| #ifndef Py_ASDL_H | 
 | #define Py_ASDL_H | 
 |  | 
 | typedef PyObject * identifier; | 
 | typedef PyObject * string; | 
 | typedef PyObject * bytes; | 
 | typedef PyObject * object; | 
 | typedef PyObject * singleton; | 
 |  | 
 | /* It would be nice if the code generated by asdl_c.py was completely | 
 |    independent of Python, but it is a goal the requires too much work | 
 |    at this stage.  So, for example, I'll represent identifiers as | 
 |    interned Python strings. | 
 | */ | 
 |  | 
 | /* XXX A sequence should be typed so that its use can be typechecked. */ | 
 |  | 
 | typedef struct { | 
 |     Py_ssize_t size; | 
 |     void *elements[1]; | 
 | } asdl_seq; | 
 |  | 
 | typedef struct { | 
 |     Py_ssize_t size; | 
 |     int elements[1]; | 
 | } asdl_int_seq; | 
 |  | 
 | asdl_seq *asdl_seq_new(Py_ssize_t size, PyArena *arena); | 
 | asdl_int_seq *asdl_int_seq_new(Py_ssize_t size, PyArena *arena); | 
 |  | 
 | #define asdl_seq_GET(S, I) (S)->elements[(I)] | 
 | #define asdl_seq_LEN(S) ((S) == NULL ? 0 : (S)->size) | 
 | #ifdef Py_DEBUG | 
 | #define asdl_seq_SET(S, I, V) { \ | 
 |         int _asdl_i = (I); \ | 
 |         assert((S) && _asdl_i < (S)->size); \ | 
 |         (S)->elements[_asdl_i] = (V); \ | 
 | } | 
 | #else | 
 | #define asdl_seq_SET(S, I, V) (S)->elements[I] = (V) | 
 | #endif | 
 |  | 
 | #endif /* !Py_ASDL_H */ |