| from Tkinter import * |
| |
| # this file demonstrates the creation of widgets as part of a canvas object |
| |
| class Test(Frame): |
| def printhi(self): |
| print "hi" |
| |
| def createWidgets(self): |
| self.QUIT = Button(self, {'text': 'QUIT', |
| 'fg': 'red', |
| 'command': self.quit}) |
| self.QUIT.pack({'side': 'bottom', 'fill': 'both'}) |
| |
| self.draw = Canvas(self, {"width" : "5i", "height" : "5i"}) |
| |
| self.button = Button(self, {"text" : "this is a button", |
| "command" : self.printhi}) |
| |
| # note here the coords are given in pixels (form the |
| # upper right and corner of the window, as usual for X) |
| # but might just have well been given in inches or points or |
| # whatever...use the "anchor" option to control what point of the |
| # widget (in this case the button) gets mapped to the given x, y. |
| # you can specify corners, edges, center, etc... |
| self.draw.create_window(300, 300, {"window" : self.button}) |
| |
| self.draw.pack({'side': 'left'}) |
| |
| |
| |
| def __init__(self, master=None): |
| Frame.__init__(self, master) |
| Pack.config(self) |
| self.createWidgets() |
| |
| test = Test() |
| |
| test.mainloop() |