Fix last traces of old threading API.
diff --git a/Doc/includes/mp_distributing.py b/Doc/includes/mp_distributing.py
index 24ae8f8..5cd12bb 100644
--- a/Doc/includes/mp_distributing.py
+++ b/Doc/includes/mp_distributing.py
@@ -243,7 +243,7 @@
         try:
             self.queue.clear()
             self.queue.extend(contents)
-            self.not_empty.notifyAll()
+            self.not_empty.notify_all()
         finally:
             self.not_empty.release()
 
diff --git a/Doc/library/queue.rst b/Doc/library/queue.rst
index 4b9a1eb..fa09fc5 100644
--- a/Doc/library/queue.rst
+++ b/Doc/library/queue.rst
@@ -147,7 +147,7 @@
    q = Queue() 
    for i in range(num_worker_threads): 
         t = Thread(target=worker)
-        t.setDaemon(True)
+        t.set_daemon(True)
         t.start() 
 
    for item in source():
diff --git a/Doc/library/socketserver.rst b/Doc/library/socketserver.rst
index b176ca3..221de2e 100644
--- a/Doc/library/socketserver.rst
+++ b/Doc/library/socketserver.rst
@@ -480,8 +480,8 @@
 
        def handle(self):
            data = self.request.recv(1024)
-           cur_thread = threading.currentThread()
-           response = "%s: %s" % (cur_thread.getName(), data)
+           cur_thread = threading.current_thread()
+           response = "%s: %s" % (cur_thread.get_name(), data)
            self.request.send(response)
 
    class ThreadedTCPServer(socketserver.ThreadingMixIn, socketserver.TCPServer):
@@ -506,9 +506,9 @@
        # more thread for each request
        server_thread = threading.Thread(target=server.serve_forever)
        # Exit the server thread when the main thread terminates
-       server_thread.setDaemon(True)
+       server_thread.set_daemon(True)
        server_thread.start()
-       print "Server loop running in thread:", t.getName()
+       print "Server loop running in thread:", t.get_name()
 
        client(ip, port, "Hello World 1")
        client(ip, port, "Hello World 2")
diff --git a/Doc/library/threading.rst b/Doc/library/threading.rst
index f37c73b..3c5fefd 100644
--- a/Doc/library/threading.rst
+++ b/Doc/library/threading.rst
@@ -283,29 +283,29 @@
 
 A condition variable has :meth:`acquire` and :meth:`release` methods that call
 the corresponding methods of the associated lock. It also has a :meth:`wait`
-method, and :meth:`notify` and :meth:`notifyAll` methods.  These three must only
+method, and :meth:`notify` and :meth:`notify_all` methods.  These three must only
 be called when the calling thread has acquired the lock, otherwise a
 :exc:`RuntimeError` is raised.
 
 The :meth:`wait` method releases the lock, and then blocks until it is awakened
-by a :meth:`notify` or :meth:`notifyAll` call for the same condition variable in
+by a :meth:`notify` or :meth:`notify_all` call for the same condition variable in
 another thread.  Once awakened, it re-acquires the lock and returns.  It is also
 possible to specify a timeout.
 
 The :meth:`notify` method wakes up one of the threads waiting for the condition
-variable, if any are waiting.  The :meth:`notifyAll` method wakes up all threads
+variable, if any are waiting.  The :meth:`notify_all` method wakes up all threads
 waiting for the condition variable.
 
-Note: the :meth:`notify` and :meth:`notifyAll` methods don't release the lock;
+Note: the :meth:`notify` and :meth:`notify_all` methods don't release the lock;
 this means that the thread or threads awakened will not return from their
 :meth:`wait` call immediately, but only when the thread that called
-:meth:`notify` or :meth:`notifyAll` finally relinquishes ownership of the lock.
+:meth:`notify` or :meth:`notify_all` finally relinquishes ownership of the lock.
 
 Tip: the typical programming style using condition variables uses the lock to
 synchronize access to some shared state; threads that are interested in a
 particular change of state call :meth:`wait` repeatedly until they see the
 desired state, while threads that modify the state call :meth:`notify` or
-:meth:`notifyAll` when they change the state in such a way that it could
+:meth:`notify_all` when they change the state in such a way that it could
 possibly be a desired state for one of the waiters.  For example, the following
 code is a generic producer-consumer situation with unlimited buffer capacity::
 
@@ -322,7 +322,7 @@
    cv.notify()
    cv.release()
 
-To choose between :meth:`notify` and :meth:`notifyAll`, consider whether one
+To choose between :meth:`notify` and :meth:`notify_all`, consider whether one
 state change can be interesting for only one or several waiting threads.  E.g.
 in a typical producer-consumer situation, adding one item to the buffer only
 needs to wake up one consumer thread.
@@ -353,7 +353,7 @@
    acquired the lock when this method is called, a :exc:`RuntimeError` is raised.
 
    This method releases the underlying lock, and then blocks until it is awakened
-   by a :meth:`notify` or :meth:`notifyAll` call for the same condition variable in
+   by a :meth:`notify` or :meth:`notify_all` call for the same condition variable in
    another thread, or until the optional timeout occurs.  Once awakened or timed
    out, it re-acquires the lock and returns.
 
@@ -490,7 +490,7 @@
    The internal flag is initially false.
 
 
-.. method:: Event.isSet()
+.. method:: Event.is_set()
 
    Return true if and only if the internal flag is true.
 
@@ -537,7 +537,7 @@
 
 Once the thread's activity is started, the thread is considered 'alive'. It
 stops being alive when its :meth:`run` method terminates -- either normally, or
-by raising an unhandled exception.  The :meth:`isAlive` method tests whether the
+by raising an unhandled exception.  The :meth:`is_alive` method tests whether the
 thread is alive.
 
 Other threads can call a thread's :meth:`join` method.  This blocks the calling
@@ -614,7 +614,7 @@
 
    When the *timeout* argument is present and not ``None``, it should be a floating
    point number specifying a timeout for the operation in seconds (or fractions
-   thereof). As :meth:`join` always returns ``None``, you must call :meth:`isAlive`
+   thereof). As :meth:`join` always returns ``None``, you must call :meth:`is_alive`
    after :meth:`join` to decide whether a timeout happened -- if the thread is
    still alive, the :meth:`join` call timed out.