* Makefile: cosmetics
* socketmodule.c: get rid of makepair(); fix makesocketaddr to fix
  broken recvfrom()
* socketmodule: get rid of getStrarg()
* ceval.h: move eval_code() to new file eval.h, so compile.h is no
  longer needed.
* ceval.c: move thread comments to ceval.h; always make save/restore
  thread functions available (for dynloaded modules)
* cdmodule.c, listobject.c: don't include compile.h
* flmodule.c: include ceval.h
* import.c: include eval.h instead of ceval.h
* cgen.py: add forground(); noport(); winopen(""); to initgl().
* bltinmodule.c, socketmodule.c, fileobject.c, posixmodule.c,
  selectmodule.c:
  adapt to threads (add BGN/END SAVE macros)
* stdwinmodule.c: adapt to threads and use a special stdwin lock.
* pythonmain.c: don't include getpythonpath().
* pythonrun.c: use BGN/END SAVE instead of direct calls; also more
  BGN/END SAVE calls etc.
* thread.c: bigger stack size for sun; change exit() to _exit()
* threadmodule.c: use BGN/END SAVE macros where possible
* timemodule.c: adapt better to threads; use BGN/END SAVE; add
  longsleep internal function if BSD_TIME; cosmetics
diff --git a/Modules/cgen.py b/Modules/cgen.py
index d6e9c96..2775d3d 100644
--- a/Modules/cgen.py
+++ b/Modules/cgen.py
@@ -459,4 +459,8 @@
 print 'initgl()'
 print '{'
 print '\tinitmodule("gl", gl_methods);'
+print '\t/* Initialize GL and don\'t go in the background */'
+print '\tforeground();'
+print '\tnoport();'
+print '\twinopen("");'
 print '}'