| /* These routines may be quite inefficient, but it's used only to emulate old |
| * standards. */ |
| |
| #ifndef EMULATE_JISX0213_2000_ENCODE_INVALID |
| # define EMULATE_JISX0213_2000_ENCODE_INVALID 1 |
| #endif |
| |
| #define EMULATE_JISX0213_2000_ENCODE_BMP(assi, c) \ |
| if (config == (void *)2000 && ( \ |
| (c) == 0x9B1C || (c) == 0x4FF1 || \ |
| (c) == 0x525D || (c) == 0x541E || \ |
| (c) == 0x5653 || (c) == 0x59F8 || \ |
| (c) == 0x5C5B || (c) == 0x5E77 || \ |
| (c) == 0x7626 || (c) == 0x7E6B)) { \ |
| return EMULATE_JISX0213_2000_ENCODE_INVALID; \ |
| } \ |
| else if (config == (void *)2000 && (c) == 0x9B1D) { \ |
| (assi) = 0x8000 | 0x7d3b; \ |
| } |
| |
| #define EMULATE_JISX0213_2000_ENCODE_EMP(assi, c) \ |
| if (config == (void *)2000 && (c) == 0x20B9F) { \ |
| return EMULATE_JISX0213_2000_ENCODE_INVALID; \ |
| } |
| |
| #ifndef EMULATE_JISX0213_2000_DECODE_INVALID |
| # define EMULATE_JISX0213_2000_DECODE_INVALID 2 |
| #endif |
| |
| #define EMULATE_JISX0213_2000_DECODE_PLANE1(assi, c1, c2) \ |
| if (config == (void *)2000 && \ |
| (((c1) == 0x2E && (c2) == 0x21) || \ |
| ((c1) == 0x2F && (c2) == 0x7E) || \ |
| ((c1) == 0x4F && (c2) == 0x54) || \ |
| ((c1) == 0x4F && (c2) == 0x7E) || \ |
| ((c1) == 0x74 && (c2) == 0x27) || \ |
| ((c1) == 0x7E && (c2) == 0x7A) || \ |
| ((c1) == 0x7E && (c2) == 0x7B) || \ |
| ((c1) == 0x7E && (c2) == 0x7C) || \ |
| ((c1) == 0x7E && (c2) == 0x7D) || \ |
| ((c1) == 0x7E && (c2) == 0x7E))) { \ |
| return EMULATE_JISX0213_2000_DECODE_INVALID; \ |
| } |
| |
| #define EMULATE_JISX0213_2000_DECODE_PLANE2(writer, c1, c2) \ |
| if (config == (void *)2000 && (c1) == 0x7D && (c2) == 0x3B) { \ |
| OUTCHAR(0x9B1D); \ |
| } |
| |
| #define EMULATE_JISX0213_2000_DECODE_PLANE2_CHAR(assi, c1, c2) \ |
| if (config == (void *)2000 && (c1) == 0x7D && (c2) == 0x3B) { \ |
| (assi) = 0x9B1D; \ |
| } |
| |