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Guido van Rossum87b74731992-09-07 09:41:48 +00001# Conversion functions between RGB and other color systems.
2#
3# Define two functions for each color system XYZ:
4# rgb_to_xyz(r, g, b) --> x, y, z
5# xyz_to_rgb(x, y, z) --> r, g, b
6# All inputs and outputs are triples of floats in the range [0.0...1.0].
7# Inputs outside this range may cause exceptions or invalid outputs.
8#
9# Supported color systems:
10# RGB: Red, Green, Blue components
11# YIQ: used by composite video signals
12# HLS: Hue, Luminance, S???
13# HSV: Hue, Saturation, Value(?)
14#
15# References:
16# XXX Where's the literature?
17
18
19# Some floating point constants
20
21ONE_THIRD = 1.0/3.0
22ONE_SIXTH = 1.0/6.0
23TWO_THIRD = 2.0/3.0
24
25
26# YIQ: used by composite video signals (linear combinations of RGB)
27# Y: perceived grey level (0.0 == black, 1.0 == white)
28# I, Q: color components
29
30def rgb_to_yiq(r, g, b):
31 y = 0.30*r + 0.59*g + 0.11*b
32 i = 0.60*r - 0.28*g - 0.32*b
33 q = 0.21*r - 0.52*g + 0.31*b
34 return (y, i, q)
35
36def yiq_to_rgb(y, i, q):
37 r = y + 0.948262*i + 0.624013*q
38 g = y - 0.276066*i - 0.639810*q
39 b = y - 1.105450*i + 1.729860*q
40 if r < 0.0: r = 0.0
41 if g < 0.0: g = 0.0
42 if b < 0.0: b = 0.0
43 if r > 1.0: r = 1.0
44 if g > 1.0: g = 1.0
45 if b > 1.0: b = 1.0
46 return (r, g, b)
47
48
49# HLS: Hue, Luminance, S???
50# H: position in the spectrum
51# L: ???
52# S: ???
53
54def rgb_to_hls(r, g, b):
55 maxc = max(r, g, b)
56 minc = min(r, g, b)
57 # XXX Can optimize (maxc+minc) and (maxc-minc)
58 l = (minc+maxc)/2.0
59 if minc == maxc: return 0.0, l, 0.0
60 if l <= 0.5: s = (maxc-minc) / (maxc+minc)
61 else: s = (maxc-minc) / (2.0-maxc-minc)
62 rc = (maxc-r) / (maxc-minc)
63 gc = (maxc-g) / (maxc-minc)
64 bc = (maxc-b) / (maxc-minc)
65 if r == maxc: h = bc-gc
66 elif g == maxc: h = 2.0+rc-bc
67 else: h = 4.0+gc-rc
68 h = (h/6.0) % 1.0
69 return h, l, s
70
71def hls_to_rgb(h, l, s):
72 if s == 0.0: return l, l, l
73 if l <= 0.5: m2 = l * (1.0+s)
74 else: m2 = l+s-(l*s)
75 m1 = 2.0*l - m2
76 return (_v(m1, m2, h+ONE_THIRD), _v(m1, m2, h), _v(m1, m2, h-ONE_THIRD))
77
78def _v(m1, m2, hue):
79 hue = hue % 1.0
80 if hue < ONE_SIXTH: return m1 + (m2-m1)*hue*6.0
81 if hue < 0.5: return m2
82 if hue < TWO_THIRD: return m1 + (m2-m1)*(TWO_THIRD-hue)*6.0
83 return m1
84
85
86# HSV: Hue, Saturation, Value(?)
87# H: position in the spectrum
88# S: ???
89# V: ???
90
91def rgb_to_hsv(r, g, b):
92 maxc = max(r, g, b)
93 minc = min(r, g, b)
94 v = maxc
95 if minc == maxc: return 0.0, 0.0, v
96 s = (maxc-minc) / maxc
97 rc = (maxc-r) / (maxc-minc)
98 gc = (maxc-g) / (maxc-minc)
99 bc = (maxc-b) / (maxc-minc)
100 if r == maxc: h = bc-gc
101 elif g == maxc: h = 2.0+rc-bc
102 else: h = 4.0+gc-rc
103 h = (h/6.0) % 1.0
104 return h, s, v
105
106def hsv_to_rgb(h, s, v):
107 if s == 0.0: return v, v, v
108 i = int(h*6.0) # XXX assume int() truncates!
109 f = (h*6.0) - i
110 p = v*(1.0 - s)
111 q = v*(1.0 - s*f)
112 t = v*(1.0 - s*(1.0-f))
113 if i%6 == 0: return v, t, p
114 if i == 1: return q, v, p
115 if i == 2: return p, v, t
116 if i == 3: return p, q, v
117 if i == 4: return t, p, v
118 if i == 5: return v, p, q
119 # Cannot get here