Update docs
diff --git a/docs/dyn/games_v1.rooms.html b/docs/dyn/games_v1.rooms.html
index f0307d1..860c71b 100644
--- a/docs/dyn/games_v1.rooms.html
+++ b/docs/dyn/games_v1.rooms.html
@@ -214,7 +214,10 @@
},
"playerId": "A String", # The ID of the player.
"bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
- "title": "A String", # The player's title rewarded for their game activities.
+ "profileSettings": { # This is a JSON template for profile settings # The player's profile settings. Controls whether or not the player's profile is visible to other players.
+ "kind": "games#profileSettings", # Uniquely identifies the type of this resource. Value is always the fixed string games#profileSettings.
+ "profileVisible": True or False, # The player's current profile visibility. This field is visible to both 1P and 3P APIs.
+ },
"experienceInfo": { # This is a JSON template for 1P/3P metadata about the player's experience. # An object to represent Play Game experience information for the player.
"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in millis since Unix epoch UTC.
"currentExperiencePoints": "A String", # The current number of experience points for the player.
@@ -233,6 +236,7 @@
},
},
"bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
+ "title": "A String", # The player's title rewarded for their game activities.
"avatarImageUrl": "A String", # The base URL for the image that represents the player.
},
"clientAddress": { # This is a JSON template for the client address when setting up a room. # Client address for the participant.
@@ -334,7 +338,10 @@
},
"playerId": "A String", # The ID of the player.
"bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
- "title": "A String", # The player's title rewarded for their game activities.
+ "profileSettings": { # This is a JSON template for profile settings # The player's profile settings. Controls whether or not the player's profile is visible to other players.
+ "kind": "games#profileSettings", # Uniquely identifies the type of this resource. Value is always the fixed string games#profileSettings.
+ "profileVisible": True or False, # The player's current profile visibility. This field is visible to both 1P and 3P APIs.
+ },
"experienceInfo": { # This is a JSON template for 1P/3P metadata about the player's experience. # An object to represent Play Game experience information for the player.
"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in millis since Unix epoch UTC.
"currentExperiencePoints": "A String", # The current number of experience points for the player.
@@ -353,6 +360,7 @@
},
},
"bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
+ "title": "A String", # The player's title rewarded for their game activities.
"avatarImageUrl": "A String", # The base URL for the image that represents the player.
},
"clientAddress": { # This is a JSON template for the client address when setting up a room. # Client address for the participant.
@@ -463,7 +471,10 @@
},
"playerId": "A String", # The ID of the player.
"bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
- "title": "A String", # The player's title rewarded for their game activities.
+ "profileSettings": { # This is a JSON template for profile settings # The player's profile settings. Controls whether or not the player's profile is visible to other players.
+ "kind": "games#profileSettings", # Uniquely identifies the type of this resource. Value is always the fixed string games#profileSettings.
+ "profileVisible": True or False, # The player's current profile visibility. This field is visible to both 1P and 3P APIs.
+ },
"experienceInfo": { # This is a JSON template for 1P/3P metadata about the player's experience. # An object to represent Play Game experience information for the player.
"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in millis since Unix epoch UTC.
"currentExperiencePoints": "A String", # The current number of experience points for the player.
@@ -482,6 +493,7 @@
},
},
"bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
+ "title": "A String", # The player's title rewarded for their game activities.
"avatarImageUrl": "A String", # The base URL for the image that represents the player.
},
"clientAddress": { # This is a JSON template for the client address when setting up a room. # Client address for the participant.
@@ -606,7 +618,10 @@
},
"playerId": "A String", # The ID of the player.
"bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
- "title": "A String", # The player's title rewarded for their game activities.
+ "profileSettings": { # This is a JSON template for profile settings # The player's profile settings. Controls whether or not the player's profile is visible to other players.
+ "kind": "games#profileSettings", # Uniquely identifies the type of this resource. Value is always the fixed string games#profileSettings.
+ "profileVisible": True or False, # The player's current profile visibility. This field is visible to both 1P and 3P APIs.
+ },
"experienceInfo": { # This is a JSON template for 1P/3P metadata about the player's experience. # An object to represent Play Game experience information for the player.
"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in millis since Unix epoch UTC.
"currentExperiencePoints": "A String", # The current number of experience points for the player.
@@ -625,6 +640,7 @@
},
},
"bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
+ "title": "A String", # The player's title rewarded for their game activities.
"avatarImageUrl": "A String", # The base URL for the image that represents the player.
},
"clientAddress": { # This is a JSON template for the client address when setting up a room. # Client address for the participant.
@@ -820,7 +836,10 @@
},
"playerId": "A String", # The ID of the player.
"bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
- "title": "A String", # The player's title rewarded for their game activities.
+ "profileSettings": { # This is a JSON template for profile settings # The player's profile settings. Controls whether or not the player's profile is visible to other players.
+ "kind": "games#profileSettings", # Uniquely identifies the type of this resource. Value is always the fixed string games#profileSettings.
+ "profileVisible": True or False, # The player's current profile visibility. This field is visible to both 1P and 3P APIs.
+ },
"experienceInfo": { # This is a JSON template for 1P/3P metadata about the player's experience. # An object to represent Play Game experience information for the player.
"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in millis since Unix epoch UTC.
"currentExperiencePoints": "A String", # The current number of experience points for the player.
@@ -839,6 +858,7 @@
},
},
"bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
+ "title": "A String", # The player's title rewarded for their game activities.
"avatarImageUrl": "A String", # The base URL for the image that represents the player.
},
"clientAddress": { # This is a JSON template for the client address when setting up a room. # Client address for the participant.
@@ -944,7 +964,10 @@
},
"playerId": "A String", # The ID of the player.
"bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
- "title": "A String", # The player's title rewarded for their game activities.
+ "profileSettings": { # This is a JSON template for profile settings # The player's profile settings. Controls whether or not the player's profile is visible to other players.
+ "kind": "games#profileSettings", # Uniquely identifies the type of this resource. Value is always the fixed string games#profileSettings.
+ "profileVisible": True or False, # The player's current profile visibility. This field is visible to both 1P and 3P APIs.
+ },
"experienceInfo": { # This is a JSON template for 1P/3P metadata about the player's experience. # An object to represent Play Game experience information for the player.
"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in millis since Unix epoch UTC.
"currentExperiencePoints": "A String", # The current number of experience points for the player.
@@ -963,6 +986,7 @@
},
},
"bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
+ "title": "A String", # The player's title rewarded for their game activities.
"avatarImageUrl": "A String", # The base URL for the image that represents the player.
},
"clientAddress": { # This is a JSON template for the client address when setting up a room. # Client address for the participant.
@@ -1093,7 +1117,10 @@
},
"playerId": "A String", # The ID of the player.
"bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
- "title": "A String", # The player's title rewarded for their game activities.
+ "profileSettings": { # This is a JSON template for profile settings # The player's profile settings. Controls whether or not the player's profile is visible to other players.
+ "kind": "games#profileSettings", # Uniquely identifies the type of this resource. Value is always the fixed string games#profileSettings.
+ "profileVisible": True or False, # The player's current profile visibility. This field is visible to both 1P and 3P APIs.
+ },
"experienceInfo": { # This is a JSON template for 1P/3P metadata about the player's experience. # An object to represent Play Game experience information for the player.
"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in millis since Unix epoch UTC.
"currentExperiencePoints": "A String", # The current number of experience points for the player.
@@ -1112,6 +1139,7 @@
},
},
"bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
+ "title": "A String", # The player's title rewarded for their game activities.
"avatarImageUrl": "A String", # The base URL for the image that represents the player.
},
"clientAddress": { # This is a JSON template for the client address when setting up a room. # Client address for the participant.