chore: update generated docs (#1115)
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Source-Link: https://github.com/googleapis/discovery-artifact-manager/commit/0bed8bdae25d545e796cfcdd7a9bfffff11e69da
Source-Link: https://github.com/googleapis/synthtool/commit/c2de32114ec484aa708d32012d1fa8d75232daf5
diff --git a/docs/dyn/gamesConfiguration_v1configuration.achievementConfigurations.html b/docs/dyn/gamesConfiguration_v1configuration.achievementConfigurations.html
index 63a6fd4..484f592 100644
--- a/docs/dyn/gamesConfiguration_v1configuration.achievementConfigurations.html
+++ b/docs/dyn/gamesConfiguration_v1configuration.achievementConfigurations.html
@@ -87,7 +87,7 @@
<code><a href="#insert">insert(applicationId, body=None, x__xgafv=None)</a></code></p>
<p class="firstline">Insert a new achievement configuration in this application.</p>
<p class="toc_element">
- <code><a href="#list">list(applicationId, pageToken=None, maxResults=None, x__xgafv=None)</a></code></p>
+ <code><a href="#list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</a></code></p>
<p class="firstline">Returns a list of the achievement configurations in this application.</p>
<p class="toc_element">
<code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p>
@@ -129,64 +129,64 @@
An object of the form:
{ # An achievement configuration resource.
- "initialState": "A String", # The initial state of the achievement.
- "published": { # An achievement configuration detail. # The read-only published data of the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ "draft": { # An achievement configuration detail. # The draft data of the achievement.
"pointValue": 42, # Point value for the achievement.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
"description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
"translations": [ # The locale strings.
{ # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
"value": "A String", # The string value.
"locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
},
],
+ },
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
},
},
"stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
- "token": "A String", # The token for this resource.
"achievementType": "A String", # The type of the achievement.
- "id": "A String", # The ID of the achievement.
- "draft": { # An achievement configuration detail. # The draft data of the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
+ "published": { # An achievement configuration detail. # The read-only published data of the achievement.
"pointValue": 42, # Point value for the achievement.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
"description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
"translations": [ # The locale strings.
{ # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
"value": "A String", # The string value.
"locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
},
],
+ },
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
},
},
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
+ "token": "A String", # The token for this resource.
+ "initialState": "A String", # The initial state of the achievement.
+ "id": "A String", # The ID of the achievement.
}</pre>
</div>
@@ -200,64 +200,64 @@
The object takes the form of:
{ # An achievement configuration resource.
- "initialState": "A String", # The initial state of the achievement.
- "published": { # An achievement configuration detail. # The read-only published data of the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ "draft": { # An achievement configuration detail. # The draft data of the achievement.
"pointValue": 42, # Point value for the achievement.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
"description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
"translations": [ # The locale strings.
{ # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
"value": "A String", # The string value.
"locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
},
],
+ },
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
},
},
"stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
- "token": "A String", # The token for this resource.
"achievementType": "A String", # The type of the achievement.
- "id": "A String", # The ID of the achievement.
- "draft": { # An achievement configuration detail. # The draft data of the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
+ "published": { # An achievement configuration detail. # The read-only published data of the achievement.
"pointValue": 42, # Point value for the achievement.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
"description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
"translations": [ # The locale strings.
{ # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
"value": "A String", # The string value.
"locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
},
],
+ },
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
},
},
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
+ "token": "A String", # The token for this resource.
+ "initialState": "A String", # The initial state of the achievement.
+ "id": "A String", # The ID of the achievement.
}
x__xgafv: string, V1 error format.
@@ -269,75 +269,75 @@
An object of the form:
{ # An achievement configuration resource.
- "initialState": "A String", # The initial state of the achievement.
- "published": { # An achievement configuration detail. # The read-only published data of the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ "draft": { # An achievement configuration detail. # The draft data of the achievement.
"pointValue": 42, # Point value for the achievement.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
"description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
"translations": [ # The locale strings.
{ # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
"value": "A String", # The string value.
"locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
},
],
+ },
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
},
},
"stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
- "token": "A String", # The token for this resource.
"achievementType": "A String", # The type of the achievement.
- "id": "A String", # The ID of the achievement.
- "draft": { # An achievement configuration detail. # The draft data of the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
+ "published": { # An achievement configuration detail. # The read-only published data of the achievement.
"pointValue": 42, # Point value for the achievement.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
"description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
"translations": [ # The locale strings.
{ # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
"value": "A String", # The string value.
"locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
},
],
+ },
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
},
},
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
+ "token": "A String", # The token for this resource.
+ "initialState": "A String", # The initial state of the achievement.
+ "id": "A String", # The ID of the achievement.
}</pre>
</div>
<div class="method">
- <code class="details" id="list">list(applicationId, pageToken=None, maxResults=None, x__xgafv=None)</code>
+ <code class="details" id="list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</code>
<pre>Returns a list of the achievement configurations in this application.
Args:
applicationId: string, The application ID from the Google Play developer console. (required)
- pageToken: string, The token returned by the previous request.
maxResults: integer, The maximum number of resource configurations to return in the response, used for paging. For any response, the actual number of resources returned may be less than the specified `maxResults`.
+ pageToken: string, The token returned by the previous request.
x__xgafv: string, V1 error format.
Allowed values
1 - v1 error format
@@ -347,70 +347,70 @@
An object of the form:
{ # A ListConfigurations response.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationListResponse`.
+ "nextPageToken": "A String", # The pagination token for the next page of results.
"items": [ # The achievement configurations.
{ # An achievement configuration resource.
- "initialState": "A String", # The initial state of the achievement.
- "published": { # An achievement configuration detail. # The read-only published data of the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ "draft": { # An achievement configuration detail. # The draft data of the achievement.
"pointValue": 42, # Point value for the achievement.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
"description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
"translations": [ # The locale strings.
{ # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
"value": "A String", # The string value.
"locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
},
],
+ },
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
},
},
"stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
- "token": "A String", # The token for this resource.
"achievementType": "A String", # The type of the achievement.
- "id": "A String", # The ID of the achievement.
- "draft": { # An achievement configuration detail. # The draft data of the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
+ "published": { # An achievement configuration detail. # The read-only published data of the achievement.
"pointValue": 42, # Point value for the achievement.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
"description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
"translations": [ # The locale strings.
{ # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
"value": "A String", # The string value.
"locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
},
],
+ },
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
},
},
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
+ "token": "A String", # The token for this resource.
+ "initialState": "A String", # The initial state of the achievement.
+ "id": "A String", # The ID of the achievement.
},
],
- "nextPageToken": "A String", # The pagination token for the next page of results.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationListResponse`.
}</pre>
</div>
@@ -438,64 +438,64 @@
The object takes the form of:
{ # An achievement configuration resource.
- "initialState": "A String", # The initial state of the achievement.
- "published": { # An achievement configuration detail. # The read-only published data of the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ "draft": { # An achievement configuration detail. # The draft data of the achievement.
"pointValue": 42, # Point value for the achievement.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
"description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
"translations": [ # The locale strings.
{ # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
"value": "A String", # The string value.
"locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
},
],
+ },
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
},
},
"stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
- "token": "A String", # The token for this resource.
"achievementType": "A String", # The type of the achievement.
- "id": "A String", # The ID of the achievement.
- "draft": { # An achievement configuration detail. # The draft data of the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
+ "published": { # An achievement configuration detail. # The read-only published data of the achievement.
"pointValue": 42, # Point value for the achievement.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
"description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
"translations": [ # The locale strings.
{ # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
"value": "A String", # The string value.
"locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
},
],
+ },
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
},
},
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
+ "token": "A String", # The token for this resource.
+ "initialState": "A String", # The initial state of the achievement.
+ "id": "A String", # The ID of the achievement.
}
x__xgafv: string, V1 error format.
@@ -507,64 +507,64 @@
An object of the form:
{ # An achievement configuration resource.
- "initialState": "A String", # The initial state of the achievement.
- "published": { # An achievement configuration detail. # The read-only published data of the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ "draft": { # An achievement configuration detail. # The draft data of the achievement.
"pointValue": 42, # Point value for the achievement.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
"description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
"translations": [ # The locale strings.
{ # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
"value": "A String", # The string value.
"locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
},
],
+ },
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
},
},
"stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
- "token": "A String", # The token for this resource.
"achievementType": "A String", # The type of the achievement.
- "id": "A String", # The ID of the achievement.
- "draft": { # An achievement configuration detail. # The draft data of the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
+ "published": { # An achievement configuration detail. # The read-only published data of the achievement.
"pointValue": 42, # Point value for the achievement.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
"description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
"translations": [ # The locale strings.
{ # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
"value": "A String", # The string value.
"locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
},
],
+ },
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
},
},
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
+ "token": "A String", # The token for this resource.
+ "initialState": "A String", # The initial state of the achievement.
+ "id": "A String", # The ID of the achievement.
}</pre>
</div>