chore: update generated docs (#1115)
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Source-Link: https://github.com/googleapis/discovery-artifact-manager/commit/0bed8bdae25d545e796cfcdd7a9bfffff11e69da
Source-Link: https://github.com/googleapis/synthtool/commit/c2de32114ec484aa708d32012d1fa8d75232daf5
diff --git a/docs/dyn/gamesConfiguration_v1configuration.leaderboardConfigurations.html b/docs/dyn/gamesConfiguration_v1configuration.leaderboardConfigurations.html
index 759fc34..2d7887e 100644
--- a/docs/dyn/gamesConfiguration_v1configuration.leaderboardConfigurations.html
+++ b/docs/dyn/gamesConfiguration_v1configuration.leaderboardConfigurations.html
@@ -129,177 +129,177 @@
An object of the form:
{ # An leaderboard configuration resource.
- "token": "A String", # The token for this resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
- "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
+ "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
+ "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
+ "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
},
- "numberFormatType": "A String", # The formatting for the number.
- },
- },
- "id": "A String", # The ID of the leaderboard.
- "scoreOrder": "A String",
- "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
- "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
- "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
},
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numberFormatType": "A String", # The formatting for the number.
},
- "numberFormatType": "A String", # The formatting for the number.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
},
- },
- }</pre>
+ "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ },
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numberFormatType": "A String", # The formatting for the number.
+ },
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
+ },
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
+ "token": "A String", # The token for this resource.
+ "id": "A String", # The ID of the leaderboard.
+ "scoreOrder": "A String",
+ }</pre>
</div>
<div class="method">
@@ -312,177 +312,177 @@
The object takes the form of:
{ # An leaderboard configuration resource.
- "token": "A String", # The token for this resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
- "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
+ "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
+ "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
+ "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
},
- "numberFormatType": "A String", # The formatting for the number.
- },
- },
- "id": "A String", # The ID of the leaderboard.
- "scoreOrder": "A String",
- "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
- "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
- "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
},
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numberFormatType": "A String", # The formatting for the number.
},
- "numberFormatType": "A String", # The formatting for the number.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
},
- },
-}
+ "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ },
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numberFormatType": "A String", # The formatting for the number.
+ },
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
+ },
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
+ "token": "A String", # The token for this resource.
+ "id": "A String", # The ID of the leaderboard.
+ "scoreOrder": "A String",
+ }
x__xgafv: string, V1 error format.
Allowed values
@@ -493,177 +493,177 @@
An object of the form:
{ # An leaderboard configuration resource.
- "token": "A String", # The token for this resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
- "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
+ "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
+ "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
+ "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
},
- "numberFormatType": "A String", # The formatting for the number.
- },
- },
- "id": "A String", # The ID of the leaderboard.
- "scoreOrder": "A String",
- "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
- "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
- "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
},
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numberFormatType": "A String", # The formatting for the number.
},
- "numberFormatType": "A String", # The formatting for the number.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
},
- },
- }</pre>
+ "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ },
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numberFormatType": "A String", # The formatting for the number.
+ },
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
+ },
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
+ "token": "A String", # The token for this resource.
+ "id": "A String", # The ID of the leaderboard.
+ "scoreOrder": "A String",
+ }</pre>
</div>
<div class="method">
@@ -683,181 +683,181 @@
An object of the form:
{ # A ListConfigurations response.
- "nextPageToken": "A String", # The pagination token for the next page of results.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationListResponse`.
+ "nextPageToken": "A String", # The pagination token for the next page of results.
"items": [ # The leaderboard configurations.
{ # An leaderboard configuration resource.
- "token": "A String", # The token for this resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
- "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
+ "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
+ "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
+ "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
},
- "numberFormatType": "A String", # The formatting for the number.
- },
- },
- "id": "A String", # The ID of the leaderboard.
- "scoreOrder": "A String",
- "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
- "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
- "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
},
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numberFormatType": "A String", # The formatting for the number.
},
- "numberFormatType": "A String", # The formatting for the number.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
},
+ "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ },
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numberFormatType": "A String", # The formatting for the number.
+ },
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
+ },
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
+ "token": "A String", # The token for this resource.
+ "id": "A String", # The ID of the leaderboard.
+ "scoreOrder": "A String",
},
- },
],
}</pre>
</div>
@@ -886,177 +886,177 @@
The object takes the form of:
{ # An leaderboard configuration resource.
- "token": "A String", # The token for this resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
- "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
+ "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
+ "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
+ "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
},
- "numberFormatType": "A String", # The formatting for the number.
- },
- },
- "id": "A String", # The ID of the leaderboard.
- "scoreOrder": "A String",
- "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
- "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
- "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
},
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numberFormatType": "A String", # The formatting for the number.
},
- "numberFormatType": "A String", # The formatting for the number.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
},
- },
-}
+ "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ },
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numberFormatType": "A String", # The formatting for the number.
+ },
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
+ },
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
+ "token": "A String", # The token for this resource.
+ "id": "A String", # The ID of the leaderboard.
+ "scoreOrder": "A String",
+ }
x__xgafv: string, V1 error format.
Allowed values
@@ -1067,177 +1067,177 @@
An object of the form:
{ # An leaderboard configuration resource.
- "token": "A String", # The token for this resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
- "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
+ "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
+ "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
+ "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
},
- "numberFormatType": "A String", # The formatting for the number.
- },
- },
- "id": "A String", # The ID of the leaderboard.
- "scoreOrder": "A String",
- "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
- "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
- "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
},
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- },
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numberFormatType": "A String", # The formatting for the number.
},
- "numberFormatType": "A String", # The formatting for the number.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
},
- },
- }</pre>
+ "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "value": "A String", # The string value.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ },
+ ],
+ },
+ },
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numberFormatType": "A String", # The formatting for the number.
+ },
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
+ },
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
+ "token": "A String", # The token for this resource.
+ "id": "A String", # The ID of the leaderboard.
+ "scoreOrder": "A String",
+ }</pre>
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