chore: update docs/dyn (#1106)

diff --git a/docs/dyn/gamesConfiguration_v1configuration.achievementConfigurations.html b/docs/dyn/gamesConfiguration_v1configuration.achievementConfigurations.html
index e3ddc78..8836f33 100644
--- a/docs/dyn/gamesConfiguration_v1configuration.achievementConfigurations.html
+++ b/docs/dyn/gamesConfiguration_v1configuration.achievementConfigurations.html
@@ -129,65 +129,65 @@
   An object of the form:
 
     { # An achievement configuration resource.
-    "id": "A String", # The ID of the achievement.
-    "token": "A String", # The token for this resource.
-    "published": { # An achievement configuration detail. # The read-only published data of the achievement.
-      "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
-      "name": { # A localized string bundle resource. # Localized strings for the achievement name.
-        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-        "translations": [ # The locale strings.
-          { # A localized string resource.
-            "value": "A String", # The string value.
-            "locale": "A String", # The locale string.
-            "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-          },
-        ],
+      "id": "A String", # The ID of the achievement.
+      "achievementType": "A String", # The type of the achievement.
+      "initialState": "A String", # The initial state of the achievement.
+      "draft": { # An achievement configuration detail. # The draft data of the achievement.
+        "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+        "description": { # A localized string bundle resource. # Localized strings for the achievement description.
+          "translations": [ # The locale strings.
+            { # A localized string resource.
+              "locale": "A String", # The locale string.
+              "value": "A String", # The string value.
+              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+            },
+          ],
+          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+        },
+        "pointValue": 42, # Point value for the achievement.
+        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+        "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+        "name": { # A localized string bundle resource. # Localized strings for the achievement name.
+          "translations": [ # The locale strings.
+            { # A localized string resource.
+              "locale": "A String", # The locale string.
+              "value": "A String", # The string value.
+              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+            },
+          ],
+          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+        },
       },
-      "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
-      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
-      "pointValue": 42, # Point value for the achievement.
-      "description": { # A localized string bundle resource. # Localized strings for the achievement description.
-        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-        "translations": [ # The locale strings.
-          { # A localized string resource.
-            "value": "A String", # The string value.
-            "locale": "A String", # The locale string.
-            "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-          },
-        ],
+      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
+      "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
+      "token": "A String", # The token for this resource.
+      "published": { # An achievement configuration detail. # The read-only published data of the achievement.
+        "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+        "description": { # A localized string bundle resource. # Localized strings for the achievement description.
+          "translations": [ # The locale strings.
+            { # A localized string resource.
+              "locale": "A String", # The locale string.
+              "value": "A String", # The string value.
+              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+            },
+          ],
+          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+        },
+        "pointValue": 42, # Point value for the achievement.
+        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+        "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+        "name": { # A localized string bundle resource. # Localized strings for the achievement name.
+          "translations": [ # The locale strings.
+            { # A localized string resource.
+              "locale": "A String", # The locale string.
+              "value": "A String", # The string value.
+              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+            },
+          ],
+          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+        },
       },
-    },
-    "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
-    "draft": { # An achievement configuration detail. # The draft data of the achievement.
-      "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
-      "name": { # A localized string bundle resource. # Localized strings for the achievement name.
-        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-        "translations": [ # The locale strings.
-          { # A localized string resource.
-            "value": "A String", # The string value.
-            "locale": "A String", # The locale string.
-            "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-          },
-        ],
-      },
-      "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
-      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
-      "pointValue": 42, # Point value for the achievement.
-      "description": { # A localized string bundle resource. # Localized strings for the achievement description.
-        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-        "translations": [ # The locale strings.
-          { # A localized string resource.
-            "value": "A String", # The string value.
-            "locale": "A String", # The locale string.
-            "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-          },
-        ],
-      },
-    },
-    "achievementType": "A String", # The type of the achievement.
-    "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
-    "initialState": "A String", # The initial state of the achievement.
-  }</pre>
+    }</pre>
 </div>
 
 <div class="method">
@@ -200,65 +200,65 @@
     The object takes the form of:
 
 { # An achievement configuration resource.
-  &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
-  &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
-  &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
-    &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
-    &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
-      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-      &quot;translations&quot;: [ # The locale strings.
-        { # A localized string resource.
-          &quot;value&quot;: &quot;A String&quot;, # The string value.
-          &quot;locale&quot;: &quot;A String&quot;, # The locale string.
-          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-        },
-      ],
+    &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
+    &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
+    &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
+    &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
+      &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
+      &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
+        &quot;translations&quot;: [ # The locale strings.
+          { # A localized string resource.
+            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+            &quot;value&quot;: &quot;A String&quot;, # The string value.
+            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+          },
+        ],
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+      },
+      &quot;pointValue&quot;: 42, # Point value for the achievement.
+      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+      &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
+      &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
+        &quot;translations&quot;: [ # The locale strings.
+          { # A localized string resource.
+            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+            &quot;value&quot;: &quot;A String&quot;, # The string value.
+            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+          },
+        ],
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+      },
     },
-    &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
-    &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
-    &quot;pointValue&quot;: 42, # Point value for the achievement.
-    &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
-      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-      &quot;translations&quot;: [ # The locale strings.
-        { # A localized string resource.
-          &quot;value&quot;: &quot;A String&quot;, # The string value.
-          &quot;locale&quot;: &quot;A String&quot;, # The locale string.
-          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-        },
-      ],
+    &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
+    &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
+    &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
+    &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
+      &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
+      &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
+        &quot;translations&quot;: [ # The locale strings.
+          { # A localized string resource.
+            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+            &quot;value&quot;: &quot;A String&quot;, # The string value.
+            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+          },
+        ],
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+      },
+      &quot;pointValue&quot;: 42, # Point value for the achievement.
+      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+      &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
+      &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
+        &quot;translations&quot;: [ # The locale strings.
+          { # A localized string resource.
+            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+            &quot;value&quot;: &quot;A String&quot;, # The string value.
+            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+          },
+        ],
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+      },
     },
-  },
-  &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
-  &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
-    &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
-    &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
-      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-      &quot;translations&quot;: [ # The locale strings.
-        { # A localized string resource.
-          &quot;value&quot;: &quot;A String&quot;, # The string value.
-          &quot;locale&quot;: &quot;A String&quot;, # The locale string.
-          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-        },
-      ],
-    },
-    &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
-    &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
-    &quot;pointValue&quot;: 42, # Point value for the achievement.
-    &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
-      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-      &quot;translations&quot;: [ # The locale strings.
-        { # A localized string resource.
-          &quot;value&quot;: &quot;A String&quot;, # The string value.
-          &quot;locale&quot;: &quot;A String&quot;, # The locale string.
-          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-        },
-      ],
-    },
-  },
-  &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
-  &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
-  &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
-}
+  }
 
   x__xgafv: string, V1 error format.
     Allowed values
@@ -269,65 +269,65 @@
   An object of the form:
 
     { # An achievement configuration resource.
-    &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
-    &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
-    &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
-      &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
-      &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
-        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-        &quot;translations&quot;: [ # The locale strings.
-          { # A localized string resource.
-            &quot;value&quot;: &quot;A String&quot;, # The string value.
-            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
-            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-          },
-        ],
+      &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
+      &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
+      &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
+      &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
+        &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
+        &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
+          &quot;translations&quot;: [ # The locale strings.
+            { # A localized string resource.
+              &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+              &quot;value&quot;: &quot;A String&quot;, # The string value.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+            },
+          ],
+          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+        },
+        &quot;pointValue&quot;: 42, # Point value for the achievement.
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+        &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
+        &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
+          &quot;translations&quot;: [ # The locale strings.
+            { # A localized string resource.
+              &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+              &quot;value&quot;: &quot;A String&quot;, # The string value.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+            },
+          ],
+          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+        },
       },
-      &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
-      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
-      &quot;pointValue&quot;: 42, # Point value for the achievement.
-      &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
-        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-        &quot;translations&quot;: [ # The locale strings.
-          { # A localized string resource.
-            &quot;value&quot;: &quot;A String&quot;, # The string value.
-            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
-            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-          },
-        ],
+      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
+      &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
+      &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
+      &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
+        &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
+        &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
+          &quot;translations&quot;: [ # The locale strings.
+            { # A localized string resource.
+              &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+              &quot;value&quot;: &quot;A String&quot;, # The string value.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+            },
+          ],
+          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+        },
+        &quot;pointValue&quot;: 42, # Point value for the achievement.
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+        &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
+        &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
+          &quot;translations&quot;: [ # The locale strings.
+            { # A localized string resource.
+              &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+              &quot;value&quot;: &quot;A String&quot;, # The string value.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+            },
+          ],
+          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+        },
       },
-    },
-    &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
-    &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
-      &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
-      &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
-        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-        &quot;translations&quot;: [ # The locale strings.
-          { # A localized string resource.
-            &quot;value&quot;: &quot;A String&quot;, # The string value.
-            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
-            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-          },
-        ],
-      },
-      &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
-      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
-      &quot;pointValue&quot;: 42, # Point value for the achievement.
-      &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
-        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-        &quot;translations&quot;: [ # The locale strings.
-          { # A localized string resource.
-            &quot;value&quot;: &quot;A String&quot;, # The string value.
-            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
-            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-          },
-        ],
-      },
-    },
-    &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
-    &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
-    &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
-  }</pre>
+    }</pre>
 </div>
 
 <div class="method">
@@ -349,68 +349,68 @@
     { # A ListConfigurations response.
     &quot;items&quot;: [ # The achievement configurations.
       { # An achievement configuration resource.
-        &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
-        &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
-        &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
-          &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
-          &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
-            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-            &quot;translations&quot;: [ # The locale strings.
-              { # A localized string resource.
-                &quot;value&quot;: &quot;A String&quot;, # The string value.
-                &quot;locale&quot;: &quot;A String&quot;, # The locale string.
-                &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-              },
-            ],
+          &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
+          &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
+          &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
+          &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
+            &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
+            &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
+              &quot;translations&quot;: [ # The locale strings.
+                { # A localized string resource.
+                  &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+                  &quot;value&quot;: &quot;A String&quot;, # The string value.
+                  &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+                },
+              ],
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+            },
+            &quot;pointValue&quot;: 42, # Point value for the achievement.
+            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+            &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
+            &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
+              &quot;translations&quot;: [ # The locale strings.
+                { # A localized string resource.
+                  &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+                  &quot;value&quot;: &quot;A String&quot;, # The string value.
+                  &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+                },
+              ],
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+            },
           },
-          &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
-          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
-          &quot;pointValue&quot;: 42, # Point value for the achievement.
-          &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
-            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-            &quot;translations&quot;: [ # The locale strings.
-              { # A localized string resource.
-                &quot;value&quot;: &quot;A String&quot;, # The string value.
-                &quot;locale&quot;: &quot;A String&quot;, # The locale string.
-                &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-              },
-            ],
+          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
+          &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
+          &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
+          &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
+            &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
+            &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
+              &quot;translations&quot;: [ # The locale strings.
+                { # A localized string resource.
+                  &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+                  &quot;value&quot;: &quot;A String&quot;, # The string value.
+                  &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+                },
+              ],
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+            },
+            &quot;pointValue&quot;: 42, # Point value for the achievement.
+            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+            &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
+            &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
+              &quot;translations&quot;: [ # The locale strings.
+                { # A localized string resource.
+                  &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+                  &quot;value&quot;: &quot;A String&quot;, # The string value.
+                  &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+                },
+              ],
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+            },
           },
         },
-        &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
-        &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
-          &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
-          &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
-            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-            &quot;translations&quot;: [ # The locale strings.
-              { # A localized string resource.
-                &quot;value&quot;: &quot;A String&quot;, # The string value.
-                &quot;locale&quot;: &quot;A String&quot;, # The locale string.
-                &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-              },
-            ],
-          },
-          &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
-          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
-          &quot;pointValue&quot;: 42, # Point value for the achievement.
-          &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
-            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-            &quot;translations&quot;: [ # The locale strings.
-              { # A localized string resource.
-                &quot;value&quot;: &quot;A String&quot;, # The string value.
-                &quot;locale&quot;: &quot;A String&quot;, # The locale string.
-                &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-              },
-            ],
-          },
-        },
-        &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
-        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
-        &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
-      },
     ],
-    &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationListResponse`.
     &quot;nextPageToken&quot;: &quot;A String&quot;, # The pagination token for the next page of results.
+    &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationListResponse`.
   }</pre>
 </div>
 
@@ -438,65 +438,65 @@
     The object takes the form of:
 
 { # An achievement configuration resource.
-  &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
-  &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
-  &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
-    &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
-    &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
-      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-      &quot;translations&quot;: [ # The locale strings.
-        { # A localized string resource.
-          &quot;value&quot;: &quot;A String&quot;, # The string value.
-          &quot;locale&quot;: &quot;A String&quot;, # The locale string.
-          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-        },
-      ],
+    &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
+    &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
+    &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
+    &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
+      &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
+      &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
+        &quot;translations&quot;: [ # The locale strings.
+          { # A localized string resource.
+            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+            &quot;value&quot;: &quot;A String&quot;, # The string value.
+            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+          },
+        ],
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+      },
+      &quot;pointValue&quot;: 42, # Point value for the achievement.
+      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+      &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
+      &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
+        &quot;translations&quot;: [ # The locale strings.
+          { # A localized string resource.
+            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+            &quot;value&quot;: &quot;A String&quot;, # The string value.
+            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+          },
+        ],
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+      },
     },
-    &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
-    &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
-    &quot;pointValue&quot;: 42, # Point value for the achievement.
-    &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
-      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-      &quot;translations&quot;: [ # The locale strings.
-        { # A localized string resource.
-          &quot;value&quot;: &quot;A String&quot;, # The string value.
-          &quot;locale&quot;: &quot;A String&quot;, # The locale string.
-          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-        },
-      ],
+    &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
+    &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
+    &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
+    &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
+      &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
+      &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
+        &quot;translations&quot;: [ # The locale strings.
+          { # A localized string resource.
+            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+            &quot;value&quot;: &quot;A String&quot;, # The string value.
+            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+          },
+        ],
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+      },
+      &quot;pointValue&quot;: 42, # Point value for the achievement.
+      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+      &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
+      &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
+        &quot;translations&quot;: [ # The locale strings.
+          { # A localized string resource.
+            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+            &quot;value&quot;: &quot;A String&quot;, # The string value.
+            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+          },
+        ],
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+      },
     },
-  },
-  &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
-  &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
-    &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
-    &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
-      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-      &quot;translations&quot;: [ # The locale strings.
-        { # A localized string resource.
-          &quot;value&quot;: &quot;A String&quot;, # The string value.
-          &quot;locale&quot;: &quot;A String&quot;, # The locale string.
-          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-        },
-      ],
-    },
-    &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
-    &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
-    &quot;pointValue&quot;: 42, # Point value for the achievement.
-    &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
-      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-      &quot;translations&quot;: [ # The locale strings.
-        { # A localized string resource.
-          &quot;value&quot;: &quot;A String&quot;, # The string value.
-          &quot;locale&quot;: &quot;A String&quot;, # The locale string.
-          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-        },
-      ],
-    },
-  },
-  &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
-  &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
-  &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
-}
+  }
 
   x__xgafv: string, V1 error format.
     Allowed values
@@ -507,65 +507,65 @@
   An object of the form:
 
     { # An achievement configuration resource.
-    &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
-    &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
-    &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
-      &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
-      &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
-        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-        &quot;translations&quot;: [ # The locale strings.
-          { # A localized string resource.
-            &quot;value&quot;: &quot;A String&quot;, # The string value.
-            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
-            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-          },
-        ],
+      &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
+      &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
+      &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
+      &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
+        &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
+        &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
+          &quot;translations&quot;: [ # The locale strings.
+            { # A localized string resource.
+              &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+              &quot;value&quot;: &quot;A String&quot;, # The string value.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+            },
+          ],
+          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+        },
+        &quot;pointValue&quot;: 42, # Point value for the achievement.
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+        &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
+        &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
+          &quot;translations&quot;: [ # The locale strings.
+            { # A localized string resource.
+              &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+              &quot;value&quot;: &quot;A String&quot;, # The string value.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+            },
+          ],
+          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+        },
       },
-      &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
-      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
-      &quot;pointValue&quot;: 42, # Point value for the achievement.
-      &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
-        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-        &quot;translations&quot;: [ # The locale strings.
-          { # A localized string resource.
-            &quot;value&quot;: &quot;A String&quot;, # The string value.
-            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
-            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-          },
-        ],
+      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
+      &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
+      &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
+      &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
+        &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
+        &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
+          &quot;translations&quot;: [ # The locale strings.
+            { # A localized string resource.
+              &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+              &quot;value&quot;: &quot;A String&quot;, # The string value.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+            },
+          ],
+          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+        },
+        &quot;pointValue&quot;: 42, # Point value for the achievement.
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+        &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
+        &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
+          &quot;translations&quot;: [ # The locale strings.
+            { # A localized string resource.
+              &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+              &quot;value&quot;: &quot;A String&quot;, # The string value.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+            },
+          ],
+          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+        },
       },
-    },
-    &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
-    &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
-      &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
-      &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
-        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-        &quot;translations&quot;: [ # The locale strings.
-          { # A localized string resource.
-            &quot;value&quot;: &quot;A String&quot;, # The string value.
-            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
-            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-          },
-        ],
-      },
-      &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
-      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
-      &quot;pointValue&quot;: 42, # Point value for the achievement.
-      &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
-        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
-        &quot;translations&quot;: [ # The locale strings.
-          { # A localized string resource.
-            &quot;value&quot;: &quot;A String&quot;, # The string value.
-            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
-            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
-          },
-        ],
-      },
-    },
-    &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
-    &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
-    &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
-  }</pre>
+    }</pre>
 </div>
 
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