chore: update docs/dyn (#1106)
diff --git a/docs/dyn/games_v1.applications.html b/docs/dyn/games_v1.applications.html
index 048fe21..afa21eb 100644
--- a/docs/dyn/games_v1.applications.html
+++ b/docs/dyn/games_v1.applications.html
@@ -78,7 +78,7 @@
<code><a href="#close">close()</a></code></p>
<p class="firstline">Close httplib2 connections.</p>
<p class="toc_element">
- <code><a href="#get">get(applicationId, language=None, platformType=None, x__xgafv=None)</a></code></p>
+ <code><a href="#get">get(applicationId, platformType=None, language=None, x__xgafv=None)</a></code></p>
<p class="firstline">Retrieves the metadata of the application with the given ID. If the requested application is not available for the specified `platformType`, the returned response will not include any instance data.</p>
<p class="toc_element">
<code><a href="#played">played(x__xgafv=None)</a></code></p>
@@ -93,18 +93,18 @@
</div>
<div class="method">
- <code class="details" id="get">get(applicationId, language=None, platformType=None, x__xgafv=None)</code>
+ <code class="details" id="get">get(applicationId, platformType=None, language=None, x__xgafv=None)</code>
<pre>Retrieves the metadata of the application with the given ID. If the requested application is not available for the specified `platformType`, the returned response will not include any instance data.
Args:
applicationId: string, The application ID from the Google Play developer console. (required)
- language: string, The preferred language to use for strings returned by this method.
platformType: string, Restrict application details returned to the specific platform.
Allowed values
PLATFORM_TYPE_UNSPECIFIED - Default value, don't use.
ANDROID - Retrieve applications that can be played on Android.
IOS - Retrieve applications that can be played on iOS.
WEB_APP - Retrieve applications that can be played on desktop web.
+ language: string, The preferred language to use for strings returned by this method.
x__xgafv: string, V1 error format.
Allowed values
1 - v1 error format
@@ -114,57 +114,57 @@
An object of the form:
{ # The Application resource.
+ "name": "A String", # The name of the application.
"id": "A String", # The ID of the application.
- "assets": [ # The assets of the application.
- { # An image asset object.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#imageAsset`.
- "name": "A String", # The name of the asset.
- "height": 42, # The height of the asset.
- "width": 42, # The width of the asset.
- "url": "A String", # The URL of the asset.
- },
- ],
- "author": "A String", # The author of the application.
"lastUpdatedTimestamp": "A String", # The last updated timestamp of the application.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#application`.
"enabledFeatures": [ # A list of features that have been enabled for the application.
"A String",
],
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#application`.
+ "achievement_count": 42, # The number of achievements visible to the currently authenticated player.
"instances": [ # The instances of the application.
{ # The Instance resource.
"acquisitionUri": "A String", # URI which shows where a user can acquire this instance.
"turnBasedPlay": True or False, # Flag to show if this game instance supports turn based play.
"iosInstance": { # The iOS details resource. # Platform dependent details for iOS.
"preferredForIpad": True or False, # Indicates that this instance is the default for new installations on iPad devices.
- "supportIphone": True or False, # Flag to indicate if this instance supports iPhone.
- "preferredForIphone": True or False, # Indicates that this instance is the default for new installations on iPhone devices.
- "supportIpad": True or False, # Flag to indicate if this instance supports iPad.
"bundleIdentifier": "A String", # Bundle identifier.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceIosDetails`.
+ "preferredForIphone": True or False, # Indicates that this instance is the default for new installations on iPhone devices.
+ "supportIphone": True or False, # Flag to indicate if this instance supports iPhone.
+ "supportIpad": True or False, # Flag to indicate if this instance supports iPad.
"itunesAppId": "A String", # iTunes App ID.
},
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instance`.
"webInstance": { # The Web details resource. # Platform dependent details for Web.
- "preferred": True or False, # Indicates that this instance is the default for new installations.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceWebDetails`.
+ "preferred": True or False, # Indicates that this instance is the default for new installations.
"launchUrl": "A String", # Launch URL for the game.
},
- "platformType": "A String", # The platform type.
- "androidInstance": { # The Android instance details resource. # Platform dependent details for Android.
- "enablePiracyCheck": True or False, # Flag indicating whether the anti-piracy check is enabled.
- "preferred": True or False, # Indicates that this instance is the default for new installations.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceAndroidDetails`.
- "packageName": "A String", # Android package name which maps to Google Play URL.
- },
- "realtimePlay": True or False, # Flag to show if this game instance supports realtime play.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instance`.
"name": "A String", # Localized display name.
+ "realtimePlay": True or False, # Flag to show if this game instance supports realtime play.
+ "androidInstance": { # The Android instance details resource. # Platform dependent details for Android.
+ "packageName": "A String", # Android package name which maps to Google Play URL.
+ "preferred": True or False, # Indicates that this instance is the default for new installations.
+ "enablePiracyCheck": True or False, # Flag indicating whether the anti-piracy check is enabled.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceAndroidDetails`.
+ },
+ "platformType": "A String", # The platform type.
},
],
"themeColor": "A String", # A hint to the client UI for what color to use as an app-themed color. The color is given as an RGB triplet (e.g. "E0E0E0").
"leaderboard_count": 42, # The number of leaderboards visible to the currently authenticated player.
- "achievement_count": 42, # The number of achievements visible to the currently authenticated player.
- "name": "A String", # The name of the application.
"description": "A String", # The description of the application.
+ "assets": [ # The assets of the application.
+ { # An image asset object.
+ "url": "A String", # The URL of the asset.
+ "width": 42, # The width of the asset.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#imageAsset`.
+ "name": "A String", # The name of the asset.
+ "height": 42, # The height of the asset.
+ },
+ ],
+ "author": "A String", # The author of the application.
"category": { # An application category object. # The category of the application.
"secondary": "A String", # The secondary category.
"primary": "A String", # The primary category.
@@ -200,8 +200,8 @@
An object of the form:
{ # A third party application verification response resource.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#applicationVerifyResponse`.
"alternate_player_id": "A String", # An alternate ID that was once used for the player that was issued the auth token used in this request. (This field is not normally populated.)
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#applicationVerifyResponse`.
"player_id": "A String", # The ID of the player that was issued the auth token used in this request.
}</pre>
</div>