Version 1.3 release.
Updates CHANGELOG, version, docs.
diff --git a/docs/dyn/gamesManagement_v1management.achievements.html b/docs/dyn/gamesManagement_v1management.achievements.html
index 72bcb7b..c55ff1c 100644
--- a/docs/dyn/gamesManagement_v1management.achievements.html
+++ b/docs/dyn/gamesManagement_v1management.achievements.html
@@ -81,8 +81,14 @@
<code><a href="#resetAll">resetAll()</a></code></p>
<p class="firstline">Resets all achievements for the currently authenticated player for your application. This method is only accessible to whitelisted tester accounts for your application.</p>
<p class="toc_element">
+ <code><a href="#resetAllForAllPlayers">resetAllForAllPlayers()</a></code></p>
+<p class="firstline">Resets all draft achievements for all players. This method is only available to user accounts for your developer console.</p>
+<p class="toc_element">
<code><a href="#resetForAllPlayers">resetForAllPlayers(achievementId)</a></code></p>
-<p class="firstline">Resets the achievement with the given ID for the all players. This method is only available to user accounts for your developer console. Only draft achievements can be reset.</p>
+<p class="firstline">Resets the achievement with the given ID for all players. This method is only available to user accounts for your developer console. Only draft achievements can be reset.</p>
+<p class="toc_element">
+ <code><a href="#resetMultipleForAllPlayers">resetMultipleForAllPlayers(body)</a></code></p>
+<p class="firstline">Resets the achievement with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft achievements may be reset.</p>
<h3>Method Details</h3>
<div class="method">
<code class="details" id="reset">reset(achievementId)</code>
@@ -133,12 +139,38 @@
</div>
<div class="method">
+ <code class="details" id="resetAllForAllPlayers">resetAllForAllPlayers()</code>
+ <pre>Resets all draft achievements for all players. This method is only available to user accounts for your developer console.
+
+Args:
+</pre>
+</div>
+
+<div class="method">
<code class="details" id="resetForAllPlayers">resetForAllPlayers(achievementId)</code>
- <pre>Resets the achievement with the given ID for the all players. This method is only available to user accounts for your developer console. Only draft achievements can be reset.
+ <pre>Resets the achievement with the given ID for all players. This method is only available to user accounts for your developer console. Only draft achievements can be reset.
Args:
achievementId: string, The ID of the achievement used by this method. (required)
</pre>
</div>
+<div class="method">
+ <code class="details" id="resetMultipleForAllPlayers">resetMultipleForAllPlayers(body)</code>
+ <pre>Resets the achievement with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft achievements may be reset.
+
+Args:
+ body: object, The request body. (required)
+ The object takes the form of:
+
+{ # This is a JSON template for multiple achievements reset all request.
+ "achievement_ids": [ # The IDs of achievements to reset.
+ "A String",
+ ],
+ "kind": "gamesManagement#achievementResetMultipleForAllRequest", # Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#achievementResetMultipleForAllRequest.
+ }
+
+</pre>
+</div>
+
</body></html>
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