Fix method doc signatures for multiline required parameters (#374)

* Fix method doc signatures for multiline required parameters.

Existing doc generator failed to recognize parameters as required when parameter descriptions
extended over more than one line. Besides presenting incorrect information, resulting
inconsistencies broke checks for automated sample generation.

* Regen docs
diff --git a/docs/dyn/clouddebugger_v2.debugger.debuggees.breakpoints.html b/docs/dyn/clouddebugger_v2.debugger.debuggees.breakpoints.html
index 081f52d..d84c5dd 100644
--- a/docs/dyn/clouddebugger_v2.debugger.debuggees.breakpoints.html
+++ b/docs/dyn/clouddebugger_v2.debugger.debuggees.breakpoints.html
@@ -347,180 +347,30 @@
               # rather than a static type of an object.
         },
       ],
-      "userEmail": "A String", # E-mail address of the user that created this breakpoint
+      "finalTime": "A String", # Time this breakpoint was finalized as seen by the server in seconds
+          # resolution.
       "logLevel": "A String", # Indicates the severity of the log. Only relevant when action is `LOG`.
       "labels": { # A set of custom breakpoint properties, populated by the agent, to be
           # displayed to the user.
         "a_key": "A String",
       },
+      "logMessageFormat": "A String", # Only relevant when action is `LOG`. Defines the message to log when
+          # the breakpoint hits. The message may include parameter placeholders `$0`,
+          # `$1`, etc. These placeholders are replaced with the evaluated value
+          # of the appropriate expression. Expressions not referenced in
+          # `log_message_format` are not logged.
+          #
+          # Example: `Message received, id = $0, count = $1` with
+          # `expressions` = `[ message.id, message.count ]`.
+      "userEmail": "A String", # E-mail address of the user that created this breakpoint
+      "createTime": "A String", # Time this breakpoint was created by the server in seconds resolution.
       "stackFrames": [ # The stack at breakpoint time.
         { # Represents a stack frame context.
           "function": "A String", # Demangled function name at the call site.
-          "arguments": [ # Set of arguments passed to this function.
-              # Note that this might not be populated for all stack frames.
-            { # Represents a variable or an argument possibly of a compound object type.
-                # Note how the following variables are represented:
-                #
-                # 1) A simple variable:
-                #
-                #     int x = 5
-                #
-                #     { name: "x", value: "5", type: "int" }  // Captured variable
-                #
-                # 2) A compound object:
-                #
-                #     struct T {
-                #         int m1;
-                #         int m2;
-                #     };
-                #     T x = { 3, 7 };
-                #
-                #     {  // Captured variable
-                #         name: "x",
-                #         type: "T",
-                #         members { name: "m1", value: "3", type: "int" },
-                #         members { name: "m2", value: "7", type: "int" }
-                #     }
-                #
-                # 3) A pointer where the pointee was captured:
-                #
-                #     T x = { 3, 7 };
-                #     T* p = &x;
-                #
-                #     {   // Captured variable
-                #         name: "p",
-                #         type: "T*",
-                #         value: "0x00500500",
-                #         members { name: "m1", value: "3", type: "int" },
-                #         members { name: "m2", value: "7", type: "int" }
-                #     }
-                #
-                # 4) A pointer where the pointee was not captured:
-                #
-                #     T* p = new T;
-                #
-                #     {   // Captured variable
-                #         name: "p",
-                #         type: "T*",
-                #         value: "0x00400400"
-                #         status { is_error: true, description { format: "unavailable" } }
-                #     }
-                #
-                # The status should describe the reason for the missing value,
-                # such as `<optimized out>`, `<inaccessible>`, `<pointers limit reached>`.
-                #
-                # Note that a null pointer should not have members.
-                #
-                # 5) An unnamed value:
-                #
-                #     int* p = new int(7);
-                #
-                #     {   // Captured variable
-                #         name: "p",
-                #         value: "0x00500500",
-                #         type: "int*",
-                #         members { value: "7", type: "int" } }
-                #
-                # 6) An unnamed pointer where the pointee was not captured:
-                #
-                #     int* p = new int(7);
-                #     int** pp = &p;
-                #
-                #     {  // Captured variable
-                #         name: "pp",
-                #         value: "0x00500500",
-                #         type: "int**",
-                #         members {
-                #             value: "0x00400400",
-                #             type: "int*"
-                #             status {
-                #                 is_error: true,
-                #                 description: { format: "unavailable" } }
-                #             }
-                #         }
-                #     }
-                #
-                # To optimize computation, memory and network traffic, variables that
-                # repeat in the output multiple times can be stored once in a shared
-                # variable table and be referenced using the `var_table_index` field.  The
-                # variables stored in the shared table are nameless and are essentially
-                # a partition of the complete variable. To reconstruct the complete
-                # variable, merge the referencing variable with the referenced variable.
-                #
-                # When using the shared variable table, the following variables:
-                #
-                #     T x = { 3, 7 };
-                #     T* p = &x;
-                #     T& r = x;
-                #
-                #     { name: "x", var_table_index: 3, type: "T" }  // Captured variables
-                #     { name: "p", value "0x00500500", type="T*", var_table_index: 3 }
-                #     { name: "r", type="T&", var_table_index: 3 }
-                #
-                #     {  // Shared variable table entry #3:
-                #         members { name: "m1", value: "3", type: "int" },
-                #         members { name: "m2", value: "7", type: "int" }
-                #     }
-                #
-                # Note that the pointer address is stored with the referencing variable
-                # and not with the referenced variable. This allows the referenced variable
-                # to be shared between pointers and references.
-                #
-                # The type field is optional. The debugger agent may or may not support it.
-              "status": { # Represents a contextual status message. # Status associated with the variable. This field will usually stay
-                  # unset. A status of a single variable only applies to that variable or
-                  # expression. The rest of breakpoint data still remains valid. Variables
-                  # might be reported in error state even when breakpoint is not in final
-                  # state.
-                  #
-                  # The message may refer to variable name with `refers_to` set to
-                  # `VARIABLE_NAME`. Alternatively `refers_to` will be set to `VARIABLE_VALUE`.
-                  # In either case variable value and members will be unset.
-                  #
-                  # Example of error message applied to name: `Invalid expression syntax`.
-                  #
-                  # Example of information message applied to value: `Not captured`.
-                  #
-                  # Examples of error message applied to value:
-                  #
-                  # *   `Malformed string`,
-                  # *   `Field f not found in class C`
-                  # *   `Null pointer dereference`
-                  # The message can indicate an error or informational status, and refer to
-                  # specific parts of the containing object.
-                  # For example, the `Breakpoint.status` field can indicate an error referring
-                  # to the `BREAKPOINT_SOURCE_LOCATION` with the message `Location not found`.
-                "isError": True or False, # Distinguishes errors from informational messages.
-                "refersTo": "A String", # Reference to which the message applies.
-                "description": { # Represents a message with parameters. # Status message text.
-                  "parameters": [ # Optional parameters to be embedded into the message.
-                    "A String",
-                  ],
-                  "format": "A String", # Format template for the message. The `format` uses placeholders `$0`,
-                      # `$1`, etc. to reference parameters. `$$` can be used to denote the `$`
-                      # character.
-                      #
-                      # Examples:
-                      #
-                      # *   `Failed to load '$0' which helps debug $1 the first time it
-                      #     is loaded.  Again, $0 is very important.`
-                      # *   `Please pay $$10 to use $0 instead of $1.`
-                },
-              },
-              "name": "A String", # Name of the variable, if any.
-              "varTableIndex": 42, # Reference to a variable in the shared variable table. More than
-                  # one variable can reference the same variable in the table. The
-                  # `var_table_index` field is an index into `variable_table` in Breakpoint.
-              "value": "A String", # Simple value of the variable.
-              "members": [ # Members contained or pointed to by the variable.
-                # Object with schema name: Variable
-              ],
-              "type": "A String", # Variable type (e.g. `MyClass`). If the variable is split with
-                  # `var_table_index`, `type` goes next to `value`. The interpretation of
-                  # a type is agent specific. It is recommended to include the dynamic type
-                  # rather than a static type of an object.
-            },
-          ],
+          "location": { # Represents a location in the source code. # Source location of the call site.
+            "path": "A String", # Path to the source file within the source context of the target binary.
+            "line": 42, # Line inside the file. The first line in the file has the value `1`.
+          },
           "locals": [ # Set of local variables at the stack frame location.
               # Note that this might not be populated for all stack frames.
             { # Represents a variable or an argument possibly of a compound object type.
@@ -686,35 +536,185 @@
                   # rather than a static type of an object.
             },
           ],
-          "location": { # Represents a location in the source code. # Source location of the call site.
-            "path": "A String", # Path to the source file within the source context of the target binary.
-            "line": 42, # Line inside the file. The first line in the file has the value `1`.
-          },
+          "arguments": [ # Set of arguments passed to this function.
+              # Note that this might not be populated for all stack frames.
+            { # Represents a variable or an argument possibly of a compound object type.
+                # Note how the following variables are represented:
+                #
+                # 1) A simple variable:
+                #
+                #     int x = 5
+                #
+                #     { name: "x", value: "5", type: "int" }  // Captured variable
+                #
+                # 2) A compound object:
+                #
+                #     struct T {
+                #         int m1;
+                #         int m2;
+                #     };
+                #     T x = { 3, 7 };
+                #
+                #     {  // Captured variable
+                #         name: "x",
+                #         type: "T",
+                #         members { name: "m1", value: "3", type: "int" },
+                #         members { name: "m2", value: "7", type: "int" }
+                #     }
+                #
+                # 3) A pointer where the pointee was captured:
+                #
+                #     T x = { 3, 7 };
+                #     T* p = &x;
+                #
+                #     {   // Captured variable
+                #         name: "p",
+                #         type: "T*",
+                #         value: "0x00500500",
+                #         members { name: "m1", value: "3", type: "int" },
+                #         members { name: "m2", value: "7", type: "int" }
+                #     }
+                #
+                # 4) A pointer where the pointee was not captured:
+                #
+                #     T* p = new T;
+                #
+                #     {   // Captured variable
+                #         name: "p",
+                #         type: "T*",
+                #         value: "0x00400400"
+                #         status { is_error: true, description { format: "unavailable" } }
+                #     }
+                #
+                # The status should describe the reason for the missing value,
+                # such as `<optimized out>`, `<inaccessible>`, `<pointers limit reached>`.
+                #
+                # Note that a null pointer should not have members.
+                #
+                # 5) An unnamed value:
+                #
+                #     int* p = new int(7);
+                #
+                #     {   // Captured variable
+                #         name: "p",
+                #         value: "0x00500500",
+                #         type: "int*",
+                #         members { value: "7", type: "int" } }
+                #
+                # 6) An unnamed pointer where the pointee was not captured:
+                #
+                #     int* p = new int(7);
+                #     int** pp = &p;
+                #
+                #     {  // Captured variable
+                #         name: "pp",
+                #         value: "0x00500500",
+                #         type: "int**",
+                #         members {
+                #             value: "0x00400400",
+                #             type: "int*"
+                #             status {
+                #                 is_error: true,
+                #                 description: { format: "unavailable" } }
+                #             }
+                #         }
+                #     }
+                #
+                # To optimize computation, memory and network traffic, variables that
+                # repeat in the output multiple times can be stored once in a shared
+                # variable table and be referenced using the `var_table_index` field.  The
+                # variables stored in the shared table are nameless and are essentially
+                # a partition of the complete variable. To reconstruct the complete
+                # variable, merge the referencing variable with the referenced variable.
+                #
+                # When using the shared variable table, the following variables:
+                #
+                #     T x = { 3, 7 };
+                #     T* p = &x;
+                #     T& r = x;
+                #
+                #     { name: "x", var_table_index: 3, type: "T" }  // Captured variables
+                #     { name: "p", value "0x00500500", type="T*", var_table_index: 3 }
+                #     { name: "r", type="T&", var_table_index: 3 }
+                #
+                #     {  // Shared variable table entry #3:
+                #         members { name: "m1", value: "3", type: "int" },
+                #         members { name: "m2", value: "7", type: "int" }
+                #     }
+                #
+                # Note that the pointer address is stored with the referencing variable
+                # and not with the referenced variable. This allows the referenced variable
+                # to be shared between pointers and references.
+                #
+                # The type field is optional. The debugger agent may or may not support it.
+              "status": { # Represents a contextual status message. # Status associated with the variable. This field will usually stay
+                  # unset. A status of a single variable only applies to that variable or
+                  # expression. The rest of breakpoint data still remains valid. Variables
+                  # might be reported in error state even when breakpoint is not in final
+                  # state.
+                  #
+                  # The message may refer to variable name with `refers_to` set to
+                  # `VARIABLE_NAME`. Alternatively `refers_to` will be set to `VARIABLE_VALUE`.
+                  # In either case variable value and members will be unset.
+                  #
+                  # Example of error message applied to name: `Invalid expression syntax`.
+                  #
+                  # Example of information message applied to value: `Not captured`.
+                  #
+                  # Examples of error message applied to value:
+                  #
+                  # *   `Malformed string`,
+                  # *   `Field f not found in class C`
+                  # *   `Null pointer dereference`
+                  # The message can indicate an error or informational status, and refer to
+                  # specific parts of the containing object.
+                  # For example, the `Breakpoint.status` field can indicate an error referring
+                  # to the `BREAKPOINT_SOURCE_LOCATION` with the message `Location not found`.
+                "isError": True or False, # Distinguishes errors from informational messages.
+                "refersTo": "A String", # Reference to which the message applies.
+                "description": { # Represents a message with parameters. # Status message text.
+                  "parameters": [ # Optional parameters to be embedded into the message.
+                    "A String",
+                  ],
+                  "format": "A String", # Format template for the message. The `format` uses placeholders `$0`,
+                      # `$1`, etc. to reference parameters. `$$` can be used to denote the `$`
+                      # character.
+                      #
+                      # Examples:
+                      #
+                      # *   `Failed to load '$0' which helps debug $1 the first time it
+                      #     is loaded.  Again, $0 is very important.`
+                      # *   `Please pay $$10 to use $0 instead of $1.`
+                },
+              },
+              "name": "A String", # Name of the variable, if any.
+              "varTableIndex": 42, # Reference to a variable in the shared variable table. More than
+                  # one variable can reference the same variable in the table. The
+                  # `var_table_index` field is an index into `variable_table` in Breakpoint.
+              "value": "A String", # Simple value of the variable.
+              "members": [ # Members contained or pointed to by the variable.
+                # Object with schema name: Variable
+              ],
+              "type": "A String", # Variable type (e.g. `MyClass`). If the variable is split with
+                  # `var_table_index`, `type` goes next to `value`. The interpretation of
+                  # a type is agent specific. It is recommended to include the dynamic type
+                  # rather than a static type of an object.
+            },
+          ],
         },
       ],
-      "createTime": "A String", # Time this breakpoint was created by the server in seconds resolution.
+      "location": { # Represents a location in the source code. # Breakpoint source location.
+        "path": "A String", # Path to the source file within the source context of the target binary.
+        "line": 42, # Line inside the file. The first line in the file has the value `1`.
+      },
+      "action": "A String", # Action that the agent should perform when the code at the
+          # breakpoint location is hit.
       "expressions": [ # List of read-only expressions to evaluate at the breakpoint location.
           # The expressions are composed using expressions in the programming language
           # at the source location. If the breakpoint action is `LOG`, the evaluated
           # expressions are included in log statements.
         "A String",
       ],
-      "location": { # Represents a location in the source code. # Breakpoint source location.
-        "path": "A String", # Path to the source file within the source context of the target binary.
-        "line": 42, # Line inside the file. The first line in the file has the value `1`.
-      },
-      "finalTime": "A String", # Time this breakpoint was finalized as seen by the server in seconds
-          # resolution.
-      "action": "A String", # Action that the agent should perform when the code at the
-          # breakpoint location is hit.
-      "logMessageFormat": "A String", # Only relevant when action is `LOG`. Defines the message to log when
-          # the breakpoint hits. The message may include parameter placeholders `$0`,
-          # `$1`, etc. These placeholders are replaced with the evaluated value
-          # of the appropriate expression. Expressions not referenced in
-          # `log_message_format` are not logged.
-          #
-          # Example: `Message received, id = $0, count = $1` with
-          # `expressions` = `[ message.id, message.count ]`.
       "isFinalState": True or False, # When true, indicates that this is a final result and the
           # breakpoint state will not change from here on.
       "evaluatedExpressions": [ # Values of evaluated expressions at breakpoint time.
@@ -1142,180 +1142,30 @@
                 # rather than a static type of an object.
           },
         ],
-        "userEmail": "A String", # E-mail address of the user that created this breakpoint
+        "finalTime": "A String", # Time this breakpoint was finalized as seen by the server in seconds
+            # resolution.
         "logLevel": "A String", # Indicates the severity of the log. Only relevant when action is `LOG`.
         "labels": { # A set of custom breakpoint properties, populated by the agent, to be
             # displayed to the user.
           "a_key": "A String",
         },
+        "logMessageFormat": "A String", # Only relevant when action is `LOG`. Defines the message to log when
+            # the breakpoint hits. The message may include parameter placeholders `$0`,
+            # `$1`, etc. These placeholders are replaced with the evaluated value
+            # of the appropriate expression. Expressions not referenced in
+            # `log_message_format` are not logged.
+            #
+            # Example: `Message received, id = $0, count = $1` with
+            # `expressions` = `[ message.id, message.count ]`.
+        "userEmail": "A String", # E-mail address of the user that created this breakpoint
+        "createTime": "A String", # Time this breakpoint was created by the server in seconds resolution.
         "stackFrames": [ # The stack at breakpoint time.
           { # Represents a stack frame context.
             "function": "A String", # Demangled function name at the call site.
-            "arguments": [ # Set of arguments passed to this function.
-                # Note that this might not be populated for all stack frames.
-              { # Represents a variable or an argument possibly of a compound object type.
-                  # Note how the following variables are represented:
-                  #
-                  # 1) A simple variable:
-                  #
-                  #     int x = 5
-                  #
-                  #     { name: "x", value: "5", type: "int" }  // Captured variable
-                  #
-                  # 2) A compound object:
-                  #
-                  #     struct T {
-                  #         int m1;
-                  #         int m2;
-                  #     };
-                  #     T x = { 3, 7 };
-                  #
-                  #     {  // Captured variable
-                  #         name: "x",
-                  #         type: "T",
-                  #         members { name: "m1", value: "3", type: "int" },
-                  #         members { name: "m2", value: "7", type: "int" }
-                  #     }
-                  #
-                  # 3) A pointer where the pointee was captured:
-                  #
-                  #     T x = { 3, 7 };
-                  #     T* p = &x;
-                  #
-                  #     {   // Captured variable
-                  #         name: "p",
-                  #         type: "T*",
-                  #         value: "0x00500500",
-                  #         members { name: "m1", value: "3", type: "int" },
-                  #         members { name: "m2", value: "7", type: "int" }
-                  #     }
-                  #
-                  # 4) A pointer where the pointee was not captured:
-                  #
-                  #     T* p = new T;
-                  #
-                  #     {   // Captured variable
-                  #         name: "p",
-                  #         type: "T*",
-                  #         value: "0x00400400"
-                  #         status { is_error: true, description { format: "unavailable" } }
-                  #     }
-                  #
-                  # The status should describe the reason for the missing value,
-                  # such as `<optimized out>`, `<inaccessible>`, `<pointers limit reached>`.
-                  #
-                  # Note that a null pointer should not have members.
-                  #
-                  # 5) An unnamed value:
-                  #
-                  #     int* p = new int(7);
-                  #
-                  #     {   // Captured variable
-                  #         name: "p",
-                  #         value: "0x00500500",
-                  #         type: "int*",
-                  #         members { value: "7", type: "int" } }
-                  #
-                  # 6) An unnamed pointer where the pointee was not captured:
-                  #
-                  #     int* p = new int(7);
-                  #     int** pp = &p;
-                  #
-                  #     {  // Captured variable
-                  #         name: "pp",
-                  #         value: "0x00500500",
-                  #         type: "int**",
-                  #         members {
-                  #             value: "0x00400400",
-                  #             type: "int*"
-                  #             status {
-                  #                 is_error: true,
-                  #                 description: { format: "unavailable" } }
-                  #             }
-                  #         }
-                  #     }
-                  #
-                  # To optimize computation, memory and network traffic, variables that
-                  # repeat in the output multiple times can be stored once in a shared
-                  # variable table and be referenced using the `var_table_index` field.  The
-                  # variables stored in the shared table are nameless and are essentially
-                  # a partition of the complete variable. To reconstruct the complete
-                  # variable, merge the referencing variable with the referenced variable.
-                  #
-                  # When using the shared variable table, the following variables:
-                  #
-                  #     T x = { 3, 7 };
-                  #     T* p = &x;
-                  #     T& r = x;
-                  #
-                  #     { name: "x", var_table_index: 3, type: "T" }  // Captured variables
-                  #     { name: "p", value "0x00500500", type="T*", var_table_index: 3 }
-                  #     { name: "r", type="T&", var_table_index: 3 }
-                  #
-                  #     {  // Shared variable table entry #3:
-                  #         members { name: "m1", value: "3", type: "int" },
-                  #         members { name: "m2", value: "7", type: "int" }
-                  #     }
-                  #
-                  # Note that the pointer address is stored with the referencing variable
-                  # and not with the referenced variable. This allows the referenced variable
-                  # to be shared between pointers and references.
-                  #
-                  # The type field is optional. The debugger agent may or may not support it.
-                "status": { # Represents a contextual status message. # Status associated with the variable. This field will usually stay
-                    # unset. A status of a single variable only applies to that variable or
-                    # expression. The rest of breakpoint data still remains valid. Variables
-                    # might be reported in error state even when breakpoint is not in final
-                    # state.
-                    #
-                    # The message may refer to variable name with `refers_to` set to
-                    # `VARIABLE_NAME`. Alternatively `refers_to` will be set to `VARIABLE_VALUE`.
-                    # In either case variable value and members will be unset.
-                    #
-                    # Example of error message applied to name: `Invalid expression syntax`.
-                    #
-                    # Example of information message applied to value: `Not captured`.
-                    #
-                    # Examples of error message applied to value:
-                    #
-                    # *   `Malformed string`,
-                    # *   `Field f not found in class C`
-                    # *   `Null pointer dereference`
-                    # The message can indicate an error or informational status, and refer to
-                    # specific parts of the containing object.
-                    # For example, the `Breakpoint.status` field can indicate an error referring
-                    # to the `BREAKPOINT_SOURCE_LOCATION` with the message `Location not found`.
-                  "isError": True or False, # Distinguishes errors from informational messages.
-                  "refersTo": "A String", # Reference to which the message applies.
-                  "description": { # Represents a message with parameters. # Status message text.
-                    "parameters": [ # Optional parameters to be embedded into the message.
-                      "A String",
-                    ],
-                    "format": "A String", # Format template for the message. The `format` uses placeholders `$0`,
-                        # `$1`, etc. to reference parameters. `$$` can be used to denote the `$`
-                        # character.
-                        #
-                        # Examples:
-                        #
-                        # *   `Failed to load '$0' which helps debug $1 the first time it
-                        #     is loaded.  Again, $0 is very important.`
-                        # *   `Please pay $$10 to use $0 instead of $1.`
-                  },
-                },
-                "name": "A String", # Name of the variable, if any.
-                "varTableIndex": 42, # Reference to a variable in the shared variable table. More than
-                    # one variable can reference the same variable in the table. The
-                    # `var_table_index` field is an index into `variable_table` in Breakpoint.
-                "value": "A String", # Simple value of the variable.
-                "members": [ # Members contained or pointed to by the variable.
-                  # Object with schema name: Variable
-                ],
-                "type": "A String", # Variable type (e.g. `MyClass`). If the variable is split with
-                    # `var_table_index`, `type` goes next to `value`. The interpretation of
-                    # a type is agent specific. It is recommended to include the dynamic type
-                    # rather than a static type of an object.
-              },
-            ],
+            "location": { # Represents a location in the source code. # Source location of the call site.
+              "path": "A String", # Path to the source file within the source context of the target binary.
+              "line": 42, # Line inside the file. The first line in the file has the value `1`.
+            },
             "locals": [ # Set of local variables at the stack frame location.
                 # Note that this might not be populated for all stack frames.
               { # Represents a variable or an argument possibly of a compound object type.
@@ -1481,35 +1331,185 @@
                     # rather than a static type of an object.
               },
             ],
-            "location": { # Represents a location in the source code. # Source location of the call site.
-              "path": "A String", # Path to the source file within the source context of the target binary.
-              "line": 42, # Line inside the file. The first line in the file has the value `1`.
-            },
+            "arguments": [ # Set of arguments passed to this function.
+                # Note that this might not be populated for all stack frames.
+              { # Represents a variable or an argument possibly of a compound object type.
+                  # Note how the following variables are represented:
+                  #
+                  # 1) A simple variable:
+                  #
+                  #     int x = 5
+                  #
+                  #     { name: "x", value: "5", type: "int" }  // Captured variable
+                  #
+                  # 2) A compound object:
+                  #
+                  #     struct T {
+                  #         int m1;
+                  #         int m2;
+                  #     };
+                  #     T x = { 3, 7 };
+                  #
+                  #     {  // Captured variable
+                  #         name: "x",
+                  #         type: "T",
+                  #         members { name: "m1", value: "3", type: "int" },
+                  #         members { name: "m2", value: "7", type: "int" }
+                  #     }
+                  #
+                  # 3) A pointer where the pointee was captured:
+                  #
+                  #     T x = { 3, 7 };
+                  #     T* p = &x;
+                  #
+                  #     {   // Captured variable
+                  #         name: "p",
+                  #         type: "T*",
+                  #         value: "0x00500500",
+                  #         members { name: "m1", value: "3", type: "int" },
+                  #         members { name: "m2", value: "7", type: "int" }
+                  #     }
+                  #
+                  # 4) A pointer where the pointee was not captured:
+                  #
+                  #     T* p = new T;
+                  #
+                  #     {   // Captured variable
+                  #         name: "p",
+                  #         type: "T*",
+                  #         value: "0x00400400"
+                  #         status { is_error: true, description { format: "unavailable" } }
+                  #     }
+                  #
+                  # The status should describe the reason for the missing value,
+                  # such as `<optimized out>`, `<inaccessible>`, `<pointers limit reached>`.
+                  #
+                  # Note that a null pointer should not have members.
+                  #
+                  # 5) An unnamed value:
+                  #
+                  #     int* p = new int(7);
+                  #
+                  #     {   // Captured variable
+                  #         name: "p",
+                  #         value: "0x00500500",
+                  #         type: "int*",
+                  #         members { value: "7", type: "int" } }
+                  #
+                  # 6) An unnamed pointer where the pointee was not captured:
+                  #
+                  #     int* p = new int(7);
+                  #     int** pp = &p;
+                  #
+                  #     {  // Captured variable
+                  #         name: "pp",
+                  #         value: "0x00500500",
+                  #         type: "int**",
+                  #         members {
+                  #             value: "0x00400400",
+                  #             type: "int*"
+                  #             status {
+                  #                 is_error: true,
+                  #                 description: { format: "unavailable" } }
+                  #             }
+                  #         }
+                  #     }
+                  #
+                  # To optimize computation, memory and network traffic, variables that
+                  # repeat in the output multiple times can be stored once in a shared
+                  # variable table and be referenced using the `var_table_index` field.  The
+                  # variables stored in the shared table are nameless and are essentially
+                  # a partition of the complete variable. To reconstruct the complete
+                  # variable, merge the referencing variable with the referenced variable.
+                  #
+                  # When using the shared variable table, the following variables:
+                  #
+                  #     T x = { 3, 7 };
+                  #     T* p = &x;
+                  #     T& r = x;
+                  #
+                  #     { name: "x", var_table_index: 3, type: "T" }  // Captured variables
+                  #     { name: "p", value "0x00500500", type="T*", var_table_index: 3 }
+                  #     { name: "r", type="T&", var_table_index: 3 }
+                  #
+                  #     {  // Shared variable table entry #3:
+                  #         members { name: "m1", value: "3", type: "int" },
+                  #         members { name: "m2", value: "7", type: "int" }
+                  #     }
+                  #
+                  # Note that the pointer address is stored with the referencing variable
+                  # and not with the referenced variable. This allows the referenced variable
+                  # to be shared between pointers and references.
+                  #
+                  # The type field is optional. The debugger agent may or may not support it.
+                "status": { # Represents a contextual status message. # Status associated with the variable. This field will usually stay
+                    # unset. A status of a single variable only applies to that variable or
+                    # expression. The rest of breakpoint data still remains valid. Variables
+                    # might be reported in error state even when breakpoint is not in final
+                    # state.
+                    #
+                    # The message may refer to variable name with `refers_to` set to
+                    # `VARIABLE_NAME`. Alternatively `refers_to` will be set to `VARIABLE_VALUE`.
+                    # In either case variable value and members will be unset.
+                    #
+                    # Example of error message applied to name: `Invalid expression syntax`.
+                    #
+                    # Example of information message applied to value: `Not captured`.
+                    #
+                    # Examples of error message applied to value:
+                    #
+                    # *   `Malformed string`,
+                    # *   `Field f not found in class C`
+                    # *   `Null pointer dereference`
+                    # The message can indicate an error or informational status, and refer to
+                    # specific parts of the containing object.
+                    # For example, the `Breakpoint.status` field can indicate an error referring
+                    # to the `BREAKPOINT_SOURCE_LOCATION` with the message `Location not found`.
+                  "isError": True or False, # Distinguishes errors from informational messages.
+                  "refersTo": "A String", # Reference to which the message applies.
+                  "description": { # Represents a message with parameters. # Status message text.
+                    "parameters": [ # Optional parameters to be embedded into the message.
+                      "A String",
+                    ],
+                    "format": "A String", # Format template for the message. The `format` uses placeholders `$0`,
+                        # `$1`, etc. to reference parameters. `$$` can be used to denote the `$`
+                        # character.
+                        #
+                        # Examples:
+                        #
+                        # *   `Failed to load '$0' which helps debug $1 the first time it
+                        #     is loaded.  Again, $0 is very important.`
+                        # *   `Please pay $$10 to use $0 instead of $1.`
+                  },
+                },
+                "name": "A String", # Name of the variable, if any.
+                "varTableIndex": 42, # Reference to a variable in the shared variable table. More than
+                    # one variable can reference the same variable in the table. The
+                    # `var_table_index` field is an index into `variable_table` in Breakpoint.
+                "value": "A String", # Simple value of the variable.
+                "members": [ # Members contained or pointed to by the variable.
+                  # Object with schema name: Variable
+                ],
+                "type": "A String", # Variable type (e.g. `MyClass`). If the variable is split with
+                    # `var_table_index`, `type` goes next to `value`. The interpretation of
+                    # a type is agent specific. It is recommended to include the dynamic type
+                    # rather than a static type of an object.
+              },
+            ],
           },
         ],
-        "createTime": "A String", # Time this breakpoint was created by the server in seconds resolution.
+        "location": { # Represents a location in the source code. # Breakpoint source location.
+          "path": "A String", # Path to the source file within the source context of the target binary.
+          "line": 42, # Line inside the file. The first line in the file has the value `1`.
+        },
+        "action": "A String", # Action that the agent should perform when the code at the
+            # breakpoint location is hit.
         "expressions": [ # List of read-only expressions to evaluate at the breakpoint location.
             # The expressions are composed using expressions in the programming language
             # at the source location. If the breakpoint action is `LOG`, the evaluated
             # expressions are included in log statements.
           "A String",
         ],
-        "location": { # Represents a location in the source code. # Breakpoint source location.
-          "path": "A String", # Path to the source file within the source context of the target binary.
-          "line": 42, # Line inside the file. The first line in the file has the value `1`.
-        },
-        "finalTime": "A String", # Time this breakpoint was finalized as seen by the server in seconds
-            # resolution.
-        "action": "A String", # Action that the agent should perform when the code at the
-            # breakpoint location is hit.
-        "logMessageFormat": "A String", # Only relevant when action is `LOG`. Defines the message to log when
-            # the breakpoint hits. The message may include parameter placeholders `$0`,
-            # `$1`, etc. These placeholders are replaced with the evaluated value
-            # of the appropriate expression. Expressions not referenced in
-            # `log_message_format` are not logged.
-            #
-            # Example: `Message received, id = $0, count = $1` with
-            # `expressions` = `[ message.id, message.count ]`.
         "isFinalState": True or False, # When true, indicates that this is a final result and the
             # breakpoint state will not change from here on.
         "evaluatedExpressions": [ # Values of evaluated expressions at breakpoint time.
@@ -1912,180 +1912,30 @@
           # rather than a static type of an object.
     },
   ],
-  "userEmail": "A String", # E-mail address of the user that created this breakpoint
+  "finalTime": "A String", # Time this breakpoint was finalized as seen by the server in seconds
+      # resolution.
   "logLevel": "A String", # Indicates the severity of the log. Only relevant when action is `LOG`.
   "labels": { # A set of custom breakpoint properties, populated by the agent, to be
       # displayed to the user.
     "a_key": "A String",
   },
+  "logMessageFormat": "A String", # Only relevant when action is `LOG`. Defines the message to log when
+      # the breakpoint hits. The message may include parameter placeholders `$0`,
+      # `$1`, etc. These placeholders are replaced with the evaluated value
+      # of the appropriate expression. Expressions not referenced in
+      # `log_message_format` are not logged.
+      # 
+      # Example: `Message received, id = $0, count = $1` with
+      # `expressions` = `[ message.id, message.count ]`.
+  "userEmail": "A String", # E-mail address of the user that created this breakpoint
+  "createTime": "A String", # Time this breakpoint was created by the server in seconds resolution.
   "stackFrames": [ # The stack at breakpoint time.
     { # Represents a stack frame context.
       "function": "A String", # Demangled function name at the call site.
-      "arguments": [ # Set of arguments passed to this function.
-          # Note that this might not be populated for all stack frames.
-        { # Represents a variable or an argument possibly of a compound object type.
-            # Note how the following variables are represented:
-            #
-            # 1) A simple variable:
-            #
-            #     int x = 5
-            #
-            #     { name: "x", value: "5", type: "int" }  // Captured variable
-            #
-            # 2) A compound object:
-            #
-            #     struct T {
-            #         int m1;
-            #         int m2;
-            #     };
-            #     T x = { 3, 7 };
-            #
-            #     {  // Captured variable
-            #         name: "x",
-            #         type: "T",
-            #         members { name: "m1", value: "3", type: "int" },
-            #         members { name: "m2", value: "7", type: "int" }
-            #     }
-            #
-            # 3) A pointer where the pointee was captured:
-            #
-            #     T x = { 3, 7 };
-            #     T* p = &x;
-            #
-            #     {   // Captured variable
-            #         name: "p",
-            #         type: "T*",
-            #         value: "0x00500500",
-            #         members { name: "m1", value: "3", type: "int" },
-            #         members { name: "m2", value: "7", type: "int" }
-            #     }
-            #
-            # 4) A pointer where the pointee was not captured:
-            #
-            #     T* p = new T;
-            #
-            #     {   // Captured variable
-            #         name: "p",
-            #         type: "T*",
-            #         value: "0x00400400"
-            #         status { is_error: true, description { format: "unavailable" } }
-            #     }
-            #
-            # The status should describe the reason for the missing value,
-            # such as `<optimized out>`, `<inaccessible>`, `<pointers limit reached>`.
-            #
-            # Note that a null pointer should not have members.
-            #
-            # 5) An unnamed value:
-            #
-            #     int* p = new int(7);
-            #
-            #     {   // Captured variable
-            #         name: "p",
-            #         value: "0x00500500",
-            #         type: "int*",
-            #         members { value: "7", type: "int" } }
-            #
-            # 6) An unnamed pointer where the pointee was not captured:
-            #
-            #     int* p = new int(7);
-            #     int** pp = &p;
-            #
-            #     {  // Captured variable
-            #         name: "pp",
-            #         value: "0x00500500",
-            #         type: "int**",
-            #         members {
-            #             value: "0x00400400",
-            #             type: "int*"
-            #             status {
-            #                 is_error: true,
-            #                 description: { format: "unavailable" } }
-            #             }
-            #         }
-            #     }
-            #
-            # To optimize computation, memory and network traffic, variables that
-            # repeat in the output multiple times can be stored once in a shared
-            # variable table and be referenced using the `var_table_index` field.  The
-            # variables stored in the shared table are nameless and are essentially
-            # a partition of the complete variable. To reconstruct the complete
-            # variable, merge the referencing variable with the referenced variable.
-            #
-            # When using the shared variable table, the following variables:
-            #
-            #     T x = { 3, 7 };
-            #     T* p = &x;
-            #     T& r = x;
-            #
-            #     { name: "x", var_table_index: 3, type: "T" }  // Captured variables
-            #     { name: "p", value "0x00500500", type="T*", var_table_index: 3 }
-            #     { name: "r", type="T&", var_table_index: 3 }
-            #
-            #     {  // Shared variable table entry #3:
-            #         members { name: "m1", value: "3", type: "int" },
-            #         members { name: "m2", value: "7", type: "int" }
-            #     }
-            #
-            # Note that the pointer address is stored with the referencing variable
-            # and not with the referenced variable. This allows the referenced variable
-            # to be shared between pointers and references.
-            #
-            # The type field is optional. The debugger agent may or may not support it.
-          "status": { # Represents a contextual status message. # Status associated with the variable. This field will usually stay
-              # unset. A status of a single variable only applies to that variable or
-              # expression. The rest of breakpoint data still remains valid. Variables
-              # might be reported in error state even when breakpoint is not in final
-              # state.
-              #
-              # The message may refer to variable name with `refers_to` set to
-              # `VARIABLE_NAME`. Alternatively `refers_to` will be set to `VARIABLE_VALUE`.
-              # In either case variable value and members will be unset.
-              #
-              # Example of error message applied to name: `Invalid expression syntax`.
-              #
-              # Example of information message applied to value: `Not captured`.
-              #
-              # Examples of error message applied to value:
-              #
-              # *   `Malformed string`,
-              # *   `Field f not found in class C`
-              # *   `Null pointer dereference`
-              # The message can indicate an error or informational status, and refer to
-              # specific parts of the containing object.
-              # For example, the `Breakpoint.status` field can indicate an error referring
-              # to the `BREAKPOINT_SOURCE_LOCATION` with the message `Location not found`.
-            "isError": True or False, # Distinguishes errors from informational messages.
-            "refersTo": "A String", # Reference to which the message applies.
-            "description": { # Represents a message with parameters. # Status message text.
-              "parameters": [ # Optional parameters to be embedded into the message.
-                "A String",
-              ],
-              "format": "A String", # Format template for the message. The `format` uses placeholders `$0`,
-                  # `$1`, etc. to reference parameters. `$$` can be used to denote the `$`
-                  # character.
-                  #
-                  # Examples:
-                  #
-                  # *   `Failed to load '$0' which helps debug $1 the first time it
-                  #     is loaded.  Again, $0 is very important.`
-                  # *   `Please pay $$10 to use $0 instead of $1.`
-            },
-          },
-          "name": "A String", # Name of the variable, if any.
-          "varTableIndex": 42, # Reference to a variable in the shared variable table. More than
-              # one variable can reference the same variable in the table. The
-              # `var_table_index` field is an index into `variable_table` in Breakpoint.
-          "value": "A String", # Simple value of the variable.
-          "members": [ # Members contained or pointed to by the variable.
-            # Object with schema name: Variable
-          ],
-          "type": "A String", # Variable type (e.g. `MyClass`). If the variable is split with
-              # `var_table_index`, `type` goes next to `value`. The interpretation of
-              # a type is agent specific. It is recommended to include the dynamic type
-              # rather than a static type of an object.
-        },
-      ],
+      "location": { # Represents a location in the source code. # Source location of the call site.
+        "path": "A String", # Path to the source file within the source context of the target binary.
+        "line": 42, # Line inside the file. The first line in the file has the value `1`.
+      },
       "locals": [ # Set of local variables at the stack frame location.
           # Note that this might not be populated for all stack frames.
         { # Represents a variable or an argument possibly of a compound object type.
@@ -2251,35 +2101,185 @@
               # rather than a static type of an object.
         },
       ],
-      "location": { # Represents a location in the source code. # Source location of the call site.
-        "path": "A String", # Path to the source file within the source context of the target binary.
-        "line": 42, # Line inside the file. The first line in the file has the value `1`.
-      },
+      "arguments": [ # Set of arguments passed to this function.
+          # Note that this might not be populated for all stack frames.
+        { # Represents a variable or an argument possibly of a compound object type.
+            # Note how the following variables are represented:
+            #
+            # 1) A simple variable:
+            #
+            #     int x = 5
+            #
+            #     { name: "x", value: "5", type: "int" }  // Captured variable
+            #
+            # 2) A compound object:
+            #
+            #     struct T {
+            #         int m1;
+            #         int m2;
+            #     };
+            #     T x = { 3, 7 };
+            #
+            #     {  // Captured variable
+            #         name: "x",
+            #         type: "T",
+            #         members { name: "m1", value: "3", type: "int" },
+            #         members { name: "m2", value: "7", type: "int" }
+            #     }
+            #
+            # 3) A pointer where the pointee was captured:
+            #
+            #     T x = { 3, 7 };
+            #     T* p = &x;
+            #
+            #     {   // Captured variable
+            #         name: "p",
+            #         type: "T*",
+            #         value: "0x00500500",
+            #         members { name: "m1", value: "3", type: "int" },
+            #         members { name: "m2", value: "7", type: "int" }
+            #     }
+            #
+            # 4) A pointer where the pointee was not captured:
+            #
+            #     T* p = new T;
+            #
+            #     {   // Captured variable
+            #         name: "p",
+            #         type: "T*",
+            #         value: "0x00400400"
+            #         status { is_error: true, description { format: "unavailable" } }
+            #     }
+            #
+            # The status should describe the reason for the missing value,
+            # such as `<optimized out>`, `<inaccessible>`, `<pointers limit reached>`.
+            #
+            # Note that a null pointer should not have members.
+            #
+            # 5) An unnamed value:
+            #
+            #     int* p = new int(7);
+            #
+            #     {   // Captured variable
+            #         name: "p",
+            #         value: "0x00500500",
+            #         type: "int*",
+            #         members { value: "7", type: "int" } }
+            #
+            # 6) An unnamed pointer where the pointee was not captured:
+            #
+            #     int* p = new int(7);
+            #     int** pp = &p;
+            #
+            #     {  // Captured variable
+            #         name: "pp",
+            #         value: "0x00500500",
+            #         type: "int**",
+            #         members {
+            #             value: "0x00400400",
+            #             type: "int*"
+            #             status {
+            #                 is_error: true,
+            #                 description: { format: "unavailable" } }
+            #             }
+            #         }
+            #     }
+            #
+            # To optimize computation, memory and network traffic, variables that
+            # repeat in the output multiple times can be stored once in a shared
+            # variable table and be referenced using the `var_table_index` field.  The
+            # variables stored in the shared table are nameless and are essentially
+            # a partition of the complete variable. To reconstruct the complete
+            # variable, merge the referencing variable with the referenced variable.
+            #
+            # When using the shared variable table, the following variables:
+            #
+            #     T x = { 3, 7 };
+            #     T* p = &x;
+            #     T& r = x;
+            #
+            #     { name: "x", var_table_index: 3, type: "T" }  // Captured variables
+            #     { name: "p", value "0x00500500", type="T*", var_table_index: 3 }
+            #     { name: "r", type="T&", var_table_index: 3 }
+            #
+            #     {  // Shared variable table entry #3:
+            #         members { name: "m1", value: "3", type: "int" },
+            #         members { name: "m2", value: "7", type: "int" }
+            #     }
+            #
+            # Note that the pointer address is stored with the referencing variable
+            # and not with the referenced variable. This allows the referenced variable
+            # to be shared between pointers and references.
+            #
+            # The type field is optional. The debugger agent may or may not support it.
+          "status": { # Represents a contextual status message. # Status associated with the variable. This field will usually stay
+              # unset. A status of a single variable only applies to that variable or
+              # expression. The rest of breakpoint data still remains valid. Variables
+              # might be reported in error state even when breakpoint is not in final
+              # state.
+              #
+              # The message may refer to variable name with `refers_to` set to
+              # `VARIABLE_NAME`. Alternatively `refers_to` will be set to `VARIABLE_VALUE`.
+              # In either case variable value and members will be unset.
+              #
+              # Example of error message applied to name: `Invalid expression syntax`.
+              #
+              # Example of information message applied to value: `Not captured`.
+              #
+              # Examples of error message applied to value:
+              #
+              # *   `Malformed string`,
+              # *   `Field f not found in class C`
+              # *   `Null pointer dereference`
+              # The message can indicate an error or informational status, and refer to
+              # specific parts of the containing object.
+              # For example, the `Breakpoint.status` field can indicate an error referring
+              # to the `BREAKPOINT_SOURCE_LOCATION` with the message `Location not found`.
+            "isError": True or False, # Distinguishes errors from informational messages.
+            "refersTo": "A String", # Reference to which the message applies.
+            "description": { # Represents a message with parameters. # Status message text.
+              "parameters": [ # Optional parameters to be embedded into the message.
+                "A String",
+              ],
+              "format": "A String", # Format template for the message. The `format` uses placeholders `$0`,
+                  # `$1`, etc. to reference parameters. `$$` can be used to denote the `$`
+                  # character.
+                  #
+                  # Examples:
+                  #
+                  # *   `Failed to load '$0' which helps debug $1 the first time it
+                  #     is loaded.  Again, $0 is very important.`
+                  # *   `Please pay $$10 to use $0 instead of $1.`
+            },
+          },
+          "name": "A String", # Name of the variable, if any.
+          "varTableIndex": 42, # Reference to a variable in the shared variable table. More than
+              # one variable can reference the same variable in the table. The
+              # `var_table_index` field is an index into `variable_table` in Breakpoint.
+          "value": "A String", # Simple value of the variable.
+          "members": [ # Members contained or pointed to by the variable.
+            # Object with schema name: Variable
+          ],
+          "type": "A String", # Variable type (e.g. `MyClass`). If the variable is split with
+              # `var_table_index`, `type` goes next to `value`. The interpretation of
+              # a type is agent specific. It is recommended to include the dynamic type
+              # rather than a static type of an object.
+        },
+      ],
     },
   ],
-  "createTime": "A String", # Time this breakpoint was created by the server in seconds resolution.
+  "location": { # Represents a location in the source code. # Breakpoint source location.
+    "path": "A String", # Path to the source file within the source context of the target binary.
+    "line": 42, # Line inside the file. The first line in the file has the value `1`.
+  },
+  "action": "A String", # Action that the agent should perform when the code at the
+      # breakpoint location is hit.
   "expressions": [ # List of read-only expressions to evaluate at the breakpoint location.
       # The expressions are composed using expressions in the programming language
       # at the source location. If the breakpoint action is `LOG`, the evaluated
       # expressions are included in log statements.
     "A String",
   ],
-  "location": { # Represents a location in the source code. # Breakpoint source location.
-    "path": "A String", # Path to the source file within the source context of the target binary.
-    "line": 42, # Line inside the file. The first line in the file has the value `1`.
-  },
-  "finalTime": "A String", # Time this breakpoint was finalized as seen by the server in seconds
-      # resolution.
-  "action": "A String", # Action that the agent should perform when the code at the
-      # breakpoint location is hit.
-  "logMessageFormat": "A String", # Only relevant when action is `LOG`. Defines the message to log when
-      # the breakpoint hits. The message may include parameter placeholders `$0`,
-      # `$1`, etc. These placeholders are replaced with the evaluated value
-      # of the appropriate expression. Expressions not referenced in
-      # `log_message_format` are not logged.
-      # 
-      # Example: `Message received, id = $0, count = $1` with
-      # `expressions` = `[ message.id, message.count ]`.
   "isFinalState": True or False, # When true, indicates that this is a final result and the
       # breakpoint state will not change from here on.
   "evaluatedExpressions": [ # Values of evaluated expressions at breakpoint time.
@@ -2682,180 +2682,30 @@
               # rather than a static type of an object.
         },
       ],
-      "userEmail": "A String", # E-mail address of the user that created this breakpoint
+      "finalTime": "A String", # Time this breakpoint was finalized as seen by the server in seconds
+          # resolution.
       "logLevel": "A String", # Indicates the severity of the log. Only relevant when action is `LOG`.
       "labels": { # A set of custom breakpoint properties, populated by the agent, to be
           # displayed to the user.
         "a_key": "A String",
       },
+      "logMessageFormat": "A String", # Only relevant when action is `LOG`. Defines the message to log when
+          # the breakpoint hits. The message may include parameter placeholders `$0`,
+          # `$1`, etc. These placeholders are replaced with the evaluated value
+          # of the appropriate expression. Expressions not referenced in
+          # `log_message_format` are not logged.
+          #
+          # Example: `Message received, id = $0, count = $1` with
+          # `expressions` = `[ message.id, message.count ]`.
+      "userEmail": "A String", # E-mail address of the user that created this breakpoint
+      "createTime": "A String", # Time this breakpoint was created by the server in seconds resolution.
       "stackFrames": [ # The stack at breakpoint time.
         { # Represents a stack frame context.
           "function": "A String", # Demangled function name at the call site.
-          "arguments": [ # Set of arguments passed to this function.
-              # Note that this might not be populated for all stack frames.
-            { # Represents a variable or an argument possibly of a compound object type.
-                # Note how the following variables are represented:
-                #
-                # 1) A simple variable:
-                #
-                #     int x = 5
-                #
-                #     { name: "x", value: "5", type: "int" }  // Captured variable
-                #
-                # 2) A compound object:
-                #
-                #     struct T {
-                #         int m1;
-                #         int m2;
-                #     };
-                #     T x = { 3, 7 };
-                #
-                #     {  // Captured variable
-                #         name: "x",
-                #         type: "T",
-                #         members { name: "m1", value: "3", type: "int" },
-                #         members { name: "m2", value: "7", type: "int" }
-                #     }
-                #
-                # 3) A pointer where the pointee was captured:
-                #
-                #     T x = { 3, 7 };
-                #     T* p = &x;
-                #
-                #     {   // Captured variable
-                #         name: "p",
-                #         type: "T*",
-                #         value: "0x00500500",
-                #         members { name: "m1", value: "3", type: "int" },
-                #         members { name: "m2", value: "7", type: "int" }
-                #     }
-                #
-                # 4) A pointer where the pointee was not captured:
-                #
-                #     T* p = new T;
-                #
-                #     {   // Captured variable
-                #         name: "p",
-                #         type: "T*",
-                #         value: "0x00400400"
-                #         status { is_error: true, description { format: "unavailable" } }
-                #     }
-                #
-                # The status should describe the reason for the missing value,
-                # such as `<optimized out>`, `<inaccessible>`, `<pointers limit reached>`.
-                #
-                # Note that a null pointer should not have members.
-                #
-                # 5) An unnamed value:
-                #
-                #     int* p = new int(7);
-                #
-                #     {   // Captured variable
-                #         name: "p",
-                #         value: "0x00500500",
-                #         type: "int*",
-                #         members { value: "7", type: "int" } }
-                #
-                # 6) An unnamed pointer where the pointee was not captured:
-                #
-                #     int* p = new int(7);
-                #     int** pp = &p;
-                #
-                #     {  // Captured variable
-                #         name: "pp",
-                #         value: "0x00500500",
-                #         type: "int**",
-                #         members {
-                #             value: "0x00400400",
-                #             type: "int*"
-                #             status {
-                #                 is_error: true,
-                #                 description: { format: "unavailable" } }
-                #             }
-                #         }
-                #     }
-                #
-                # To optimize computation, memory and network traffic, variables that
-                # repeat in the output multiple times can be stored once in a shared
-                # variable table and be referenced using the `var_table_index` field.  The
-                # variables stored in the shared table are nameless and are essentially
-                # a partition of the complete variable. To reconstruct the complete
-                # variable, merge the referencing variable with the referenced variable.
-                #
-                # When using the shared variable table, the following variables:
-                #
-                #     T x = { 3, 7 };
-                #     T* p = &x;
-                #     T& r = x;
-                #
-                #     { name: "x", var_table_index: 3, type: "T" }  // Captured variables
-                #     { name: "p", value "0x00500500", type="T*", var_table_index: 3 }
-                #     { name: "r", type="T&", var_table_index: 3 }
-                #
-                #     {  // Shared variable table entry #3:
-                #         members { name: "m1", value: "3", type: "int" },
-                #         members { name: "m2", value: "7", type: "int" }
-                #     }
-                #
-                # Note that the pointer address is stored with the referencing variable
-                # and not with the referenced variable. This allows the referenced variable
-                # to be shared between pointers and references.
-                #
-                # The type field is optional. The debugger agent may or may not support it.
-              "status": { # Represents a contextual status message. # Status associated with the variable. This field will usually stay
-                  # unset. A status of a single variable only applies to that variable or
-                  # expression. The rest of breakpoint data still remains valid. Variables
-                  # might be reported in error state even when breakpoint is not in final
-                  # state.
-                  #
-                  # The message may refer to variable name with `refers_to` set to
-                  # `VARIABLE_NAME`. Alternatively `refers_to` will be set to `VARIABLE_VALUE`.
-                  # In either case variable value and members will be unset.
-                  #
-                  # Example of error message applied to name: `Invalid expression syntax`.
-                  #
-                  # Example of information message applied to value: `Not captured`.
-                  #
-                  # Examples of error message applied to value:
-                  #
-                  # *   `Malformed string`,
-                  # *   `Field f not found in class C`
-                  # *   `Null pointer dereference`
-                  # The message can indicate an error or informational status, and refer to
-                  # specific parts of the containing object.
-                  # For example, the `Breakpoint.status` field can indicate an error referring
-                  # to the `BREAKPOINT_SOURCE_LOCATION` with the message `Location not found`.
-                "isError": True or False, # Distinguishes errors from informational messages.
-                "refersTo": "A String", # Reference to which the message applies.
-                "description": { # Represents a message with parameters. # Status message text.
-                  "parameters": [ # Optional parameters to be embedded into the message.
-                    "A String",
-                  ],
-                  "format": "A String", # Format template for the message. The `format` uses placeholders `$0`,
-                      # `$1`, etc. to reference parameters. `$$` can be used to denote the `$`
-                      # character.
-                      #
-                      # Examples:
-                      #
-                      # *   `Failed to load '$0' which helps debug $1 the first time it
-                      #     is loaded.  Again, $0 is very important.`
-                      # *   `Please pay $$10 to use $0 instead of $1.`
-                },
-              },
-              "name": "A String", # Name of the variable, if any.
-              "varTableIndex": 42, # Reference to a variable in the shared variable table. More than
-                  # one variable can reference the same variable in the table. The
-                  # `var_table_index` field is an index into `variable_table` in Breakpoint.
-              "value": "A String", # Simple value of the variable.
-              "members": [ # Members contained or pointed to by the variable.
-                # Object with schema name: Variable
-              ],
-              "type": "A String", # Variable type (e.g. `MyClass`). If the variable is split with
-                  # `var_table_index`, `type` goes next to `value`. The interpretation of
-                  # a type is agent specific. It is recommended to include the dynamic type
-                  # rather than a static type of an object.
-            },
-          ],
+          "location": { # Represents a location in the source code. # Source location of the call site.
+            "path": "A String", # Path to the source file within the source context of the target binary.
+            "line": 42, # Line inside the file. The first line in the file has the value `1`.
+          },
           "locals": [ # Set of local variables at the stack frame location.
               # Note that this might not be populated for all stack frames.
             { # Represents a variable or an argument possibly of a compound object type.
@@ -3021,35 +2871,185 @@
                   # rather than a static type of an object.
             },
           ],
-          "location": { # Represents a location in the source code. # Source location of the call site.
-            "path": "A String", # Path to the source file within the source context of the target binary.
-            "line": 42, # Line inside the file. The first line in the file has the value `1`.
-          },
+          "arguments": [ # Set of arguments passed to this function.
+              # Note that this might not be populated for all stack frames.
+            { # Represents a variable or an argument possibly of a compound object type.
+                # Note how the following variables are represented:
+                #
+                # 1) A simple variable:
+                #
+                #     int x = 5
+                #
+                #     { name: "x", value: "5", type: "int" }  // Captured variable
+                #
+                # 2) A compound object:
+                #
+                #     struct T {
+                #         int m1;
+                #         int m2;
+                #     };
+                #     T x = { 3, 7 };
+                #
+                #     {  // Captured variable
+                #         name: "x",
+                #         type: "T",
+                #         members { name: "m1", value: "3", type: "int" },
+                #         members { name: "m2", value: "7", type: "int" }
+                #     }
+                #
+                # 3) A pointer where the pointee was captured:
+                #
+                #     T x = { 3, 7 };
+                #     T* p = &x;
+                #
+                #     {   // Captured variable
+                #         name: "p",
+                #         type: "T*",
+                #         value: "0x00500500",
+                #         members { name: "m1", value: "3", type: "int" },
+                #         members { name: "m2", value: "7", type: "int" }
+                #     }
+                #
+                # 4) A pointer where the pointee was not captured:
+                #
+                #     T* p = new T;
+                #
+                #     {   // Captured variable
+                #         name: "p",
+                #         type: "T*",
+                #         value: "0x00400400"
+                #         status { is_error: true, description { format: "unavailable" } }
+                #     }
+                #
+                # The status should describe the reason for the missing value,
+                # such as `<optimized out>`, `<inaccessible>`, `<pointers limit reached>`.
+                #
+                # Note that a null pointer should not have members.
+                #
+                # 5) An unnamed value:
+                #
+                #     int* p = new int(7);
+                #
+                #     {   // Captured variable
+                #         name: "p",
+                #         value: "0x00500500",
+                #         type: "int*",
+                #         members { value: "7", type: "int" } }
+                #
+                # 6) An unnamed pointer where the pointee was not captured:
+                #
+                #     int* p = new int(7);
+                #     int** pp = &p;
+                #
+                #     {  // Captured variable
+                #         name: "pp",
+                #         value: "0x00500500",
+                #         type: "int**",
+                #         members {
+                #             value: "0x00400400",
+                #             type: "int*"
+                #             status {
+                #                 is_error: true,
+                #                 description: { format: "unavailable" } }
+                #             }
+                #         }
+                #     }
+                #
+                # To optimize computation, memory and network traffic, variables that
+                # repeat in the output multiple times can be stored once in a shared
+                # variable table and be referenced using the `var_table_index` field.  The
+                # variables stored in the shared table are nameless and are essentially
+                # a partition of the complete variable. To reconstruct the complete
+                # variable, merge the referencing variable with the referenced variable.
+                #
+                # When using the shared variable table, the following variables:
+                #
+                #     T x = { 3, 7 };
+                #     T* p = &x;
+                #     T& r = x;
+                #
+                #     { name: "x", var_table_index: 3, type: "T" }  // Captured variables
+                #     { name: "p", value "0x00500500", type="T*", var_table_index: 3 }
+                #     { name: "r", type="T&", var_table_index: 3 }
+                #
+                #     {  // Shared variable table entry #3:
+                #         members { name: "m1", value: "3", type: "int" },
+                #         members { name: "m2", value: "7", type: "int" }
+                #     }
+                #
+                # Note that the pointer address is stored with the referencing variable
+                # and not with the referenced variable. This allows the referenced variable
+                # to be shared between pointers and references.
+                #
+                # The type field is optional. The debugger agent may or may not support it.
+              "status": { # Represents a contextual status message. # Status associated with the variable. This field will usually stay
+                  # unset. A status of a single variable only applies to that variable or
+                  # expression. The rest of breakpoint data still remains valid. Variables
+                  # might be reported in error state even when breakpoint is not in final
+                  # state.
+                  #
+                  # The message may refer to variable name with `refers_to` set to
+                  # `VARIABLE_NAME`. Alternatively `refers_to` will be set to `VARIABLE_VALUE`.
+                  # In either case variable value and members will be unset.
+                  #
+                  # Example of error message applied to name: `Invalid expression syntax`.
+                  #
+                  # Example of information message applied to value: `Not captured`.
+                  #
+                  # Examples of error message applied to value:
+                  #
+                  # *   `Malformed string`,
+                  # *   `Field f not found in class C`
+                  # *   `Null pointer dereference`
+                  # The message can indicate an error or informational status, and refer to
+                  # specific parts of the containing object.
+                  # For example, the `Breakpoint.status` field can indicate an error referring
+                  # to the `BREAKPOINT_SOURCE_LOCATION` with the message `Location not found`.
+                "isError": True or False, # Distinguishes errors from informational messages.
+                "refersTo": "A String", # Reference to which the message applies.
+                "description": { # Represents a message with parameters. # Status message text.
+                  "parameters": [ # Optional parameters to be embedded into the message.
+                    "A String",
+                  ],
+                  "format": "A String", # Format template for the message. The `format` uses placeholders `$0`,
+                      # `$1`, etc. to reference parameters. `$$` can be used to denote the `$`
+                      # character.
+                      #
+                      # Examples:
+                      #
+                      # *   `Failed to load '$0' which helps debug $1 the first time it
+                      #     is loaded.  Again, $0 is very important.`
+                      # *   `Please pay $$10 to use $0 instead of $1.`
+                },
+              },
+              "name": "A String", # Name of the variable, if any.
+              "varTableIndex": 42, # Reference to a variable in the shared variable table. More than
+                  # one variable can reference the same variable in the table. The
+                  # `var_table_index` field is an index into `variable_table` in Breakpoint.
+              "value": "A String", # Simple value of the variable.
+              "members": [ # Members contained or pointed to by the variable.
+                # Object with schema name: Variable
+              ],
+              "type": "A String", # Variable type (e.g. `MyClass`). If the variable is split with
+                  # `var_table_index`, `type` goes next to `value`. The interpretation of
+                  # a type is agent specific. It is recommended to include the dynamic type
+                  # rather than a static type of an object.
+            },
+          ],
         },
       ],
-      "createTime": "A String", # Time this breakpoint was created by the server in seconds resolution.
+      "location": { # Represents a location in the source code. # Breakpoint source location.
+        "path": "A String", # Path to the source file within the source context of the target binary.
+        "line": 42, # Line inside the file. The first line in the file has the value `1`.
+      },
+      "action": "A String", # Action that the agent should perform when the code at the
+          # breakpoint location is hit.
       "expressions": [ # List of read-only expressions to evaluate at the breakpoint location.
           # The expressions are composed using expressions in the programming language
           # at the source location. If the breakpoint action is `LOG`, the evaluated
           # expressions are included in log statements.
         "A String",
       ],
-      "location": { # Represents a location in the source code. # Breakpoint source location.
-        "path": "A String", # Path to the source file within the source context of the target binary.
-        "line": 42, # Line inside the file. The first line in the file has the value `1`.
-      },
-      "finalTime": "A String", # Time this breakpoint was finalized as seen by the server in seconds
-          # resolution.
-      "action": "A String", # Action that the agent should perform when the code at the
-          # breakpoint location is hit.
-      "logMessageFormat": "A String", # Only relevant when action is `LOG`. Defines the message to log when
-          # the breakpoint hits. The message may include parameter placeholders `$0`,
-          # `$1`, etc. These placeholders are replaced with the evaluated value
-          # of the appropriate expression. Expressions not referenced in
-          # `log_message_format` are not logged.
-          #
-          # Example: `Message received, id = $0, count = $1` with
-          # `expressions` = `[ message.id, message.count ]`.
       "isFinalState": True or False, # When true, indicates that this is a final result and the
           # breakpoint state will not change from here on.
       "evaluatedExpressions": [ # Values of evaluated expressions at breakpoint time.