docs: update generated docs (#1053)

Updates for both discovery docs and epydoc API Documentation

Fixes: #1049
diff --git a/docs/dyn/games_v1.achievementDefinitions.html b/docs/dyn/games_v1.achievementDefinitions.html
index 64c4dcb..e9cb2c4 100644
--- a/docs/dyn/games_v1.achievementDefinitions.html
+++ b/docs/dyn/games_v1.achievementDefinitions.html
@@ -75,22 +75,28 @@
 <h1><a href="games_v1.html">Google Play Game Services</a> . <a href="games_v1.achievementDefinitions.html">achievementDefinitions</a></h1>
 <h2>Instance Methods</h2>
 <p class="toc_element">
-  <code><a href="#list">list(maxResults=None, pageToken=None, language=None, x__xgafv=None)</a></code></p>
+  <code><a href="#close">close()</a></code></p>
+<p class="firstline">Close httplib2 connections.</p>
+<p class="toc_element">
+  <code><a href="#list">list(maxResults=None, language=None, pageToken=None, x__xgafv=None)</a></code></p>
 <p class="firstline">Lists all the achievement definitions for your application.</p>
 <p class="toc_element">
   <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p>
 <p class="firstline">Retrieves the next page of results.</p>
 <h3>Method Details</h3>
 <div class="method">
-    <code class="details" id="list">list(maxResults=None, pageToken=None, language=None, x__xgafv=None)</code>
+    <code class="details" id="close">close()</code>
+  <pre>Close httplib2 connections.</pre>
+</div>
+
+<div class="method">
+    <code class="details" id="list">list(maxResults=None, language=None, pageToken=None, x__xgafv=None)</code>
   <pre>Lists all the achievement definitions for your application.
 
 Args:
-  maxResults: integer, The maximum number of achievement resources to return in the response, used
-for paging. For any response, the actual number of achievement resources
-returned may be less than the specified `maxResults`.
-  pageToken: string, The token returned by the previous request.
+  maxResults: integer, The maximum number of achievement resources to return in the response, used for paging. For any response, the actual number of achievement resources returned may be less than the specified `maxResults`.
   language: string, The preferred language to use for strings returned by this method.
+  pageToken: string, The token returned by the previous request.
   x__xgafv: string, V1 error format.
     Allowed values
       1 - v1 error format
@@ -102,26 +108,22 @@
     { # A list of achievement definition objects.
     &quot;items&quot;: [ # The achievement definitions.
       { # An achievement definition object.
-        &quot;name&quot;: &quot;A String&quot;, # The name of the achievement.
-        &quot;description&quot;: &quot;A String&quot;, # The description of the achievement.
-        &quot;unlockedIconUrl&quot;: &quot;A String&quot;, # The image URL for the unlocked achievement icon.
-        &quot;totalSteps&quot;: 42, # The total steps for an incremental achievement.
-        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
-            # string `games#achievementDefinition`.
-        &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
-        &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
-        &quot;experiencePoints&quot;: &quot;A String&quot;, # Experience points which will be earned when unlocking this achievement.
-        &quot;isRevealedIconUrlDefault&quot;: True or False, # Indicates whether the revealed icon image being returned is a default
-            # image, or is provided by the game.
-        &quot;revealedIconUrl&quot;: &quot;A String&quot;, # The image URL for the revealed achievement icon.
-        &quot;isUnlockedIconUrlDefault&quot;: True or False, # Indicates whether the unlocked icon image being returned is a default
-            # image, or is game-provided.
+        &quot;isUnlockedIconUrlDefault&quot;: True or False, # Indicates whether the unlocked icon image being returned is a default image, or is game-provided.
         &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
+        &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
+        &quot;name&quot;: &quot;A String&quot;, # The name of the achievement.
+        &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
+        &quot;unlockedIconUrl&quot;: &quot;A String&quot;, # The image URL for the unlocked achievement icon.
+        &quot;experiencePoints&quot;: &quot;A String&quot;, # Experience points which will be earned when unlocking this achievement.
+        &quot;revealedIconUrl&quot;: &quot;A String&quot;, # The image URL for the revealed achievement icon.
+        &quot;isRevealedIconUrlDefault&quot;: True or False, # Indicates whether the revealed icon image being returned is a default image, or is provided by the game.
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `games#achievementDefinition`.
+        &quot;totalSteps&quot;: 42, # The total steps for an incremental achievement.
         &quot;formattedTotalSteps&quot;: &quot;A String&quot;, # The total steps for an incremental achievement as a string.
+        &quot;description&quot;: &quot;A String&quot;, # The description of the achievement.
       },
     ],
-    &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
-        # string `games#achievementDefinitionsListResponse`.
+    &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `games#achievementDefinitionsListResponse`.
     &quot;nextPageToken&quot;: &quot;A String&quot;, # Token corresponding to the next page of results.
   }</pre>
 </div>