docs: update generated docs (#1053)
Updates for both discovery docs and epydoc API Documentation
Fixes: #1049
diff --git a/docs/dyn/games_v1.applications.html b/docs/dyn/games_v1.applications.html
index b83c21a..c83874a 100644
--- a/docs/dyn/games_v1.applications.html
+++ b/docs/dyn/games_v1.applications.html
@@ -75,25 +75,35 @@
<h1><a href="games_v1.html">Google Play Game Services</a> . <a href="games_v1.applications.html">applications</a></h1>
<h2>Instance Methods</h2>
<p class="toc_element">
+ <code><a href="#close">close()</a></code></p>
+<p class="firstline">Close httplib2 connections.</p>
+<p class="toc_element">
<code><a href="#get">get(applicationId, platformType=None, language=None, x__xgafv=None)</a></code></p>
-<p class="firstline">Retrieves the metadata of the application with the given ID. If the</p>
+<p class="firstline">Retrieves the metadata of the application with the given ID. If the requested application is not available for the specified `platformType`, the returned response will not include any instance data.</p>
<p class="toc_element">
<code><a href="#played">played(x__xgafv=None)</a></code></p>
-<p class="firstline">Indicate that the currently authenticated user is playing your</p>
+<p class="firstline">Indicate that the currently authenticated user is playing your application.</p>
<p class="toc_element">
<code><a href="#verify">verify(applicationId, x__xgafv=None)</a></code></p>
-<p class="firstline">Verifies the auth token provided with this request is for the application</p>
+<p class="firstline">Verifies the auth token provided with this request is for the application with the specified ID, and returns the ID of the player it was granted for.</p>
<h3>Method Details</h3>
<div class="method">
+ <code class="details" id="close">close()</code>
+ <pre>Close httplib2 connections.</pre>
+</div>
+
+<div class="method">
<code class="details" id="get">get(applicationId, platformType=None, language=None, x__xgafv=None)</code>
- <pre>Retrieves the metadata of the application with the given ID. If the
-requested application is not available for the specified
-`platformType`, the returned response will not include any
-instance data.
+ <pre>Retrieves the metadata of the application with the given ID. If the requested application is not available for the specified `platformType`, the returned response will not include any instance data.
Args:
applicationId: string, The application ID from the Google Play developer console. (required)
platformType: string, Restrict application details returned to the specific platform.
+ Allowed values
+ PLATFORM_TYPE_UNSPECIFIED - Default value, don't use.
+ ANDROID - Retrieve applications that can be played on Android.
+ IOS - Retrieve applications that can be played on iOS.
+ WEB_APP - Retrieve applications that can be played on desktop web.
language: string, The preferred language to use for strings returned by this method.
x__xgafv: string, V1 error format.
Allowed values
@@ -104,79 +114,68 @@
An object of the form:
{ # The Application resource.
- "themeColor": "A String", # A hint to the client UI for what color to use as an app-themed color. The
- # color is given as an RGB triplet (e.g. "E0E0E0").
- "category": { # An application category object. # The category of the application.
- "secondary": "A String", # The secondary category.
- "primary": "A String", # The primary category.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `games#applicationCategory`.
- },
- "leaderboard_count": 42, # The number of leaderboards visible to the currently authenticated player.
- "name": "A String", # The name of the application.
- "description": "A String", # The description of the application.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `games#application`.
- "id": "A String", # The ID of the application.
- "author": "A String", # The author of the application.
- "achievement_count": 42, # The number of achievements visible to the currently authenticated player.
- "instances": [ # The instances of the application.
- { # The Instance resource.
- "platformType": "A String", # The platform type.
- "webInstance": { # The Web details resource. # Platform dependent details for Web.
- "preferred": True or False, # Indicates that this instance is the default for new installations.
- "launchUrl": "A String", # Launch URL for the game.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `games#instanceWebDetails`.
- },
- "realtimePlay": True or False, # Flag to show if this game instance supports realtime play.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `games#instance`.
- "androidInstance": { # The Android instance details resource. # Platform dependent details for Android.
- "enablePiracyCheck": True or False, # Flag indicating whether the anti-piracy check is enabled.
- "packageName": "A String", # Android package name which maps to Google Play URL.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `games#instanceAndroidDetails`.
- "preferred": True or False, # Indicates that this instance is the default for new installations.
- },
- "acquisitionUri": "A String", # URI which shows where a user can acquire this instance.
- "name": "A String", # Localized display name.
- "turnBasedPlay": True or False, # Flag to show if this game instance supports turn based play.
- "iosInstance": { # The iOS details resource. # Platform dependent details for iOS.
- "preferredForIpad": True or False, # Indicates that this instance is the default for new installations on iPad
- # devices.
- "bundleIdentifier": "A String", # Bundle identifier.
- "itunesAppId": "A String", # iTunes App ID.
- "preferredForIphone": True or False, # Indicates that this instance is the default for new installations on iPhone
- # devices.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `games#instanceIosDetails`.
- "supportIphone": True or False, # Flag to indicate if this instance supports iPhone.
- "supportIpad": True or False, # Flag to indicate if this instance supports iPad.
- },
- },
- ],
- "lastUpdatedTimestamp": "A String", # The last updated timestamp of the application.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#application`.
"assets": [ # The assets of the application.
{ # An image asset object.
- "name": "A String", # The name of the asset.
- "height": 42, # The height of the asset.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `games#imageAsset`.
- "url": "A String", # The URL of the asset.
"width": 42, # The width of the asset.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#imageAsset`.
+ "height": 42, # The height of the asset.
+ "url": "A String", # The URL of the asset.
+ "name": "A String", # The name of the asset.
},
],
+ "name": "A String", # The name of the application.
+ "leaderboard_count": 42, # The number of leaderboards visible to the currently authenticated player.
+ "author": "A String", # The author of the application.
"enabledFeatures": [ # A list of features that have been enabled for the application.
"A String",
],
+ "instances": [ # The instances of the application.
+ { # The Instance resource.
+ "webInstance": { # The Web details resource. # Platform dependent details for Web.
+ "preferred": True or False, # Indicates that this instance is the default for new installations.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceWebDetails`.
+ "launchUrl": "A String", # Launch URL for the game.
+ },
+ "name": "A String", # Localized display name.
+ "acquisitionUri": "A String", # URI which shows where a user can acquire this instance.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instance`.
+ "androidInstance": { # The Android instance details resource. # Platform dependent details for Android.
+ "enablePiracyCheck": True or False, # Flag indicating whether the anti-piracy check is enabled.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceAndroidDetails`.
+ "packageName": "A String", # Android package name which maps to Google Play URL.
+ "preferred": True or False, # Indicates that this instance is the default for new installations.
+ },
+ "platformType": "A String", # The platform type.
+ "realtimePlay": True or False, # Flag to show if this game instance supports realtime play.
+ "iosInstance": { # The iOS details resource. # Platform dependent details for iOS.
+ "preferredForIpad": True or False, # Indicates that this instance is the default for new installations on iPad devices.
+ "itunesAppId": "A String", # iTunes App ID.
+ "bundleIdentifier": "A String", # Bundle identifier.
+ "supportIphone": True or False, # Flag to indicate if this instance supports iPhone.
+ "preferredForIphone": True or False, # Indicates that this instance is the default for new installations on iPhone devices.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceIosDetails`.
+ "supportIpad": True or False, # Flag to indicate if this instance supports iPad.
+ },
+ "turnBasedPlay": True or False, # Flag to show if this game instance supports turn based play.
+ },
+ ],
+ "themeColor": "A String", # A hint to the client UI for what color to use as an app-themed color. The color is given as an RGB triplet (e.g. "E0E0E0").
+ "id": "A String", # The ID of the application.
+ "category": { # An application category object. # The category of the application.
+ "secondary": "A String", # The secondary category.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#applicationCategory`.
+ "primary": "A String", # The primary category.
+ },
+ "achievement_count": 42, # The number of achievements visible to the currently authenticated player.
+ "lastUpdatedTimestamp": "A String", # The last updated timestamp of the application.
+ "description": "A String", # The description of the application.
}</pre>
</div>
<div class="method">
<code class="details" id="played">played(x__xgafv=None)</code>
- <pre>Indicate that the currently authenticated user is playing your
-application.
+ <pre>Indicate that the currently authenticated user is playing your application.
Args:
x__xgafv: string, V1 error format.
@@ -188,8 +187,7 @@
<div class="method">
<code class="details" id="verify">verify(applicationId, x__xgafv=None)</code>
- <pre>Verifies the auth token provided with this request is for the application
-with the specified ID, and returns the ID of the player it was granted for.
+ <pre>Verifies the auth token provided with this request is for the application with the specified ID, and returns the ID of the player it was granted for.
Args:
applicationId: string, The application ID from the Google Play developer console. (required)
@@ -202,11 +200,9 @@
An object of the form:
{ # A third party application verification response resource.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#applicationVerifyResponse`.
"player_id": "A String", # The ID of the player that was issued the auth token used in this request.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `games#applicationVerifyResponse`.
- "alternate_player_id": "A String", # An alternate ID that was once used for the player that was issued the auth
- # token used in this request. (This field is not normally populated.)
+ "alternate_player_id": "A String", # An alternate ID that was once used for the player that was issued the auth token used in this request. (This field is not normally populated.)
}</pre>
</div>