docs: update docs (#916)
* fix: re-run script
* test: fix noxfile
diff --git a/docs/dyn/gamesManagement_v1management.applications.html b/docs/dyn/gamesManagement_v1management.applications.html
index 1d1d01a..cd9be5e 100644
--- a/docs/dyn/gamesManagement_v1management.applications.html
+++ b/docs/dyn/gamesManagement_v1management.applications.html
@@ -75,23 +75,23 @@
<h1><a href="gamesManagement_v1management.html">Google Play Game Management</a> . <a href="gamesManagement_v1management.applications.html">applications</a></h1>
<h2>Instance Methods</h2>
<p class="toc_element">
- <code><a href="#listHidden">listHidden(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</a></code></p>
+ <code><a href="#listHidden">listHidden(applicationId, pageToken=None, maxResults=None, x__xgafv=None)</a></code></p>
<p class="firstline">Get the list of players hidden from the given application. This method is</p>
<p class="toc_element">
<code><a href="#listHidden_next">listHidden_next(previous_request, previous_response)</a></code></p>
<p class="firstline">Retrieves the next page of results.</p>
<h3>Method Details</h3>
<div class="method">
- <code class="details" id="listHidden">listHidden(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</code>
+ <code class="details" id="listHidden">listHidden(applicationId, pageToken=None, maxResults=None, x__xgafv=None)</code>
<pre>Get the list of players hidden from the given application. This method is
only available to user accounts for your developer console.
Args:
applicationId: string, The application ID from the Google Play developer console. (required)
+ pageToken: string, The token returned by the previous request.
maxResults: integer, The maximum number of player resources to return in the response, used for
paging. For any response, the actual number of player resources returned
may be less than the specified `maxResults`.
- pageToken: string, The token returned by the previous request.
x__xgafv: string, V1 error format.
Allowed values
1 - v1 error format
@@ -102,32 +102,32 @@
{ # A list of hidden players.
"nextPageToken": "A String", # The pagination token for the next page of results.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesManagement#hiddenPlayerList`.
"items": [ # The players.
{ # The HiddenPlayer resource.
- "hiddenTimeMillis": "A String", # Output only. The time this player was hidden.
"kind": "A String", # Output only. Uniquely identifies the type of this resource. Value is always the fixed
# string `gamesManagement#hiddenPlayer`.
"player": { # A Player resource. # Output only. The player information.
"profileSettings": { # Profile settings # The player's profile settings. Controls whether or not the player's profile
# is visible to other players.
+ "profileVisible": True or False,
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
# string `gamesManagement#profileSettings`.
- "profileVisible": True or False,
},
- "playerId": "A String", # The ID of the player.
- "bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
"name": { # An object representation of the individual components of the player's name.
# For some players, these fields may not be present.
- "givenName": "A String", # The given name of this player. In some places, this is known as the first
- # name.
"familyName": "A String", # The family name of this player. In some places, this is known as the last
# name.
+ "givenName": "A String", # The given name of this player. In some places, this is known as the first
+ # name.
},
+ "bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesManagement#player`.
"bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
+ "title": "A String", # The player's title rewarded for their game activities.
"avatarImageUrl": "A String", # The base URL for the image that represents the player.
"experienceInfo": { # 1P/3P metadata about the player's experience. # An object to represent Play Game experience information for the player.
+ "currentExperiencePoints": "A String", # The current number of experience points for the player.
"nextLevel": { # 1P/3P metadata about a user's level. # The next level of the player. If the current level is the maximum level,
# this should be same as the current level.
"level": 42, # The level for the user.
@@ -139,21 +139,21 @@
"maxExperiencePoints": "A String", # The maximum experience points for this level.
"minExperiencePoints": "A String", # The minimum experience points for this level.
},
- "currentExperiencePoints": "A String", # The current number of experience points for the player.
"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in millis since Unix epoch
# UTC.
},
- "title": "A String", # The player's title rewarded for their game activities.
"displayName": "A String", # The name to display for the player.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesManagement#player`.
+ "playerId": "A String", # The ID of the player.
"originalPlayerId": "A String", # The player ID that was used for this player the first time they signed into
# the game in question. This is only populated for calls to player.get for
# the requesting player, only if the player ID has subsequently changed, and
# only to clients that support remapping player IDs.
},
+ "hiddenTimeMillis": "A String", # Output only. The time this player was hidden.
},
],
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesManagement#hiddenPlayerList`.
}</pre>
</div>