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+<h1><a href="games_v1.html">Google Play Game Services API</a> . <a href="games_v1.applications.html">applications</a></h1>
+<h2>Instance Methods</h2>
+<p class="toc_element">
+ <code><a href="#get">get(applicationId, language=None, platformType=None)</a></code></p>
+<p class="firstline">Retrieves the metadata of the application with the given ID. If the requested application is not available for the specified platformType, the returned response will not include any instance data.</p>
+<p class="toc_element">
+ <code><a href="#played">played()</a></code></p>
+<p class="firstline">Indicate that the the currently authenticated user is playing your application.</p>
+<h3>Method Details</h3>
+<div class="method">
+ <code class="details" id="get">get(applicationId, language=None, platformType=None)</code>
+ <pre>Retrieves the metadata of the application with the given ID. If the requested application is not available for the specified platformType, the returned response will not include any instance data.
+
+Args:
+ applicationId: string, The application being requested. (required)
+ language: string, The preferred language to use for strings returned by this method.
+ platformType: string, Restrict application details returned to the specific platform.
+ Allowed values
+ ANDROID - Retrieve applications that can be played on Android.
+ IOS - Retrieve applications that can be played on iOS.
+ WEB_APP - Retrieve applications that can be played on desktop web.
+
+Returns:
+ An object of the form:
+
+ { # This is a JSON template for the Application resource.
+ "category": { # This is a JSON template for an application category object. # The category of the application.
+ "kind": "games#applicationCategory", # Uniquely identifies the type of this resource. Value is always the fixed string games#applicationCategory.
+ "primary": "A String", # The primary category.
+ "secondary": "A String", # The secondary category.
+ },
+ "kind": "games#application", # Uniquely identifies the type of this resource. Value is always the fixed string games#application.
+ "description": "A String", # The description of the application.
+ "author": "A String", # The author of the application.
+ "lastUpdatedTimestamp": "A String", # The last updated timestamp of the application.
+ "name": "A String", # The name of the application.
+ "instances": [ # The instances of the application.
+ { # This is a JSON template for the Instance resource.
+ "kind": "games#instance", # Uniquely identifies the type of this resource. Value is always the fixed string games#instance.
+ "acquisitionUri": "A String", # URI which shows where a user can acquire this instance.
+ "name": "A String", # Localized display name.
+ "turnBasedPlay": True or False, # Flag to show if this game instance supports turn based play.
+ "webInstance": { # This is a JSON template for the Web details resource. # Platform dependent details for Web.
+ "kind": "games#instanceWebDetails", # Uniquely identifies the type of this resource. Value is always the fixed string games#instanceWebDetails.
+ "launchUrl": "A String", # Launch URL for the game.
+ "preferred": True or False, # Indicates that this instance is the default for new installations.
+ },
+ "androidInstance": { # This is a JSON template for the Android instance details resource. # Platform dependent details for Android.
+ "kind": "games#instanceAndroidDetails", # Uniquely identifies the type of this resource. Value is always the fixed string games#instanceAndroidDetails.
+ "enablePiracyCheck": True or False, # Flag indicating whether the anti-piracy check is enabled.
+ "packageName": "A String", # Android package name which maps to Google Play URL.
+ "preferred": True or False, # Indicates that this instance is the default for new installations.
+ },
+ "iosInstance": { # This is a JSON template for the iOS details resource. # Platform dependent details for iOS.
+ "kind": "games#instanceIosDetails", # Uniquely identifies the type of this resource. Value is always the fixed string games#instanceIosDetails.
+ "supportIphone": True or False, # Flag to indicate if this instance supports iPhone.
+ "preferredForIpad": True or False, # Indicates that this instance is the default for new installations on iPad devices.
+ "itunesAppId": "A String", # iTunes App ID.
+ "bundleIdentifier": "A String", # Bundle identifier.
+ "supportIpad": True or False, # Flag to indicate if this instance supports iPad.
+ "preferredForIphone": True or False, # Indicates that this instance is the default for new installations on iPhone devices.
+ },
+ "platformType": "A String", # The platform type.
+ # Possible values are:
+ # - "ANDROID" - Instance is for Android.
+ # - "IOS" - Instance is for iOS
+ # - "WEB_APP" - Instance is for Web App.
+ "realtimePlay": True or False, # Flag to show if this game instance supports realtime play.
+ },
+ ],
+ "achievement_count": 42, # The number of achievements visible to the currently authenticated player.
+ "leaderboard_count": 42, # The number of leaderboards visible to the currently authenticated player.
+ "id": "A String", # The ID of the application.
+ "assets": [ # The assets of the application.
+ { # This is a JSON template for an image asset object.
+ "url": "A String", # The URL of the asset.
+ "width": 42, # The width of the asset.
+ "kind": "games#imageAsset", # Uniquely identifies the type of this resource. Value is always the fixed string games#imageAsset.
+ "name": "A String", # The name of the asset.
+ "height": 42, # The height of the asset.
+ },
+ ],
+ }</pre>
+</div>
+
+<div class="method">
+ <code class="details" id="played">played()</code>
+ <pre>Indicate that the the currently authenticated user is playing your application.
+
+Args:
+</pre>
+</div>
+
+</body></html>
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