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+
+<h1><a href="games_v1.html">Google Play Game Services API</a> . <a href="games_v1.pushtokens.html">pushtokens</a></h1>
+<h2>Instance Methods</h2>
+<p class="toc_element">
+  <code><a href="#remove">remove(body)</a></code></p>
+<p class="firstline">Removes a push token for the current user and application. Removing a non-existent push token will report success.</p>
+<p class="toc_element">
+  <code><a href="#update">update(body)</a></code></p>
+<p class="firstline">Registers a push token for the current user and application.</p>
+<h3>Method Details</h3>
+<div class="method">
+    <code class="details" id="remove">remove(body)</code>
+  <pre>Removes a push token for the current user and application. Removing a non-existent push token will report success.
+
+Args:
+  body: object, The request body. (required)
+    The object takes the form of:
+
+{ # This is a JSON template for a push token ID resource.
+  "kind": "games#pushTokenId", # Uniquely identifies the type of this resource. Value is always the fixed string games#pushTokenId.
+  "ios": { # A push token ID for iOS devices.
+    "apns_device_token": "A String", # Device token supplied by an iOS system call to register for remote notifications. Encode this field as web-safe base64.
+    "apns_environment": "A String", # Use SANDBOX during development for the APNS test server at gateway.sandbox.push.apple.com or PRODUCTION for the production server at gateway.push.apple.com.
+  },
+}
+
+</pre>
+</div>
+
+<div class="method">
+    <code class="details" id="update">update(body)</code>
+  <pre>Registers a push token for the current user and application.
+
+Args:
+  body: object, The request body. (required)
+    The object takes the form of:
+
+{ # This is a JSON template for a push token resource.
+    "kind": "games#pushToken", # Uniquely identifies the type of this resource. Value is always the fixed string games#pushToken.
+    "clientRevision": "A String", # The revision of the client SDK used by your application, in the same format that's used by revisions.check. Used to send backward compatible messages. Format: [PLATFORM_TYPE]:[VERSION_NUMBER]. Possible values of PLATFORM_TYPE are:
+        # - IOS - Push token is for iOS
+    "id": { # This is a JSON template for a push token ID resource. # Unique identifier for this push token.
+      "kind": "games#pushTokenId", # Uniquely identifies the type of this resource. Value is always the fixed string games#pushTokenId.
+      "ios": { # A push token ID for iOS devices.
+        "apns_device_token": "A String", # Device token supplied by an iOS system call to register for remote notifications. Encode this field as web-safe base64.
+        "apns_environment": "A String", # Use SANDBOX during development for the APNS test server at gateway.sandbox.push.apple.com or PRODUCTION for the production server at gateway.push.apple.com.
+      },
+    },
+    "language": "A String", # The preferred language for notifications that are sent using this token.
+  }
+
+</pre>
+</div>
+
+</body></html>
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