docs: docs update (#911)

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Fixes #<issue_number_goes_here> 🦕
diff --git a/docs/dyn/gamesConfiguration_v1configuration.achievementConfigurations.html b/docs/dyn/gamesConfiguration_v1configuration.achievementConfigurations.html
index d40a559..dca2851 100644
--- a/docs/dyn/gamesConfiguration_v1configuration.achievementConfigurations.html
+++ b/docs/dyn/gamesConfiguration_v1configuration.achievementConfigurations.html
@@ -84,7 +84,7 @@
   <code><a href="#insert">insert(applicationId, body=None, x__xgafv=None)</a></code></p>
 <p class="firstline">Insert a new achievement configuration in this application.</p>
 <p class="toc_element">
-  <code><a href="#list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</a></code></p>
+  <code><a href="#list">list(applicationId, pageToken=None, maxResults=None, x__xgafv=None)</a></code></p>
 <p class="firstline">Returns a list of the achievement configurations in this application.</p>
 <p class="toc_element">
   <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p>
@@ -121,75 +121,75 @@
   An object of the form:
 
     { # An achievement configuration resource.
-      "achievementType": "A String", # The type of the achievement.
-      "stepsToUnlock": 42, # Steps to unlock.  Only applicable to incremental achievements.
-      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+      &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
+      &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
+        &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
+        &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
+        &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
+          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+              # string `gamesConfiguration#localizedStringBundle`.
+          &quot;translations&quot;: [ # The locale strings.
+            { # A localized string resource.
+              &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                  # string `gamesConfiguration#localizedString`.
+              &quot;value&quot;: &quot;A String&quot;, # The string value.
+            },
+          ],
+        },
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+            # string `gamesConfiguration#achievementConfigurationDetail`.
+        &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
+          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+              # string `gamesConfiguration#localizedStringBundle`.
+          &quot;translations&quot;: [ # The locale strings.
+            { # A localized string resource.
+              &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                  # string `gamesConfiguration#localizedString`.
+              &quot;value&quot;: &quot;A String&quot;, # The string value.
+            },
+          ],
+        },
+        &quot;pointValue&quot;: 42, # Point value for the achievement.
+      },
+      &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
+        &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
+        &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
+        &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
+          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+              # string `gamesConfiguration#localizedStringBundle`.
+          &quot;translations&quot;: [ # The locale strings.
+            { # A localized string resource.
+              &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                  # string `gamesConfiguration#localizedString`.
+              &quot;value&quot;: &quot;A String&quot;, # The string value.
+            },
+          ],
+        },
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+            # string `gamesConfiguration#achievementConfigurationDetail`.
+        &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
+          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+              # string `gamesConfiguration#localizedStringBundle`.
+          &quot;translations&quot;: [ # The locale strings.
+            { # A localized string resource.
+              &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                  # string `gamesConfiguration#localizedString`.
+              &quot;value&quot;: &quot;A String&quot;, # The string value.
+            },
+          ],
+        },
+        &quot;pointValue&quot;: 42, # Point value for the achievement.
+      },
+      &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
+      &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
+      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
           # string `gamesConfiguration#achievementConfiguration`.
-      "initialState": "A String", # The initial state of the achievement.
-      "token": "A String", # The token for this resource.
-      "draft": { # An achievement configuration detail. # The draft data of the achievement.
-        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-            # string `gamesConfiguration#achievementConfigurationDetail`.
-        "name": { # A localized string bundle resource. # Localized strings for the achievement name.
-          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-              # string `gamesConfiguration#localizedStringBundle`.
-          "translations": [ # The locale strings.
-            { # A localized string resource.
-              "locale": "A String", # The locale string.
-              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                  # string `gamesConfiguration#localizedString`.
-              "value": "A String", # The string value.
-            },
-          ],
-        },
-        "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
-        "pointValue": 42, # Point value for the achievement.
-        "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
-        "description": { # A localized string bundle resource. # Localized strings for the achievement description.
-          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-              # string `gamesConfiguration#localizedStringBundle`.
-          "translations": [ # The locale strings.
-            { # A localized string resource.
-              "locale": "A String", # The locale string.
-              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                  # string `gamesConfiguration#localizedString`.
-              "value": "A String", # The string value.
-            },
-          ],
-        },
-      },
-      "published": { # An achievement configuration detail. # The read-only published data of the achievement.
-        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-            # string `gamesConfiguration#achievementConfigurationDetail`.
-        "name": { # A localized string bundle resource. # Localized strings for the achievement name.
-          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-              # string `gamesConfiguration#localizedStringBundle`.
-          "translations": [ # The locale strings.
-            { # A localized string resource.
-              "locale": "A String", # The locale string.
-              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                  # string `gamesConfiguration#localizedString`.
-              "value": "A String", # The string value.
-            },
-          ],
-        },
-        "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
-        "pointValue": 42, # Point value for the achievement.
-        "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
-        "description": { # A localized string bundle resource. # Localized strings for the achievement description.
-          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-              # string `gamesConfiguration#localizedStringBundle`.
-          "translations": [ # The locale strings.
-            { # A localized string resource.
-              "locale": "A String", # The locale string.
-              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                  # string `gamesConfiguration#localizedString`.
-              "value": "A String", # The string value.
-            },
-          ],
-        },
-      },
-      "id": "A String", # The ID of the achievement.
+      &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
+      &quot;stepsToUnlock&quot;: 42, # Steps to unlock.  Only applicable to incremental achievements.
     }</pre>
 </div>
 
@@ -203,75 +203,75 @@
     The object takes the form of:
 
 { # An achievement configuration resource.
-    "achievementType": "A String", # The type of the achievement.
-    "stepsToUnlock": 42, # Steps to unlock.  Only applicable to incremental achievements.
-    "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+    &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
+    &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
+      &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
+      &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
+      &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+            # string `gamesConfiguration#localizedStringBundle`.
+        &quot;translations&quot;: [ # The locale strings.
+          { # A localized string resource.
+            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                # string `gamesConfiguration#localizedString`.
+            &quot;value&quot;: &quot;A String&quot;, # The string value.
+          },
+        ],
+      },
+      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+          # string `gamesConfiguration#achievementConfigurationDetail`.
+      &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+            # string `gamesConfiguration#localizedStringBundle`.
+        &quot;translations&quot;: [ # The locale strings.
+          { # A localized string resource.
+            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                # string `gamesConfiguration#localizedString`.
+            &quot;value&quot;: &quot;A String&quot;, # The string value.
+          },
+        ],
+      },
+      &quot;pointValue&quot;: 42, # Point value for the achievement.
+    },
+    &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
+      &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
+      &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
+      &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+            # string `gamesConfiguration#localizedStringBundle`.
+        &quot;translations&quot;: [ # The locale strings.
+          { # A localized string resource.
+            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                # string `gamesConfiguration#localizedString`.
+            &quot;value&quot;: &quot;A String&quot;, # The string value.
+          },
+        ],
+      },
+      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+          # string `gamesConfiguration#achievementConfigurationDetail`.
+      &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+            # string `gamesConfiguration#localizedStringBundle`.
+        &quot;translations&quot;: [ # The locale strings.
+          { # A localized string resource.
+            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                # string `gamesConfiguration#localizedString`.
+            &quot;value&quot;: &quot;A String&quot;, # The string value.
+          },
+        ],
+      },
+      &quot;pointValue&quot;: 42, # Point value for the achievement.
+    },
+    &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
+    &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
+    &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
         # string `gamesConfiguration#achievementConfiguration`.
-    "initialState": "A String", # The initial state of the achievement.
-    "token": "A String", # The token for this resource.
-    "draft": { # An achievement configuration detail. # The draft data of the achievement.
-      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-          # string `gamesConfiguration#achievementConfigurationDetail`.
-      "name": { # A localized string bundle resource. # Localized strings for the achievement name.
-        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-            # string `gamesConfiguration#localizedStringBundle`.
-        "translations": [ # The locale strings.
-          { # A localized string resource.
-            "locale": "A String", # The locale string.
-            "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                # string `gamesConfiguration#localizedString`.
-            "value": "A String", # The string value.
-          },
-        ],
-      },
-      "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
-      "pointValue": 42, # Point value for the achievement.
-      "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
-      "description": { # A localized string bundle resource. # Localized strings for the achievement description.
-        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-            # string `gamesConfiguration#localizedStringBundle`.
-        "translations": [ # The locale strings.
-          { # A localized string resource.
-            "locale": "A String", # The locale string.
-            "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                # string `gamesConfiguration#localizedString`.
-            "value": "A String", # The string value.
-          },
-        ],
-      },
-    },
-    "published": { # An achievement configuration detail. # The read-only published data of the achievement.
-      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-          # string `gamesConfiguration#achievementConfigurationDetail`.
-      "name": { # A localized string bundle resource. # Localized strings for the achievement name.
-        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-            # string `gamesConfiguration#localizedStringBundle`.
-        "translations": [ # The locale strings.
-          { # A localized string resource.
-            "locale": "A String", # The locale string.
-            "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                # string `gamesConfiguration#localizedString`.
-            "value": "A String", # The string value.
-          },
-        ],
-      },
-      "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
-      "pointValue": 42, # Point value for the achievement.
-      "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
-      "description": { # A localized string bundle resource. # Localized strings for the achievement description.
-        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-            # string `gamesConfiguration#localizedStringBundle`.
-        "translations": [ # The locale strings.
-          { # A localized string resource.
-            "locale": "A String", # The locale string.
-            "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                # string `gamesConfiguration#localizedString`.
-            "value": "A String", # The string value.
-          },
-        ],
-      },
-    },
-    "id": "A String", # The ID of the achievement.
+    &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
+    &quot;stepsToUnlock&quot;: 42, # Steps to unlock.  Only applicable to incremental achievements.
   }
 
   x__xgafv: string, V1 error format.
@@ -283,88 +283,88 @@
   An object of the form:
 
     { # An achievement configuration resource.
-      "achievementType": "A String", # The type of the achievement.
-      "stepsToUnlock": 42, # Steps to unlock.  Only applicable to incremental achievements.
-      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+      &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
+      &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
+        &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
+        &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
+        &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
+          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+              # string `gamesConfiguration#localizedStringBundle`.
+          &quot;translations&quot;: [ # The locale strings.
+            { # A localized string resource.
+              &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                  # string `gamesConfiguration#localizedString`.
+              &quot;value&quot;: &quot;A String&quot;, # The string value.
+            },
+          ],
+        },
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+            # string `gamesConfiguration#achievementConfigurationDetail`.
+        &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
+          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+              # string `gamesConfiguration#localizedStringBundle`.
+          &quot;translations&quot;: [ # The locale strings.
+            { # A localized string resource.
+              &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                  # string `gamesConfiguration#localizedString`.
+              &quot;value&quot;: &quot;A String&quot;, # The string value.
+            },
+          ],
+        },
+        &quot;pointValue&quot;: 42, # Point value for the achievement.
+      },
+      &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
+        &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
+        &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
+        &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
+          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+              # string `gamesConfiguration#localizedStringBundle`.
+          &quot;translations&quot;: [ # The locale strings.
+            { # A localized string resource.
+              &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                  # string `gamesConfiguration#localizedString`.
+              &quot;value&quot;: &quot;A String&quot;, # The string value.
+            },
+          ],
+        },
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+            # string `gamesConfiguration#achievementConfigurationDetail`.
+        &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
+          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+              # string `gamesConfiguration#localizedStringBundle`.
+          &quot;translations&quot;: [ # The locale strings.
+            { # A localized string resource.
+              &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                  # string `gamesConfiguration#localizedString`.
+              &quot;value&quot;: &quot;A String&quot;, # The string value.
+            },
+          ],
+        },
+        &quot;pointValue&quot;: 42, # Point value for the achievement.
+      },
+      &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
+      &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
+      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
           # string `gamesConfiguration#achievementConfiguration`.
-      "initialState": "A String", # The initial state of the achievement.
-      "token": "A String", # The token for this resource.
-      "draft": { # An achievement configuration detail. # The draft data of the achievement.
-        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-            # string `gamesConfiguration#achievementConfigurationDetail`.
-        "name": { # A localized string bundle resource. # Localized strings for the achievement name.
-          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-              # string `gamesConfiguration#localizedStringBundle`.
-          "translations": [ # The locale strings.
-            { # A localized string resource.
-              "locale": "A String", # The locale string.
-              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                  # string `gamesConfiguration#localizedString`.
-              "value": "A String", # The string value.
-            },
-          ],
-        },
-        "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
-        "pointValue": 42, # Point value for the achievement.
-        "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
-        "description": { # A localized string bundle resource. # Localized strings for the achievement description.
-          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-              # string `gamesConfiguration#localizedStringBundle`.
-          "translations": [ # The locale strings.
-            { # A localized string resource.
-              "locale": "A String", # The locale string.
-              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                  # string `gamesConfiguration#localizedString`.
-              "value": "A String", # The string value.
-            },
-          ],
-        },
-      },
-      "published": { # An achievement configuration detail. # The read-only published data of the achievement.
-        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-            # string `gamesConfiguration#achievementConfigurationDetail`.
-        "name": { # A localized string bundle resource. # Localized strings for the achievement name.
-          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-              # string `gamesConfiguration#localizedStringBundle`.
-          "translations": [ # The locale strings.
-            { # A localized string resource.
-              "locale": "A String", # The locale string.
-              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                  # string `gamesConfiguration#localizedString`.
-              "value": "A String", # The string value.
-            },
-          ],
-        },
-        "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
-        "pointValue": 42, # Point value for the achievement.
-        "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
-        "description": { # A localized string bundle resource. # Localized strings for the achievement description.
-          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-              # string `gamesConfiguration#localizedStringBundle`.
-          "translations": [ # The locale strings.
-            { # A localized string resource.
-              "locale": "A String", # The locale string.
-              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                  # string `gamesConfiguration#localizedString`.
-              "value": "A String", # The string value.
-            },
-          ],
-        },
-      },
-      "id": "A String", # The ID of the achievement.
+      &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
+      &quot;stepsToUnlock&quot;: 42, # Steps to unlock.  Only applicable to incremental achievements.
     }</pre>
 </div>
 
 <div class="method">
-    <code class="details" id="list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</code>
+    <code class="details" id="list">list(applicationId, pageToken=None, maxResults=None, x__xgafv=None)</code>
   <pre>Returns a list of the achievement configurations in this application.
 
 Args:
   applicationId: string, The application ID from the Google Play developer console. (required)
+  pageToken: string, The token returned by the previous request.
   maxResults: integer, The maximum number of resource configurations to return in the response,
 used for paging. For any response, the actual number of resources returned
 may be less than the specified `maxResults`.
-  pageToken: string, The token returned by the previous request.
   x__xgafv: string, V1 error format.
     Allowed values
       1 - v1 error format
@@ -374,82 +374,82 @@
   An object of the form:
 
     { # A ListConfigurations response.
-    "nextPageToken": "A String", # The pagination token for the next page of results.
-    "items": [ # The achievement configurations.
+    &quot;nextPageToken&quot;: &quot;A String&quot;, # The pagination token for the next page of results.
+    &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+        # string `gamesConfiguration#achievementConfigurationListResponse`.
+    &quot;items&quot;: [ # The achievement configurations.
       { # An achievement configuration resource.
-          "achievementType": "A String", # The type of the achievement.
-          "stepsToUnlock": 42, # Steps to unlock.  Only applicable to incremental achievements.
-          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+          &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
+          &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
+            &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
+            &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
+            &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                  # string `gamesConfiguration#localizedStringBundle`.
+              &quot;translations&quot;: [ # The locale strings.
+                { # A localized string resource.
+                  &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+                  &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                      # string `gamesConfiguration#localizedString`.
+                  &quot;value&quot;: &quot;A String&quot;, # The string value.
+                },
+              ],
+            },
+            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                # string `gamesConfiguration#achievementConfigurationDetail`.
+            &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                  # string `gamesConfiguration#localizedStringBundle`.
+              &quot;translations&quot;: [ # The locale strings.
+                { # A localized string resource.
+                  &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+                  &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                      # string `gamesConfiguration#localizedString`.
+                  &quot;value&quot;: &quot;A String&quot;, # The string value.
+                },
+              ],
+            },
+            &quot;pointValue&quot;: 42, # Point value for the achievement.
+          },
+          &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
+            &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
+            &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
+            &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                  # string `gamesConfiguration#localizedStringBundle`.
+              &quot;translations&quot;: [ # The locale strings.
+                { # A localized string resource.
+                  &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+                  &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                      # string `gamesConfiguration#localizedString`.
+                  &quot;value&quot;: &quot;A String&quot;, # The string value.
+                },
+              ],
+            },
+            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                # string `gamesConfiguration#achievementConfigurationDetail`.
+            &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                  # string `gamesConfiguration#localizedStringBundle`.
+              &quot;translations&quot;: [ # The locale strings.
+                { # A localized string resource.
+                  &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+                  &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                      # string `gamesConfiguration#localizedString`.
+                  &quot;value&quot;: &quot;A String&quot;, # The string value.
+                },
+              ],
+            },
+            &quot;pointValue&quot;: 42, # Point value for the achievement.
+          },
+          &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
+          &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
+          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
               # string `gamesConfiguration#achievementConfiguration`.
-          "initialState": "A String", # The initial state of the achievement.
-          "token": "A String", # The token for this resource.
-          "draft": { # An achievement configuration detail. # The draft data of the achievement.
-            "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                # string `gamesConfiguration#achievementConfigurationDetail`.
-            "name": { # A localized string bundle resource. # Localized strings for the achievement name.
-              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                  # string `gamesConfiguration#localizedStringBundle`.
-              "translations": [ # The locale strings.
-                { # A localized string resource.
-                  "locale": "A String", # The locale string.
-                  "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                      # string `gamesConfiguration#localizedString`.
-                  "value": "A String", # The string value.
-                },
-              ],
-            },
-            "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
-            "pointValue": 42, # Point value for the achievement.
-            "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
-            "description": { # A localized string bundle resource. # Localized strings for the achievement description.
-              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                  # string `gamesConfiguration#localizedStringBundle`.
-              "translations": [ # The locale strings.
-                { # A localized string resource.
-                  "locale": "A String", # The locale string.
-                  "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                      # string `gamesConfiguration#localizedString`.
-                  "value": "A String", # The string value.
-                },
-              ],
-            },
-          },
-          "published": { # An achievement configuration detail. # The read-only published data of the achievement.
-            "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                # string `gamesConfiguration#achievementConfigurationDetail`.
-            "name": { # A localized string bundle resource. # Localized strings for the achievement name.
-              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                  # string `gamesConfiguration#localizedStringBundle`.
-              "translations": [ # The locale strings.
-                { # A localized string resource.
-                  "locale": "A String", # The locale string.
-                  "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                      # string `gamesConfiguration#localizedString`.
-                  "value": "A String", # The string value.
-                },
-              ],
-            },
-            "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
-            "pointValue": 42, # Point value for the achievement.
-            "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
-            "description": { # A localized string bundle resource. # Localized strings for the achievement description.
-              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                  # string `gamesConfiguration#localizedStringBundle`.
-              "translations": [ # The locale strings.
-                { # A localized string resource.
-                  "locale": "A String", # The locale string.
-                  "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                      # string `gamesConfiguration#localizedString`.
-                  "value": "A String", # The string value.
-                },
-              ],
-            },
-          },
-          "id": "A String", # The ID of the achievement.
+          &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
+          &quot;stepsToUnlock&quot;: 42, # Steps to unlock.  Only applicable to incremental achievements.
         },
     ],
-    "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-        # string `gamesConfiguration#achievementConfigurationListResponse`.
   }</pre>
 </div>
 
@@ -462,7 +462,7 @@
   previous_response: The response from the request for the previous page. (required)
 
 Returns:
-  A request object that you can call 'execute()' on to request the next
+  A request object that you can call &#x27;execute()&#x27; on to request the next
   page. Returns None if there are no more items in the collection.
     </pre>
 </div>
@@ -477,75 +477,75 @@
     The object takes the form of:
 
 { # An achievement configuration resource.
-    "achievementType": "A String", # The type of the achievement.
-    "stepsToUnlock": 42, # Steps to unlock.  Only applicable to incremental achievements.
-    "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+    &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
+    &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
+      &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
+      &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
+      &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+            # string `gamesConfiguration#localizedStringBundle`.
+        &quot;translations&quot;: [ # The locale strings.
+          { # A localized string resource.
+            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                # string `gamesConfiguration#localizedString`.
+            &quot;value&quot;: &quot;A String&quot;, # The string value.
+          },
+        ],
+      },
+      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+          # string `gamesConfiguration#achievementConfigurationDetail`.
+      &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+            # string `gamesConfiguration#localizedStringBundle`.
+        &quot;translations&quot;: [ # The locale strings.
+          { # A localized string resource.
+            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                # string `gamesConfiguration#localizedString`.
+            &quot;value&quot;: &quot;A String&quot;, # The string value.
+          },
+        ],
+      },
+      &quot;pointValue&quot;: 42, # Point value for the achievement.
+    },
+    &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
+      &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
+      &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
+      &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+            # string `gamesConfiguration#localizedStringBundle`.
+        &quot;translations&quot;: [ # The locale strings.
+          { # A localized string resource.
+            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                # string `gamesConfiguration#localizedString`.
+            &quot;value&quot;: &quot;A String&quot;, # The string value.
+          },
+        ],
+      },
+      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+          # string `gamesConfiguration#achievementConfigurationDetail`.
+      &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+            # string `gamesConfiguration#localizedStringBundle`.
+        &quot;translations&quot;: [ # The locale strings.
+          { # A localized string resource.
+            &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+            &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                # string `gamesConfiguration#localizedString`.
+            &quot;value&quot;: &quot;A String&quot;, # The string value.
+          },
+        ],
+      },
+      &quot;pointValue&quot;: 42, # Point value for the achievement.
+    },
+    &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
+    &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
+    &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
         # string `gamesConfiguration#achievementConfiguration`.
-    "initialState": "A String", # The initial state of the achievement.
-    "token": "A String", # The token for this resource.
-    "draft": { # An achievement configuration detail. # The draft data of the achievement.
-      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-          # string `gamesConfiguration#achievementConfigurationDetail`.
-      "name": { # A localized string bundle resource. # Localized strings for the achievement name.
-        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-            # string `gamesConfiguration#localizedStringBundle`.
-        "translations": [ # The locale strings.
-          { # A localized string resource.
-            "locale": "A String", # The locale string.
-            "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                # string `gamesConfiguration#localizedString`.
-            "value": "A String", # The string value.
-          },
-        ],
-      },
-      "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
-      "pointValue": 42, # Point value for the achievement.
-      "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
-      "description": { # A localized string bundle resource. # Localized strings for the achievement description.
-        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-            # string `gamesConfiguration#localizedStringBundle`.
-        "translations": [ # The locale strings.
-          { # A localized string resource.
-            "locale": "A String", # The locale string.
-            "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                # string `gamesConfiguration#localizedString`.
-            "value": "A String", # The string value.
-          },
-        ],
-      },
-    },
-    "published": { # An achievement configuration detail. # The read-only published data of the achievement.
-      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-          # string `gamesConfiguration#achievementConfigurationDetail`.
-      "name": { # A localized string bundle resource. # Localized strings for the achievement name.
-        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-            # string `gamesConfiguration#localizedStringBundle`.
-        "translations": [ # The locale strings.
-          { # A localized string resource.
-            "locale": "A String", # The locale string.
-            "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                # string `gamesConfiguration#localizedString`.
-            "value": "A String", # The string value.
-          },
-        ],
-      },
-      "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
-      "pointValue": 42, # Point value for the achievement.
-      "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
-      "description": { # A localized string bundle resource. # Localized strings for the achievement description.
-        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-            # string `gamesConfiguration#localizedStringBundle`.
-        "translations": [ # The locale strings.
-          { # A localized string resource.
-            "locale": "A String", # The locale string.
-            "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                # string `gamesConfiguration#localizedString`.
-            "value": "A String", # The string value.
-          },
-        ],
-      },
-    },
-    "id": "A String", # The ID of the achievement.
+    &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
+    &quot;stepsToUnlock&quot;: 42, # Steps to unlock.  Only applicable to incremental achievements.
   }
 
   x__xgafv: string, V1 error format.
@@ -557,75 +557,75 @@
   An object of the form:
 
     { # An achievement configuration resource.
-      "achievementType": "A String", # The type of the achievement.
-      "stepsToUnlock": 42, # Steps to unlock.  Only applicable to incremental achievements.
-      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+      &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
+      &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
+        &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
+        &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
+        &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
+          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+              # string `gamesConfiguration#localizedStringBundle`.
+          &quot;translations&quot;: [ # The locale strings.
+            { # A localized string resource.
+              &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                  # string `gamesConfiguration#localizedString`.
+              &quot;value&quot;: &quot;A String&quot;, # The string value.
+            },
+          ],
+        },
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+            # string `gamesConfiguration#achievementConfigurationDetail`.
+        &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
+          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+              # string `gamesConfiguration#localizedStringBundle`.
+          &quot;translations&quot;: [ # The locale strings.
+            { # A localized string resource.
+              &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                  # string `gamesConfiguration#localizedString`.
+              &quot;value&quot;: &quot;A String&quot;, # The string value.
+            },
+          ],
+        },
+        &quot;pointValue&quot;: 42, # Point value for the achievement.
+      },
+      &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
+        &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
+        &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
+        &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
+          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+              # string `gamesConfiguration#localizedStringBundle`.
+          &quot;translations&quot;: [ # The locale strings.
+            { # A localized string resource.
+              &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                  # string `gamesConfiguration#localizedString`.
+              &quot;value&quot;: &quot;A String&quot;, # The string value.
+            },
+          ],
+        },
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+            # string `gamesConfiguration#achievementConfigurationDetail`.
+        &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
+          &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+              # string `gamesConfiguration#localizedStringBundle`.
+          &quot;translations&quot;: [ # The locale strings.
+            { # A localized string resource.
+              &quot;locale&quot;: &quot;A String&quot;, # The locale string.
+              &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
+                  # string `gamesConfiguration#localizedString`.
+              &quot;value&quot;: &quot;A String&quot;, # The string value.
+            },
+          ],
+        },
+        &quot;pointValue&quot;: 42, # Point value for the achievement.
+      },
+      &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
+      &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
+      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
           # string `gamesConfiguration#achievementConfiguration`.
-      "initialState": "A String", # The initial state of the achievement.
-      "token": "A String", # The token for this resource.
-      "draft": { # An achievement configuration detail. # The draft data of the achievement.
-        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-            # string `gamesConfiguration#achievementConfigurationDetail`.
-        "name": { # A localized string bundle resource. # Localized strings for the achievement name.
-          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-              # string `gamesConfiguration#localizedStringBundle`.
-          "translations": [ # The locale strings.
-            { # A localized string resource.
-              "locale": "A String", # The locale string.
-              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                  # string `gamesConfiguration#localizedString`.
-              "value": "A String", # The string value.
-            },
-          ],
-        },
-        "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
-        "pointValue": 42, # Point value for the achievement.
-        "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
-        "description": { # A localized string bundle resource. # Localized strings for the achievement description.
-          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-              # string `gamesConfiguration#localizedStringBundle`.
-          "translations": [ # The locale strings.
-            { # A localized string resource.
-              "locale": "A String", # The locale string.
-              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                  # string `gamesConfiguration#localizedString`.
-              "value": "A String", # The string value.
-            },
-          ],
-        },
-      },
-      "published": { # An achievement configuration detail. # The read-only published data of the achievement.
-        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-            # string `gamesConfiguration#achievementConfigurationDetail`.
-        "name": { # A localized string bundle resource. # Localized strings for the achievement name.
-          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-              # string `gamesConfiguration#localizedStringBundle`.
-          "translations": [ # The locale strings.
-            { # A localized string resource.
-              "locale": "A String", # The locale string.
-              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                  # string `gamesConfiguration#localizedString`.
-              "value": "A String", # The string value.
-            },
-          ],
-        },
-        "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
-        "pointValue": 42, # Point value for the achievement.
-        "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
-        "description": { # A localized string bundle resource. # Localized strings for the achievement description.
-          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-              # string `gamesConfiguration#localizedStringBundle`.
-          "translations": [ # The locale strings.
-            { # A localized string resource.
-              "locale": "A String", # The locale string.
-              "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-                  # string `gamesConfiguration#localizedString`.
-              "value": "A String", # The string value.
-            },
-          ],
-        },
-      },
-      "id": "A String", # The ID of the achievement.
+      &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
+      &quot;stepsToUnlock&quot;: 42, # Steps to unlock.  Only applicable to incremental achievements.
     }</pre>
 </div>