docs: docs update (#911)

Thank you for opening a Pull Request! Before submitting your PR, there are a few things you can do to make sure it goes smoothly:
- [ ] Make sure to open an issue as a [bug/issue](https://github.com/googleapis/google-api-python-client/issues/new/choose) before writing your code!  That way we can discuss the change, evaluate designs, and agree on the general idea
- [ ] Ensure the tests and linter pass
- [ ] Code coverage does not decrease (if any source code was changed)
- [ ] Appropriate docs were updated (if necessary)

Fixes #<issue_number_goes_here> 🦕
diff --git a/docs/dyn/games_v1.achievementDefinitions.html b/docs/dyn/games_v1.achievementDefinitions.html
index 1b6809d..28a5ac6 100644
--- a/docs/dyn/games_v1.achievementDefinitions.html
+++ b/docs/dyn/games_v1.achievementDefinitions.html
@@ -75,51 +75,51 @@
 <h1><a href="games_v1.html">Google Play Game Services API</a> . <a href="games_v1.achievementDefinitions.html">achievementDefinitions</a></h1>
 <h2>Instance Methods</h2>
 <p class="toc_element">
-  <code><a href="#list">list(pageToken=None, language=None, maxResults=None)</a></code></p>
+  <code><a href="#list">list(language=None, maxResults=None, pageToken=None)</a></code></p>
 <p class="firstline">Lists all the achievement definitions for your application.</p>
 <p class="toc_element">
   <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p>
 <p class="firstline">Retrieves the next page of results.</p>
 <h3>Method Details</h3>
 <div class="method">
-    <code class="details" id="list">list(pageToken=None, language=None, maxResults=None)</code>
+    <code class="details" id="list">list(language=None, maxResults=None, pageToken=None)</code>
   <pre>Lists all the achievement definitions for your application.
 
 Args:
-  pageToken: string, The token returned by the previous request.
   language: string, The preferred language to use for strings returned by this method.
   maxResults: integer, The maximum number of achievement resources to return in the response, used for paging. For any response, the actual number of achievement resources returned may be less than the specified maxResults.
+  pageToken: string, The token returned by the previous request.
 
 Returns:
   An object of the form:
 
     { # This is a JSON template for a list of achievement definition objects.
-    "nextPageToken": "A String", # Token corresponding to the next page of results.
-    "items": [ # The achievement definitions.
+    &quot;items&quot;: [ # The achievement definitions.
       { # This is a JSON template for an achievement definition object.
-        "totalSteps": 42, # The total steps for an incremental achievement.
-        "achievementType": "A String", # The type of the achievement.
+        &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
             # Possible values are:
-            # - "STANDARD" - Achievement is either locked or unlocked.
-            # - "INCREMENTAL" - Achievement is incremental.
-        "description": "A String", # The description of the achievement.
-        "revealedIconUrl": "A String", # The image URL for the revealed achievement icon.
-        "formattedTotalSteps": "A String", # The total steps for an incremental achievement as a string.
-        "kind": "games#achievementDefinition", # Uniquely identifies the type of this resource. Value is always the fixed string games#achievementDefinition.
-        "initialState": "A String", # The initial state of the achievement.
+            # - &quot;STANDARD&quot; - Achievement is either locked or unlocked.
+            # - &quot;INCREMENTAL&quot; - Achievement is incremental.
+        &quot;description&quot;: &quot;A String&quot;, # The description of the achievement.
+        &quot;experiencePoints&quot;: &quot;A String&quot;, # Experience points which will be earned when unlocking this achievement.
+        &quot;formattedTotalSteps&quot;: &quot;A String&quot;, # The total steps for an incremental achievement as a string.
+        &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
+        &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
             # Possible values are:
-            # - "HIDDEN" - Achievement is hidden.
-            # - "REVEALED" - Achievement is revealed.
-            # - "UNLOCKED" - Achievement is unlocked.
-        "experiencePoints": "A String", # Experience points which will be earned when unlocking this achievement.
-        "isRevealedIconUrlDefault": True or False, # Indicates whether the revealed icon image being returned is a default image, or is provided by the game.
-        "unlockedIconUrl": "A String", # The image URL for the unlocked achievement icon.
-        "id": "A String", # The ID of the achievement.
-        "isUnlockedIconUrlDefault": True or False, # Indicates whether the unlocked icon image being returned is a default image, or is game-provided.
-        "name": "A String", # The name of the achievement.
+            # - &quot;HIDDEN&quot; - Achievement is hidden.
+            # - &quot;REVEALED&quot; - Achievement is revealed.
+            # - &quot;UNLOCKED&quot; - Achievement is unlocked.
+        &quot;isRevealedIconUrlDefault&quot;: True or False, # Indicates whether the revealed icon image being returned is a default image, or is provided by the game.
+        &quot;isUnlockedIconUrlDefault&quot;: True or False, # Indicates whether the unlocked icon image being returned is a default image, or is game-provided.
+        &quot;kind&quot;: &quot;games#achievementDefinition&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string games#achievementDefinition.
+        &quot;name&quot;: &quot;A String&quot;, # The name of the achievement.
+        &quot;revealedIconUrl&quot;: &quot;A String&quot;, # The image URL for the revealed achievement icon.
+        &quot;totalSteps&quot;: 42, # The total steps for an incremental achievement.
+        &quot;unlockedIconUrl&quot;: &quot;A String&quot;, # The image URL for the unlocked achievement icon.
       },
     ],
-    "kind": "games#achievementDefinitionsListResponse", # Uniquely identifies the type of this resource. Value is always the fixed string games#achievementDefinitionsListResponse.
+    &quot;kind&quot;: &quot;games#achievementDefinitionsListResponse&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string games#achievementDefinitionsListResponse.
+    &quot;nextPageToken&quot;: &quot;A String&quot;, # Token corresponding to the next page of results.
   }</pre>
 </div>
 
@@ -132,7 +132,7 @@
   previous_response: The response from the request for the previous page. (required)
 
 Returns:
-  A request object that you can call 'execute()' on to request the next
+  A request object that you can call &#x27;execute()&#x27; on to request the next
   page. Returns None if there are no more items in the collection.
     </pre>
 </div>