docs: update docs/dyn (#1096)

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diff --git a/docs/dyn/games_v1.applications.html b/docs/dyn/games_v1.applications.html
index 69d5ca5..048fe21 100644
--- a/docs/dyn/games_v1.applications.html
+++ b/docs/dyn/games_v1.applications.html
@@ -115,56 +115,56 @@
 
     { # The Application resource.
     "id": "A String", # The ID of the application.
+    "assets": [ # The assets of the application.
+      { # An image asset object.
+        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#imageAsset`.
+        "name": "A String", # The name of the asset.
+        "height": 42, # The height of the asset.
+        "width": 42, # The width of the asset.
+        "url": "A String", # The URL of the asset.
+      },
+    ],
+    "author": "A String", # The author of the application.
     "lastUpdatedTimestamp": "A String", # The last updated timestamp of the application.
     "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#application`.
-    "name": "A String", # The name of the application.
+    "enabledFeatures": [ # A list of features that have been enabled for the application.
+      "A String",
+    ],
     "instances": [ # The instances of the application.
       { # The Instance resource.
-        "androidInstance": { # The Android instance details resource. # Platform dependent details for Android.
-          "enablePiracyCheck": True or False, # Flag indicating whether the anti-piracy check is enabled.
-          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceAndroidDetails`.
-          "preferred": True or False, # Indicates that this instance is the default for new installations.
-          "packageName": "A String", # Android package name which maps to Google Play URL.
-        },
         "acquisitionUri": "A String", # URI which shows where a user can acquire this instance.
-        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instance`.
+        "turnBasedPlay": True or False, # Flag to show if this game instance supports turn based play.
+        "iosInstance": { # The iOS details resource. # Platform dependent details for iOS.
+          "preferredForIpad": True or False, # Indicates that this instance is the default for new installations on iPad devices.
+          "supportIphone": True or False, # Flag to indicate if this instance supports iPhone.
+          "preferredForIphone": True or False, # Indicates that this instance is the default for new installations on iPhone devices.
+          "supportIpad": True or False, # Flag to indicate if this instance supports iPad.
+          "bundleIdentifier": "A String", # Bundle identifier.
+          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceIosDetails`.
+          "itunesAppId": "A String", # iTunes App ID.
+        },
         "webInstance": { # The Web details resource. # Platform dependent details for Web.
           "preferred": True or False, # Indicates that this instance is the default for new installations.
           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceWebDetails`.
           "launchUrl": "A String", # Launch URL for the game.
         },
-        "realtimePlay": True or False, # Flag to show if this game instance supports realtime play.
-        "turnBasedPlay": True or False, # Flag to show if this game instance supports turn based play.
-        "iosInstance": { # The iOS details resource. # Platform dependent details for iOS.
-          "supportIphone": True or False, # Flag to indicate if this instance supports iPhone.
-          "bundleIdentifier": "A String", # Bundle identifier.
-          "supportIpad": True or False, # Flag to indicate if this instance supports iPad.
-          "itunesAppId": "A String", # iTunes App ID.
-          "preferredForIphone": True or False, # Indicates that this instance is the default for new installations on iPhone devices.
-          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceIosDetails`.
-          "preferredForIpad": True or False, # Indicates that this instance is the default for new installations on iPad devices.
-        },
         "platformType": "A String", # The platform type.
+        "androidInstance": { # The Android instance details resource. # Platform dependent details for Android.
+          "enablePiracyCheck": True or False, # Flag indicating whether the anti-piracy check is enabled.
+          "preferred": True or False, # Indicates that this instance is the default for new installations.
+          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceAndroidDetails`.
+          "packageName": "A String", # Android package name which maps to Google Play URL.
+        },
+        "realtimePlay": True or False, # Flag to show if this game instance supports realtime play.
+        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instance`.
         "name": "A String", # Localized display name.
       },
     ],
-    "enabledFeatures": [ # A list of features that have been enabled for the application.
-      "A String",
-    ],
-    "achievement_count": 42, # The number of achievements visible to the currently authenticated player.
     "themeColor": "A String", # A hint to the client UI for what color to use as an app-themed color. The color is given as an RGB triplet (e.g. "E0E0E0").
-    "author": "A String", # The author of the application.
-    "description": "A String", # The description of the application.
-    "assets": [ # The assets of the application.
-      { # An image asset object.
-        "width": 42, # The width of the asset.
-        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#imageAsset`.
-        "name": "A String", # The name of the asset.
-        "url": "A String", # The URL of the asset.
-        "height": 42, # The height of the asset.
-      },
-    ],
     "leaderboard_count": 42, # The number of leaderboards visible to the currently authenticated player.
+    "achievement_count": 42, # The number of achievements visible to the currently authenticated player.
+    "name": "A String", # The name of the application.
+    "description": "A String", # The description of the application.
     "category": { # An application category object. # The category of the application.
       "secondary": "A String", # The secondary category.
       "primary": "A String", # The primary category.
@@ -200,9 +200,9 @@
   An object of the form:
 
     { # A third party application verification response resource.
-    "player_id": "A String", # The ID of the player that was issued the auth token used in this request.
-    "alternate_player_id": "A String", # An alternate ID that was once used for the player that was issued the auth token used in this request. (This field is not normally populated.)
     "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#applicationVerifyResponse`.
+    "alternate_player_id": "A String", # An alternate ID that was once used for the player that was issued the auth token used in this request. (This field is not normally populated.)
+    "player_id": "A String", # The ID of the player that was issued the auth token used in this request.
   }</pre>
 </div>