docs: update docs/dyn (#1096)

This PR was generated using Autosynth. :rainbow:

Synth log will be available here:
https://source.cloud.google.com/results/invocations/6f0f288a-a1e8-4b2d-a85f-00b1c6150185/targets

- [ ] To automatically regenerate this PR, check this box.

Source-Link: https://github.com/googleapis/synthtool/commit/39b7149da4026765385403632db3c6f63db96b2c
Source-Link: https://github.com/googleapis/synthtool/commit/9a7d9fbb7045c34c9d3d22c1ff766eeae51f04c9
Source-Link: https://github.com/googleapis/synthtool/commit/dc9903a8c30c3662b6098f0e4a97f221d67268b2
Source-Link: https://github.com/googleapis/synthtool/commit/7fcc405a579d5d53a726ff3da1b7c8c08f0f2d58
Source-Link: https://github.com/googleapis/synthtool/commit/d5fc0bcf9ea9789c5b0e3154a9e3b29e5cea6116
Source-Link: https://github.com/googleapis/synthtool/commit/e89175cf074dccc4babb4eca66ae913696e47a71
Source-Link: https://github.com/googleapis/synthtool/commit/7d652819519dfa24da9e14548232e4aaba71a11c
Source-Link: https://github.com/googleapis/synthtool/commit/7db8a6c5ffb12a6e4c2f799c18f00f7f3d60e279
Source-Link: https://github.com/googleapis/synthtool/commit/1f1148d3c7a7a52f0c98077f976bd9b3c948ee2b
Source-Link: https://github.com/googleapis/synthtool/commit/2c8aecedd55b0480fb4e123b6e07fa5b12953862
Source-Link: https://github.com/googleapis/synthtool/commit/3d3e94c4e02370f307a9a200b0c743c3d8d19f29
Source-Link: https://github.com/googleapis/synthtool/commit/c7824ea48ff6d4d42dfae0849aec8a85acd90bd9
Source-Link: https://github.com/googleapis/synthtool/commit/ba9918cd22874245b55734f57470c719b577e591
Source-Link: https://github.com/googleapis/synthtool/commit/b19b401571e77192f8dd38eab5fb2300a0de9324
Source-Link: https://github.com/googleapis/synthtool/commit/6542bd723403513626f61642fc02ddca528409aa
diff --git a/docs/dyn/sheets_v4.spreadsheets.sheets.html b/docs/dyn/sheets_v4.spreadsheets.sheets.html
index efa1952..edd1730 100644
--- a/docs/dyn/sheets_v4.spreadsheets.sheets.html
+++ b/docs/dyn/sheets_v4.spreadsheets.sheets.html
@@ -109,53 +109,53 @@
   An object of the form:
 
     { # Properties of a sheet.
+    "sheetId": 42, # The ID of the sheet. Must be non-negative. This field cannot be changed once set.
+    "rightToLeft": True or False, # True if the sheet is an RTL sheet instead of an LTR sheet.
     "tabColorStyle": { # A color value. # The color of the tab in the UI. If tab_color is also set, this field takes precedence.
-      "themeColor": "A String", # Theme color.
       "rgbColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to/from color representations in various languages over compactness; for example, the fields of this representation can be trivially provided to the constructor of "java.awt.Color" in Java; it can also be trivially provided to UIColor's "+colorWithRed:green:blue:alpha" method in iOS; and, with just a little work, it can be easily formatted into a CSS "rgba()" string in JavaScript, as well. Note: this proto does not carry information about the absolute color space that should be used to interpret the RGB value (e.g. sRGB, Adobe RGB, DCI-P3, BT.2020, etc.). By default, applications SHOULD assume the sRGB color space. Note: when color equality needs to be decided, implementations, unless documented otherwise, will treat two colors to be equal if all their red, green, blue and alpha values each differ by at most 1e-5. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor_(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor_ = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # RGB color.
-        "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
-        "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
         "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: pixel color = alpha * (this color) + (1.0 - alpha) * (background color) This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is to be rendered as a solid color (as if the alpha value had been explicitly given with a value of 1.0).
         "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
+        "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
+        "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
       },
+      "themeColor": "A String", # Theme color.
     },
-    "rightToLeft": True or False, # True if the sheet is an RTL sheet instead of an LTR sheet.
-    "gridProperties": { # Properties of a grid. # Additional properties of the sheet if this sheet is a grid. (If the sheet is an object sheet, containing a chart or image, then this field will be absent.) When writing it is an error to set any grid properties on non-grid sheets. If this sheet is a DATA_SOURCE sheet, this field is output only but contains the properties that reflect how a data source sheet is rendered in the UI, e.g. row_count.
-      "columnGroupControlAfter": True or False, # True if the column grouping control toggle is shown after the group.
-      "hideGridlines": True or False, # True if the grid isn't showing gridlines in the UI.
-      "frozenColumnCount": 42, # The number of columns that are frozen in the grid.
-      "frozenRowCount": 42, # The number of rows that are frozen in the grid.
-      "rowCount": 42, # The number of rows in the grid.
-      "rowGroupControlAfter": True or False, # True if the row grouping control toggle is shown after the group.
-      "columnCount": 42, # The number of columns in the grid.
-    },
-    "sheetId": 42, # The ID of the sheet. Must be non-negative. This field cannot be changed once set.
-    "hidden": True or False, # True if the sheet is hidden in the UI, false if it's visible.
     "tabColor": { # Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to/from color representations in various languages over compactness; for example, the fields of this representation can be trivially provided to the constructor of "java.awt.Color" in Java; it can also be trivially provided to UIColor's "+colorWithRed:green:blue:alpha" method in iOS; and, with just a little work, it can be easily formatted into a CSS "rgba()" string in JavaScript, as well. Note: this proto does not carry information about the absolute color space that should be used to interpret the RGB value (e.g. sRGB, Adobe RGB, DCI-P3, BT.2020, etc.). By default, applications SHOULD assume the sRGB color space. Note: when color equality needs to be decided, implementations, unless documented otherwise, will treat two colors to be equal if all their red, green, blue and alpha values each differ by at most 1e-5. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) { float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue(), alpha); } public static Color toProto(java.awt.Color color) { float red = (float) color.getRed(); float green = (float) color.getGreen(); float blue = (float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) { result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); } return resultBuilder.build(); } // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) { float red = [protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if (alpha_wrapper != nil) { alpha = [alpha_wrapper value]; } return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; } static Color* toProto(UIColor* color) { CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) { return nil; } Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue:blue]; if (alpha <= 0.9999) { [result setAlpha:floatWrapperWithValue(alpha)]; } [result autorelease]; return result; } // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) { var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) { return rgbToCssColor_(red, green, blue); } var alphaFrac = rgb_color.alpha.value || 0.0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ',', alphaFrac, ')'].join(''); }; var rgbToCssColor_ = function(red, green, blue) { var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) { resultBuilder.push('0'); } resultBuilder.push(hexString); return resultBuilder.join(''); }; // ... # The color of the tab in the UI.
-      "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
-      "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
       "alpha": 3.14, # The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation: pixel color = alpha * (this color) + (1.0 - alpha) * (background color) This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is to be rendered as a solid color (as if the alpha value had been explicitly given with a value of 1.0).
       "green": 3.14, # The amount of green in the color as a value in the interval [0, 1].
+      "blue": 3.14, # The amount of blue in the color as a value in the interval [0, 1].
+      "red": 3.14, # The amount of red in the color as a value in the interval [0, 1].
     },
-    "index": 42, # The index of the sheet within the spreadsheet. When adding or updating sheet properties, if this field is excluded then the sheet is added or moved to the end of the sheet list. When updating sheet indices or inserting sheets, movement is considered in "before the move" indexes. For example, if there were 3 sheets (S1, S2, S3) in order to move S1 ahead of S2 the index would have to be set to 2. A sheet index update request is ignored if the requested index is identical to the sheets current index or if the requested new index is equal to the current sheet index + 1.
-    "sheetType": "A String", # The type of sheet. Defaults to GRID. This field cannot be changed once set.
+    "hidden": True or False, # True if the sheet is hidden in the UI, false if it's visible.
     "title": "A String", # The name of the sheet.
     "dataSourceSheetProperties": { # Additional properties of a DATA_SOURCE sheet. # Output only. If present, the field contains DATA_SOURCE sheet specific properties.
-      "dataExecutionStatus": { # The data execution status. A data execution is created to sync a data source object with the latest data from a DataSource. It is usually scheduled to run at background, you can check its state to tell if an execution completes There are several scenarios where a data execution is triggered to run: * Adding a data source creates an associated data source sheet as well as a data execution to sync the data from the data source to the sheet. * Updating a data source creates a data execution to refresh the associated data source sheet similarly. * You can send refresh request to explicitly refresh one or multiple data source objects. # The data execution status.
-        "lastRefreshTime": "A String", # Gets the time the data last successfully refreshed.
-        "errorMessage": "A String", # The error message, which may be empty.
-        "errorCode": "A String", # The error code.
-        "state": "A String", # The state of the data execution.
-      },
       "columns": [ # The columns displayed on the sheet, corresponding to the values in RowData.
         { # A column in a data source.
+          "formula": "A String", # The formula of the calculated column.
           "reference": { # An unique identifier that references a data source column. # The column reference.
             "name": "A String", # The display name of the column. It should be unique within a data source.
           },
-          "formula": "A String", # The formula of the calculated column.
         },
       ],
+      "dataExecutionStatus": { # The data execution status. A data execution is created to sync a data source object with the latest data from a DataSource. It is usually scheduled to run at background, you can check its state to tell if an execution completes There are several scenarios where a data execution is triggered to run: * Adding a data source creates an associated data source sheet as well as a data execution to sync the data from the data source to the sheet. * Updating a data source creates a data execution to refresh the associated data source sheet similarly. * You can send refresh request to explicitly refresh one or multiple data source objects. # The data execution status.
+        "errorMessage": "A String", # The error message, which may be empty.
+        "lastRefreshTime": "A String", # Gets the time the data last successfully refreshed.
+        "errorCode": "A String", # The error code.
+        "state": "A String", # The state of the data execution.
+      },
       "dataSourceId": "A String", # ID of the DataSource the sheet is connected to.
     },
+    "index": 42, # The index of the sheet within the spreadsheet. When adding or updating sheet properties, if this field is excluded then the sheet is added or moved to the end of the sheet list. When updating sheet indices or inserting sheets, movement is considered in "before the move" indexes. For example, if there were 3 sheets (S1, S2, S3) in order to move S1 ahead of S2 the index would have to be set to 2. A sheet index update request is ignored if the requested index is identical to the sheets current index or if the requested new index is equal to the current sheet index + 1.
+    "sheetType": "A String", # The type of sheet. Defaults to GRID. This field cannot be changed once set.
+    "gridProperties": { # Properties of a grid. # Additional properties of the sheet if this sheet is a grid. (If the sheet is an object sheet, containing a chart or image, then this field will be absent.) When writing it is an error to set any grid properties on non-grid sheets. If this sheet is a DATA_SOURCE sheet, this field is output only but contains the properties that reflect how a data source sheet is rendered in the UI, e.g. row_count.
+      "columnCount": 42, # The number of columns in the grid.
+      "rowGroupControlAfter": True or False, # True if the row grouping control toggle is shown after the group.
+      "frozenColumnCount": 42, # The number of columns that are frozen in the grid.
+      "columnGroupControlAfter": True or False, # True if the column grouping control toggle is shown after the group.
+      "frozenRowCount": 42, # The number of rows that are frozen in the grid.
+      "rowCount": 42, # The number of rows in the grid.
+      "hideGridlines": True or False, # True if the grid isn't showing gridlines in the UI.
+    },
   }</pre>
 </div>