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 | <h1><a href="gamesConfiguration_v1configuration.html">Google Play Game Services Publishing API</a> . <a href="gamesConfiguration_v1configuration.leaderboardConfigurations.html">leaderboardConfigurations</a></h1> | 
 | <h2>Instance Methods</h2> | 
 | <p class="toc_element"> | 
 |   <code><a href="#close">close()</a></code></p> | 
 | <p class="firstline">Close httplib2 connections.</p> | 
 | <p class="toc_element"> | 
 |   <code><a href="#delete">delete(leaderboardId, x__xgafv=None)</a></code></p> | 
 | <p class="firstline">Delete the leaderboard configuration with the given ID.</p> | 
 | <p class="toc_element"> | 
 |   <code><a href="#get">get(leaderboardId, x__xgafv=None)</a></code></p> | 
 | <p class="firstline">Retrieves the metadata of the leaderboard configuration with the given ID.</p> | 
 | <p class="toc_element"> | 
 |   <code><a href="#insert">insert(applicationId, body=None, x__xgafv=None)</a></code></p> | 
 | <p class="firstline">Insert a new leaderboard configuration in this application.</p> | 
 | <p class="toc_element"> | 
 |   <code><a href="#list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</a></code></p> | 
 | <p class="firstline">Returns a list of the leaderboard configurations in this application.</p> | 
 | <p class="toc_element"> | 
 |   <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p> | 
 | <p class="firstline">Retrieves the next page of results.</p> | 
 | <p class="toc_element"> | 
 |   <code><a href="#update">update(leaderboardId, body=None, x__xgafv=None)</a></code></p> | 
 | <p class="firstline">Update the metadata of the leaderboard configuration with the given ID.</p> | 
 | <h3>Method Details</h3> | 
 | <div class="method"> | 
 |     <code class="details" id="close">close()</code> | 
 |   <pre>Close httplib2 connections.</pre> | 
 | </div> | 
 |  | 
 | <div class="method"> | 
 |     <code class="details" id="delete">delete(leaderboardId, x__xgafv=None)</code> | 
 |   <pre>Delete the leaderboard configuration with the given ID. | 
 |  | 
 | Args: | 
 |   leaderboardId: string, The ID of the leaderboard. (required) | 
 |   x__xgafv: string, V1 error format. | 
 |     Allowed values | 
 |       1 - v1 error format | 
 |       2 - v2 error format | 
 | </pre> | 
 | </div> | 
 |  | 
 | <div class="method"> | 
 |     <code class="details" id="get">get(leaderboardId, x__xgafv=None)</code> | 
 |   <pre>Retrieves the metadata of the leaderboard configuration with the given ID. | 
 |  | 
 | Args: | 
 |   leaderboardId: string, The ID of the leaderboard. (required) | 
 |   x__xgafv: string, V1 error format. | 
 |     Allowed values | 
 |       1 - v1 error format | 
 |       2 - v2 error format | 
 |  | 
 | Returns: | 
 |   An object of the form: | 
 |  | 
 |     { # An leaderboard configuration resource. | 
 |   "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard. | 
 |     "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. | 
 |     "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. | 
 |     "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. | 
 |       "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |       "translations": [ # The locale strings. | 
 |         { # A localized string resource. | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |           "locale": "A String", # The locale string. | 
 |           "value": "A String", # The string value. | 
 |         }, | 
 |       ], | 
 |     }, | 
 |     "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. | 
 |       "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. | 
 |       "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. | 
 |       "numberFormatType": "A String", # The formatting for the number. | 
 |       "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. | 
 |         "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |       }, | 
 |     }, | 
 |     "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. | 
 |   }, | 
 |   "id": "A String", # The ID of the leaderboard. | 
 |   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`. | 
 |   "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard. | 
 |     "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. | 
 |     "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. | 
 |     "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. | 
 |       "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |       "translations": [ # The locale strings. | 
 |         { # A localized string resource. | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |           "locale": "A String", # The locale string. | 
 |           "value": "A String", # The string value. | 
 |         }, | 
 |       ], | 
 |     }, | 
 |     "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. | 
 |       "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. | 
 |       "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. | 
 |       "numberFormatType": "A String", # The formatting for the number. | 
 |       "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. | 
 |         "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |       }, | 
 |     }, | 
 |     "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. | 
 |   }, | 
 |   "scoreMax": "A String", # Maximum score that can be posted to this leaderboard. | 
 |   "scoreMin": "A String", # Minimum score that can be posted to this leaderboard. | 
 |   "scoreOrder": "A String", | 
 |   "token": "A String", # The token for this resource. | 
 | }</pre> | 
 | </div> | 
 |  | 
 | <div class="method"> | 
 |     <code class="details" id="insert">insert(applicationId, body=None, x__xgafv=None)</code> | 
 |   <pre>Insert a new leaderboard configuration in this application. | 
 |  | 
 | Args: | 
 |   applicationId: string, The application ID from the Google Play developer console. (required) | 
 |   body: object, The request body. | 
 |     The object takes the form of: | 
 |  | 
 | { # An leaderboard configuration resource. | 
 |   "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard. | 
 |     "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. | 
 |     "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. | 
 |     "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. | 
 |       "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |       "translations": [ # The locale strings. | 
 |         { # A localized string resource. | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |           "locale": "A String", # The locale string. | 
 |           "value": "A String", # The string value. | 
 |         }, | 
 |       ], | 
 |     }, | 
 |     "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. | 
 |       "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. | 
 |       "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. | 
 |       "numberFormatType": "A String", # The formatting for the number. | 
 |       "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. | 
 |         "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |       }, | 
 |     }, | 
 |     "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. | 
 |   }, | 
 |   "id": "A String", # The ID of the leaderboard. | 
 |   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`. | 
 |   "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard. | 
 |     "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. | 
 |     "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. | 
 |     "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. | 
 |       "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |       "translations": [ # The locale strings. | 
 |         { # A localized string resource. | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |           "locale": "A String", # The locale string. | 
 |           "value": "A String", # The string value. | 
 |         }, | 
 |       ], | 
 |     }, | 
 |     "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. | 
 |       "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. | 
 |       "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. | 
 |       "numberFormatType": "A String", # The formatting for the number. | 
 |       "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. | 
 |         "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |       }, | 
 |     }, | 
 |     "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. | 
 |   }, | 
 |   "scoreMax": "A String", # Maximum score that can be posted to this leaderboard. | 
 |   "scoreMin": "A String", # Minimum score that can be posted to this leaderboard. | 
 |   "scoreOrder": "A String", | 
 |   "token": "A String", # The token for this resource. | 
 | } | 
 |  | 
 |   x__xgafv: string, V1 error format. | 
 |     Allowed values | 
 |       1 - v1 error format | 
 |       2 - v2 error format | 
 |  | 
 | Returns: | 
 |   An object of the form: | 
 |  | 
 |     { # An leaderboard configuration resource. | 
 |   "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard. | 
 |     "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. | 
 |     "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. | 
 |     "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. | 
 |       "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |       "translations": [ # The locale strings. | 
 |         { # A localized string resource. | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |           "locale": "A String", # The locale string. | 
 |           "value": "A String", # The string value. | 
 |         }, | 
 |       ], | 
 |     }, | 
 |     "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. | 
 |       "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. | 
 |       "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. | 
 |       "numberFormatType": "A String", # The formatting for the number. | 
 |       "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. | 
 |         "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |       }, | 
 |     }, | 
 |     "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. | 
 |   }, | 
 |   "id": "A String", # The ID of the leaderboard. | 
 |   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`. | 
 |   "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard. | 
 |     "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. | 
 |     "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. | 
 |     "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. | 
 |       "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |       "translations": [ # The locale strings. | 
 |         { # A localized string resource. | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |           "locale": "A String", # The locale string. | 
 |           "value": "A String", # The string value. | 
 |         }, | 
 |       ], | 
 |     }, | 
 |     "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. | 
 |       "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. | 
 |       "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. | 
 |       "numberFormatType": "A String", # The formatting for the number. | 
 |       "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. | 
 |         "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |       }, | 
 |     }, | 
 |     "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. | 
 |   }, | 
 |   "scoreMax": "A String", # Maximum score that can be posted to this leaderboard. | 
 |   "scoreMin": "A String", # Minimum score that can be posted to this leaderboard. | 
 |   "scoreOrder": "A String", | 
 |   "token": "A String", # The token for this resource. | 
 | }</pre> | 
 | </div> | 
 |  | 
 | <div class="method"> | 
 |     <code class="details" id="list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</code> | 
 |   <pre>Returns a list of the leaderboard configurations in this application. | 
 |  | 
 | Args: | 
 |   applicationId: string, The application ID from the Google Play developer console. (required) | 
 |   maxResults: integer, The maximum number of resource configurations to return in the response, used for paging. For any response, the actual number of resources returned may be less than the specified `maxResults`. | 
 |   pageToken: string, The token returned by the previous request. | 
 |   x__xgafv: string, V1 error format. | 
 |     Allowed values | 
 |       1 - v1 error format | 
 |       2 - v2 error format | 
 |  | 
 | Returns: | 
 |   An object of the form: | 
 |  | 
 |     { # A ListConfigurations response. | 
 |   "items": [ # The leaderboard configurations. | 
 |     { # An leaderboard configuration resource. | 
 |       "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard. | 
 |         "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. | 
 |         "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. | 
 |         "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. | 
 |           "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. | 
 |           "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. | 
 |           "numberFormatType": "A String", # The formatting for the number. | 
 |           "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. | 
 |             "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |               "translations": [ # The locale strings. | 
 |                 { # A localized string resource. | 
 |                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |                   "locale": "A String", # The locale string. | 
 |                   "value": "A String", # The string value. | 
 |                 }, | 
 |               ], | 
 |             }, | 
 |             "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |               "translations": [ # The locale strings. | 
 |                 { # A localized string resource. | 
 |                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |                   "locale": "A String", # The locale string. | 
 |                   "value": "A String", # The string value. | 
 |                 }, | 
 |               ], | 
 |             }, | 
 |             "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |               "translations": [ # The locale strings. | 
 |                 { # A localized string resource. | 
 |                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |                   "locale": "A String", # The locale string. | 
 |                   "value": "A String", # The string value. | 
 |                 }, | 
 |               ], | 
 |             }, | 
 |             "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |               "translations": [ # The locale strings. | 
 |                 { # A localized string resource. | 
 |                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |                   "locale": "A String", # The locale string. | 
 |                   "value": "A String", # The string value. | 
 |                 }, | 
 |               ], | 
 |             }, | 
 |             "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |               "translations": [ # The locale strings. | 
 |                 { # A localized string resource. | 
 |                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |                   "locale": "A String", # The locale string. | 
 |                   "value": "A String", # The string value. | 
 |                 }, | 
 |               ], | 
 |             }, | 
 |             "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |               "translations": [ # The locale strings. | 
 |                 { # A localized string resource. | 
 |                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |                   "locale": "A String", # The locale string. | 
 |                   "value": "A String", # The string value. | 
 |                 }, | 
 |               ], | 
 |             }, | 
 |           }, | 
 |         }, | 
 |         "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. | 
 |       }, | 
 |       "id": "A String", # The ID of the leaderboard. | 
 |       "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`. | 
 |       "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard. | 
 |         "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. | 
 |         "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. | 
 |         "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. | 
 |           "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. | 
 |           "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. | 
 |           "numberFormatType": "A String", # The formatting for the number. | 
 |           "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. | 
 |             "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |               "translations": [ # The locale strings. | 
 |                 { # A localized string resource. | 
 |                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |                   "locale": "A String", # The locale string. | 
 |                   "value": "A String", # The string value. | 
 |                 }, | 
 |               ], | 
 |             }, | 
 |             "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |               "translations": [ # The locale strings. | 
 |                 { # A localized string resource. | 
 |                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |                   "locale": "A String", # The locale string. | 
 |                   "value": "A String", # The string value. | 
 |                 }, | 
 |               ], | 
 |             }, | 
 |             "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |               "translations": [ # The locale strings. | 
 |                 { # A localized string resource. | 
 |                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |                   "locale": "A String", # The locale string. | 
 |                   "value": "A String", # The string value. | 
 |                 }, | 
 |               ], | 
 |             }, | 
 |             "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |               "translations": [ # The locale strings. | 
 |                 { # A localized string resource. | 
 |                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |                   "locale": "A String", # The locale string. | 
 |                   "value": "A String", # The string value. | 
 |                 }, | 
 |               ], | 
 |             }, | 
 |             "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |               "translations": [ # The locale strings. | 
 |                 { # A localized string resource. | 
 |                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |                   "locale": "A String", # The locale string. | 
 |                   "value": "A String", # The string value. | 
 |                 }, | 
 |               ], | 
 |             }, | 
 |             "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |               "translations": [ # The locale strings. | 
 |                 { # A localized string resource. | 
 |                   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |                   "locale": "A String", # The locale string. | 
 |                   "value": "A String", # The string value. | 
 |                 }, | 
 |               ], | 
 |             }, | 
 |           }, | 
 |         }, | 
 |         "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. | 
 |       }, | 
 |       "scoreMax": "A String", # Maximum score that can be posted to this leaderboard. | 
 |       "scoreMin": "A String", # Minimum score that can be posted to this leaderboard. | 
 |       "scoreOrder": "A String", | 
 |       "token": "A String", # The token for this resource. | 
 |     }, | 
 |   ], | 
 |   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationListResponse`. | 
 |   "nextPageToken": "A String", # The pagination token for the next page of results. | 
 | }</pre> | 
 | </div> | 
 |  | 
 | <div class="method"> | 
 |     <code class="details" id="list_next">list_next(previous_request, previous_response)</code> | 
 |   <pre>Retrieves the next page of results. | 
 |  | 
 | Args: | 
 |   previous_request: The request for the previous page. (required) | 
 |   previous_response: The response from the request for the previous page. (required) | 
 |  | 
 | Returns: | 
 |   A request object that you can call 'execute()' on to request the next | 
 |   page. Returns None if there are no more items in the collection. | 
 |     </pre> | 
 | </div> | 
 |  | 
 | <div class="method"> | 
 |     <code class="details" id="update">update(leaderboardId, body=None, x__xgafv=None)</code> | 
 |   <pre>Update the metadata of the leaderboard configuration with the given ID. | 
 |  | 
 | Args: | 
 |   leaderboardId: string, The ID of the leaderboard. (required) | 
 |   body: object, The request body. | 
 |     The object takes the form of: | 
 |  | 
 | { # An leaderboard configuration resource. | 
 |   "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard. | 
 |     "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. | 
 |     "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. | 
 |     "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. | 
 |       "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |       "translations": [ # The locale strings. | 
 |         { # A localized string resource. | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |           "locale": "A String", # The locale string. | 
 |           "value": "A String", # The string value. | 
 |         }, | 
 |       ], | 
 |     }, | 
 |     "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. | 
 |       "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. | 
 |       "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. | 
 |       "numberFormatType": "A String", # The formatting for the number. | 
 |       "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. | 
 |         "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |       }, | 
 |     }, | 
 |     "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. | 
 |   }, | 
 |   "id": "A String", # The ID of the leaderboard. | 
 |   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`. | 
 |   "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard. | 
 |     "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. | 
 |     "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. | 
 |     "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. | 
 |       "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |       "translations": [ # The locale strings. | 
 |         { # A localized string resource. | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |           "locale": "A String", # The locale string. | 
 |           "value": "A String", # The string value. | 
 |         }, | 
 |       ], | 
 |     }, | 
 |     "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. | 
 |       "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. | 
 |       "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. | 
 |       "numberFormatType": "A String", # The formatting for the number. | 
 |       "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. | 
 |         "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |       }, | 
 |     }, | 
 |     "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. | 
 |   }, | 
 |   "scoreMax": "A String", # Maximum score that can be posted to this leaderboard. | 
 |   "scoreMin": "A String", # Minimum score that can be posted to this leaderboard. | 
 |   "scoreOrder": "A String", | 
 |   "token": "A String", # The token for this resource. | 
 | } | 
 |  | 
 |   x__xgafv: string, V1 error format. | 
 |     Allowed values | 
 |       1 - v1 error format | 
 |       2 - v2 error format | 
 |  | 
 | Returns: | 
 |   An object of the form: | 
 |  | 
 |     { # An leaderboard configuration resource. | 
 |   "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard. | 
 |     "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. | 
 |     "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. | 
 |     "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. | 
 |       "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |       "translations": [ # The locale strings. | 
 |         { # A localized string resource. | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |           "locale": "A String", # The locale string. | 
 |           "value": "A String", # The string value. | 
 |         }, | 
 |       ], | 
 |     }, | 
 |     "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. | 
 |       "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. | 
 |       "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. | 
 |       "numberFormatType": "A String", # The formatting for the number. | 
 |       "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. | 
 |         "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |       }, | 
 |     }, | 
 |     "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. | 
 |   }, | 
 |   "id": "A String", # The ID of the leaderboard. | 
 |   "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`. | 
 |   "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard. | 
 |     "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored. | 
 |     "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`. | 
 |     "name": { # A localized string bundle resource. # Localized strings for the leaderboard name. | 
 |       "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |       "translations": [ # The locale strings. | 
 |         { # A localized string resource. | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |           "locale": "A String", # The locale string. | 
 |           "value": "A String", # The string value. | 
 |         }, | 
 |       ], | 
 |     }, | 
 |     "scoreFormat": { # A number format resource. # The score formatting for the leaderboard. | 
 |       "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type. | 
 |       "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type. | 
 |       "numberFormatType": "A String", # The formatting for the number. | 
 |       "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources. | 
 |         "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with numbers ending 11-99 in Maltese). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |         "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic). | 
 |           "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. | 
 |           "translations": [ # The locale strings. | 
 |             { # A localized string resource. | 
 |               "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. | 
 |               "locale": "A String", # The locale string. | 
 |               "value": "A String", # The string value. | 
 |             }, | 
 |           ], | 
 |         }, | 
 |       }, | 
 |     }, | 
 |     "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored. | 
 |   }, | 
 |   "scoreMax": "A String", # Maximum score that can be posted to this leaderboard. | 
 |   "scoreMin": "A String", # Minimum score that can be posted to this leaderboard. | 
 |   "scoreOrder": "A String", | 
 |   "token": "A String", # The token for this resource. | 
 | }</pre> | 
 | </div> | 
 |  | 
 | </body></html> |