chore: update docs/dyn (#1162)
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diff --git a/docs/dyn/gamesConfiguration_v1configuration.achievementConfigurations.html b/docs/dyn/gamesConfiguration_v1configuration.achievementConfigurations.html
index 484f592..d2f94c7 100644
--- a/docs/dyn/gamesConfiguration_v1configuration.achievementConfigurations.html
+++ b/docs/dyn/gamesConfiguration_v1configuration.achievementConfigurations.html
@@ -129,65 +129,65 @@
An object of the form:
{ # An achievement configuration resource.
- "draft": { # An achievement configuration detail. # The draft data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
- "description": { # A localized string bundle resource. # Localized strings for the achievement description.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- },
- ],
- },
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- },
- ],
- },
+ "achievementType": "A String", # The type of the achievement.
+ "draft": { # An achievement configuration detail. # The draft data of the achievement.
+ "description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
+ },
+ ],
},
- "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
- "achievementType": "A String", # The type of the achievement.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
- "published": { # An achievement configuration detail. # The read-only published data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
- "description": { # A localized string bundle resource. # Localized strings for the achievement description.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- },
- ],
- },
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- },
- ],
- },
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
+ },
+ ],
},
- "token": "A String", # The token for this resource.
- "initialState": "A String", # The initial state of the achievement.
- "id": "A String", # The ID of the achievement.
- }</pre>
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ },
+ "id": "A String", # The ID of the achievement.
+ "initialState": "A String", # The initial state of the achievement.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
+ "published": { # An achievement configuration detail. # The read-only published data of the achievement.
+ "description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ },
+ "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
+ "token": "A String", # The token for this resource.
+}</pre>
</div>
<div class="method">
@@ -200,64 +200,64 @@
The object takes the form of:
{ # An achievement configuration resource.
+ "achievementType": "A String", # The type of the achievement.
"draft": { # An achievement configuration detail. # The draft data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
"description": { # A localized string bundle resource. # Localized strings for the achievement description.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
"translations": [ # The locale strings.
{ # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
},
],
},
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
"name": { # A localized string bundle resource. # Localized strings for the achievement name.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
"translations": [ # The locale strings.
{ # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
},
],
},
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
},
- "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
- "achievementType": "A String", # The type of the achievement.
+ "id": "A String", # The ID of the achievement.
+ "initialState": "A String", # The initial state of the achievement.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
"published": { # An achievement configuration detail. # The read-only published data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
"description": { # A localized string bundle resource. # Localized strings for the achievement description.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
"translations": [ # The locale strings.
{ # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
},
],
},
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
"name": { # A localized string bundle resource. # Localized strings for the achievement name.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
"translations": [ # The locale strings.
{ # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
},
],
},
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
},
+ "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
"token": "A String", # The token for this resource.
- "initialState": "A String", # The initial state of the achievement.
- "id": "A String", # The ID of the achievement.
}
x__xgafv: string, V1 error format.
@@ -269,65 +269,65 @@
An object of the form:
{ # An achievement configuration resource.
- "draft": { # An achievement configuration detail. # The draft data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
- "description": { # A localized string bundle resource. # Localized strings for the achievement description.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- },
- ],
- },
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- },
- ],
- },
+ "achievementType": "A String", # The type of the achievement.
+ "draft": { # An achievement configuration detail. # The draft data of the achievement.
+ "description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
+ },
+ ],
},
- "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
- "achievementType": "A String", # The type of the achievement.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
- "published": { # An achievement configuration detail. # The read-only published data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
- "description": { # A localized string bundle resource. # Localized strings for the achievement description.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- },
- ],
- },
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- },
- ],
- },
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
+ },
+ ],
},
- "token": "A String", # The token for this resource.
- "initialState": "A String", # The initial state of the achievement.
- "id": "A String", # The ID of the achievement.
- }</pre>
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ },
+ "id": "A String", # The ID of the achievement.
+ "initialState": "A String", # The initial state of the achievement.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
+ "published": { # An achievement configuration detail. # The read-only published data of the achievement.
+ "description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ },
+ "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
+ "token": "A String", # The token for this resource.
+}</pre>
</div>
<div class="method">
@@ -347,71 +347,71 @@
An object of the form:
{ # A ListConfigurations response.
- "nextPageToken": "A String", # The pagination token for the next page of results.
- "items": [ # The achievement configurations.
- { # An achievement configuration resource.
- "draft": { # An achievement configuration detail. # The draft data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
- "description": { # A localized string bundle resource. # Localized strings for the achievement description.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- },
- ],
- },
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- },
- ],
- },
+ "items": [ # The achievement configurations.
+ { # An achievement configuration resource.
+ "achievementType": "A String", # The type of the achievement.
+ "draft": { # An achievement configuration detail. # The draft data of the achievement.
+ "description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
+ },
+ ],
},
- "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
- "achievementType": "A String", # The type of the achievement.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
- "published": { # An achievement configuration detail. # The read-only published data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
- "description": { # A localized string bundle resource. # Localized strings for the achievement description.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- },
- ],
- },
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- },
- ],
- },
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
+ },
+ ],
},
- "token": "A String", # The token for this resource.
- "initialState": "A String", # The initial state of the achievement.
- "id": "A String", # The ID of the achievement.
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
},
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationListResponse`.
- }</pre>
+ "id": "A String", # The ID of the achievement.
+ "initialState": "A String", # The initial state of the achievement.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
+ "published": { # An achievement configuration detail. # The read-only published data of the achievement.
+ "description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ },
+ "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
+ "token": "A String", # The token for this resource.
+ },
+ ],
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationListResponse`.
+ "nextPageToken": "A String", # The pagination token for the next page of results.
+}</pre>
</div>
<div class="method">
@@ -438,64 +438,64 @@
The object takes the form of:
{ # An achievement configuration resource.
+ "achievementType": "A String", # The type of the achievement.
"draft": { # An achievement configuration detail. # The draft data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
"description": { # A localized string bundle resource. # Localized strings for the achievement description.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
"translations": [ # The locale strings.
{ # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
},
],
},
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
"name": { # A localized string bundle resource. # Localized strings for the achievement name.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
"translations": [ # The locale strings.
{ # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
},
],
},
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
},
- "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
- "achievementType": "A String", # The type of the achievement.
+ "id": "A String", # The ID of the achievement.
+ "initialState": "A String", # The initial state of the achievement.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
"published": { # An achievement configuration detail. # The read-only published data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
"description": { # A localized string bundle resource. # Localized strings for the achievement description.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
"translations": [ # The locale strings.
{ # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
},
],
},
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
"name": { # A localized string bundle resource. # Localized strings for the achievement name.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
"translations": [ # The locale strings.
{ # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
},
],
},
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
},
+ "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
"token": "A String", # The token for this resource.
- "initialState": "A String", # The initial state of the achievement.
- "id": "A String", # The ID of the achievement.
}
x__xgafv: string, V1 error format.
@@ -507,65 +507,65 @@
An object of the form:
{ # An achievement configuration resource.
- "draft": { # An achievement configuration detail. # The draft data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
- "description": { # A localized string bundle resource. # Localized strings for the achievement description.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- },
- ],
- },
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- },
- ],
- },
+ "achievementType": "A String", # The type of the achievement.
+ "draft": { # An achievement configuration detail. # The draft data of the achievement.
+ "description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
+ },
+ ],
},
- "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
- "achievementType": "A String", # The type of the achievement.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
- "published": { # An achievement configuration detail. # The read-only published data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
- "description": { # A localized string bundle resource. # Localized strings for the achievement description.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- },
- ],
- },
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "value": "A String", # The string value.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
- },
- ],
- },
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
+ },
+ ],
},
- "token": "A String", # The token for this resource.
- "initialState": "A String", # The initial state of the achievement.
- "id": "A String", # The ID of the achievement.
- }</pre>
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ },
+ "id": "A String", # The ID of the achievement.
+ "initialState": "A String", # The initial state of the achievement.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
+ "published": { # An achievement configuration detail. # The read-only published data of the achievement.
+ "description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
+ "locale": "A String", # The locale string.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ },
+ "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
+ "token": "A String", # The token for this resource.
+}</pre>
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