chore: update docs/dyn (#1162)

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diff --git a/docs/dyn/games_v1.applications.html b/docs/dyn/games_v1.applications.html
index 4ac8d60..b1aa8af 100644
--- a/docs/dyn/games_v1.applications.html
+++ b/docs/dyn/games_v1.applications.html
@@ -114,63 +114,63 @@
   An object of the form:
 
     { # The Application resource.
-    "author": "A String", # The author of the application.
-    "description": "A String", # The description of the application.
-    "themeColor": "A String", # A hint to the client UI for what color to use as an app-themed color. The color is given as an RGB triplet (e.g. "E0E0E0").
-    "instances": [ # The instances of the application.
-      { # The Instance resource.
-        "iosInstance": { # The iOS details resource. # Platform dependent details for iOS.
-          "supportIphone": True or False, # Flag to indicate if this instance supports iPhone.
-          "preferredForIphone": True or False, # Indicates that this instance is the default for new installations on iPhone devices.
-          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceIosDetails`.
-          "bundleIdentifier": "A String", # Bundle identifier.
-          "itunesAppId": "A String", # iTunes App ID.
-          "preferredForIpad": True or False, # Indicates that this instance is the default for new installations on iPad devices.
-          "supportIpad": True or False, # Flag to indicate if this instance supports iPad.
-        },
-        "turnBasedPlay": True or False, # Flag to show if this game instance supports turn based play.
-        "platformType": "A String", # The platform type.
-        "realtimePlay": True or False, # Flag to show if this game instance supports realtime play.
-        "webInstance": { # The Web details resource. # Platform dependent details for Web.
-          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceWebDetails`.
-          "launchUrl": "A String", # Launch URL for the game.
-          "preferred": True or False, # Indicates that this instance is the default for new installations.
-        },
-        "androidInstance": { # The Android instance details resource. # Platform dependent details for Android.
-          "enablePiracyCheck": True or False, # Flag indicating whether the anti-piracy check is enabled.
-          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceAndroidDetails`.
-          "packageName": "A String", # Android package name which maps to Google Play URL.
-          "preferred": True or False, # Indicates that this instance is the default for new installations.
-        },
-        "name": "A String", # Localized display name.
-        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instance`.
-        "acquisitionUri": "A String", # URI which shows where a user can acquire this instance.
-      },
-    ],
-    "category": { # An application category object. # The category of the application.
-      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#applicationCategory`.
-      "secondary": "A String", # The secondary category.
-      "primary": "A String", # The primary category.
+  "achievement_count": 42, # The number of achievements visible to the currently authenticated player.
+  "assets": [ # The assets of the application.
+    { # An image asset object.
+      "height": 42, # The height of the asset.
+      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#imageAsset`.
+      "name": "A String", # The name of the asset.
+      "url": "A String", # The URL of the asset.
+      "width": 42, # The width of the asset.
     },
-    "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#application`.
-    "name": "A String", # The name of the application.
-    "achievement_count": 42, # The number of achievements visible to the currently authenticated player.
-    "lastUpdatedTimestamp": "A String", # The last updated timestamp of the application.
-    "id": "A String", # The ID of the application.
-    "leaderboard_count": 42, # The number of leaderboards visible to the currently authenticated player.
-    "assets": [ # The assets of the application.
-      { # An image asset object.
-        "height": 42, # The height of the asset.
-        "width": 42, # The width of the asset.
-        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#imageAsset`.
-        "name": "A String", # The name of the asset.
-        "url": "A String", # The URL of the asset.
+  ],
+  "author": "A String", # The author of the application.
+  "category": { # An application category object. # The category of the application.
+    "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#applicationCategory`.
+    "primary": "A String", # The primary category.
+    "secondary": "A String", # The secondary category.
+  },
+  "description": "A String", # The description of the application.
+  "enabledFeatures": [ # A list of features that have been enabled for the application.
+    "A String",
+  ],
+  "id": "A String", # The ID of the application.
+  "instances": [ # The instances of the application.
+    { # The Instance resource.
+      "acquisitionUri": "A String", # URI which shows where a user can acquire this instance.
+      "androidInstance": { # The Android instance details resource. # Platform dependent details for Android.
+        "enablePiracyCheck": True or False, # Flag indicating whether the anti-piracy check is enabled.
+        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceAndroidDetails`.
+        "packageName": "A String", # Android package name which maps to Google Play URL.
+        "preferred": True or False, # Indicates that this instance is the default for new installations.
       },
-    ],
-    "enabledFeatures": [ # A list of features that have been enabled for the application.
-      "A String",
-    ],
-  }</pre>
+      &quot;iosInstance&quot;: { # The iOS details resource. # Platform dependent details for iOS.
+        &quot;bundleIdentifier&quot;: &quot;A String&quot;, # Bundle identifier.
+        &quot;itunesAppId&quot;: &quot;A String&quot;, # iTunes App ID.
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceIosDetails`.
+        &quot;preferredForIpad&quot;: True or False, # Indicates that this instance is the default for new installations on iPad devices.
+        &quot;preferredForIphone&quot;: True or False, # Indicates that this instance is the default for new installations on iPhone devices.
+        &quot;supportIpad&quot;: True or False, # Flag to indicate if this instance supports iPad.
+        &quot;supportIphone&quot;: True or False, # Flag to indicate if this instance supports iPhone.
+      },
+      &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `games#instance`.
+      &quot;name&quot;: &quot;A String&quot;, # Localized display name.
+      &quot;platformType&quot;: &quot;A String&quot;, # The platform type.
+      &quot;realtimePlay&quot;: True or False, # Flag to show if this game instance supports realtime play.
+      &quot;turnBasedPlay&quot;: True or False, # Flag to show if this game instance supports turn based play.
+      &quot;webInstance&quot;: { # The Web details resource. # Platform dependent details for Web.
+        &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `games#instanceWebDetails`.
+        &quot;launchUrl&quot;: &quot;A String&quot;, # Launch URL for the game.
+        &quot;preferred&quot;: True or False, # Indicates that this instance is the default for new installations.
+      },
+    },
+  ],
+  &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `games#application`.
+  &quot;lastUpdatedTimestamp&quot;: &quot;A String&quot;, # The last updated timestamp of the application.
+  &quot;leaderboard_count&quot;: 42, # The number of leaderboards visible to the currently authenticated player.
+  &quot;name&quot;: &quot;A String&quot;, # The name of the application.
+  &quot;themeColor&quot;: &quot;A String&quot;, # A hint to the client UI for what color to use as an app-themed color. The color is given as an RGB triplet (e.g. &quot;E0E0E0&quot;).
+}</pre>
 </div>
 
 <div class="method">
@@ -200,10 +200,10 @@
   An object of the form:
 
     { # A third party application verification response resource.
-    &quot;player_id&quot;: &quot;A String&quot;, # The ID of the player that was issued the auth token used in this request.
-    &quot;alternate_player_id&quot;: &quot;A String&quot;, # An alternate ID that was once used for the player that was issued the auth token used in this request. (This field is not normally populated.)
-    &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `games#applicationVerifyResponse`.
-  }</pre>
+  &quot;alternate_player_id&quot;: &quot;A String&quot;, # An alternate ID that was once used for the player that was issued the auth token used in this request. (This field is not normally populated.)
+  &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `games#applicationVerifyResponse`.
+  &quot;player_id&quot;: &quot;A String&quot;, # The ID of the player that was issued the auth token used in this request.
+}</pre>
 </div>
 
 </body></html>
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