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| <h1><a href="gamesConfiguration_v1configuration.html">Google Play Game Services Publishing API</a> . <a href="gamesConfiguration_v1configuration.achievementConfigurations.html">achievementConfigurations</a></h1> |
| <h2>Instance Methods</h2> |
| <p class="toc_element"> |
| <code><a href="#close">close()</a></code></p> |
| <p class="firstline">Close httplib2 connections.</p> |
| <p class="toc_element"> |
| <code><a href="#delete">delete(achievementId, x__xgafv=None)</a></code></p> |
| <p class="firstline">Delete the achievement configuration with the given ID.</p> |
| <p class="toc_element"> |
| <code><a href="#get">get(achievementId, x__xgafv=None)</a></code></p> |
| <p class="firstline">Retrieves the metadata of the achievement configuration with the given ID.</p> |
| <p class="toc_element"> |
| <code><a href="#insert">insert(applicationId, body=None, x__xgafv=None)</a></code></p> |
| <p class="firstline">Insert a new achievement configuration in this application.</p> |
| <p class="toc_element"> |
| <code><a href="#list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</a></code></p> |
| <p class="firstline">Returns a list of the achievement configurations in this application.</p> |
| <p class="toc_element"> |
| <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p> |
| <p class="firstline">Retrieves the next page of results.</p> |
| <p class="toc_element"> |
| <code><a href="#update">update(achievementId, body=None, x__xgafv=None)</a></code></p> |
| <p class="firstline">Update the metadata of the achievement configuration with the given ID.</p> |
| <h3>Method Details</h3> |
| <div class="method"> |
| <code class="details" id="close">close()</code> |
| <pre>Close httplib2 connections.</pre> |
| </div> |
| |
| <div class="method"> |
| <code class="details" id="delete">delete(achievementId, x__xgafv=None)</code> |
| <pre>Delete the achievement configuration with the given ID. |
| |
| Args: |
| achievementId: string, The ID of the achievement used by this method. (required) |
| x__xgafv: string, V1 error format. |
| Allowed values |
| 1 - v1 error format |
| 2 - v2 error format |
| </pre> |
| </div> |
| |
| <div class="method"> |
| <code class="details" id="get">get(achievementId, x__xgafv=None)</code> |
| <pre>Retrieves the metadata of the achievement configuration with the given ID. |
| |
| Args: |
| achievementId: string, The ID of the achievement used by this method. (required) |
| x__xgafv: string, V1 error format. |
| Allowed values |
| 1 - v1 error format |
| 2 - v2 error format |
| |
| Returns: |
| An object of the form: |
| |
| { # An achievement configuration resource. |
| "achievementType": "A String", # The type of the achievement. |
| "draft": { # An achievement configuration detail. # The draft data of the achievement. |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "pointValue": 42, # Point value for the achievement. |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. |
| }, |
| "id": "A String", # The ID of the achievement. |
| "initialState": "A String", # The initial state of the achievement. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`. |
| "published": { # An achievement configuration detail. # The read-only published data of the achievement. |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "pointValue": 42, # Point value for the achievement. |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. |
| }, |
| "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements. |
| "token": "A String", # The token for this resource. |
| }</pre> |
| </div> |
| |
| <div class="method"> |
| <code class="details" id="insert">insert(applicationId, body=None, x__xgafv=None)</code> |
| <pre>Insert a new achievement configuration in this application. |
| |
| Args: |
| applicationId: string, The application ID from the Google Play developer console. (required) |
| body: object, The request body. |
| The object takes the form of: |
| |
| { # An achievement configuration resource. |
| "achievementType": "A String", # The type of the achievement. |
| "draft": { # An achievement configuration detail. # The draft data of the achievement. |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "pointValue": 42, # Point value for the achievement. |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. |
| }, |
| "id": "A String", # The ID of the achievement. |
| "initialState": "A String", # The initial state of the achievement. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`. |
| "published": { # An achievement configuration detail. # The read-only published data of the achievement. |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "pointValue": 42, # Point value for the achievement. |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. |
| }, |
| "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements. |
| "token": "A String", # The token for this resource. |
| } |
| |
| x__xgafv: string, V1 error format. |
| Allowed values |
| 1 - v1 error format |
| 2 - v2 error format |
| |
| Returns: |
| An object of the form: |
| |
| { # An achievement configuration resource. |
| "achievementType": "A String", # The type of the achievement. |
| "draft": { # An achievement configuration detail. # The draft data of the achievement. |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "pointValue": 42, # Point value for the achievement. |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. |
| }, |
| "id": "A String", # The ID of the achievement. |
| "initialState": "A String", # The initial state of the achievement. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`. |
| "published": { # An achievement configuration detail. # The read-only published data of the achievement. |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "pointValue": 42, # Point value for the achievement. |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. |
| }, |
| "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements. |
| "token": "A String", # The token for this resource. |
| }</pre> |
| </div> |
| |
| <div class="method"> |
| <code class="details" id="list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</code> |
| <pre>Returns a list of the achievement configurations in this application. |
| |
| Args: |
| applicationId: string, The application ID from the Google Play developer console. (required) |
| maxResults: integer, The maximum number of resource configurations to return in the response, used for paging. For any response, the actual number of resources returned may be less than the specified `maxResults`. |
| pageToken: string, The token returned by the previous request. |
| x__xgafv: string, V1 error format. |
| Allowed values |
| 1 - v1 error format |
| 2 - v2 error format |
| |
| Returns: |
| An object of the form: |
| |
| { # A ListConfigurations response. |
| "items": [ # The achievement configurations. |
| { # An achievement configuration resource. |
| "achievementType": "A String", # The type of the achievement. |
| "draft": { # An achievement configuration detail. # The draft data of the achievement. |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "pointValue": 42, # Point value for the achievement. |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. |
| }, |
| "id": "A String", # The ID of the achievement. |
| "initialState": "A String", # The initial state of the achievement. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`. |
| "published": { # An achievement configuration detail. # The read-only published data of the achievement. |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "pointValue": 42, # Point value for the achievement. |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. |
| }, |
| "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements. |
| "token": "A String", # The token for this resource. |
| }, |
| ], |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationListResponse`. |
| "nextPageToken": "A String", # The pagination token for the next page of results. |
| }</pre> |
| </div> |
| |
| <div class="method"> |
| <code class="details" id="list_next">list_next(previous_request, previous_response)</code> |
| <pre>Retrieves the next page of results. |
| |
| Args: |
| previous_request: The request for the previous page. (required) |
| previous_response: The response from the request for the previous page. (required) |
| |
| Returns: |
| A request object that you can call 'execute()' on to request the next |
| page. Returns None if there are no more items in the collection. |
| </pre> |
| </div> |
| |
| <div class="method"> |
| <code class="details" id="update">update(achievementId, body=None, x__xgafv=None)</code> |
| <pre>Update the metadata of the achievement configuration with the given ID. |
| |
| Args: |
| achievementId: string, The ID of the achievement used by this method. (required) |
| body: object, The request body. |
| The object takes the form of: |
| |
| { # An achievement configuration resource. |
| "achievementType": "A String", # The type of the achievement. |
| "draft": { # An achievement configuration detail. # The draft data of the achievement. |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "pointValue": 42, # Point value for the achievement. |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. |
| }, |
| "id": "A String", # The ID of the achievement. |
| "initialState": "A String", # The initial state of the achievement. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`. |
| "published": { # An achievement configuration detail. # The read-only published data of the achievement. |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "pointValue": 42, # Point value for the achievement. |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. |
| }, |
| "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements. |
| "token": "A String", # The token for this resource. |
| } |
| |
| x__xgafv: string, V1 error format. |
| Allowed values |
| 1 - v1 error format |
| 2 - v2 error format |
| |
| Returns: |
| An object of the form: |
| |
| { # An achievement configuration resource. |
| "achievementType": "A String", # The type of the achievement. |
| "draft": { # An achievement configuration detail. # The draft data of the achievement. |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "pointValue": 42, # Point value for the achievement. |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. |
| }, |
| "id": "A String", # The ID of the achievement. |
| "initialState": "A String", # The initial state of the achievement. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`. |
| "published": { # An achievement configuration detail. # The read-only published data of the achievement. |
| "description": { # A localized string bundle resource. # Localized strings for the achievement description. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`. |
| "name": { # A localized string bundle resource. # Localized strings for the achievement name. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`. |
| "translations": [ # The locale strings. |
| { # A localized string resource. |
| "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`. |
| "locale": "A String", # The locale string. |
| "value": "A String", # The string value. |
| }, |
| ], |
| }, |
| "pointValue": 42, # Point value for the achievement. |
| "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. |
| }, |
| "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements. |
| "token": "A String", # The token for this resource. |
| }</pre> |
| </div> |
| |
| </body></html> |