docs: update generated docs (#981)
diff --git a/docs/dyn/gamesConfiguration_v1configuration.achievementConfigurations.html b/docs/dyn/gamesConfiguration_v1configuration.achievementConfigurations.html
index 44ec000..ee83d04 100644
--- a/docs/dyn/gamesConfiguration_v1configuration.achievementConfigurations.html
+++ b/docs/dyn/gamesConfiguration_v1configuration.achievementConfigurations.html
@@ -121,75 +121,75 @@
An object of the form:
{ # An achievement configuration resource.
- "draft": { # An achievement configuration detail. # The draft data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#achievementConfigurationDetail`.
- "description": { # A localized string bundle resource. # Localized strings for the achievement description.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
- },
- "achievementType": "A String", # The type of the achievement.
- "id": "A String", # The ID of the achievement.
- "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
- "initialState": "A String", # The initial state of the achievement.
- "token": "A String", # The token for this resource.
- "published": { # An achievement configuration detail. # The read-only published data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#achievementConfigurationDetail`.
- "description": { # A localized string bundle resource. # Localized strings for the achievement description.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
- },
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
# string `gamesConfiguration#achievementConfiguration`.
+ "published": { # An achievement configuration detail. # The read-only published data of the achievement.
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#achievementConfigurationDetail`.
+ "description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ },
+ "draft": { # An achievement configuration detail. # The draft data of the achievement.
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#achievementConfigurationDetail`.
+ "description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ },
+ "initialState": "A String", # The initial state of the achievement.
+ "id": "A String", # The ID of the achievement.
+ "token": "A String", # The token for this resource.
+ "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
+ "achievementType": "A String", # The type of the achievement.
}</pre>
</div>
@@ -203,75 +203,75 @@
The object takes the form of:
{ # An achievement configuration resource.
- "draft": { # An achievement configuration detail. # The draft data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#achievementConfigurationDetail`.
- "description": { # A localized string bundle resource. # Localized strings for the achievement description.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
- },
- "achievementType": "A String", # The type of the achievement.
- "id": "A String", # The ID of the achievement.
- "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
- "initialState": "A String", # The initial state of the achievement.
- "token": "A String", # The token for this resource.
- "published": { # An achievement configuration detail. # The read-only published data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#achievementConfigurationDetail`.
- "description": { # A localized string bundle resource. # Localized strings for the achievement description.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
- },
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
# string `gamesConfiguration#achievementConfiguration`.
+ "published": { # An achievement configuration detail. # The read-only published data of the achievement.
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#achievementConfigurationDetail`.
+ "description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ },
+ "draft": { # An achievement configuration detail. # The draft data of the achievement.
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#achievementConfigurationDetail`.
+ "description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ },
+ "initialState": "A String", # The initial state of the achievement.
+ "id": "A String", # The ID of the achievement.
+ "token": "A String", # The token for this resource.
+ "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
+ "achievementType": "A String", # The type of the achievement.
}
x__xgafv: string, V1 error format.
@@ -283,75 +283,75 @@
An object of the form:
{ # An achievement configuration resource.
- "draft": { # An achievement configuration detail. # The draft data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#achievementConfigurationDetail`.
- "description": { # A localized string bundle resource. # Localized strings for the achievement description.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
- },
- "achievementType": "A String", # The type of the achievement.
- "id": "A String", # The ID of the achievement.
- "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
- "initialState": "A String", # The initial state of the achievement.
- "token": "A String", # The token for this resource.
- "published": { # An achievement configuration detail. # The read-only published data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#achievementConfigurationDetail`.
- "description": { # A localized string bundle resource. # Localized strings for the achievement description.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
- },
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
# string `gamesConfiguration#achievementConfiguration`.
+ "published": { # An achievement configuration detail. # The read-only published data of the achievement.
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#achievementConfigurationDetail`.
+ "description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ },
+ "draft": { # An achievement configuration detail. # The draft data of the achievement.
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#achievementConfigurationDetail`.
+ "description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ },
+ "initialState": "A String", # The initial state of the achievement.
+ "id": "A String", # The ID of the achievement.
+ "token": "A String", # The token for this resource.
+ "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
+ "achievementType": "A String", # The type of the achievement.
}</pre>
</div>
@@ -374,80 +374,80 @@
An object of the form:
{ # A ListConfigurations response.
+ "nextPageToken": "A String", # The pagination token for the next page of results.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
# string `gamesConfiguration#achievementConfigurationListResponse`.
- "nextPageToken": "A String", # The pagination token for the next page of results.
"items": [ # The achievement configurations.
{ # An achievement configuration resource.
- "draft": { # An achievement configuration detail. # The draft data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#achievementConfigurationDetail`.
- "description": { # A localized string bundle resource. # Localized strings for the achievement description.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
- },
- "achievementType": "A String", # The type of the achievement.
- "id": "A String", # The ID of the achievement.
- "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
- "initialState": "A String", # The initial state of the achievement.
- "token": "A String", # The token for this resource.
- "published": { # An achievement configuration detail. # The read-only published data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#achievementConfigurationDetail`.
- "description": { # A localized string bundle resource. # Localized strings for the achievement description.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
- },
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
# string `gamesConfiguration#achievementConfiguration`.
+ "published": { # An achievement configuration detail. # The read-only published data of the achievement.
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#achievementConfigurationDetail`.
+ "description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ },
+ "draft": { # An achievement configuration detail. # The draft data of the achievement.
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#achievementConfigurationDetail`.
+ "description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ },
+ "initialState": "A String", # The initial state of the achievement.
+ "id": "A String", # The ID of the achievement.
+ "token": "A String", # The token for this resource.
+ "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
+ "achievementType": "A String", # The type of the achievement.
},
],
}</pre>
@@ -477,75 +477,75 @@
The object takes the form of:
{ # An achievement configuration resource.
- "draft": { # An achievement configuration detail. # The draft data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#achievementConfigurationDetail`.
- "description": { # A localized string bundle resource. # Localized strings for the achievement description.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
- },
- "achievementType": "A String", # The type of the achievement.
- "id": "A String", # The ID of the achievement.
- "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
- "initialState": "A String", # The initial state of the achievement.
- "token": "A String", # The token for this resource.
- "published": { # An achievement configuration detail. # The read-only published data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#achievementConfigurationDetail`.
- "description": { # A localized string bundle resource. # Localized strings for the achievement description.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
- },
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
# string `gamesConfiguration#achievementConfiguration`.
+ "published": { # An achievement configuration detail. # The read-only published data of the achievement.
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#achievementConfigurationDetail`.
+ "description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ },
+ "draft": { # An achievement configuration detail. # The draft data of the achievement.
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#achievementConfigurationDetail`.
+ "description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ },
+ "initialState": "A String", # The initial state of the achievement.
+ "id": "A String", # The ID of the achievement.
+ "token": "A String", # The token for this resource.
+ "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
+ "achievementType": "A String", # The type of the achievement.
}
x__xgafv: string, V1 error format.
@@ -557,75 +557,75 @@
An object of the form:
{ # An achievement configuration resource.
- "draft": { # An achievement configuration detail. # The draft data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#achievementConfigurationDetail`.
- "description": { # A localized string bundle resource. # Localized strings for the achievement description.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
- },
- "achievementType": "A String", # The type of the achievement.
- "id": "A String", # The ID of the achievement.
- "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
- "initialState": "A String", # The initial state of the achievement.
- "token": "A String", # The token for this resource.
- "published": { # An achievement configuration detail. # The read-only published data of the achievement.
- "pointValue": 42, # Point value for the achievement.
- "name": { # A localized string bundle resource. # Localized strings for the achievement name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#achievementConfigurationDetail`.
- "description": { # A localized string bundle resource. # Localized strings for the achievement description.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
- },
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
# string `gamesConfiguration#achievementConfiguration`.
+ "published": { # An achievement configuration detail. # The read-only published data of the achievement.
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#achievementConfigurationDetail`.
+ "description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ },
+ "draft": { # An achievement configuration detail. # The draft data of the achievement.
+ "pointValue": 42, # Point value for the achievement.
+ "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#achievementConfigurationDetail`.
+ "description": { # A localized string bundle resource. # Localized strings for the achievement description.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "name": { # A localized string bundle resource. # Localized strings for the achievement name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored.
+ },
+ "initialState": "A String", # The initial state of the achievement.
+ "id": "A String", # The ID of the achievement.
+ "token": "A String", # The token for this resource.
+ "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements.
+ "achievementType": "A String", # The type of the achievement.
}</pre>
</div>