docs: update generated docs (#981)
diff --git a/docs/dyn/gamesConfiguration_v1configuration.leaderboardConfigurations.html b/docs/dyn/gamesConfiguration_v1configuration.leaderboardConfigurations.html
index ef889a7..83e861c 100644
--- a/docs/dyn/gamesConfiguration_v1configuration.leaderboardConfigurations.html
+++ b/docs/dyn/gamesConfiguration_v1configuration.leaderboardConfigurations.html
@@ -84,7 +84,7 @@
<code><a href="#insert">insert(applicationId, body=None, x__xgafv=None)</a></code></p>
<p class="firstline">Insert a new leaderboard configuration in this application.</p>
<p class="toc_element">
- <code><a href="#list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</a></code></p>
+ <code><a href="#list">list(applicationId, pageToken=None, maxResults=None, x__xgafv=None)</a></code></p>
<p class="firstline">Returns a list of the leaderboard configurations in this application.</p>
<p class="toc_element">
<code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p>
@@ -121,230 +121,230 @@
An object of the form:
{ # An leaderboard configuration resource.
- "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numberFormatType": "A String", # The formatting for the number.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
- # same <a
- # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
- # plural rules</a> as all Android string resources.
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
- # numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
- # in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
- # Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
- # (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
- # the number 1 in English and most other languages; in Russian, any number
- # ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
- # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
- # Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- },
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
- },
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
+ "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
+ "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- },
- "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
- "id": "A String", # The ID of the leaderboard.
- "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
- "token": "A String", # The token for this resource.
- "scoreOrder": "A String",
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#leaderboardConfiguration`.
- "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numberFormatType": "A String", # The formatting for the number.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
- # same <a
- # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
- # plural rules</a> as all Android string resources.
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
- # numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
+ # string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
+ # same <a
+ # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
+ # plural rules</a> as all Android string resources.
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
+ # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
+ # Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
+ # Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
+ # (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
+ # in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
+ # the number 1 in English and most other languages; in Russian, any number
+ # ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
+ # numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
},
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
- # in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
- # Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
- # (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
- # the number 1 in English and most other languages; in Russian, any number
- # ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
- # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
- # Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
+ "numberFormatType": "A String", # The formatting for the number.
},
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
},
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
+ "scoreOrder": "A String",
+ "id": "A String", # The ID of the leaderboard.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#leaderboardConfiguration`.
+ "token": "A String", # The token for this resource.
+ "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
+ # string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
+ # same <a
+ # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
+ # plural rules</a> as all Android string resources.
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
+ # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
+ # Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
+ # Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
+ # (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
+ # in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
+ # the number 1 in English and most other languages; in Russian, any number
+ # ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
+ # numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ },
+ "numberFormatType": "A String", # The formatting for the number.
+ },
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
},
- },
- }</pre>
+ "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
+ }</pre>
</div>
<div class="method">
@@ -357,230 +357,230 @@
The object takes the form of:
{ # An leaderboard configuration resource.
- "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numberFormatType": "A String", # The formatting for the number.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
- # same <a
- # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
- # plural rules</a> as all Android string resources.
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
- # numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
- # in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
- # Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
- # (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
- # the number 1 in English and most other languages; in Russian, any number
- # ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
- # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
- # Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- },
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
- },
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
+ "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
+ "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- },
- "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
- "id": "A String", # The ID of the leaderboard.
- "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
- "token": "A String", # The token for this resource.
- "scoreOrder": "A String",
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#leaderboardConfiguration`.
- "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numberFormatType": "A String", # The formatting for the number.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
- # same <a
- # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
- # plural rules</a> as all Android string resources.
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
- # numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
+ # string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
+ # same <a
+ # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
+ # plural rules</a> as all Android string resources.
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
+ # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
+ # Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
+ # Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
+ # (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
+ # in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
+ # the number 1 in English and most other languages; in Russian, any number
+ # ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
+ # numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
},
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
- # in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
- # Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
- # (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
- # the number 1 in English and most other languages; in Russian, any number
- # ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
- # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
- # Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
+ "numberFormatType": "A String", # The formatting for the number.
},
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
},
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
+ "scoreOrder": "A String",
+ "id": "A String", # The ID of the leaderboard.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#leaderboardConfiguration`.
+ "token": "A String", # The token for this resource.
+ "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
+ # string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
+ # same <a
+ # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
+ # plural rules</a> as all Android string resources.
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
+ # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
+ # Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
+ # Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
+ # (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
+ # in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
+ # the number 1 in English and most other languages; in Russian, any number
+ # ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
+ # numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ },
+ "numberFormatType": "A String", # The formatting for the number.
+ },
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
},
- },
-}
+ "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
+ }
x__xgafv: string, V1 error format.
Allowed values
@@ -591,242 +591,242 @@
An object of the form:
{ # An leaderboard configuration resource.
- "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numberFormatType": "A String", # The formatting for the number.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
- # same <a
- # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
- # plural rules</a> as all Android string resources.
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
- # numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
- # in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
- # Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
- # (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
- # the number 1 in English and most other languages; in Russian, any number
- # ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
- # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
- # Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- },
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
- },
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
+ "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
+ "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- },
- "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
- "id": "A String", # The ID of the leaderboard.
- "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
- "token": "A String", # The token for this resource.
- "scoreOrder": "A String",
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#leaderboardConfiguration`.
- "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numberFormatType": "A String", # The formatting for the number.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
- # same <a
- # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
- # plural rules</a> as all Android string resources.
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
- # numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
+ # string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
+ # same <a
+ # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
+ # plural rules</a> as all Android string resources.
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
+ # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
+ # Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
+ # Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
+ # (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
+ # in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
+ # the number 1 in English and most other languages; in Russian, any number
+ # ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
+ # numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
},
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
- # in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
- # Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
- # (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
- # the number 1 in English and most other languages; in Russian, any number
- # ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
- # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
- # Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
+ "numberFormatType": "A String", # The formatting for the number.
},
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
},
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
+ "scoreOrder": "A String",
+ "id": "A String", # The ID of the leaderboard.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#leaderboardConfiguration`.
+ "token": "A String", # The token for this resource.
+ "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
+ # string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
+ # same <a
+ # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
+ # plural rules</a> as all Android string resources.
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
+ # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
+ # Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
+ # Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
+ # (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
+ # in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
+ # the number 1 in English and most other languages; in Russian, any number
+ # ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
+ # numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ },
+ "numberFormatType": "A String", # The formatting for the number.
+ },
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
},
- },
- }</pre>
+ "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
+ }</pre>
</div>
<div class="method">
- <code class="details" id="list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</code>
+ <code class="details" id="list">list(applicationId, pageToken=None, maxResults=None, x__xgafv=None)</code>
<pre>Returns a list of the leaderboard configurations in this application.
Args:
applicationId: string, The application ID from the Google Play developer console. (required)
+ pageToken: string, The token returned by the previous request.
maxResults: integer, The maximum number of resource configurations to return in the response,
used for paging. For any response, the actual number of resources returned
may be less than the specified `maxResults`.
- pageToken: string, The token returned by the previous request.
x__xgafv: string, V1 error format.
Allowed values
1 - v1 error format
@@ -838,235 +838,235 @@
{ # A ListConfigurations response.
"items": [ # The leaderboard configurations.
{ # An leaderboard configuration resource.
- "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numberFormatType": "A String", # The formatting for the number.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
- # same <a
- # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
- # plural rules</a> as all Android string resources.
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
- # numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
- # in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
- # Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
- # (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
- # the number 1 in English and most other languages; in Russian, any number
- # ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
- # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
- # Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- },
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
- },
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
+ "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
+ "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- },
- "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
- "id": "A String", # The ID of the leaderboard.
- "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
- "token": "A String", # The token for this resource.
- "scoreOrder": "A String",
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#leaderboardConfiguration`.
- "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numberFormatType": "A String", # The formatting for the number.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
- # same <a
- # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
- # plural rules</a> as all Android string resources.
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
- # numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
+ # string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
+ # same <a
+ # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
+ # plural rules</a> as all Android string resources.
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
+ # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
+ # Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
+ # Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
+ # (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
+ # in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
+ # the number 1 in English and most other languages; in Russian, any number
+ # ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
+ # numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
},
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
- # in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
- # Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
- # (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
- # the number 1 in English and most other languages; in Russian, any number
- # ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
- # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
- # Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
+ "numberFormatType": "A String", # The formatting for the number.
},
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
},
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
+ "scoreOrder": "A String",
+ "id": "A String", # The ID of the leaderboard.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#leaderboardConfiguration`.
+ "token": "A String", # The token for this resource.
+ "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
+ # string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
+ # same <a
+ # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
+ # plural rules</a> as all Android string resources.
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
+ # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
+ # Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
+ # Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
+ # (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
+ # in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
+ # the number 1 in English and most other languages; in Russian, any number
+ # ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
+ # numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ },
+ "numberFormatType": "A String", # The formatting for the number.
+ },
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
},
+ "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
},
- },
],
+ "nextPageToken": "A String", # The pagination token for the next page of results.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
# string
# `gamesConfiguration#leaderboardConfigurationListResponse`.
- "nextPageToken": "A String", # The pagination token for the next page of results.
}</pre>
</div>
@@ -1094,230 +1094,230 @@
The object takes the form of:
{ # An leaderboard configuration resource.
- "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numberFormatType": "A String", # The formatting for the number.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
- # same <a
- # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
- # plural rules</a> as all Android string resources.
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
- # numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
- # in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
- # Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
- # (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
- # the number 1 in English and most other languages; in Russian, any number
- # ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
- # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
- # Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- },
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
- },
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
+ "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
+ "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- },
- "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
- "id": "A String", # The ID of the leaderboard.
- "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
- "token": "A String", # The token for this resource.
- "scoreOrder": "A String",
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#leaderboardConfiguration`.
- "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numberFormatType": "A String", # The formatting for the number.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
- # same <a
- # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
- # plural rules</a> as all Android string resources.
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
- # numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
+ # string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
+ # same <a
+ # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
+ # plural rules</a> as all Android string resources.
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
+ # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
+ # Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
+ # Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
+ # (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
+ # in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
+ # the number 1 in English and most other languages; in Russian, any number
+ # ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
+ # numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
},
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
- # in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
- # Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
- # (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
- # the number 1 in English and most other languages; in Russian, any number
- # ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
- # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
- # Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
+ "numberFormatType": "A String", # The formatting for the number.
},
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
},
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
+ "scoreOrder": "A String",
+ "id": "A String", # The ID of the leaderboard.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#leaderboardConfiguration`.
+ "token": "A String", # The token for this resource.
+ "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
+ # string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
+ # same <a
+ # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
+ # plural rules</a> as all Android string resources.
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
+ # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
+ # Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
+ # Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
+ # (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
+ # in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
+ # the number 1 in English and most other languages; in Russian, any number
+ # ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
+ # numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ },
+ "numberFormatType": "A String", # The formatting for the number.
+ },
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
},
- },
-}
+ "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
+ }
x__xgafv: string, V1 error format.
Allowed values
@@ -1328,230 +1328,230 @@
An object of the form:
{ # An leaderboard configuration resource.
- "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numberFormatType": "A String", # The formatting for the number.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
- # same <a
- # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
- # plural rules</a> as all Android string resources.
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
- # numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
- # in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
- # Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
- # (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
- # the number 1 in English and most other languages; in Russian, any number
- # ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
- # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
- # Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- },
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
- },
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
+ "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
+ "draft": { # A leaderboard configuration detail. # The draft data of the leaderboard.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- },
- "scoreMax": "A String", # Maximum score that can be posted to this leaderboard.
- "id": "A String", # The ID of the leaderboard.
- "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
- "token": "A String", # The token for this resource.
- "scoreOrder": "A String",
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#leaderboardConfiguration`.
- "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
- "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#leaderboardConfigurationDetail`.
- "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
- "numberFormatType": "A String", # The formatting for the number.
- "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
- # same <a
- # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
- # plural rules</a> as all Android string resources.
- "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
- # numbers ending 11-99 in Maltese).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
+ # string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
+ # same <a
+ # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
+ # plural rules</a> as all Android string resources.
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
+ # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
+ # Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
+ # Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
+ # (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
+ # in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
+ # the number 1 in English and most other languages; in Russian, any number
+ # ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
+ # numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
},
- "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
- # in Welsh, or 102 in Slovenian).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
- # Arabic).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
- # (as with all numbers in Chinese, or 42 in English).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
- # the number 1 in English and most other languages; in Russian, any number
- # ending in 1 but not ending in 11 is in this class).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
- "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
- # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
- # Polish).
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
- },
+ "numberFormatType": "A String", # The formatting for the number.
},
- "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
- "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
},
- "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
- "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
- "translations": [ # The locale strings.
- { # A localized string resource.
- "locale": "A String", # The locale string.
- "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedString`.
- "value": "A String", # The string value.
- },
- ],
+ "scoreOrder": "A String",
+ "id": "A String", # The ID of the leaderboard.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#leaderboardConfiguration`.
+ "token": "A String", # The token for this resource.
+ "published": { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
+ "sortRank": 42, # The sort rank of this leaderboard. Writes to this field are ignored.
+ "iconUrl": "A String", # The icon url of this leaderboard. Writes to this field are ignored.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
- # string `gamesConfiguration#localizedStringBundle`.
+ # string `gamesConfiguration#leaderboardConfigurationDetail`.
+ "scoreFormat": { # A number format resource. # The score formatting for the leaderboard.
+ "currencyCode": "A String", # The curreny code string. Only used for CURRENCY format type.
+ "numDecimalPlaces": 42, # The number of decimal places for number. Only used for NUMERIC format type.
+ "suffix": { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
+ # same <a
+ # href="http://developer.android.com/guide/topics/resources/string-resource.html#Plurals">
+ # plural rules</a> as all Android string resources.
+ "few": { # A localized string bundle resource. # When the language requires special treatment of "small" numbers (as with 2,
+ # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
+ # Polish).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "zero": { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
+ # Arabic).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "other": { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
+ # (as with all numbers in Chinese, or 42 in English).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "two": { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
+ # in Welsh, or 102 in Slovenian).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "one": { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
+ # the number 1 in English and most other languages; in Russian, any number
+ # ending in 1 but not ending in 11 is in this class).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ "many": { # A localized string bundle resource. # When the language requires special treatment of "large" numbers (as with
+ # numbers ending 11-99 in Maltese).
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
+ },
+ "numberFormatType": "A String", # The formatting for the number.
+ },
+ "name": { # A localized string bundle resource. # Localized strings for the leaderboard name.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedStringBundle`.
+ "translations": [ # The locale strings.
+ { # A localized string resource.
+ "locale": "A String", # The locale string.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `gamesConfiguration#localizedString`.
+ "value": "A String", # The string value.
+ },
+ ],
+ },
},
- },
- }</pre>
+ "scoreMin": "A String", # Minimum score that can be posted to this leaderboard.
+ }</pre>
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