docs: update generated docs (#981)

diff --git a/docs/dyn/gamesManagement_v1management.applications.html b/docs/dyn/gamesManagement_v1management.applications.html
index cd9be5e..4441a86 100644
--- a/docs/dyn/gamesManagement_v1management.applications.html
+++ b/docs/dyn/gamesManagement_v1management.applications.html
@@ -101,18 +101,47 @@
   An object of the form:
 
     { # A list of hidden players.
+    "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+        # string `gamesManagement#hiddenPlayerList`.
     "nextPageToken": "A String", # The pagination token for the next page of results.
     "items": [ # The players.
       { # The HiddenPlayer resource.
-        "kind": "A String", # Output only. Uniquely identifies the type of this resource. Value is always the fixed
-            # string `gamesManagement#hiddenPlayer`.
+        "hiddenTimeMillis": "A String", # Output only. The time this player was hidden.
         "player": { # A Player resource. # Output only. The player information.
+          "experienceInfo": { # 1P/3P metadata about the player's experience. # An object to represent Play Game experience information for the player.
+            "currentLevel": { # 1P/3P metadata about a user's level. # The current level of the player.
+              "maxExperiencePoints": "A String", # The maximum experience points for this level.
+              "minExperiencePoints": "A String", # The minimum experience points for this level.
+              "level": 42, # The level for the user.
+            },
+            "nextLevel": { # 1P/3P metadata about a user's level. # The next level of the player. If the current level is the maximum level,
+                # this should be same as the current level.
+              "maxExperiencePoints": "A String", # The maximum experience points for this level.
+              "minExperiencePoints": "A String", # The minimum experience points for this level.
+              "level": 42, # The level for the user.
+            },
+            "lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in millis since Unix epoch
+                # UTC.
+            "currentExperiencePoints": "A String", # The current number of experience points for the player.
+          },
+          "bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
+          "playerId": "A String", # The ID of the player.
+          "originalPlayerId": "A String", # The player ID that was used for this player the first time they signed into
+              # the game in question. This is only populated for calls to player.get for
+              # the requesting player, only if the player ID has subsequently changed, and
+              # only to clients that support remapping player IDs.
+          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+              # string `gamesManagement#player`.
+          "title": "A String", # The player's title rewarded for their game activities.
+          "bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
           "profileSettings": { # Profile settings # The player's profile settings. Controls whether or not the player's profile
               # is visible to other players.
             "profileVisible": True or False,
             "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
                 # string `gamesManagement#profileSettings`.
           },
+          "avatarImageUrl": "A String", # The base URL for the image that represents the player.
+          "displayName": "A String", # The name to display for the player.
           "name": { # An object representation of the individual components of the player's name.
               # For some players, these fields may not be present.
             "familyName": "A String", # The family name of this player. In some places, this is known as the last
@@ -120,40 +149,11 @@
             "givenName": "A String", # The given name of this player. In some places, this is known as the first
                 # name.
           },
-          "bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
-          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-              # string `gamesManagement#player`.
-          "bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
-          "title": "A String", # The player's title rewarded for their game activities.
-          "avatarImageUrl": "A String", # The base URL for the image that represents the player.
-          "experienceInfo": { # 1P/3P metadata about the player's experience. # An object to represent Play Game experience information for the player.
-            "currentExperiencePoints": "A String", # The current number of experience points for the player.
-            "nextLevel": { # 1P/3P metadata about a user's level. # The next level of the player. If the current level is the maximum level,
-                # this should be same as the current level.
-              "level": 42, # The level for the user.
-              "maxExperiencePoints": "A String", # The maximum experience points for this level.
-              "minExperiencePoints": "A String", # The minimum experience points for this level.
-            },
-            "currentLevel": { # 1P/3P metadata about a user's level. # The current level of the player.
-              "level": 42, # The level for the user.
-              "maxExperiencePoints": "A String", # The maximum experience points for this level.
-              "minExperiencePoints": "A String", # The minimum experience points for this level.
-            },
-            "lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in millis since Unix epoch
-                # UTC.
-          },
-          "displayName": "A String", # The name to display for the player.
-          "playerId": "A String", # The ID of the player.
-          "originalPlayerId": "A String", # The player ID that was used for this player the first time they signed into
-              # the game in question. This is only populated for calls to player.get for
-              # the requesting player, only if the player ID has subsequently changed, and
-              # only to clients that support remapping player IDs.
         },
-        "hiddenTimeMillis": "A String", # Output only. The time this player was hidden.
+        "kind": "A String", # Output only. Uniquely identifies the type of this resource. Value is always the fixed
+            # string `gamesManagement#hiddenPlayer`.
       },
     ],
-    "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
-        # string `gamesManagement#hiddenPlayerList`.
   }</pre>
 </div>