docs: update generated docs (#981)
diff --git a/docs/dyn/games_v1.applications.html b/docs/dyn/games_v1.applications.html
index 1d01448..b83c21a 100644
--- a/docs/dyn/games_v1.applications.html
+++ b/docs/dyn/games_v1.applications.html
@@ -72,122 +72,141 @@
</style>
-<h1><a href="games_v1.html">Google Play Game Services API</a> . <a href="games_v1.applications.html">applications</a></h1>
+<h1><a href="games_v1.html">Google Play Game Services</a> . <a href="games_v1.applications.html">applications</a></h1>
<h2>Instance Methods</h2>
<p class="toc_element">
- <code><a href="#get">get(applicationId, language=None, platformType=None)</a></code></p>
-<p class="firstline">Retrieves the metadata of the application with the given ID. If the requested application is not available for the specified platformType, the returned response will not include any instance data.</p>
+ <code><a href="#get">get(applicationId, platformType=None, language=None, x__xgafv=None)</a></code></p>
+<p class="firstline">Retrieves the metadata of the application with the given ID. If the</p>
<p class="toc_element">
- <code><a href="#played">played()</a></code></p>
-<p class="firstline">Indicate that the the currently authenticated user is playing your application.</p>
+ <code><a href="#played">played(x__xgafv=None)</a></code></p>
+<p class="firstline">Indicate that the currently authenticated user is playing your</p>
<p class="toc_element">
- <code><a href="#verify">verify(applicationId)</a></code></p>
-<p class="firstline">Verifies the auth token provided with this request is for the application with the specified ID, and returns the ID of the player it was granted for.</p>
+ <code><a href="#verify">verify(applicationId, x__xgafv=None)</a></code></p>
+<p class="firstline">Verifies the auth token provided with this request is for the application</p>
<h3>Method Details</h3>
<div class="method">
- <code class="details" id="get">get(applicationId, language=None, platformType=None)</code>
- <pre>Retrieves the metadata of the application with the given ID. If the requested application is not available for the specified platformType, the returned response will not include any instance data.
+ <code class="details" id="get">get(applicationId, platformType=None, language=None, x__xgafv=None)</code>
+ <pre>Retrieves the metadata of the application with the given ID. If the
+requested application is not available for the specified
+`platformType`, the returned response will not include any
+instance data.
Args:
applicationId: string, The application ID from the Google Play developer console. (required)
- language: string, The preferred language to use for strings returned by this method.
platformType: string, Restrict application details returned to the specific platform.
+ language: string, The preferred language to use for strings returned by this method.
+ x__xgafv: string, V1 error format.
Allowed values
- ANDROID - Retrieve applications that can be played on Android.
- IOS - Retrieve applications that can be played on iOS.
- WEB_APP - Retrieve applications that can be played on desktop web.
+ 1 - v1 error format
+ 2 - v2 error format
Returns:
An object of the form:
- { # This is a JSON template for the Application resource.
+ { # The Application resource.
+ "themeColor": "A String", # A hint to the client UI for what color to use as an app-themed color. The
+ # color is given as an RGB triplet (e.g. "E0E0E0").
+ "category": { # An application category object. # The category of the application.
+ "secondary": "A String", # The secondary category.
+ "primary": "A String", # The primary category.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `games#applicationCategory`.
+ },
+ "leaderboard_count": 42, # The number of leaderboards visible to the currently authenticated player.
+ "name": "A String", # The name of the application.
+ "description": "A String", # The description of the application.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `games#application`.
+ "id": "A String", # The ID of the application.
+ "author": "A String", # The author of the application.
"achievement_count": 42, # The number of achievements visible to the currently authenticated player.
+ "instances": [ # The instances of the application.
+ { # The Instance resource.
+ "platformType": "A String", # The platform type.
+ "webInstance": { # The Web details resource. # Platform dependent details for Web.
+ "preferred": True or False, # Indicates that this instance is the default for new installations.
+ "launchUrl": "A String", # Launch URL for the game.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `games#instanceWebDetails`.
+ },
+ "realtimePlay": True or False, # Flag to show if this game instance supports realtime play.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `games#instance`.
+ "androidInstance": { # The Android instance details resource. # Platform dependent details for Android.
+ "enablePiracyCheck": True or False, # Flag indicating whether the anti-piracy check is enabled.
+ "packageName": "A String", # Android package name which maps to Google Play URL.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `games#instanceAndroidDetails`.
+ "preferred": True or False, # Indicates that this instance is the default for new installations.
+ },
+ "acquisitionUri": "A String", # URI which shows where a user can acquire this instance.
+ "name": "A String", # Localized display name.
+ "turnBasedPlay": True or False, # Flag to show if this game instance supports turn based play.
+ "iosInstance": { # The iOS details resource. # Platform dependent details for iOS.
+ "preferredForIpad": True or False, # Indicates that this instance is the default for new installations on iPad
+ # devices.
+ "bundleIdentifier": "A String", # Bundle identifier.
+ "itunesAppId": "A String", # iTunes App ID.
+ "preferredForIphone": True or False, # Indicates that this instance is the default for new installations on iPhone
+ # devices.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `games#instanceIosDetails`.
+ "supportIphone": True or False, # Flag to indicate if this instance supports iPhone.
+ "supportIpad": True or False, # Flag to indicate if this instance supports iPad.
+ },
+ },
+ ],
+ "lastUpdatedTimestamp": "A String", # The last updated timestamp of the application.
"assets": [ # The assets of the application.
- { # This is a JSON template for an image asset object.
- "height": 42, # The height of the asset.
- "kind": "games#imageAsset", # Uniquely identifies the type of this resource. Value is always the fixed string games#imageAsset.
+ { # An image asset object.
"name": "A String", # The name of the asset.
+ "height": 42, # The height of the asset.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `games#imageAsset`.
"url": "A String", # The URL of the asset.
"width": 42, # The width of the asset.
},
],
- "author": "A String", # The author of the application.
- "category": { # This is a JSON template for an application category object. # The category of the application.
- "kind": "games#applicationCategory", # Uniquely identifies the type of this resource. Value is always the fixed string games#applicationCategory.
- "primary": "A String", # The primary category.
- "secondary": "A String", # The secondary category.
- },
- "description": "A String", # The description of the application.
"enabledFeatures": [ # A list of features that have been enabled for the application.
- # Possible values are:
- # - "SNAPSHOTS" - Snapshots has been enabled
"A String",
],
- "id": "A String", # The ID of the application.
- "instances": [ # The instances of the application.
- { # This is a JSON template for the Instance resource.
- "acquisitionUri": "A String", # URI which shows where a user can acquire this instance.
- "androidInstance": { # This is a JSON template for the Android instance details resource. # Platform dependent details for Android.
- "enablePiracyCheck": True or False, # Flag indicating whether the anti-piracy check is enabled.
- "kind": "games#instanceAndroidDetails", # Uniquely identifies the type of this resource. Value is always the fixed string games#instanceAndroidDetails.
- "packageName": "A String", # Android package name which maps to Google Play URL.
- "preferred": True or False, # Indicates that this instance is the default for new installations.
- },
- "iosInstance": { # This is a JSON template for the iOS details resource. # Platform dependent details for iOS.
- "bundleIdentifier": "A String", # Bundle identifier.
- "itunesAppId": "A String", # iTunes App ID.
- "kind": "games#instanceIosDetails", # Uniquely identifies the type of this resource. Value is always the fixed string games#instanceIosDetails.
- "preferredForIpad": True or False, # Indicates that this instance is the default for new installations on iPad devices.
- "preferredForIphone": True or False, # Indicates that this instance is the default for new installations on iPhone devices.
- "supportIpad": True or False, # Flag to indicate if this instance supports iPad.
- "supportIphone": True or False, # Flag to indicate if this instance supports iPhone.
- },
- "kind": "games#instance", # Uniquely identifies the type of this resource. Value is always the fixed string games#instance.
- "name": "A String", # Localized display name.
- "platformType": "A String", # The platform type.
- # Possible values are:
- # - "ANDROID" - Instance is for Android.
- # - "IOS" - Instance is for iOS
- # - "WEB_APP" - Instance is for Web App.
- "realtimePlay": True or False, # Flag to show if this game instance supports realtime play.
- "turnBasedPlay": True or False, # Flag to show if this game instance supports turn based play.
- "webInstance": { # This is a JSON template for the Web details resource. # Platform dependent details for Web.
- "kind": "games#instanceWebDetails", # Uniquely identifies the type of this resource. Value is always the fixed string games#instanceWebDetails.
- "launchUrl": "A String", # Launch URL for the game.
- "preferred": True or False, # Indicates that this instance is the default for new installations.
- },
- },
- ],
- "kind": "games#application", # Uniquely identifies the type of this resource. Value is always the fixed string games#application.
- "lastUpdatedTimestamp": "A String", # The last updated timestamp of the application.
- "leaderboard_count": 42, # The number of leaderboards visible to the currently authenticated player.
- "name": "A String", # The name of the application.
- "themeColor": "A String", # A hint to the client UI for what color to use as an app-themed color. The color is given as an RGB triplet (e.g. "E0E0E0").
}</pre>
</div>
<div class="method">
- <code class="details" id="played">played()</code>
- <pre>Indicate that the the currently authenticated user is playing your application.
+ <code class="details" id="played">played(x__xgafv=None)</code>
+ <pre>Indicate that the currently authenticated user is playing your
+application.
Args:
+ x__xgafv: string, V1 error format.
+ Allowed values
+ 1 - v1 error format
+ 2 - v2 error format
</pre>
</div>
<div class="method">
- <code class="details" id="verify">verify(applicationId)</code>
- <pre>Verifies the auth token provided with this request is for the application with the specified ID, and returns the ID of the player it was granted for.
+ <code class="details" id="verify">verify(applicationId, x__xgafv=None)</code>
+ <pre>Verifies the auth token provided with this request is for the application
+with the specified ID, and returns the ID of the player it was granted for.
Args:
applicationId: string, The application ID from the Google Play developer console. (required)
+ x__xgafv: string, V1 error format.
+ Allowed values
+ 1 - v1 error format
+ 2 - v2 error format
Returns:
An object of the form:
- { # This is a JSON template for a third party application verification response resource.
- "alternate_player_id": "A String", # An alternate ID that was once used for the player that was issued the auth token used in this request. (This field is not normally populated.)
- "kind": "games#applicationVerifyResponse", # Uniquely identifies the type of this resource. Value is always the fixed string games#applicationVerifyResponse.
+ { # A third party application verification response resource.
"player_id": "A String", # The ID of the player that was issued the auth token used in this request.
+ "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
+ # string `games#applicationVerifyResponse`.
+ "alternate_player_id": "A String", # An alternate ID that was once used for the player that was issued the auth
+ # token used in this request. (This field is not normally populated.)
}</pre>
</div>