Google Play Game Services . stats

Instance Methods

get(x__xgafv=None)

Returns engagement and spend statistics in this application for the

Method Details

get(x__xgafv=None)
Returns engagement and spend statistics in this application for the
currently authenticated user.

Args:
  x__xgafv: string, V1 error format.
    Allowed values
      1 - v1 error format
      2 - v2 error format

Returns:
  An object of the form:

    { # A third party stats resource.
    "days_since_last_played": 42, # Number of days since the player last played this game. E.g., 0, 1, 5, 10,
        # ... . Not populated if there is not enough information.
    "spend_probability": 3.14, # The probability of the player going to spend the game in the next seven
        # days. E.g., 0, 0.25, 0.50, 0.75. Not populated if there is not enough
        # information.
    "spend_percentile": 3.14, # The approximate spend percentile of the player in this game. E.g., 0, 0.25,
        # 0.5, 0.75. Not populated if there is not enough information.
    "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
        # string `games#statsResponse`.
    "high_spender_probability": 3.14, # The probability of the player going to spend beyond a threshold amount of
        # money. E.g., 0, 0.25, 0.50, 0.75. Not populated if there is not enough
        # information.
    "num_sessions": 42, # The approximate number of sessions of the player within the last 28 days,
        # where a session begins when the player is connected to Play Games Services
        # and ends when they are disconnected. E.g., 0, 1, 5, 10, ... . Not populated
        # if there is not enough information.
    "churn_probability": 3.14, # The probability of the player not returning to play the game in the next
        # day. E.g., 0, 0.1, 0.5, ..., 1.0. Not populated if there is not enough
        # information.
    "num_sessions_percentile": 3.14, # The approximation of the sessions percentile of the player within the last
        # 30 days, where a session begins when the player is connected to Play Games
        # Services and ends when they are disconnected. E.g., 0, 0.25, 0.5, 0.75. Not
        # populated if there is not enough information.
    "num_purchases": 42, # Number of in-app purchases made by the player in this game. E.g., 0, 1, 5,
        # 10, ... . Not populated if there is not enough information.
    "total_spend_next_28_days": 3.14, # The predicted amount of money that the player going to spend in the next 28
        # days. E.g., 1, 30, 60, ... . Not populated if there is not enough
        # information.
    "avg_session_length_minutes": 3.14, # Average session length in minutes of the player. E.g., 1, 30, 60, ... . Not
        # populated if there is not enough information.
  }