Google Play Game Services . applications

Instance Methods

get(applicationId, platformType=None, language=None, x__xgafv=None)

Retrieves the metadata of the application with the given ID. If the

played(x__xgafv=None)

Indicate that the currently authenticated user is playing your

verify(applicationId, x__xgafv=None)

Verifies the auth token provided with this request is for the application

Method Details

get(applicationId, platformType=None, language=None, x__xgafv=None)
Retrieves the metadata of the application with the given ID. If the
requested application is not available for the specified
`platformType`, the returned response will not include any
instance data.

Args:
  applicationId: string, The application ID from the Google Play developer console. (required)
  platformType: string, Restrict application details returned to the specific platform.
  language: string, The preferred language to use for strings returned by this method.
  x__xgafv: string, V1 error format.
    Allowed values
      1 - v1 error format
      2 - v2 error format

Returns:
  An object of the form:

    { # The Application resource.
    "themeColor": "A String", # A hint to the client UI for what color to use as an app-themed color. The
        # color is given as an RGB triplet (e.g. "E0E0E0").
    "category": { # An application category object. # The category of the application.
      "secondary": "A String", # The secondary category.
      "primary": "A String", # The primary category.
      "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
          # string `games#applicationCategory`.
    },
    "leaderboard_count": 42, # The number of leaderboards visible to the currently authenticated player.
    "name": "A String", # The name of the application.
    "description": "A String", # The description of the application.
    "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
        # string `games#application`.
    "id": "A String", # The ID of the application.
    "author": "A String", # The author of the application.
    "achievement_count": 42, # The number of achievements visible to the currently authenticated player.
    "instances": [ # The instances of the application.
      { # The Instance resource.
        "platformType": "A String", # The platform type.
        "webInstance": { # The Web details resource. # Platform dependent details for Web.
          "preferred": True or False, # Indicates that this instance is the default for new installations.
          "launchUrl": "A String", # Launch URL for the game.
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
              # string `games#instanceWebDetails`.
        },
        "realtimePlay": True or False, # Flag to show if this game instance supports realtime play.
        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
            # string `games#instance`.
        "androidInstance": { # The Android instance details resource. # Platform dependent details for Android.
          "enablePiracyCheck": True or False, # Flag indicating whether the anti-piracy check is enabled.
          "packageName": "A String", # Android package name which maps to Google Play URL.
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
              # string `games#instanceAndroidDetails`.
          "preferred": True or False, # Indicates that this instance is the default for new installations.
        },
        "acquisitionUri": "A String", # URI which shows where a user can acquire this instance.
        "name": "A String", # Localized display name.
        "turnBasedPlay": True or False, # Flag to show if this game instance supports turn based play.
        "iosInstance": { # The iOS details resource. # Platform dependent details for iOS.
          "preferredForIpad": True or False, # Indicates that this instance is the default for new installations on iPad
              # devices.
          "bundleIdentifier": "A String", # Bundle identifier.
          "itunesAppId": "A String", # iTunes App ID.
          "preferredForIphone": True or False, # Indicates that this instance is the default for new installations on iPhone
              # devices.
          "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
              # string `games#instanceIosDetails`.
          "supportIphone": True or False, # Flag to indicate if this instance supports iPhone.
          "supportIpad": True or False, # Flag to indicate if this instance supports iPad.
        },
      },
    ],
    "lastUpdatedTimestamp": "A String", # The last updated timestamp of the application.
    "assets": [ # The assets of the application.
      { # An image asset object.
        "name": "A String", # The name of the asset.
        "height": 42, # The height of the asset.
        "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
            # string `games#imageAsset`.
        "url": "A String", # The URL of the asset.
        "width": 42, # The width of the asset.
      },
    ],
    "enabledFeatures": [ # A list of features that have been enabled for the application.
      "A String",
    ],
  }
played(x__xgafv=None)
Indicate that the currently authenticated user is playing your
application.

Args:
  x__xgafv: string, V1 error format.
    Allowed values
      1 - v1 error format
      2 - v2 error format
verify(applicationId, x__xgafv=None)
Verifies the auth token provided with this request is for the application
with the specified ID, and returns the ID of the player it was granted for.

Args:
  applicationId: string, The application ID from the Google Play developer console. (required)
  x__xgafv: string, V1 error format.
    Allowed values
      1 - v1 error format
      2 - v2 error format

Returns:
  An object of the form:

    { # A third party application verification response resource.
    "player_id": "A String", # The ID of the player that was issued the auth token used in this request.
    "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
        # string `games#applicationVerifyResponse`.
    "alternate_player_id": "A String", # An alternate ID that was once used for the player that was issued the auth
        # token used in this request. (This field is not normally populated.)
  }