Google Play Game Management . events

Instance Methods

reset(eventId, x__xgafv=None)

Resets all player progress on the event with the given ID for the currently

resetAll(x__xgafv=None)

Resets all player progress on all events for the currently authenticated

resetAllForAllPlayers(x__xgafv=None)

Resets all draft events for all players. This method is only available to

resetForAllPlayers(eventId, x__xgafv=None)

Resets the event with the given ID for all players. This method is only

resetMultipleForAllPlayers(body=None, x__xgafv=None)

Resets events with the given IDs for all players. This method is only

Method Details

reset(eventId, x__xgafv=None)
Resets all player progress on the event with the given ID for the currently
authenticated player. This method is only accessible to whitelisted tester
accounts for your application.

Args:
  eventId: string, The ID of the event. (required)
  x__xgafv: string, V1 error format.
    Allowed values
      1 - v1 error format
      2 - v2 error format
resetAll(x__xgafv=None)
Resets all player progress on all events for the currently authenticated
player. This method is only accessible to whitelisted tester accounts for
your application.

Args:
  x__xgafv: string, V1 error format.
    Allowed values
      1 - v1 error format
      2 - v2 error format
resetAllForAllPlayers(x__xgafv=None)
Resets all draft events for all players. This method is only available to
user accounts for your developer console.

Args:
  x__xgafv: string, V1 error format.
    Allowed values
      1 - v1 error format
      2 - v2 error format
resetForAllPlayers(eventId, x__xgafv=None)
Resets the event with the given ID for all players. This method is only
available to user accounts for your developer console. Only draft events
can be reset.

Args:
  eventId: string, The ID of the event. (required)
  x__xgafv: string, V1 error format.
    Allowed values
      1 - v1 error format
      2 - v2 error format
resetMultipleForAllPlayers(body=None, x__xgafv=None)
Resets events with the given IDs for all players. This method is only
available to user accounts for your developer console. Only draft events
may be reset.

Args:
  body: object, The request body.
    The object takes the form of:

{ # Multiple events reset all request.
    "event_ids": [ # The IDs of events to reset.
      "A String",
    ],
    "kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
        # string `gamesManagement#eventsResetMultipleForAllRequest`.
  }

  x__xgafv: string, V1 error format.
    Allowed values
      1 - v1 error format
      2 - v2 error format