listHidden(applicationId, pageToken=None, maxResults=None, x__xgafv=None)
Get the list of players hidden from the given application. This method is
listHidden_next(previous_request, previous_response)
Retrieves the next page of results.
listHidden(applicationId, pageToken=None, maxResults=None, x__xgafv=None)
Get the list of players hidden from the given application. This method is
only available to user accounts for your developer console.
Args:
applicationId: string, The application ID from the Google Play developer console. (required)
pageToken: string, The token returned by the previous request.
maxResults: integer, The maximum number of player resources to return in the response, used for
paging. For any response, the actual number of player resources returned
may be less than the specified `maxResults`.
x__xgafv: string, V1 error format.
Allowed values
1 - v1 error format
2 - v2 error format
Returns:
An object of the form:
{ # A list of hidden players.
"nextPageToken": "A String", # The pagination token for the next page of results.
"items": [ # The players.
{ # The HiddenPlayer resource.
"kind": "A String", # Output only. Uniquely identifies the type of this resource. Value is always the fixed
# string `gamesManagement#hiddenPlayer`.
"player": { # A Player resource. # Output only. The player information.
"profileSettings": { # Profile settings # The player's profile settings. Controls whether or not the player's profile
# is visible to other players.
"profileVisible": True or False,
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
# string `gamesManagement#profileSettings`.
},
"name": { # An object representation of the individual components of the player's name.
# For some players, these fields may not be present.
"familyName": "A String", # The family name of this player. In some places, this is known as the last
# name.
"givenName": "A String", # The given name of this player. In some places, this is known as the first
# name.
},
"bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
# string `gamesManagement#player`.
"bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
"title": "A String", # The player's title rewarded for their game activities.
"avatarImageUrl": "A String", # The base URL for the image that represents the player.
"experienceInfo": { # 1P/3P metadata about the player's experience. # An object to represent Play Game experience information for the player.
"currentExperiencePoints": "A String", # The current number of experience points for the player.
"nextLevel": { # 1P/3P metadata about a user's level. # The next level of the player. If the current level is the maximum level,
# this should be same as the current level.
"level": 42, # The level for the user.
"maxExperiencePoints": "A String", # The maximum experience points for this level.
"minExperiencePoints": "A String", # The minimum experience points for this level.
},
"currentLevel": { # 1P/3P metadata about a user's level. # The current level of the player.
"level": 42, # The level for the user.
"maxExperiencePoints": "A String", # The maximum experience points for this level.
"minExperiencePoints": "A String", # The minimum experience points for this level.
},
"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in millis since Unix epoch
# UTC.
},
"displayName": "A String", # The name to display for the player.
"playerId": "A String", # The ID of the player.
"originalPlayerId": "A String", # The player ID that was used for this player the first time they signed into
# the game in question. This is only populated for calls to player.get for
# the requesting player, only if the player ID has subsequently changed, and
# only to clients that support remapping player IDs.
},
"hiddenTimeMillis": "A String", # Output only. The time this player was hidden.
},
],
"kind": "A String", # Uniquely identifies the type of this resource. Value is always the fixed
# string `gamesManagement#hiddenPlayerList`.
}
listHidden_next(previous_request, previous_response)
Retrieves the next page of results.
Args:
previous_request: The request for the previous page. (required)
previous_response: The response from the request for the previous page. (required)
Returns:
A request object that you can call 'execute()' on to request the next
page. Returns None if there are no more items in the collection.