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Craig Citroe633be12015-03-02 13:40:36 -08001<html><body>
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74
75<h1><a href="gamesConfiguration_v1configuration.html">Google Play Game Services Publishing API</a> . <a href="gamesConfiguration_v1configuration.achievementConfigurations.html">achievementConfigurations</a></h1>
76<h2>Instance Methods</h2>
77<p class="toc_element">
Dmitry Frenkel3e17f892020-10-06 16:46:05 -070078 <code><a href="#close">close()</a></code></p>
79<p class="firstline">Close httplib2 connections.</p>
80<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070081 <code><a href="#delete">delete(achievementId, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080082<p class="firstline">Delete the achievement configuration with the given ID.</p>
83<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070084 <code><a href="#get">get(achievementId, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080085<p class="firstline">Retrieves the metadata of the achievement configuration with the given ID.</p>
86<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070087 <code><a href="#insert">insert(applicationId, body=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080088<p class="firstline">Insert a new achievement configuration in this application.</p>
89<p class="toc_element">
Yoshi Automation Botc2228be2020-11-24 15:48:03 -080090 <code><a href="#list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080091<p class="firstline">Returns a list of the achievement configurations in this application.</p>
92<p class="toc_element">
93 <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p>
94<p class="firstline">Retrieves the next page of results.</p>
95<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070096 <code><a href="#update">update(achievementId, body=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080097<p class="firstline">Update the metadata of the achievement configuration with the given ID.</p>
98<h3>Method Details</h3>
99<div class="method">
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700100 <code class="details" id="close">close()</code>
101 <pre>Close httplib2 connections.</pre>
102</div>
103
104<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700105 <code class="details" id="delete">delete(achievementId, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800106 <pre>Delete the achievement configuration with the given ID.
107
108Args:
109 achievementId: string, The ID of the achievement used by this method. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700110 x__xgafv: string, V1 error format.
111 Allowed values
112 1 - v1 error format
113 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800114</pre>
115</div>
116
117<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700118 <code class="details" id="get">get(achievementId, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800119 <pre>Retrieves the metadata of the achievement configuration with the given ID.
120
121Args:
122 achievementId: string, The ID of the achievement used by this method. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700123 x__xgafv: string, V1 error format.
124 Allowed values
125 1 - v1 error format
126 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800127
128Returns:
129 An object of the form:
130
Dan O'Mearadd494642020-05-01 07:42:23 -0700131 { # An achievement configuration resource.
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800132 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
133 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
134 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
135 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
136 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
137 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
138 &quot;translations&quot;: [ # The locale strings.
139 { # A localized string resource.
140 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
141 &quot;value&quot;: &quot;A String&quot;, # The string value.
142 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
143 },
144 ],
145 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
146 },
147 &quot;pointValue&quot;: 42, # Point value for the achievement.
148 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
149 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
150 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
151 &quot;translations&quot;: [ # The locale strings.
152 { # A localized string resource.
153 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
154 &quot;value&quot;: &quot;A String&quot;, # The string value.
155 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
156 },
157 ],
158 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
159 },
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700160 },
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800161 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
162 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
163 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
164 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
165 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
166 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
167 &quot;translations&quot;: [ # The locale strings.
168 { # A localized string resource.
169 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
170 &quot;value&quot;: &quot;A String&quot;, # The string value.
171 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
172 },
173 ],
174 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
175 },
176 &quot;pointValue&quot;: 42, # Point value for the achievement.
177 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
178 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
179 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
180 &quot;translations&quot;: [ # The locale strings.
181 { # A localized string resource.
182 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
183 &quot;value&quot;: &quot;A String&quot;, # The string value.
184 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
185 },
186 ],
187 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
188 },
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700189 },
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800190 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -0800191</div>
192
193<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700194 <code class="details" id="insert">insert(applicationId, body=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800195 <pre>Insert a new achievement configuration in this application.
196
197Args:
198 applicationId: string, The application ID from the Google Play developer console. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700199 body: object, The request body.
Craig Citroe633be12015-03-02 13:40:36 -0800200 The object takes the form of:
201
Dan O'Mearadd494642020-05-01 07:42:23 -0700202{ # An achievement configuration resource.
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800203 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
204 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
205 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
206 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
207 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
208 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
209 &quot;translations&quot;: [ # The locale strings.
210 { # A localized string resource.
211 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
212 &quot;value&quot;: &quot;A String&quot;, # The string value.
213 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
214 },
215 ],
216 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
217 },
218 &quot;pointValue&quot;: 42, # Point value for the achievement.
219 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
220 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
221 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
222 &quot;translations&quot;: [ # The locale strings.
223 { # A localized string resource.
224 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
225 &quot;value&quot;: &quot;A String&quot;, # The string value.
226 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
227 },
228 ],
229 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
230 },
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700231 },
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800232 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
233 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
234 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
235 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
236 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
237 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
238 &quot;translations&quot;: [ # The locale strings.
239 { # A localized string resource.
240 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
241 &quot;value&quot;: &quot;A String&quot;, # The string value.
242 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
243 },
244 ],
245 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
246 },
247 &quot;pointValue&quot;: 42, # Point value for the achievement.
248 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
249 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
250 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
251 &quot;translations&quot;: [ # The locale strings.
252 { # A localized string resource.
253 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
254 &quot;value&quot;: &quot;A String&quot;, # The string value.
255 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
256 },
257 ],
258 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
259 },
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700260 },
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800261 }
Craig Citroe633be12015-03-02 13:40:36 -0800262
Dan O'Mearadd494642020-05-01 07:42:23 -0700263 x__xgafv: string, V1 error format.
264 Allowed values
265 1 - v1 error format
266 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800267
268Returns:
269 An object of the form:
270
Dan O'Mearadd494642020-05-01 07:42:23 -0700271 { # An achievement configuration resource.
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800272 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
273 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
274 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
275 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
276 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
277 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
278 &quot;translations&quot;: [ # The locale strings.
279 { # A localized string resource.
280 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
281 &quot;value&quot;: &quot;A String&quot;, # The string value.
282 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
283 },
284 ],
285 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
286 },
287 &quot;pointValue&quot;: 42, # Point value for the achievement.
288 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
289 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
290 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
291 &quot;translations&quot;: [ # The locale strings.
292 { # A localized string resource.
293 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
294 &quot;value&quot;: &quot;A String&quot;, # The string value.
295 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
296 },
297 ],
298 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
299 },
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700300 },
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800301 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
302 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
303 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
304 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
305 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
306 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
307 &quot;translations&quot;: [ # The locale strings.
308 { # A localized string resource.
309 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
310 &quot;value&quot;: &quot;A String&quot;, # The string value.
311 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
312 },
313 ],
314 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
315 },
316 &quot;pointValue&quot;: 42, # Point value for the achievement.
317 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
318 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
319 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
320 &quot;translations&quot;: [ # The locale strings.
321 { # A localized string resource.
322 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
323 &quot;value&quot;: &quot;A String&quot;, # The string value.
324 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
325 },
326 ],
327 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
328 },
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700329 },
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800330 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -0800331</div>
332
333<div class="method">
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800334 <code class="details" id="list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800335 <pre>Returns a list of the achievement configurations in this application.
336
337Args:
338 applicationId: string, The application ID from the Google Play developer console. (required)
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700339 maxResults: integer, The maximum number of resource configurations to return in the response, used for paging. For any response, the actual number of resources returned may be less than the specified `maxResults`.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800340 pageToken: string, The token returned by the previous request.
Dan O'Mearadd494642020-05-01 07:42:23 -0700341 x__xgafv: string, V1 error format.
342 Allowed values
343 1 - v1 error format
344 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800345
346Returns:
347 An object of the form:
348
Dan O'Mearadd494642020-05-01 07:42:23 -0700349 { # A ListConfigurations response.
Bu Sun Kim65020912020-05-20 12:08:20 -0700350 &quot;items&quot;: [ # The achievement configurations.
Dan O'Mearadd494642020-05-01 07:42:23 -0700351 { # An achievement configuration resource.
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800352 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
353 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
354 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
355 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
356 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
357 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
358 &quot;translations&quot;: [ # The locale strings.
359 { # A localized string resource.
360 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
361 &quot;value&quot;: &quot;A String&quot;, # The string value.
362 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
363 },
364 ],
365 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
366 },
367 &quot;pointValue&quot;: 42, # Point value for the achievement.
368 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
369 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
370 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
371 &quot;translations&quot;: [ # The locale strings.
372 { # A localized string resource.
373 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
374 &quot;value&quot;: &quot;A String&quot;, # The string value.
375 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
376 },
377 ],
378 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
379 },
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700380 },
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800381 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
382 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
383 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
384 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
385 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
386 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
387 &quot;translations&quot;: [ # The locale strings.
388 { # A localized string resource.
389 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
390 &quot;value&quot;: &quot;A String&quot;, # The string value.
391 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
392 },
393 ],
394 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
395 },
396 &quot;pointValue&quot;: 42, # Point value for the achievement.
397 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
398 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
399 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
400 &quot;translations&quot;: [ # The locale strings.
401 { # A localized string resource.
402 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
403 &quot;value&quot;: &quot;A String&quot;, # The string value.
404 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
405 },
406 ],
407 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
408 },
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700409 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700410 },
Craig Citroe633be12015-03-02 13:40:36 -0800411 ],
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800412 &quot;nextPageToken&quot;: &quot;A String&quot;, # The pagination token for the next page of results.
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800413 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationListResponse`.
Craig Citroe633be12015-03-02 13:40:36 -0800414 }</pre>
415</div>
416
417<div class="method">
418 <code class="details" id="list_next">list_next(previous_request, previous_response)</code>
419 <pre>Retrieves the next page of results.
420
421Args:
422 previous_request: The request for the previous page. (required)
423 previous_response: The response from the request for the previous page. (required)
424
425Returns:
Bu Sun Kim65020912020-05-20 12:08:20 -0700426 A request object that you can call &#x27;execute()&#x27; on to request the next
Craig Citroe633be12015-03-02 13:40:36 -0800427 page. Returns None if there are no more items in the collection.
428 </pre>
429</div>
430
431<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700432 <code class="details" id="update">update(achievementId, body=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800433 <pre>Update the metadata of the achievement configuration with the given ID.
434
435Args:
436 achievementId: string, The ID of the achievement used by this method. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700437 body: object, The request body.
Craig Citroe633be12015-03-02 13:40:36 -0800438 The object takes the form of:
439
Dan O'Mearadd494642020-05-01 07:42:23 -0700440{ # An achievement configuration resource.
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800441 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
442 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
443 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
444 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
445 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
446 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
447 &quot;translations&quot;: [ # The locale strings.
448 { # A localized string resource.
449 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
450 &quot;value&quot;: &quot;A String&quot;, # The string value.
451 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
452 },
453 ],
454 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
455 },
456 &quot;pointValue&quot;: 42, # Point value for the achievement.
457 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
458 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
459 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
460 &quot;translations&quot;: [ # The locale strings.
461 { # A localized string resource.
462 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
463 &quot;value&quot;: &quot;A String&quot;, # The string value.
464 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
465 },
466 ],
467 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
468 },
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700469 },
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800470 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
471 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
472 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
473 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
474 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
475 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
476 &quot;translations&quot;: [ # The locale strings.
477 { # A localized string resource.
478 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
479 &quot;value&quot;: &quot;A String&quot;, # The string value.
480 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
481 },
482 ],
483 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
484 },
485 &quot;pointValue&quot;: 42, # Point value for the achievement.
486 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
487 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
488 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
489 &quot;translations&quot;: [ # The locale strings.
490 { # A localized string resource.
491 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
492 &quot;value&quot;: &quot;A String&quot;, # The string value.
493 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
494 },
495 ],
496 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
497 },
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700498 },
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800499 }
Craig Citroe633be12015-03-02 13:40:36 -0800500
Dan O'Mearadd494642020-05-01 07:42:23 -0700501 x__xgafv: string, V1 error format.
502 Allowed values
503 1 - v1 error format
504 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800505
506Returns:
507 An object of the form:
508
Dan O'Mearadd494642020-05-01 07:42:23 -0700509 { # An achievement configuration resource.
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800510 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
511 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
512 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
513 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
514 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
515 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
516 &quot;translations&quot;: [ # The locale strings.
517 { # A localized string resource.
518 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
519 &quot;value&quot;: &quot;A String&quot;, # The string value.
520 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
521 },
522 ],
523 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
524 },
525 &quot;pointValue&quot;: 42, # Point value for the achievement.
526 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
527 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
528 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
529 &quot;translations&quot;: [ # The locale strings.
530 { # A localized string resource.
531 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
532 &quot;value&quot;: &quot;A String&quot;, # The string value.
533 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
534 },
535 ],
536 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
537 },
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700538 },
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800539 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
540 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
541 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
542 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
543 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
544 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
545 &quot;translations&quot;: [ # The locale strings.
546 { # A localized string resource.
547 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
548 &quot;value&quot;: &quot;A String&quot;, # The string value.
549 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
550 },
551 ],
552 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
553 },
554 &quot;pointValue&quot;: 42, # Point value for the achievement.
555 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
556 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
557 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
558 &quot;translations&quot;: [ # The locale strings.
559 { # A localized string resource.
560 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
561 &quot;value&quot;: &quot;A String&quot;, # The string value.
562 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
563 },
564 ],
565 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
566 },
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700567 },
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800568 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -0800569</div>
570
571</body></html>