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Craig Citroe633be12015-03-02 13:40:36 -08001<html><body>
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74
75<h1><a href="gamesConfiguration_v1configuration.html">Google Play Game Services Publishing API</a> . <a href="gamesConfiguration_v1configuration.leaderboardConfigurations.html">leaderboardConfigurations</a></h1>
76<h2>Instance Methods</h2>
77<p class="toc_element">
Dmitry Frenkel3e17f892020-10-06 16:46:05 -070078 <code><a href="#close">close()</a></code></p>
79<p class="firstline">Close httplib2 connections.</p>
80<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070081 <code><a href="#delete">delete(leaderboardId, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080082<p class="firstline">Delete the leaderboard configuration with the given ID.</p>
83<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070084 <code><a href="#get">get(leaderboardId, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080085<p class="firstline">Retrieves the metadata of the leaderboard configuration with the given ID.</p>
86<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070087 <code><a href="#insert">insert(applicationId, body=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080088<p class="firstline">Insert a new leaderboard configuration in this application.</p>
89<p class="toc_element">
Yoshi Automation Botb6971b02020-11-26 17:16:03 -080090 <code><a href="#list">list(applicationId, pageToken=None, maxResults=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080091<p class="firstline">Returns a list of the leaderboard configurations in this application.</p>
92<p class="toc_element">
93 <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p>
94<p class="firstline">Retrieves the next page of results.</p>
95<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070096 <code><a href="#update">update(leaderboardId, body=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080097<p class="firstline">Update the metadata of the leaderboard configuration with the given ID.</p>
98<h3>Method Details</h3>
99<div class="method">
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700100 <code class="details" id="close">close()</code>
101 <pre>Close httplib2 connections.</pre>
102</div>
103
104<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700105 <code class="details" id="delete">delete(leaderboardId, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800106 <pre>Delete the leaderboard configuration with the given ID.
107
108Args:
109 leaderboardId: string, The ID of the leaderboard. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700110 x__xgafv: string, V1 error format.
111 Allowed values
112 1 - v1 error format
113 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800114</pre>
115</div>
116
117<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700118 <code class="details" id="get">get(leaderboardId, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800119 <pre>Retrieves the metadata of the leaderboard configuration with the given ID.
120
121Args:
122 leaderboardId: string, The ID of the leaderboard. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700123 x__xgafv: string, V1 error format.
124 Allowed values
125 1 - v1 error format
126 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800127
128Returns:
129 An object of the form:
130
Dan O'Mearadd494642020-05-01 07:42:23 -0700131 { # An leaderboard configuration resource.
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800132 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
133 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
134 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
135 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
136 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
137 &quot;translations&quot;: [ # The locale strings.
138 { # A localized string resource.
139 &quot;value&quot;: &quot;A String&quot;, # The string value.
140 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
141 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
142 },
143 ],
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800144 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800145 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
146 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
147 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
148 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
149 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
150 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
151 &quot;translations&quot;: [ # The locale strings.
152 { # A localized string resource.
153 &quot;value&quot;: &quot;A String&quot;, # The string value.
154 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
155 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
156 },
157 ],
158 },
159 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
160 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
161 &quot;translations&quot;: [ # The locale strings.
162 { # A localized string resource.
163 &quot;value&quot;: &quot;A String&quot;, # The string value.
164 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
165 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
166 },
167 ],
168 },
169 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
170 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
171 &quot;translations&quot;: [ # The locale strings.
172 { # A localized string resource.
173 &quot;value&quot;: &quot;A String&quot;, # The string value.
174 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
175 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
176 },
177 ],
178 },
179 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
180 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
181 &quot;translations&quot;: [ # The locale strings.
182 { # A localized string resource.
183 &quot;value&quot;: &quot;A String&quot;, # The string value.
184 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
185 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
186 },
187 ],
188 },
189 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
190 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
191 &quot;translations&quot;: [ # The locale strings.
192 { # A localized string resource.
193 &quot;value&quot;: &quot;A String&quot;, # The string value.
194 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
195 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
196 },
197 ],
198 },
199 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
200 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
201 &quot;translations&quot;: [ # The locale strings.
202 { # A localized string resource.
203 &quot;value&quot;: &quot;A String&quot;, # The string value.
204 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
205 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
206 },
207 ],
208 },
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800209 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800210 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
211 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800212 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800213 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
214 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800215 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800216 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
217 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
218 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
219 &quot;translations&quot;: [ # The locale strings.
220 { # A localized string resource.
221 &quot;value&quot;: &quot;A String&quot;, # The string value.
222 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
223 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
224 },
225 ],
226 },
227 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
228 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
229 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
230 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
231 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
232 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
233 &quot;translations&quot;: [ # The locale strings.
234 { # A localized string resource.
235 &quot;value&quot;: &quot;A String&quot;, # The string value.
236 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
237 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
238 },
239 ],
240 },
241 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
242 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
243 &quot;translations&quot;: [ # The locale strings.
244 { # A localized string resource.
245 &quot;value&quot;: &quot;A String&quot;, # The string value.
246 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
247 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
248 },
249 ],
250 },
251 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
252 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
253 &quot;translations&quot;: [ # The locale strings.
254 { # A localized string resource.
255 &quot;value&quot;: &quot;A String&quot;, # The string value.
256 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
257 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
258 },
259 ],
260 },
261 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
262 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
263 &quot;translations&quot;: [ # The locale strings.
264 { # A localized string resource.
265 &quot;value&quot;: &quot;A String&quot;, # The string value.
266 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
267 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
268 },
269 ],
270 },
271 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
272 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
273 &quot;translations&quot;: [ # The locale strings.
274 { # A localized string resource.
275 &quot;value&quot;: &quot;A String&quot;, # The string value.
276 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
277 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
278 },
279 ],
280 },
281 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
282 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
283 &quot;translations&quot;: [ # The locale strings.
284 { # A localized string resource.
285 &quot;value&quot;: &quot;A String&quot;, # The string value.
286 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
287 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
288 },
289 ],
290 },
291 },
292 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
293 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
294 },
295 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
296 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
297 },
298 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
299 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
300 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
301 &quot;scoreOrder&quot;: &quot;A String&quot;,
302 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -0800303</div>
304
305<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700306 <code class="details" id="insert">insert(applicationId, body=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800307 <pre>Insert a new leaderboard configuration in this application.
308
309Args:
310 applicationId: string, The application ID from the Google Play developer console. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700311 body: object, The request body.
Craig Citroe633be12015-03-02 13:40:36 -0800312 The object takes the form of:
313
Dan O'Mearadd494642020-05-01 07:42:23 -0700314{ # An leaderboard configuration resource.
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800315 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
316 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
317 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
318 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
319 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
320 &quot;translations&quot;: [ # The locale strings.
321 { # A localized string resource.
322 &quot;value&quot;: &quot;A String&quot;, # The string value.
323 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
324 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
325 },
326 ],
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800327 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800328 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
329 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
330 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
331 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
332 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
333 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
334 &quot;translations&quot;: [ # The locale strings.
335 { # A localized string resource.
336 &quot;value&quot;: &quot;A String&quot;, # The string value.
337 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
338 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
339 },
340 ],
341 },
342 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
343 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
344 &quot;translations&quot;: [ # The locale strings.
345 { # A localized string resource.
346 &quot;value&quot;: &quot;A String&quot;, # The string value.
347 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
348 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
349 },
350 ],
351 },
352 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
353 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
354 &quot;translations&quot;: [ # The locale strings.
355 { # A localized string resource.
356 &quot;value&quot;: &quot;A String&quot;, # The string value.
357 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
358 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
359 },
360 ],
361 },
362 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
363 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
364 &quot;translations&quot;: [ # The locale strings.
365 { # A localized string resource.
366 &quot;value&quot;: &quot;A String&quot;, # The string value.
367 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
368 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
369 },
370 ],
371 },
372 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
373 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
374 &quot;translations&quot;: [ # The locale strings.
375 { # A localized string resource.
376 &quot;value&quot;: &quot;A String&quot;, # The string value.
377 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
378 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
379 },
380 ],
381 },
382 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
383 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
384 &quot;translations&quot;: [ # The locale strings.
385 { # A localized string resource.
386 &quot;value&quot;: &quot;A String&quot;, # The string value.
387 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
388 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
389 },
390 ],
391 },
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800392 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800393 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
394 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800395 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800396 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
397 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800398 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800399 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
400 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
401 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
402 &quot;translations&quot;: [ # The locale strings.
403 { # A localized string resource.
404 &quot;value&quot;: &quot;A String&quot;, # The string value.
405 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
406 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
407 },
408 ],
409 },
410 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
411 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
412 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
413 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
414 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
415 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
416 &quot;translations&quot;: [ # The locale strings.
417 { # A localized string resource.
418 &quot;value&quot;: &quot;A String&quot;, # The string value.
419 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
420 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
421 },
422 ],
423 },
424 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
425 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
426 &quot;translations&quot;: [ # The locale strings.
427 { # A localized string resource.
428 &quot;value&quot;: &quot;A String&quot;, # The string value.
429 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
430 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
431 },
432 ],
433 },
434 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
435 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
436 &quot;translations&quot;: [ # The locale strings.
437 { # A localized string resource.
438 &quot;value&quot;: &quot;A String&quot;, # The string value.
439 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
440 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
441 },
442 ],
443 },
444 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
445 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
446 &quot;translations&quot;: [ # The locale strings.
447 { # A localized string resource.
448 &quot;value&quot;: &quot;A String&quot;, # The string value.
449 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
450 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
451 },
452 ],
453 },
454 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
455 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
456 &quot;translations&quot;: [ # The locale strings.
457 { # A localized string resource.
458 &quot;value&quot;: &quot;A String&quot;, # The string value.
459 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
460 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
461 },
462 ],
463 },
464 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
465 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
466 &quot;translations&quot;: [ # The locale strings.
467 { # A localized string resource.
468 &quot;value&quot;: &quot;A String&quot;, # The string value.
469 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
470 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
471 },
472 ],
473 },
474 },
475 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
476 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
477 },
478 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
479 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
480 },
481 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
482 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
483 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
484 &quot;scoreOrder&quot;: &quot;A String&quot;,
485 }
Craig Citroe633be12015-03-02 13:40:36 -0800486
Dan O'Mearadd494642020-05-01 07:42:23 -0700487 x__xgafv: string, V1 error format.
488 Allowed values
489 1 - v1 error format
490 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800491
492Returns:
493 An object of the form:
494
Dan O'Mearadd494642020-05-01 07:42:23 -0700495 { # An leaderboard configuration resource.
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800496 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
497 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
498 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
499 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
500 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
501 &quot;translations&quot;: [ # The locale strings.
502 { # A localized string resource.
503 &quot;value&quot;: &quot;A String&quot;, # The string value.
504 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
505 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
506 },
507 ],
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800508 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800509 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
510 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
511 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
512 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
513 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
514 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
515 &quot;translations&quot;: [ # The locale strings.
516 { # A localized string resource.
517 &quot;value&quot;: &quot;A String&quot;, # The string value.
518 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
519 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
520 },
521 ],
522 },
523 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
524 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
525 &quot;translations&quot;: [ # The locale strings.
526 { # A localized string resource.
527 &quot;value&quot;: &quot;A String&quot;, # The string value.
528 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
529 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
530 },
531 ],
532 },
533 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
534 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
535 &quot;translations&quot;: [ # The locale strings.
536 { # A localized string resource.
537 &quot;value&quot;: &quot;A String&quot;, # The string value.
538 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
539 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
540 },
541 ],
542 },
543 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
544 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
545 &quot;translations&quot;: [ # The locale strings.
546 { # A localized string resource.
547 &quot;value&quot;: &quot;A String&quot;, # The string value.
548 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
549 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
550 },
551 ],
552 },
553 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
554 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
555 &quot;translations&quot;: [ # The locale strings.
556 { # A localized string resource.
557 &quot;value&quot;: &quot;A String&quot;, # The string value.
558 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
559 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
560 },
561 ],
562 },
563 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
564 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
565 &quot;translations&quot;: [ # The locale strings.
566 { # A localized string resource.
567 &quot;value&quot;: &quot;A String&quot;, # The string value.
568 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
569 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
570 },
571 ],
572 },
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800573 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800574 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
575 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800576 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800577 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
578 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800579 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800580 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
581 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
582 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
583 &quot;translations&quot;: [ # The locale strings.
584 { # A localized string resource.
585 &quot;value&quot;: &quot;A String&quot;, # The string value.
586 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
587 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
588 },
589 ],
590 },
591 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
592 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
593 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
594 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
595 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
596 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
597 &quot;translations&quot;: [ # The locale strings.
598 { # A localized string resource.
599 &quot;value&quot;: &quot;A String&quot;, # The string value.
600 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
601 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
602 },
603 ],
604 },
605 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
606 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
607 &quot;translations&quot;: [ # The locale strings.
608 { # A localized string resource.
609 &quot;value&quot;: &quot;A String&quot;, # The string value.
610 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
611 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
612 },
613 ],
614 },
615 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
616 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
617 &quot;translations&quot;: [ # The locale strings.
618 { # A localized string resource.
619 &quot;value&quot;: &quot;A String&quot;, # The string value.
620 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
621 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
622 },
623 ],
624 },
625 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
626 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
627 &quot;translations&quot;: [ # The locale strings.
628 { # A localized string resource.
629 &quot;value&quot;: &quot;A String&quot;, # The string value.
630 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
631 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
632 },
633 ],
634 },
635 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
636 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
637 &quot;translations&quot;: [ # The locale strings.
638 { # A localized string resource.
639 &quot;value&quot;: &quot;A String&quot;, # The string value.
640 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
641 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
642 },
643 ],
644 },
645 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
646 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
647 &quot;translations&quot;: [ # The locale strings.
648 { # A localized string resource.
649 &quot;value&quot;: &quot;A String&quot;, # The string value.
650 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
651 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
652 },
653 ],
654 },
655 },
656 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
657 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
658 },
659 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
660 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
661 },
662 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
663 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
664 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
665 &quot;scoreOrder&quot;: &quot;A String&quot;,
666 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -0800667</div>
668
669<div class="method">
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800670 <code class="details" id="list">list(applicationId, pageToken=None, maxResults=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800671 <pre>Returns a list of the leaderboard configurations in this application.
672
673Args:
674 applicationId: string, The application ID from the Google Play developer console. (required)
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700675 pageToken: string, The token returned by the previous request.
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800676 maxResults: integer, The maximum number of resource configurations to return in the response, used for paging. For any response, the actual number of resources returned may be less than the specified `maxResults`.
Dan O'Mearadd494642020-05-01 07:42:23 -0700677 x__xgafv: string, V1 error format.
678 Allowed values
679 1 - v1 error format
680 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800681
682Returns:
683 An object of the form:
684
Dan O'Mearadd494642020-05-01 07:42:23 -0700685 { # A ListConfigurations response.
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800686 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationListResponse`.
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800687 &quot;nextPageToken&quot;: &quot;A String&quot;, # The pagination token for the next page of results.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700688 &quot;items&quot;: [ # The leaderboard configurations.
689 { # An leaderboard configuration resource.
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800690 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
691 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
692 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
693 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
694 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
695 &quot;translations&quot;: [ # The locale strings.
696 { # A localized string resource.
697 &quot;value&quot;: &quot;A String&quot;, # The string value.
698 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
699 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
700 },
701 ],
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800702 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800703 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
704 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
705 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
706 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
707 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
708 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
709 &quot;translations&quot;: [ # The locale strings.
710 { # A localized string resource.
711 &quot;value&quot;: &quot;A String&quot;, # The string value.
712 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
713 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
714 },
715 ],
716 },
717 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
718 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
719 &quot;translations&quot;: [ # The locale strings.
720 { # A localized string resource.
721 &quot;value&quot;: &quot;A String&quot;, # The string value.
722 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
723 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
724 },
725 ],
726 },
727 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
728 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
729 &quot;translations&quot;: [ # The locale strings.
730 { # A localized string resource.
731 &quot;value&quot;: &quot;A String&quot;, # The string value.
732 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
733 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
734 },
735 ],
736 },
737 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
738 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
739 &quot;translations&quot;: [ # The locale strings.
740 { # A localized string resource.
741 &quot;value&quot;: &quot;A String&quot;, # The string value.
742 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
743 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
744 },
745 ],
746 },
747 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
748 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
749 &quot;translations&quot;: [ # The locale strings.
750 { # A localized string resource.
751 &quot;value&quot;: &quot;A String&quot;, # The string value.
752 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
753 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
754 },
755 ],
756 },
757 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
758 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
759 &quot;translations&quot;: [ # The locale strings.
760 { # A localized string resource.
761 &quot;value&quot;: &quot;A String&quot;, # The string value.
762 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
763 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
764 },
765 ],
766 },
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800767 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800768 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
769 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800770 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800771 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
772 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800773 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800774 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
775 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
776 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
777 &quot;translations&quot;: [ # The locale strings.
778 { # A localized string resource.
779 &quot;value&quot;: &quot;A String&quot;, # The string value.
780 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
781 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
782 },
783 ],
784 },
785 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
786 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
787 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
788 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
789 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
790 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
791 &quot;translations&quot;: [ # The locale strings.
792 { # A localized string resource.
793 &quot;value&quot;: &quot;A String&quot;, # The string value.
794 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
795 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
796 },
797 ],
798 },
799 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
800 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
801 &quot;translations&quot;: [ # The locale strings.
802 { # A localized string resource.
803 &quot;value&quot;: &quot;A String&quot;, # The string value.
804 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
805 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
806 },
807 ],
808 },
809 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
810 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
811 &quot;translations&quot;: [ # The locale strings.
812 { # A localized string resource.
813 &quot;value&quot;: &quot;A String&quot;, # The string value.
814 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
815 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
816 },
817 ],
818 },
819 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
820 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
821 &quot;translations&quot;: [ # The locale strings.
822 { # A localized string resource.
823 &quot;value&quot;: &quot;A String&quot;, # The string value.
824 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
825 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
826 },
827 ],
828 },
829 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
830 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
831 &quot;translations&quot;: [ # The locale strings.
832 { # A localized string resource.
833 &quot;value&quot;: &quot;A String&quot;, # The string value.
834 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
835 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
836 },
837 ],
838 },
839 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
840 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
841 &quot;translations&quot;: [ # The locale strings.
842 { # A localized string resource.
843 &quot;value&quot;: &quot;A String&quot;, # The string value.
844 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
845 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
846 },
847 ],
848 },
849 },
850 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
851 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
852 },
853 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
854 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
855 },
856 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
857 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
858 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
859 &quot;scoreOrder&quot;: &quot;A String&quot;,
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800860 },
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700861 ],
Craig Citroe633be12015-03-02 13:40:36 -0800862 }</pre>
863</div>
864
865<div class="method">
866 <code class="details" id="list_next">list_next(previous_request, previous_response)</code>
867 <pre>Retrieves the next page of results.
868
869Args:
870 previous_request: The request for the previous page. (required)
871 previous_response: The response from the request for the previous page. (required)
872
873Returns:
Bu Sun Kim65020912020-05-20 12:08:20 -0700874 A request object that you can call &#x27;execute()&#x27; on to request the next
Craig Citroe633be12015-03-02 13:40:36 -0800875 page. Returns None if there are no more items in the collection.
876 </pre>
877</div>
878
879<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700880 <code class="details" id="update">update(leaderboardId, body=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800881 <pre>Update the metadata of the leaderboard configuration with the given ID.
882
883Args:
884 leaderboardId: string, The ID of the leaderboard. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700885 body: object, The request body.
Craig Citroe633be12015-03-02 13:40:36 -0800886 The object takes the form of:
887
Dan O'Mearadd494642020-05-01 07:42:23 -0700888{ # An leaderboard configuration resource.
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800889 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
890 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
891 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
892 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
893 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
894 &quot;translations&quot;: [ # The locale strings.
895 { # A localized string resource.
896 &quot;value&quot;: &quot;A String&quot;, # The string value.
897 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
898 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
899 },
900 ],
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -0800901 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800902 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
903 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
904 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
905 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
906 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
907 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
908 &quot;translations&quot;: [ # The locale strings.
909 { # A localized string resource.
910 &quot;value&quot;: &quot;A String&quot;, # The string value.
911 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
912 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
913 },
914 ],
915 },
916 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
917 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
918 &quot;translations&quot;: [ # The locale strings.
919 { # A localized string resource.
920 &quot;value&quot;: &quot;A String&quot;, # The string value.
921 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
922 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
923 },
924 ],
925 },
926 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
927 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
928 &quot;translations&quot;: [ # The locale strings.
929 { # A localized string resource.
930 &quot;value&quot;: &quot;A String&quot;, # The string value.
931 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
932 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
933 },
934 ],
935 },
936 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
937 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
938 &quot;translations&quot;: [ # The locale strings.
939 { # A localized string resource.
940 &quot;value&quot;: &quot;A String&quot;, # The string value.
941 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
942 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
943 },
944 ],
945 },
946 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
947 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
948 &quot;translations&quot;: [ # The locale strings.
949 { # A localized string resource.
950 &quot;value&quot;: &quot;A String&quot;, # The string value.
951 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
952 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
953 },
954 ],
955 },
956 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
957 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
958 &quot;translations&quot;: [ # The locale strings.
959 { # A localized string resource.
960 &quot;value&quot;: &quot;A String&quot;, # The string value.
961 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
962 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
963 },
964 ],
965 },
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800966 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800967 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
968 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800969 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800970 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
971 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800972 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -0800973 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
974 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
975 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
976 &quot;translations&quot;: [ # The locale strings.
977 { # A localized string resource.
978 &quot;value&quot;: &quot;A String&quot;, # The string value.
979 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
980 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
981 },
982 ],
983 },
984 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
985 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
986 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
987 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
988 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
989 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
990 &quot;translations&quot;: [ # The locale strings.
991 { # A localized string resource.
992 &quot;value&quot;: &quot;A String&quot;, # The string value.
993 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
994 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
995 },
996 ],
997 },
998 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
999 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1000 &quot;translations&quot;: [ # The locale strings.
1001 { # A localized string resource.
1002 &quot;value&quot;: &quot;A String&quot;, # The string value.
1003 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1004 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1005 },
1006 ],
1007 },
1008 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
1009 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1010 &quot;translations&quot;: [ # The locale strings.
1011 { # A localized string resource.
1012 &quot;value&quot;: &quot;A String&quot;, # The string value.
1013 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1014 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1015 },
1016 ],
1017 },
1018 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
1019 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1020 &quot;translations&quot;: [ # The locale strings.
1021 { # A localized string resource.
1022 &quot;value&quot;: &quot;A String&quot;, # The string value.
1023 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1024 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1025 },
1026 ],
1027 },
1028 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
1029 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1030 &quot;translations&quot;: [ # The locale strings.
1031 { # A localized string resource.
1032 &quot;value&quot;: &quot;A String&quot;, # The string value.
1033 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1034 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1035 },
1036 ],
1037 },
1038 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
1039 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1040 &quot;translations&quot;: [ # The locale strings.
1041 { # A localized string resource.
1042 &quot;value&quot;: &quot;A String&quot;, # The string value.
1043 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1044 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1045 },
1046 ],
1047 },
1048 },
1049 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
1050 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
1051 },
1052 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
1053 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1054 },
1055 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
1056 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
1057 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
1058 &quot;scoreOrder&quot;: &quot;A String&quot;,
1059 }
Craig Citroe633be12015-03-02 13:40:36 -08001060
Dan O'Mearadd494642020-05-01 07:42:23 -07001061 x__xgafv: string, V1 error format.
1062 Allowed values
1063 1 - v1 error format
1064 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -08001065
1066Returns:
1067 An object of the form:
1068
Dan O'Mearadd494642020-05-01 07:42:23 -07001069 { # An leaderboard configuration resource.
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -08001070 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
1071 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
1072 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
1073 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
1074 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1075 &quot;translations&quot;: [ # The locale strings.
1076 { # A localized string resource.
1077 &quot;value&quot;: &quot;A String&quot;, # The string value.
1078 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1079 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1080 },
1081 ],
Yoshi Automation Bot0d561ef2020-11-25 07:50:41 -08001082 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -08001083 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
1084 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
1085 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
1086 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
1087 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
1088 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1089 &quot;translations&quot;: [ # The locale strings.
1090 { # A localized string resource.
1091 &quot;value&quot;: &quot;A String&quot;, # The string value.
1092 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1093 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1094 },
1095 ],
1096 },
1097 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
1098 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1099 &quot;translations&quot;: [ # The locale strings.
1100 { # A localized string resource.
1101 &quot;value&quot;: &quot;A String&quot;, # The string value.
1102 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1103 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1104 },
1105 ],
1106 },
1107 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
1108 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1109 &quot;translations&quot;: [ # The locale strings.
1110 { # A localized string resource.
1111 &quot;value&quot;: &quot;A String&quot;, # The string value.
1112 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1113 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1114 },
1115 ],
1116 },
1117 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
1118 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1119 &quot;translations&quot;: [ # The locale strings.
1120 { # A localized string resource.
1121 &quot;value&quot;: &quot;A String&quot;, # The string value.
1122 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1123 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1124 },
1125 ],
1126 },
1127 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
1128 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1129 &quot;translations&quot;: [ # The locale strings.
1130 { # A localized string resource.
1131 &quot;value&quot;: &quot;A String&quot;, # The string value.
1132 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1133 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1134 },
1135 ],
1136 },
1137 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
1138 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1139 &quot;translations&quot;: [ # The locale strings.
1140 { # A localized string resource.
1141 &quot;value&quot;: &quot;A String&quot;, # The string value.
1142 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1143 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1144 },
1145 ],
1146 },
Yoshi Automation Botb6971b02020-11-26 17:16:03 -08001147 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -08001148 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
1149 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
Yoshi Automation Botb6971b02020-11-26 17:16:03 -08001150 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -08001151 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
1152 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
Yoshi Automation Botb6971b02020-11-26 17:16:03 -08001153 },
Yoshi Automation Bot0bf565c2020-12-09 08:56:03 -08001154 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
1155 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
1156 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1157 &quot;translations&quot;: [ # The locale strings.
1158 { # A localized string resource.
1159 &quot;value&quot;: &quot;A String&quot;, # The string value.
1160 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1161 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1162 },
1163 ],
1164 },
1165 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
1166 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
1167 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
1168 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
1169 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
1170 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1171 &quot;translations&quot;: [ # The locale strings.
1172 { # A localized string resource.
1173 &quot;value&quot;: &quot;A String&quot;, # The string value.
1174 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1175 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1176 },
1177 ],
1178 },
1179 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
1180 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1181 &quot;translations&quot;: [ # The locale strings.
1182 { # A localized string resource.
1183 &quot;value&quot;: &quot;A String&quot;, # The string value.
1184 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1185 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1186 },
1187 ],
1188 },
1189 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
1190 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1191 &quot;translations&quot;: [ # The locale strings.
1192 { # A localized string resource.
1193 &quot;value&quot;: &quot;A String&quot;, # The string value.
1194 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1195 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1196 },
1197 ],
1198 },
1199 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
1200 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1201 &quot;translations&quot;: [ # The locale strings.
1202 { # A localized string resource.
1203 &quot;value&quot;: &quot;A String&quot;, # The string value.
1204 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1205 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1206 },
1207 ],
1208 },
1209 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
1210 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1211 &quot;translations&quot;: [ # The locale strings.
1212 { # A localized string resource.
1213 &quot;value&quot;: &quot;A String&quot;, # The string value.
1214 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1215 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1216 },
1217 ],
1218 },
1219 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
1220 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1221 &quot;translations&quot;: [ # The locale strings.
1222 { # A localized string resource.
1223 &quot;value&quot;: &quot;A String&quot;, # The string value.
1224 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1225 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1226 },
1227 ],
1228 },
1229 },
1230 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
1231 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
1232 },
1233 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
1234 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1235 },
1236 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
1237 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
1238 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
1239 &quot;scoreOrder&quot;: &quot;A String&quot;,
1240 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -08001241</div>
1242
1243</body></html>