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75<h1><a href="games_v1.html">Google Play Game Services API</a> . <a href="games_v1.pushtokens.html">pushtokens</a></h1>
76<h2>Instance Methods</h2>
77<p class="toc_element">
Jon Wayne Parrott7d5badb2016-08-16 12:44:29 -070078 <code><a href="#remove">remove(body, consistencyToken=None)</a></code></p>
John Asmuth614db982014-04-24 15:46:26 -040079<p class="firstline">Removes a push token for the current user and application. Removing a non-existent push token will report success.</p>
80<p class="toc_element">
Jon Wayne Parrott7d5badb2016-08-16 12:44:29 -070081 <code><a href="#update">update(body, consistencyToken=None)</a></code></p>
John Asmuth614db982014-04-24 15:46:26 -040082<p class="firstline">Registers a push token for the current user and application.</p>
83<h3>Method Details</h3>
84<div class="method">
Jon Wayne Parrott7d5badb2016-08-16 12:44:29 -070085 <code class="details" id="remove">remove(body, consistencyToken=None)</code>
John Asmuth614db982014-04-24 15:46:26 -040086 <pre>Removes a push token for the current user and application. Removing a non-existent push token will report success.
87
88Args:
89 body: object, The request body. (required)
90 The object takes the form of:
91
92{ # This is a JSON template for a push token ID resource.
93 "kind": "games#pushTokenId", # Uniquely identifies the type of this resource. Value is always the fixed string games#pushTokenId.
94 "ios": { # A push token ID for iOS devices.
95 "apns_device_token": "A String", # Device token supplied by an iOS system call to register for remote notifications. Encode this field as web-safe base64.
Craig Citro065b5302014-08-14 00:47:23 -070096 "apns_environment": "A String", # Indicates whether this token should be used for the production or sandbox APNS server.
John Asmuth614db982014-04-24 15:46:26 -040097 },
98}
99
Jon Wayne Parrott7d5badb2016-08-16 12:44:29 -0700100 consistencyToken: string, The last-seen mutation timestamp.
John Asmuth614db982014-04-24 15:46:26 -0400101</pre>
102</div>
103
104<div class="method">
Jon Wayne Parrott7d5badb2016-08-16 12:44:29 -0700105 <code class="details" id="update">update(body, consistencyToken=None)</code>
John Asmuth614db982014-04-24 15:46:26 -0400106 <pre>Registers a push token for the current user and application.
107
108Args:
109 body: object, The request body. (required)
110 The object takes the form of:
111
112{ # This is a JSON template for a push token resource.
113 "kind": "games#pushToken", # Uniquely identifies the type of this resource. Value is always the fixed string games#pushToken.
114 "clientRevision": "A String", # The revision of the client SDK used by your application, in the same format that's used by revisions.check. Used to send backward compatible messages. Format: [PLATFORM_TYPE]:[VERSION_NUMBER]. Possible values of PLATFORM_TYPE are:
115 # - IOS - Push token is for iOS
116 "id": { # This is a JSON template for a push token ID resource. # Unique identifier for this push token.
117 "kind": "games#pushTokenId", # Uniquely identifies the type of this resource. Value is always the fixed string games#pushTokenId.
118 "ios": { # A push token ID for iOS devices.
119 "apns_device_token": "A String", # Device token supplied by an iOS system call to register for remote notifications. Encode this field as web-safe base64.
Craig Citro065b5302014-08-14 00:47:23 -0700120 "apns_environment": "A String", # Indicates whether this token should be used for the production or sandbox APNS server.
John Asmuth614db982014-04-24 15:46:26 -0400121 },
122 },
123 "language": "A String", # The preferred language for notifications that are sent using this token.
124 }
125
Jon Wayne Parrott7d5badb2016-08-16 12:44:29 -0700126 consistencyToken: string, The last-seen mutation timestamp.
John Asmuth614db982014-04-24 15:46:26 -0400127</pre>
128</div>
129
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