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Craig Citroe633be12015-03-02 13:40:36 -08001<html><body>
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74
75<h1><a href="gamesConfiguration_v1configuration.html">Google Play Game Services Publishing API</a> . <a href="gamesConfiguration_v1configuration.achievementConfigurations.html">achievementConfigurations</a></h1>
76<h2>Instance Methods</h2>
77<p class="toc_element">
Dmitry Frenkel3e17f892020-10-06 16:46:05 -070078 <code><a href="#close">close()</a></code></p>
79<p class="firstline">Close httplib2 connections.</p>
80<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070081 <code><a href="#delete">delete(achievementId, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080082<p class="firstline">Delete the achievement configuration with the given ID.</p>
83<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070084 <code><a href="#get">get(achievementId, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080085<p class="firstline">Retrieves the metadata of the achievement configuration with the given ID.</p>
86<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070087 <code><a href="#insert">insert(applicationId, body=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080088<p class="firstline">Insert a new achievement configuration in this application.</p>
89<p class="toc_element">
Yoshi Automation Botc2228be2020-11-24 15:48:03 -080090 <code><a href="#list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080091<p class="firstline">Returns a list of the achievement configurations in this application.</p>
92<p class="toc_element">
93 <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p>
94<p class="firstline">Retrieves the next page of results.</p>
95<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070096 <code><a href="#update">update(achievementId, body=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080097<p class="firstline">Update the metadata of the achievement configuration with the given ID.</p>
98<h3>Method Details</h3>
99<div class="method">
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700100 <code class="details" id="close">close()</code>
101 <pre>Close httplib2 connections.</pre>
102</div>
103
104<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700105 <code class="details" id="delete">delete(achievementId, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800106 <pre>Delete the achievement configuration with the given ID.
107
108Args:
109 achievementId: string, The ID of the achievement used by this method. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700110 x__xgafv: string, V1 error format.
111 Allowed values
112 1 - v1 error format
113 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800114</pre>
115</div>
116
117<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700118 <code class="details" id="get">get(achievementId, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800119 <pre>Retrieves the metadata of the achievement configuration with the given ID.
120
121Args:
122 achievementId: string, The ID of the achievement used by this method. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700123 x__xgafv: string, V1 error format.
124 Allowed values
125 1 - v1 error format
126 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800127
128Returns:
129 An object of the form:
130
Dan O'Mearadd494642020-05-01 07:42:23 -0700131 { # An achievement configuration resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800132 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
133 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
134 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
135 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
136 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
137 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
138 &quot;translations&quot;: [ # The locale strings.
139 { # A localized string resource.
140 &quot;value&quot;: &quot;A String&quot;, # The string value.
141 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
142 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
143 },
144 ],
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700145 },
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800146 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
147 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
148 &quot;pointValue&quot;: 42, # Point value for the achievement.
149 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
150 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
151 &quot;translations&quot;: [ # The locale strings.
152 { # A localized string resource.
153 &quot;value&quot;: &quot;A String&quot;, # The string value.
154 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
155 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
156 },
157 ],
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700158 },
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800159 },
160 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
161 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
162 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
163 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
164 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
165 &quot;translations&quot;: [ # The locale strings.
166 { # A localized string resource.
167 &quot;value&quot;: &quot;A String&quot;, # The string value.
168 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
169 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
170 },
171 ],
172 },
173 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
174 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
175 &quot;pointValue&quot;: 42, # Point value for the achievement.
176 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
177 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
178 &quot;translations&quot;: [ # The locale strings.
179 { # A localized string resource.
180 &quot;value&quot;: &quot;A String&quot;, # The string value.
181 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
182 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
183 },
184 ],
185 },
186 },
187 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
188 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
189 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
190 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -0800191</div>
192
193<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700194 <code class="details" id="insert">insert(applicationId, body=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800195 <pre>Insert a new achievement configuration in this application.
196
197Args:
198 applicationId: string, The application ID from the Google Play developer console. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700199 body: object, The request body.
Craig Citroe633be12015-03-02 13:40:36 -0800200 The object takes the form of:
201
Dan O'Mearadd494642020-05-01 07:42:23 -0700202{ # An achievement configuration resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800203 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
204 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
205 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
206 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
207 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
208 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
209 &quot;translations&quot;: [ # The locale strings.
210 { # A localized string resource.
211 &quot;value&quot;: &quot;A String&quot;, # The string value.
212 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
213 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
214 },
215 ],
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700216 },
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800217 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
218 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
219 &quot;pointValue&quot;: 42, # Point value for the achievement.
220 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
221 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
222 &quot;translations&quot;: [ # The locale strings.
223 { # A localized string resource.
224 &quot;value&quot;: &quot;A String&quot;, # The string value.
225 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
226 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
227 },
228 ],
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700229 },
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800230 },
231 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
232 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
233 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
234 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
235 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
236 &quot;translations&quot;: [ # The locale strings.
237 { # A localized string resource.
238 &quot;value&quot;: &quot;A String&quot;, # The string value.
239 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
240 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
241 },
242 ],
243 },
244 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
245 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
246 &quot;pointValue&quot;: 42, # Point value for the achievement.
247 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
248 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
249 &quot;translations&quot;: [ # The locale strings.
250 { # A localized string resource.
251 &quot;value&quot;: &quot;A String&quot;, # The string value.
252 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
253 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
254 },
255 ],
256 },
257 },
258 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
259 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
260 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
261}
Craig Citroe633be12015-03-02 13:40:36 -0800262
Dan O'Mearadd494642020-05-01 07:42:23 -0700263 x__xgafv: string, V1 error format.
264 Allowed values
265 1 - v1 error format
266 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800267
268Returns:
269 An object of the form:
270
Dan O'Mearadd494642020-05-01 07:42:23 -0700271 { # An achievement configuration resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800272 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
273 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
274 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
275 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
276 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
277 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
278 &quot;translations&quot;: [ # The locale strings.
279 { # A localized string resource.
280 &quot;value&quot;: &quot;A String&quot;, # The string value.
281 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
282 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
283 },
284 ],
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700285 },
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800286 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
287 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
288 &quot;pointValue&quot;: 42, # Point value for the achievement.
289 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
290 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
291 &quot;translations&quot;: [ # The locale strings.
292 { # A localized string resource.
293 &quot;value&quot;: &quot;A String&quot;, # The string value.
294 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
295 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
296 },
297 ],
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700298 },
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800299 },
300 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
301 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
302 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
303 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
304 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
305 &quot;translations&quot;: [ # The locale strings.
306 { # A localized string resource.
307 &quot;value&quot;: &quot;A String&quot;, # The string value.
308 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
309 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
310 },
311 ],
312 },
313 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
314 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
315 &quot;pointValue&quot;: 42, # Point value for the achievement.
316 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
317 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
318 &quot;translations&quot;: [ # The locale strings.
319 { # A localized string resource.
320 &quot;value&quot;: &quot;A String&quot;, # The string value.
321 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
322 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
323 },
324 ],
325 },
326 },
327 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
328 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
329 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
330 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -0800331</div>
332
333<div class="method">
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800334 <code class="details" id="list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800335 <pre>Returns a list of the achievement configurations in this application.
336
337Args:
338 applicationId: string, The application ID from the Google Play developer console. (required)
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700339 maxResults: integer, The maximum number of resource configurations to return in the response, used for paging. For any response, the actual number of resources returned may be less than the specified `maxResults`.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800340 pageToken: string, The token returned by the previous request.
Dan O'Mearadd494642020-05-01 07:42:23 -0700341 x__xgafv: string, V1 error format.
342 Allowed values
343 1 - v1 error format
344 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800345
346Returns:
347 An object of the form:
348
Dan O'Mearadd494642020-05-01 07:42:23 -0700349 { # A ListConfigurations response.
Bu Sun Kim65020912020-05-20 12:08:20 -0700350 &quot;items&quot;: [ # The achievement configurations.
Dan O'Mearadd494642020-05-01 07:42:23 -0700351 { # An achievement configuration resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800352 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
353 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
354 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
355 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
356 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
357 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
358 &quot;translations&quot;: [ # The locale strings.
359 { # A localized string resource.
360 &quot;value&quot;: &quot;A String&quot;, # The string value.
361 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
362 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
363 },
364 ],
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700365 },
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800366 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
367 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
368 &quot;pointValue&quot;: 42, # Point value for the achievement.
369 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
370 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
371 &quot;translations&quot;: [ # The locale strings.
372 { # A localized string resource.
373 &quot;value&quot;: &quot;A String&quot;, # The string value.
374 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
375 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
376 },
377 ],
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700378 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700379 },
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800380 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
381 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
382 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
383 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
384 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
385 &quot;translations&quot;: [ # The locale strings.
386 { # A localized string resource.
387 &quot;value&quot;: &quot;A String&quot;, # The string value.
388 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
389 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
390 },
391 ],
392 },
393 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
394 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
395 &quot;pointValue&quot;: 42, # Point value for the achievement.
396 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
397 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
398 &quot;translations&quot;: [ # The locale strings.
399 { # A localized string resource.
400 &quot;value&quot;: &quot;A String&quot;, # The string value.
401 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
402 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
403 },
404 ],
405 },
406 },
407 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
408 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
409 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
410 },
Craig Citroe633be12015-03-02 13:40:36 -0800411 ],
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700412 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationListResponse`.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800413 &quot;nextPageToken&quot;: &quot;A String&quot;, # The pagination token for the next page of results.
Craig Citroe633be12015-03-02 13:40:36 -0800414 }</pre>
415</div>
416
417<div class="method">
418 <code class="details" id="list_next">list_next(previous_request, previous_response)</code>
419 <pre>Retrieves the next page of results.
420
421Args:
422 previous_request: The request for the previous page. (required)
423 previous_response: The response from the request for the previous page. (required)
424
425Returns:
Bu Sun Kim65020912020-05-20 12:08:20 -0700426 A request object that you can call &#x27;execute()&#x27; on to request the next
Craig Citroe633be12015-03-02 13:40:36 -0800427 page. Returns None if there are no more items in the collection.
428 </pre>
429</div>
430
431<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700432 <code class="details" id="update">update(achievementId, body=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800433 <pre>Update the metadata of the achievement configuration with the given ID.
434
435Args:
436 achievementId: string, The ID of the achievement used by this method. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700437 body: object, The request body.
Craig Citroe633be12015-03-02 13:40:36 -0800438 The object takes the form of:
439
Dan O'Mearadd494642020-05-01 07:42:23 -0700440{ # An achievement configuration resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800441 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
442 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
443 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
444 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
445 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
446 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
447 &quot;translations&quot;: [ # The locale strings.
448 { # A localized string resource.
449 &quot;value&quot;: &quot;A String&quot;, # The string value.
450 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
451 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
452 },
453 ],
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700454 },
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800455 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
456 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
457 &quot;pointValue&quot;: 42, # Point value for the achievement.
458 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
459 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
460 &quot;translations&quot;: [ # The locale strings.
461 { # A localized string resource.
462 &quot;value&quot;: &quot;A String&quot;, # The string value.
463 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
464 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
465 },
466 ],
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700467 },
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800468 },
469 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
470 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
471 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
472 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
473 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
474 &quot;translations&quot;: [ # The locale strings.
475 { # A localized string resource.
476 &quot;value&quot;: &quot;A String&quot;, # The string value.
477 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
478 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
479 },
480 ],
481 },
482 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
483 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
484 &quot;pointValue&quot;: 42, # Point value for the achievement.
485 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
486 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
487 &quot;translations&quot;: [ # The locale strings.
488 { # A localized string resource.
489 &quot;value&quot;: &quot;A String&quot;, # The string value.
490 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
491 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
492 },
493 ],
494 },
495 },
496 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
497 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
498 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
499}
Craig Citroe633be12015-03-02 13:40:36 -0800500
Dan O'Mearadd494642020-05-01 07:42:23 -0700501 x__xgafv: string, V1 error format.
502 Allowed values
503 1 - v1 error format
504 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800505
506Returns:
507 An object of the form:
508
Dan O'Mearadd494642020-05-01 07:42:23 -0700509 { # An achievement configuration resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800510 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
511 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
512 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
513 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
514 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
515 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
516 &quot;translations&quot;: [ # The locale strings.
517 { # A localized string resource.
518 &quot;value&quot;: &quot;A String&quot;, # The string value.
519 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
520 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
521 },
522 ],
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700523 },
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800524 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
525 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
526 &quot;pointValue&quot;: 42, # Point value for the achievement.
527 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
528 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
529 &quot;translations&quot;: [ # The locale strings.
530 { # A localized string resource.
531 &quot;value&quot;: &quot;A String&quot;, # The string value.
532 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
533 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
534 },
535 ],
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700536 },
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800537 },
538 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
539 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
540 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
541 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
542 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
543 &quot;translations&quot;: [ # The locale strings.
544 { # A localized string resource.
545 &quot;value&quot;: &quot;A String&quot;, # The string value.
546 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
547 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
548 },
549 ],
550 },
551 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
552 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
553 &quot;pointValue&quot;: 42, # Point value for the achievement.
554 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
555 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
556 &quot;translations&quot;: [ # The locale strings.
557 { # A localized string resource.
558 &quot;value&quot;: &quot;A String&quot;, # The string value.
559 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
560 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
561 },
562 ],
563 },
564 },
565 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
566 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
567 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
568 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -0800569</div>
570
571</body></html>