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John Asmuth614db982014-04-24 15:46:26 -04001<html><body>
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75<h1><a href="games_v1.html">Google Play Game Services API</a> . <a href="games_v1.pushtokens.html">pushtokens</a></h1>
76<h2>Instance Methods</h2>
77<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070078 <code><a href="#remove">remove(body=None)</a></code></p>
John Asmuth614db982014-04-24 15:46:26 -040079<p class="firstline">Removes a push token for the current user and application. Removing a non-existent push token will report success.</p>
80<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070081 <code><a href="#update">update(body=None)</a></code></p>
John Asmuth614db982014-04-24 15:46:26 -040082<p class="firstline">Registers a push token for the current user and application.</p>
83<h3>Method Details</h3>
84<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -070085 <code class="details" id="remove">remove(body=None)</code>
John Asmuth614db982014-04-24 15:46:26 -040086 <pre>Removes a push token for the current user and application. Removing a non-existent push token will report success.
87
88Args:
Dan O'Mearadd494642020-05-01 07:42:23 -070089 body: object, The request body.
John Asmuth614db982014-04-24 15:46:26 -040090 The object takes the form of:
91
92{ # This is a JSON template for a push token ID resource.
Bu Sun Kim65020912020-05-20 12:08:20 -070093 &quot;ios&quot;: { # A push token ID for iOS devices.
94 &quot;apns_device_token&quot;: &quot;A String&quot;, # Device token supplied by an iOS system call to register for remote notifications. Encode this field as web-safe base64.
95 &quot;apns_environment&quot;: &quot;A String&quot;, # Indicates whether this token should be used for the production or sandbox APNS server.
96 },
97 &quot;kind&quot;: &quot;games#pushTokenId&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string games#pushTokenId.
98 }
John Asmuth614db982014-04-24 15:46:26 -040099
100</pre>
101</div>
102
103<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700104 <code class="details" id="update">update(body=None)</code>
John Asmuth614db982014-04-24 15:46:26 -0400105 <pre>Registers a push token for the current user and application.
106
107Args:
Dan O'Mearadd494642020-05-01 07:42:23 -0700108 body: object, The request body.
John Asmuth614db982014-04-24 15:46:26 -0400109 The object takes the form of:
110
111{ # This is a JSON template for a push token resource.
Bu Sun Kim65020912020-05-20 12:08:20 -0700112 &quot;clientRevision&quot;: &quot;A String&quot;, # The revision of the client SDK used by your application, in the same format that&#x27;s used by revisions.check. Used to send backward compatible messages. Format: [PLATFORM_TYPE]:[VERSION_NUMBER]. Possible values of PLATFORM_TYPE are:
John Asmuth614db982014-04-24 15:46:26 -0400113 # - IOS - Push token is for iOS
Bu Sun Kim65020912020-05-20 12:08:20 -0700114 &quot;id&quot;: { # This is a JSON template for a push token ID resource. # Unique identifier for this push token.
115 &quot;ios&quot;: { # A push token ID for iOS devices.
116 &quot;apns_device_token&quot;: &quot;A String&quot;, # Device token supplied by an iOS system call to register for remote notifications. Encode this field as web-safe base64.
117 &quot;apns_environment&quot;: &quot;A String&quot;, # Indicates whether this token should be used for the production or sandbox APNS server.
118 },
119 &quot;kind&quot;: &quot;games#pushTokenId&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string games#pushTokenId.
John Asmuth614db982014-04-24 15:46:26 -0400120 },
Bu Sun Kim65020912020-05-20 12:08:20 -0700121 &quot;kind&quot;: &quot;games#pushToken&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string games#pushToken.
122 &quot;language&quot;: &quot;A String&quot;, # The preferred language for notifications that are sent using this token.
John Asmuth614db982014-04-24 15:46:26 -0400123 }
124
John Asmuth614db982014-04-24 15:46:26 -0400125</pre>
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