blob: ee83d04b6780cbb73e7e3fa0f9f9f505d341cc28 [file] [log] [blame]
Craig Citroe633be12015-03-02 13:40:36 -08001<html><body>
2<style>
3
4body, h1, h2, h3, div, span, p, pre, a {
5 margin: 0;
6 padding: 0;
7 border: 0;
8 font-weight: inherit;
9 font-style: inherit;
10 font-size: 100%;
11 font-family: inherit;
12 vertical-align: baseline;
13}
14
15body {
16 font-size: 13px;
17 padding: 1em;
18}
19
20h1 {
21 font-size: 26px;
22 margin-bottom: 1em;
23}
24
25h2 {
26 font-size: 24px;
27 margin-bottom: 1em;
28}
29
30h3 {
31 font-size: 20px;
32 margin-bottom: 1em;
33 margin-top: 1em;
34}
35
36pre, code {
37 line-height: 1.5;
38 font-family: Monaco, 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', monospace;
39}
40
41pre {
42 margin-top: 0.5em;
43}
44
45h1, h2, h3, p {
46 font-family: Arial, sans serif;
47}
48
49h1, h2, h3 {
50 border-bottom: solid #CCC 1px;
51}
52
53.toc_element {
54 margin-top: 0.5em;
55}
56
57.firstline {
58 margin-left: 2 em;
59}
60
61.method {
62 margin-top: 1em;
63 border: solid 1px #CCC;
64 padding: 1em;
65 background: #EEE;
66}
67
68.details {
69 font-weight: bold;
70 font-size: 14px;
71}
72
73</style>
74
75<h1><a href="gamesConfiguration_v1configuration.html">Google Play Game Services Publishing API</a> . <a href="gamesConfiguration_v1configuration.achievementConfigurations.html">achievementConfigurations</a></h1>
76<h2>Instance Methods</h2>
77<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070078 <code><a href="#delete">delete(achievementId, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080079<p class="firstline">Delete the achievement configuration with the given ID.</p>
80<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070081 <code><a href="#get">get(achievementId, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080082<p class="firstline">Retrieves the metadata of the achievement configuration with the given ID.</p>
83<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070084 <code><a href="#insert">insert(applicationId, body=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080085<p class="firstline">Insert a new achievement configuration in this application.</p>
86<p class="toc_element">
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -070087 <code><a href="#list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080088<p class="firstline">Returns a list of the achievement configurations in this application.</p>
89<p class="toc_element">
90 <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p>
91<p class="firstline">Retrieves the next page of results.</p>
92<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070093 <code><a href="#update">update(achievementId, body=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080094<p class="firstline">Update the metadata of the achievement configuration with the given ID.</p>
95<h3>Method Details</h3>
96<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -070097 <code class="details" id="delete">delete(achievementId, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -080098 <pre>Delete the achievement configuration with the given ID.
99
100Args:
101 achievementId: string, The ID of the achievement used by this method. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700102 x__xgafv: string, V1 error format.
103 Allowed values
104 1 - v1 error format
105 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800106</pre>
107</div>
108
109<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700110 <code class="details" id="get">get(achievementId, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800111 <pre>Retrieves the metadata of the achievement configuration with the given ID.
112
113Args:
114 achievementId: string, The ID of the achievement used by this method. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700115 x__xgafv: string, V1 error format.
116 Allowed values
117 1 - v1 error format
118 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800119
120Returns:
121 An object of the form:
122
Dan O'Mearadd494642020-05-01 07:42:23 -0700123 { # An achievement configuration resource.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700124 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
125 # string `gamesConfiguration#achievementConfiguration`.
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700126 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
127 &quot;pointValue&quot;: 42, # Point value for the achievement.
128 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
129 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
130 # string `gamesConfiguration#achievementConfigurationDetail`.
131 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
132 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
133 # string `gamesConfiguration#localizedStringBundle`.
134 &quot;translations&quot;: [ # The locale strings.
135 { # A localized string resource.
136 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
137 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
138 # string `gamesConfiguration#localizedString`.
139 &quot;value&quot;: &quot;A String&quot;, # The string value.
140 },
141 ],
142 },
143 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
144 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
145 # string `gamesConfiguration#localizedStringBundle`.
146 &quot;translations&quot;: [ # The locale strings.
147 { # A localized string resource.
148 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
149 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
150 # string `gamesConfiguration#localizedString`.
151 &quot;value&quot;: &quot;A String&quot;, # The string value.
152 },
153 ],
154 },
155 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
156 },
157 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
158 &quot;pointValue&quot;: 42, # Point value for the achievement.
159 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
160 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
161 # string `gamesConfiguration#achievementConfigurationDetail`.
162 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
163 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
164 # string `gamesConfiguration#localizedStringBundle`.
165 &quot;translations&quot;: [ # The locale strings.
166 { # A localized string resource.
167 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
168 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
169 # string `gamesConfiguration#localizedString`.
170 &quot;value&quot;: &quot;A String&quot;, # The string value.
171 },
172 ],
173 },
174 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
175 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
176 # string `gamesConfiguration#localizedStringBundle`.
177 &quot;translations&quot;: [ # The locale strings.
178 { # A localized string resource.
179 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
180 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
181 # string `gamesConfiguration#localizedString`.
182 &quot;value&quot;: &quot;A String&quot;, # The string value.
183 },
184 ],
185 },
186 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
187 },
188 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
189 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
190 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
191 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
192 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700193 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -0800194</div>
195
196<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700197 <code class="details" id="insert">insert(applicationId, body=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800198 <pre>Insert a new achievement configuration in this application.
199
200Args:
201 applicationId: string, The application ID from the Google Play developer console. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700202 body: object, The request body.
Craig Citroe633be12015-03-02 13:40:36 -0800203 The object takes the form of:
204
Dan O'Mearadd494642020-05-01 07:42:23 -0700205{ # An achievement configuration resource.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700206 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
207 # string `gamesConfiguration#achievementConfiguration`.
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700208 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
209 &quot;pointValue&quot;: 42, # Point value for the achievement.
210 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
211 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
212 # string `gamesConfiguration#achievementConfigurationDetail`.
213 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
214 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
215 # string `gamesConfiguration#localizedStringBundle`.
216 &quot;translations&quot;: [ # The locale strings.
217 { # A localized string resource.
218 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
219 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
220 # string `gamesConfiguration#localizedString`.
221 &quot;value&quot;: &quot;A String&quot;, # The string value.
222 },
223 ],
224 },
225 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
226 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
227 # string `gamesConfiguration#localizedStringBundle`.
228 &quot;translations&quot;: [ # The locale strings.
229 { # A localized string resource.
230 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
231 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
232 # string `gamesConfiguration#localizedString`.
233 &quot;value&quot;: &quot;A String&quot;, # The string value.
234 },
235 ],
236 },
237 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
238 },
239 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
240 &quot;pointValue&quot;: 42, # Point value for the achievement.
241 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
242 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
243 # string `gamesConfiguration#achievementConfigurationDetail`.
244 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
245 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
246 # string `gamesConfiguration#localizedStringBundle`.
247 &quot;translations&quot;: [ # The locale strings.
248 { # A localized string resource.
249 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
250 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
251 # string `gamesConfiguration#localizedString`.
252 &quot;value&quot;: &quot;A String&quot;, # The string value.
253 },
254 ],
255 },
256 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
257 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
258 # string `gamesConfiguration#localizedStringBundle`.
259 &quot;translations&quot;: [ # The locale strings.
260 { # A localized string resource.
261 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
262 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
263 # string `gamesConfiguration#localizedString`.
264 &quot;value&quot;: &quot;A String&quot;, # The string value.
265 },
266 ],
267 },
268 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
269 },
270 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
271 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
272 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
273 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
274 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700275}
Craig Citroe633be12015-03-02 13:40:36 -0800276
Dan O'Mearadd494642020-05-01 07:42:23 -0700277 x__xgafv: string, V1 error format.
278 Allowed values
279 1 - v1 error format
280 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800281
282Returns:
283 An object of the form:
284
Dan O'Mearadd494642020-05-01 07:42:23 -0700285 { # An achievement configuration resource.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700286 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
287 # string `gamesConfiguration#achievementConfiguration`.
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700288 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
289 &quot;pointValue&quot;: 42, # Point value for the achievement.
290 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
291 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
292 # string `gamesConfiguration#achievementConfigurationDetail`.
293 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
294 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
295 # string `gamesConfiguration#localizedStringBundle`.
296 &quot;translations&quot;: [ # The locale strings.
297 { # A localized string resource.
298 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
299 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
300 # string `gamesConfiguration#localizedString`.
301 &quot;value&quot;: &quot;A String&quot;, # The string value.
302 },
303 ],
304 },
305 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
306 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
307 # string `gamesConfiguration#localizedStringBundle`.
308 &quot;translations&quot;: [ # The locale strings.
309 { # A localized string resource.
310 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
311 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
312 # string `gamesConfiguration#localizedString`.
313 &quot;value&quot;: &quot;A String&quot;, # The string value.
314 },
315 ],
316 },
317 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
318 },
319 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
320 &quot;pointValue&quot;: 42, # Point value for the achievement.
321 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
322 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
323 # string `gamesConfiguration#achievementConfigurationDetail`.
324 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
325 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
326 # string `gamesConfiguration#localizedStringBundle`.
327 &quot;translations&quot;: [ # The locale strings.
328 { # A localized string resource.
329 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
330 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
331 # string `gamesConfiguration#localizedString`.
332 &quot;value&quot;: &quot;A String&quot;, # The string value.
333 },
334 ],
335 },
336 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
337 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
338 # string `gamesConfiguration#localizedStringBundle`.
339 &quot;translations&quot;: [ # The locale strings.
340 { # A localized string resource.
341 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
342 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
343 # string `gamesConfiguration#localizedString`.
344 &quot;value&quot;: &quot;A String&quot;, # The string value.
345 },
346 ],
347 },
348 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
349 },
350 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
351 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
352 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
353 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
354 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700355 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -0800356</div>
357
358<div class="method">
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700359 <code class="details" id="list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800360 <pre>Returns a list of the achievement configurations in this application.
361
362Args:
363 applicationId: string, The application ID from the Google Play developer console. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700364 maxResults: integer, The maximum number of resource configurations to return in the response,
365used for paging. For any response, the actual number of resources returned
366may be less than the specified `maxResults`.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700367 pageToken: string, The token returned by the previous request.
Dan O'Mearadd494642020-05-01 07:42:23 -0700368 x__xgafv: string, V1 error format.
369 Allowed values
370 1 - v1 error format
371 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800372
373Returns:
374 An object of the form:
375
Dan O'Mearadd494642020-05-01 07:42:23 -0700376 { # A ListConfigurations response.
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700377 &quot;nextPageToken&quot;: &quot;A String&quot;, # The pagination token for the next page of results.
Bu Sun Kim65020912020-05-20 12:08:20 -0700378 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
379 # string `gamesConfiguration#achievementConfigurationListResponse`.
380 &quot;items&quot;: [ # The achievement configurations.
Dan O'Mearadd494642020-05-01 07:42:23 -0700381 { # An achievement configuration resource.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700382 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
383 # string `gamesConfiguration#achievementConfiguration`.
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700384 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
385 &quot;pointValue&quot;: 42, # Point value for the achievement.
386 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
387 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
388 # string `gamesConfiguration#achievementConfigurationDetail`.
389 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
390 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
391 # string `gamesConfiguration#localizedStringBundle`.
392 &quot;translations&quot;: [ # The locale strings.
393 { # A localized string resource.
394 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
395 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
396 # string `gamesConfiguration#localizedString`.
397 &quot;value&quot;: &quot;A String&quot;, # The string value.
398 },
399 ],
400 },
401 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
402 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
403 # string `gamesConfiguration#localizedStringBundle`.
404 &quot;translations&quot;: [ # The locale strings.
405 { # A localized string resource.
406 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
407 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
408 # string `gamesConfiguration#localizedString`.
409 &quot;value&quot;: &quot;A String&quot;, # The string value.
410 },
411 ],
412 },
413 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
414 },
415 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
416 &quot;pointValue&quot;: 42, # Point value for the achievement.
417 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
418 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
419 # string `gamesConfiguration#achievementConfigurationDetail`.
420 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
421 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
422 # string `gamesConfiguration#localizedStringBundle`.
423 &quot;translations&quot;: [ # The locale strings.
424 { # A localized string resource.
425 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
426 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
427 # string `gamesConfiguration#localizedString`.
428 &quot;value&quot;: &quot;A String&quot;, # The string value.
429 },
430 ],
431 },
432 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
433 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
434 # string `gamesConfiguration#localizedStringBundle`.
435 &quot;translations&quot;: [ # The locale strings.
436 { # A localized string resource.
437 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
438 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
439 # string `gamesConfiguration#localizedString`.
440 &quot;value&quot;: &quot;A String&quot;, # The string value.
441 },
442 ],
443 },
444 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
445 },
446 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
447 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
448 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
449 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
450 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700451 },
Craig Citroe633be12015-03-02 13:40:36 -0800452 ],
Craig Citroe633be12015-03-02 13:40:36 -0800453 }</pre>
454</div>
455
456<div class="method">
457 <code class="details" id="list_next">list_next(previous_request, previous_response)</code>
458 <pre>Retrieves the next page of results.
459
460Args:
461 previous_request: The request for the previous page. (required)
462 previous_response: The response from the request for the previous page. (required)
463
464Returns:
Bu Sun Kim65020912020-05-20 12:08:20 -0700465 A request object that you can call &#x27;execute()&#x27; on to request the next
Craig Citroe633be12015-03-02 13:40:36 -0800466 page. Returns None if there are no more items in the collection.
467 </pre>
468</div>
469
470<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700471 <code class="details" id="update">update(achievementId, body=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800472 <pre>Update the metadata of the achievement configuration with the given ID.
473
474Args:
475 achievementId: string, The ID of the achievement used by this method. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700476 body: object, The request body.
Craig Citroe633be12015-03-02 13:40:36 -0800477 The object takes the form of:
478
Dan O'Mearadd494642020-05-01 07:42:23 -0700479{ # An achievement configuration resource.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700480 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
481 # string `gamesConfiguration#achievementConfiguration`.
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700482 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
483 &quot;pointValue&quot;: 42, # Point value for the achievement.
484 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
485 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
486 # string `gamesConfiguration#achievementConfigurationDetail`.
487 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
488 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
489 # string `gamesConfiguration#localizedStringBundle`.
490 &quot;translations&quot;: [ # The locale strings.
491 { # A localized string resource.
492 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
493 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
494 # string `gamesConfiguration#localizedString`.
495 &quot;value&quot;: &quot;A String&quot;, # The string value.
496 },
497 ],
498 },
499 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
500 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
501 # string `gamesConfiguration#localizedStringBundle`.
502 &quot;translations&quot;: [ # The locale strings.
503 { # A localized string resource.
504 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
505 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
506 # string `gamesConfiguration#localizedString`.
507 &quot;value&quot;: &quot;A String&quot;, # The string value.
508 },
509 ],
510 },
511 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
512 },
513 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
514 &quot;pointValue&quot;: 42, # Point value for the achievement.
515 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
516 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
517 # string `gamesConfiguration#achievementConfigurationDetail`.
518 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
519 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
520 # string `gamesConfiguration#localizedStringBundle`.
521 &quot;translations&quot;: [ # The locale strings.
522 { # A localized string resource.
523 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
524 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
525 # string `gamesConfiguration#localizedString`.
526 &quot;value&quot;: &quot;A String&quot;, # The string value.
527 },
528 ],
529 },
530 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
531 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
532 # string `gamesConfiguration#localizedStringBundle`.
533 &quot;translations&quot;: [ # The locale strings.
534 { # A localized string resource.
535 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
536 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
537 # string `gamesConfiguration#localizedString`.
538 &quot;value&quot;: &quot;A String&quot;, # The string value.
539 },
540 ],
541 },
542 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
543 },
544 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
545 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
546 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
547 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
548 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700549}
Craig Citroe633be12015-03-02 13:40:36 -0800550
Dan O'Mearadd494642020-05-01 07:42:23 -0700551 x__xgafv: string, V1 error format.
552 Allowed values
553 1 - v1 error format
554 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800555
556Returns:
557 An object of the form:
558
Dan O'Mearadd494642020-05-01 07:42:23 -0700559 { # An achievement configuration resource.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700560 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
561 # string `gamesConfiguration#achievementConfiguration`.
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700562 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
563 &quot;pointValue&quot;: 42, # Point value for the achievement.
564 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
565 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
566 # string `gamesConfiguration#achievementConfigurationDetail`.
567 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
568 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
569 # string `gamesConfiguration#localizedStringBundle`.
570 &quot;translations&quot;: [ # The locale strings.
571 { # A localized string resource.
572 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
573 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
574 # string `gamesConfiguration#localizedString`.
575 &quot;value&quot;: &quot;A String&quot;, # The string value.
576 },
577 ],
578 },
579 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
580 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
581 # string `gamesConfiguration#localizedStringBundle`.
582 &quot;translations&quot;: [ # The locale strings.
583 { # A localized string resource.
584 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
585 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
586 # string `gamesConfiguration#localizedString`.
587 &quot;value&quot;: &quot;A String&quot;, # The string value.
588 },
589 ],
590 },
591 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
592 },
593 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
594 &quot;pointValue&quot;: 42, # Point value for the achievement.
595 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
596 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
597 # string `gamesConfiguration#achievementConfigurationDetail`.
598 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
599 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
600 # string `gamesConfiguration#localizedStringBundle`.
601 &quot;translations&quot;: [ # The locale strings.
602 { # A localized string resource.
603 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
604 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
605 # string `gamesConfiguration#localizedString`.
606 &quot;value&quot;: &quot;A String&quot;, # The string value.
607 },
608 ],
609 },
610 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
611 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
612 # string `gamesConfiguration#localizedStringBundle`.
613 &quot;translations&quot;: [ # The locale strings.
614 { # A localized string resource.
615 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
616 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
617 # string `gamesConfiguration#localizedString`.
618 &quot;value&quot;: &quot;A String&quot;, # The string value.
619 },
620 ],
621 },
622 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
623 },
624 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
625 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
626 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
627 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
628 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700629 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -0800630</div>
631
632</body></html>