Wenzel Jakob | 28f98aa | 2015-10-13 02:57:16 +0200 | [diff] [blame^] | 1 | .. _cmake: |
| 2 | |
| 3 | Building with CMake |
| 4 | =================== |
| 5 | |
| 6 | The following snippet should be a good starting point to create bindings across |
| 7 | platforms. It assumes that the code is located in a file named :file:`example.cpp`, |
| 8 | and that the pybind11 repository is located in a subdirectory named :file:`pybind11`. |
| 9 | |
| 10 | .. code-block:: cmake |
| 11 | |
| 12 | cmake_minimum_required(VERSION 2.8) |
| 13 | |
| 14 | project(example) |
| 15 | |
| 16 | # Add a CMake parameter for choosing a desired Python version |
| 17 | set(EXAMPLE_PYTHON_VERSION "" CACHE STRING "Python version to use for compiling the example library") |
| 18 | |
| 19 | # Set a default build configuration if none is specified. 'MinSizeRel' produces the smallest binaries |
| 20 | if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) |
| 21 | message(STATUS "Setting build type to 'MinSizeRel' as none was specified.") |
| 22 | set(CMAKE_BUILD_TYPE MinSizeRel CACHE STRING "Choose the type of build." FORCE) |
| 23 | set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" |
| 24 | "MinSizeRel" "RelWithDebInfo") |
| 25 | endif() |
| 26 | string(TOUPPER "${CMAKE_BUILD_TYPE}" U_CMAKE_BUILD_TYPE) |
| 27 | |
| 28 | # Try to autodetect Python (can be overridden manually if needed) |
| 29 | set(Python_ADDITIONAL_VERSIONS 3.4 3.5 3.6) |
| 30 | find_package(PythonLibs ${EXAMPLE_PYTHON_VERSION} REQUIRED) |
| 31 | |
| 32 | if (UNIX) |
| 33 | # Enable C++11 mode |
| 34 | set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") |
| 35 | |
| 36 | # Enable link time optimization and set the default symbol |
| 37 | # visibility to hidden (very important to obtain small binaries) |
| 38 | if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG) |
| 39 | set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -flto") |
| 40 | endif() |
| 41 | endif() |
| 42 | |
| 43 | # Include path for Python header files |
| 44 | include_directories(${PYTHON_INCLUDE_DIR}) |
| 45 | |
| 46 | # Include path for pybind11 header files -- this may need to be changed depending on your setup |
| 47 | include_directories(${PROJECT_SOURCE_DIR}/pybind11/include) |
| 48 | |
| 49 | # Create the binding library |
| 50 | add_library(example SHARED |
| 51 | example.cpp |
| 52 | # ... extra files go here ... |
| 53 | ) |
| 54 | |
| 55 | # Don't add a 'lib' prefix to the shared library |
| 56 | set_target_properties(example PROPERTIES PREFIX "") |
| 57 | |
| 58 | if (WIN32) |
| 59 | if (MSVC) |
| 60 | # Enforce size-based optimization and link time code generation |
| 61 | # on MSVC (~30% smaller binaries in experiments). /bigobj is needed |
| 62 | # for bigger binding projects due to the limit to 64k addressable sections |
| 63 | # /MP enables multithreaded builds (relevant when there are many files). |
| 64 | set_target_properties(example PROPERTIES COMPILE_FLAGS "/Os /GL /MP /bigobj") |
| 65 | set_target_properties(example PROPERTIES LINK_FLAGS "/LTCG") |
| 66 | endif() |
| 67 | |
| 68 | # .PYD file extension on Windows |
| 69 | set_target_properties(example PROPERTIES SUFFIX ".pyd") |
| 70 | |
| 71 | # Link against the Python shared library |
| 72 | target_link_libraries(example ${PYTHON_LIBRARY}) |
| 73 | elseif (UNIX) |
| 74 | # It's quite common to have multiple copies of the same Python version |
| 75 | # installed on one's system. E.g.: one copy from the OS and another copy |
| 76 | # that's statically linked into an application like Blender or Maya. |
| 77 | # If we link our plugin library against the OS Python here and import it |
| 78 | # into Blender or Maya later on, this will cause segfaults when multiple |
| 79 | # conflicting Python instances are active at the same time. |
| 80 | |
| 81 | # Windows is not affected by this issue since it handles DLL imports |
| 82 | # differently. The solution for Linux and Mac OS is simple: we just don't |
| 83 | # link against the Python library. The resulting shared library will have |
| 84 | # missing symbols, but that's perfectly fine -- they will be resolved at |
| 85 | # import time. |
| 86 | |
| 87 | # .SO file extension on Linux/Mac OS |
| 88 | set_target_properties(example PROPERTIES SUFFIX ".so") |
| 89 | |
| 90 | # Strip unnecessary sections of the binary on Linux/Mac OS |
| 91 | if(APPLE) |
| 92 | set_target_properties(example PROPERTIES MACOSX_RPATH ".") |
| 93 | set_target_properties(example PROPERTIES LINK_FLAGS "-undefined dynamic_lookup -dead_strip") |
| 94 | if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG) |
| 95 | add_custom_command(TARGET example POST_BUILD COMMAND strip -u -r ${PROJECT_BINARY_DIR}/example.so) |
| 96 | endif() |
| 97 | else() |
| 98 | if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG) |
| 99 | add_custom_command(TARGET example POST_BUILD COMMAND strip ${PROJECT_BINARY_DIR}/example.so) |
| 100 | endif() |
| 101 | endif() |
| 102 | endif() |