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+use std::fmt;
+use std::future::Future;
+use std::marker::PhantomData;
+use std::mem;
+use std::ptr::NonNull;
+
+use crate::header::Header;
+use crate::raw::RawTask;
+use crate::JoinHandle;
+
+/// Creates a new task.
+///
+/// This constructor returns a `Task` reference that runs the future and a [`JoinHandle`] that
+/// awaits its result.
+///
+/// The `tag` is stored inside the allocated task.
+///
+/// When run, the task polls `future`. When woken, it gets scheduled for running by the
+/// `schedule` function.
+///
+/// # Examples
+///
+/// ```
+/// # #![feature(async_await)]
+/// use crossbeam::channel;
+///
+/// // The future inside the task.
+/// let future = async {
+///     println!("Hello, world!");
+/// };
+///
+/// // If the task gets woken, it will be sent into this channel.
+/// let (s, r) = channel::unbounded();
+/// let schedule = move |task| s.send(task).unwrap();
+///
+/// // Create a task with the future and the schedule function.
+/// let (task, handle) = async_task::spawn(future, schedule, ());
+/// ```
+///
+/// [`JoinHandle`]: struct.JoinHandle.html
+pub fn spawn<F, R, S, T>(future: F, schedule: S, tag: T) -> (Task<T>, JoinHandle<R, T>)
+where
+    F: Future<Output = R> + Send + 'static,
+    R: Send + 'static,
+    S: Fn(Task<T>) + Send + Sync + 'static,
+    T: Send + Sync + 'static,
+{
+    let raw_task = RawTask::<F, R, S, T>::allocate(tag, future, schedule);
+    let task = Task {
+        raw_task,
+        _marker: PhantomData,
+    };
+    let handle = JoinHandle {
+        raw_task,
+        _marker: PhantomData,
+    };
+    (task, handle)
+}
+
+/// A task that runs a future.
+///
+/// # Construction
+///
+/// A task is a heap-allocated structure containing:
+///
+/// * A reference counter.
+/// * The state of the task.
+/// * Arbitrary piece of data called a *tag*.
+/// * A function that schedules the task when woken.
+/// * A future or its result if polling has completed.
+///
+/// Constructor [`Task::create()`] returns a [`Task`] and a [`JoinHandle`]. Those two references
+/// are like two sides of the task: one runs the future and the other awaits its result.
+///
+/// # Behavior
+///
+/// The [`Task`] reference "owns" the task itself and is used to [run] it. Running consumes the
+/// [`Task`] reference and polls its internal future. If the future is still pending after being
+/// polled, the [`Task`] reference will be recreated when woken by a [`Waker`]. If the future
+/// completes, its result becomes available to the [`JoinHandle`].
+///
+/// The [`JoinHandle`] is a [`Future`] that awaits the result of the task.
+///
+/// When the task is woken, its [`Task`] reference is recreated and passed to the schedule function
+/// provided during construction. In most executors, scheduling simply pushes the [`Task`] into a
+/// queue of runnable tasks.
+///
+/// If the [`Task`] reference is dropped without being run, the task is cancelled.
+///
+/// Both [`Task`] and [`JoinHandle`] have methods that cancel the task. When cancelled, the task
+/// won't be scheduled again even if a [`Waker`] wakes it or the [`JoinHandle`] is polled. An
+/// attempt to run a cancelled task won't do anything. And if the cancelled task has already
+/// completed, awaiting its result through [`JoinHandle`] will return `None`.
+///
+/// If polling the task's future panics, it gets cancelled automatically.
+///
+/// # Task states
+///
+/// A task can be in the following states:
+///
+/// * Sleeping: The [`Task`] reference doesn't exist and is waiting to be scheduled by a [`Waker`].
+/// * Scheduled: The [`Task`] reference exists and is waiting to be [run].
+/// * Completed: The [`Task`] reference doesn't exist anymore and can't be rescheduled, but its
+///   result is available to the [`JoinHandle`].
+/// * Cancelled: The [`Task`] reference may or may not exist, but running it does nothing and
+///   awaiting the [`JoinHandle`] returns `None`.
+///
+/// When constructed, the task is initially in the scheduled state.
+///
+/// # Destruction
+///
+/// The future inside the task gets dropped in the following cases:
+///
+/// * When [`Task`] is dropped.
+/// * When [`Task`] is run to completion.
+///
+/// If the future hasn't been dropped and the last [`Waker`] or [`JoinHandle`] is dropped, or if
+/// a [`JoinHandle`] cancels the task, then the task will be scheduled one last time so that its
+/// future gets dropped by the executor. In other words, the task's future can be dropped only by
+/// [`Task`].
+///
+/// When the task completes, the result of its future is stored inside the allocation. This result
+/// is taken out when the [`JoinHandle`] awaits it. When the task is cancelled or the
+/// [`JoinHandle`] is dropped without being awaited, the result gets dropped too.
+///
+/// The task gets deallocated when all references to it are dropped, which includes the [`Task`],
+/// the [`JoinHandle`], and any associated [`Waker`]s.
+///
+/// The tag inside the task and the schedule function get dropped at the time of deallocation.
+///
+/// # Panics
+///
+/// If polling the inner future inside [`run()`] panics, the panic will be propagated into
+/// the caller. Likewise, a panic inside the task result's destructor will be propagated. All other
+/// panics result in the process being aborted.
+///
+/// More precisely, the process is aborted if a panic occurs:
+///
+/// * Inside the schedule function.
+/// * While dropping the tag.
+/// * While dropping the future.
+/// * While dropping the schedule function.
+/// * While waking the task awaiting the [`JoinHandle`].
+///
+/// [`run()`]: struct.Task.html#method.run
+/// [run]: struct.Task.html#method.run
+/// [`JoinHandle`]: struct.JoinHandle.html
+/// [`Task`]: struct.Task.html
+/// [`Task::create()`]: struct.Task.html#method.create
+/// [`Future`]: https://doc.rust-lang.org/std/future/trait.Future.html
+/// [`Waker`]: https://doc.rust-lang.org/std/task/struct.Waker.html
+///
+/// # Examples
+///
+/// ```
+/// # #![feature(async_await)]
+/// use async_task::Task;
+/// use crossbeam::channel;
+/// use futures::executor;
+///
+/// // The future inside the task.
+/// let future = async {
+///     println!("Hello, world!");
+/// };
+///
+/// // If the task gets woken, it will be sent into this channel.
+/// let (s, r) = channel::unbounded();
+/// let schedule = move |task| s.send(task).unwrap();
+///
+/// // Create a task with the future and the schedule function.
+/// let (task, handle) = async_task::spawn(future, schedule, ());
+///
+/// // Run the task. In this example, it will complete after a single run.
+/// task.run();
+/// assert!(r.is_empty());
+///
+/// // Await its result.
+/// executor::block_on(handle);
+/// ```
+pub struct Task<T> {
+    /// A pointer to the heap-allocated task.
+    pub(crate) raw_task: NonNull<()>,
+
+    /// A marker capturing the generic type `T`.
+    pub(crate) _marker: PhantomData<T>,
+}
+
+unsafe impl<T> Send for Task<T> {}
+unsafe impl<T> Sync for Task<T> {}
+
+impl<T> Task<T> {
+    /// Schedules the task.
+    ///
+    /// This is a convenience method that simply reschedules the task by passing it to its schedule
+    /// function.
+    ///
+    /// If the task is cancelled, this method won't do anything.
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// # #![feature(async_await)]
+    /// use crossbeam::channel;
+    ///
+    /// // The future inside the task.
+    /// let future = async {
+    ///     println!("Hello, world!");
+    /// };
+    ///
+    /// // If the task gets woken, it will be sent into this channel.
+    /// let (s, r) = channel::unbounded();
+    /// let schedule = move |task| s.send(task).unwrap();
+    ///
+    /// // Create a task with the future and the schedule function.
+    /// let (task, handle) = async_task::spawn(future, schedule, ());
+    ///
+    /// // Send the task into the channel.
+    /// task.schedule();
+    ///
+    /// // Retrieve the task back from the channel.
+    /// let task = r.recv().unwrap();
+    /// ```
+    pub fn schedule(self) {
+        let ptr = self.raw_task.as_ptr();
+        let header = ptr as *const Header;
+        mem::forget(self);
+
+        unsafe {
+            ((*header).vtable.schedule)(ptr);
+        }
+    }
+
+    /// Runs the task.
+    ///
+    /// This method polls the task's future. If the future completes, its result will become
+    /// available to the [`JoinHandle`]. And if the future is still pending, the task will have to
+    /// be woken in order to be rescheduled and then run again.
+    ///
+    /// If the task is cancelled, running it won't do anything.
+    ///
+    /// # Panics
+    ///
+    /// It is possible that polling the future panics, in which case the panic will be propagated
+    /// into the caller. It is advised that invocations of this method are wrapped inside
+    /// [`catch_unwind`].
+    ///
+    /// If a panic occurs, the task is automatically cancelled.
+    ///
+    /// [`catch_unwind`]: https://doc.rust-lang.org/std/panic/fn.catch_unwind.html
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// # #![feature(async_await)]
+    /// use crossbeam::channel;
+    /// use futures::executor;
+    ///
+    /// // The future inside the task.
+    /// let future = async { 1 + 2 };
+    ///
+    /// // If the task gets woken, it will be sent into this channel.
+    /// let (s, r) = channel::unbounded();
+    /// let schedule = move |task| s.send(task).unwrap();
+    ///
+    /// // Create a task with the future and the schedule function.
+    /// let (task, handle) = async_task::spawn(future, schedule, ());
+    ///
+    /// // Run the task. In this example, it will complete after a single run.
+    /// task.run();
+    /// assert!(r.is_empty());
+    ///
+    /// // Await the result of the task.
+    /// let result = executor::block_on(handle);
+    /// assert_eq!(result, Some(3));
+    /// ```
+    pub fn run(self) {
+        let ptr = self.raw_task.as_ptr();
+        let header = ptr as *const Header;
+        mem::forget(self);
+
+        unsafe {
+            ((*header).vtable.run)(ptr);
+        }
+    }
+
+    /// Cancels the task.
+    ///
+    /// When cancelled, the task won't be scheduled again even if a [`Waker`] wakes it. An attempt
+    /// to run it won't do anything. And if it's completed, awaiting its result evaluates to
+    /// `None`.
+    ///
+    /// [`Waker`]: https://doc.rust-lang.org/std/task/struct.Waker.html
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// # #![feature(async_await)]
+    /// use crossbeam::channel;
+    /// use futures::executor;
+    ///
+    /// // The future inside the task.
+    /// let future = async { 1 + 2 };
+    ///
+    /// // If the task gets woken, it will be sent into this channel.
+    /// let (s, r) = channel::unbounded();
+    /// let schedule = move |task| s.send(task).unwrap();
+    ///
+    /// // Create a task with the future and the schedule function.
+    /// let (task, handle) = async_task::spawn(future, schedule, ());
+    ///
+    /// // Cancel the task.
+    /// task.cancel();
+    ///
+    /// // Running a cancelled task does nothing.
+    /// task.run();
+    ///
+    /// // Await the result of the task.
+    /// let result = executor::block_on(handle);
+    /// assert_eq!(result, None);
+    /// ```
+    pub fn cancel(&self) {
+        let ptr = self.raw_task.as_ptr();
+        let header = ptr as *const Header;
+
+        unsafe {
+            (*header).cancel();
+        }
+    }
+
+    /// Returns a reference to the tag stored inside the task.
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// # #![feature(async_await)]
+    /// use crossbeam::channel;
+    ///
+    /// // The future inside the task.
+    /// let future = async { 1 + 2 };
+    ///
+    /// // If the task gets woken, it will be sent into this channel.
+    /// let (s, r) = channel::unbounded();
+    /// let schedule = move |task| s.send(task).unwrap();
+    ///
+    /// // Create a task with the future and the schedule function.
+    /// let (task, handle) = async_task::spawn(future, schedule, "a simple task");
+    ///
+    /// // Access the tag.
+    /// assert_eq!(*task.tag(), "a simple task");
+    /// ```
+    pub fn tag(&self) -> &T {
+        let offset = Header::offset_tag::<T>();
+        let ptr = self.raw_task.as_ptr();
+
+        unsafe {
+            let raw = (ptr as *mut u8).add(offset) as *const T;
+            &*raw
+        }
+    }
+}
+
+impl<T> Drop for Task<T> {
+    fn drop(&mut self) {
+        let ptr = self.raw_task.as_ptr();
+        let header = ptr as *const Header;
+
+        unsafe {
+            // Cancel the task.
+            (*header).cancel();
+
+            // Drop the future.
+            ((*header).vtable.drop_future)(ptr);
+
+            // Drop the task reference.
+            ((*header).vtable.decrement)(ptr);
+        }
+    }
+}
+
+impl<T: fmt::Debug> fmt::Debug for Task<T> {
+    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+        let ptr = self.raw_task.as_ptr();
+        let header = ptr as *const Header;
+
+        f.debug_struct("Task")
+            .field("header", unsafe { &(*header) })
+            .field("tag", self.tag())
+            .finish()
+    }
+}