commit | 03521c46d077199049de8729cc2f0fad0f3bf07e | [log] [tgz] |
---|---|---|
author | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | Mon Jan 31 01:51:05 2022 +0000 |
committer | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | Mon Jan 31 01:51:05 2022 +0000 |
tree | c780a30807e24adda54b518bf6434a04e1cab22c | |
parent | 5c79ee90683dbd113f246f9c6e623c2a6a0a3cb3 [diff] | |
parent | 8b149371f0718c3701d36ff6d67d57d8e53ac9b3 [diff] |
Snap for 8133678 from 8b149371f0718c3701d36ff6d67d57d8e53ac9b3 to t-keystone-qcom-release Change-Id: I6d394e73b9a9af8520d7ae49b6d183ae92ad2134
Reliable and fast directory removal functions.
remove_dir_all
- on non-Windows this is a re-export of std::fs::remove_dir_all
. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents
- as for remove_dir_all
but does not delete the supplied root directory.
ensure_empty_dir
- as for remove_dir_contents
but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all
is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add =
to your version (e.g. =0.6.0
), or commiting a Cargo.lock
file to your project.