commit | 6d0ee24cc210c5e71c5c31498ae282077723ca99 | [log] [tgz] |
---|---|---|
author | Scott Lobdell <slobdell@google.com> | Fri Jan 14 21:43:34 2022 +0000 |
committer | Scott Lobdell <slobdell@google.com> | Fri Jan 14 21:57:51 2022 +0000 |
tree | a3323a0d7f351169e0f1de915ae064ace892d53f | |
parent | 09281341971d13356c1e56e514f39539d930f62d [diff] | |
parent | c523793352af45206d203d56d0b2d981c29cac3b [diff] |
Merge TP1A.211116.001 Change-Id: Ifb37487c556f90bc920ffbde8156a018727b54a5
Reliable and fast directory removal functions.
remove_dir_all
- on non-Windows this is a re-export of std::fs::remove_dir_all
. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents
- as for remove_dir_all
but does not delete the supplied root directory.
ensure_empty_dir
- as for remove_dir_contents
but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all
is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add =
to your version (e.g. =0.6.0
), or commiting a Cargo.lock
file to your project.