Remove SkBlitter:resetShaderContext()
Refactor SkDraw::drawVertices() to reset the whole blitter instead.
No noticeable bench diff.
out/Release/nanobench --config 8888 -m patch_grid_colors_tex
Before:
9/9 MB 1 9.24ms 11.4ms 11.5ms 15ms 16% █▆▅▄▄▃▂▂▁▁ 8888 patch_grid_colors_texs_big
9/9 MB 1 5.2ms 5.2ms 5.2ms 5.21ms 0% █▃▂▁▂▂▃▂▂▁ 8888 patch_grid_colors_texs_medium
9/9 MB 2 378µs 380µs 380µs 382µs 0% █▆▅▄▄▁▄▄▆▄ 8888 patch_grid_colors_texs_small
After:
9/9 MB 1 9.29ms 11.5ms 11.6ms 15.3ms 17% █▇▅▄▄▃▂▂▁▁ 8888 patch_grid_colors_texs_big
9/9 MB 1 5.15ms 5.16ms 5.16ms 5.18ms 0% █▄▁▁▄▂▁▂▃▂ 8888 patch_grid_colors_texs_medium
9/9 MB 2 378µs 380µs 380µs 382µs 0% █▅▄▃▁▄▄▄▃▄ 8888 patch_grid_colors_texs_small
R=reed@google.com,mtklein@google.com,herb@google.com
BUG=skia:6168
Change-Id: I0b6b7d1297323681d8d2838040450c4e1afabc17
Reviewed-on: https://skia-review.googlesource.com/7626
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
4 files changed