Maybe fix numStencilBits TSAN crash
Bug: skia:7390
Change-Id: Ied9c92147324ddb1245df796cd201df35657bbe0
Reviewed-on: https://skia-review.googlesource.com/143304
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/GrResourceProvider.cpp b/src/gpu/GrResourceProvider.cpp
index 69a54dd..3450b00 100644
--- a/src/gpu/GrResourceProvider.cpp
+++ b/src/gpu/GrResourceProvider.cpp
@@ -402,10 +402,11 @@
if (!stencil) {
// Need to try and create a new stencil
stencil.reset(this->gpu()->createStencilAttachmentForRenderTarget(rt, width, height));
- if (stencil) {
- this->assignUniqueKeyToResource(sbKey, stencil.get());
- SkDEBUGCODE(newStencil = true;)
+ if (!stencil) {
+ return false;
}
+ this->assignUniqueKeyToResource(sbKey, stencil.get());
+ SkDEBUGCODE(newStencil = true;)
}
if (rt->renderTargetPriv().attachStencilAttachment(std::move(stencil))) {
#ifdef SK_DEBUG