Maybe fix numStencilBits TSAN crash

Bug: skia:7390
Change-Id: Ied9c92147324ddb1245df796cd201df35657bbe0
Reviewed-on: https://skia-review.googlesource.com/143304
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/GrResourceProvider.cpp b/src/gpu/GrResourceProvider.cpp
index 69a54dd..3450b00 100644
--- a/src/gpu/GrResourceProvider.cpp
+++ b/src/gpu/GrResourceProvider.cpp
@@ -402,10 +402,11 @@
         if (!stencil) {
             // Need to try and create a new stencil
             stencil.reset(this->gpu()->createStencilAttachmentForRenderTarget(rt, width, height));
-            if (stencil) {
-                this->assignUniqueKeyToResource(sbKey, stencil.get());
-                SkDEBUGCODE(newStencil = true;)
+            if (!stencil) {
+                return false;
             }
+            this->assignUniqueKeyToResource(sbKey, stencil.get());
+            SkDEBUGCODE(newStencil = true;)
         }
         if (rt->renderTargetPriv().attachStencilAttachment(std::move(stencil))) {
 #ifdef SK_DEBUG