Update nanobench and skpbench to use flush API for gpu syncing.

This also allows us to remove all the one off Fence code that we
implemented in all the backend TestContexts

Change-Id: I9ff7ba4690cf3f19a180f51fc510991a112bb62c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272456
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
diff --git a/tools/gpu/vk/VkTestContext.cpp b/tools/gpu/vk/VkTestContext.cpp
index 82e2e9c..87af0f6 100644
--- a/tools/gpu/vk/VkTestContext.cpp
+++ b/tools/gpu/vk/VkTestContext.cpp
@@ -19,131 +19,6 @@
     f##name = reinterpret_cast<PFN_vk##name>(getProc("vk" #name, nullptr, device)); \
     SkASSERT(f##name)
 
-/**
- * Implements sk_gpu_test::FenceSync for Vulkan. It creates a single command
- * buffer with USAGE_SIMULTANEOUS with no content . On every insertFence request
- * it submits the command buffer with a new fence.
- */
-class VkFenceSync : public sk_gpu_test::FenceSync {
-public:
-    VkFenceSync(GrVkGetProc getProc, VkDevice device, VkQueue queue,
-                uint32_t queueFamilyIndex)
-            : fDevice(device)
-            , fQueue(queue) {
-        ACQUIRE_VK_PROC(CreateCommandPool, device);
-        ACQUIRE_VK_PROC(DestroyCommandPool, device);
-        ACQUIRE_VK_PROC(AllocateCommandBuffers, device);
-        ACQUIRE_VK_PROC(FreeCommandBuffers, device);
-        ACQUIRE_VK_PROC(BeginCommandBuffer, device);
-        ACQUIRE_VK_PROC(EndCommandBuffer, device);
-        ACQUIRE_VK_PROC(CreateFence, device);
-        ACQUIRE_VK_PROC(DestroyFence, device);
-        ACQUIRE_VK_PROC(WaitForFences, device);
-        ACQUIRE_VK_PROC(QueueSubmit, device);
-
-        VkResult result;
-        SkDEBUGCODE(fUnfinishedSyncs = 0;)
-        VkCommandPoolCreateInfo createInfo;
-        createInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
-        createInfo.pNext = nullptr;
-        createInfo.flags = 0;
-        createInfo.queueFamilyIndex = queueFamilyIndex;
-        result = fCreateCommandPool(fDevice, &createInfo, nullptr, &fCommandPool);
-        SkASSERT(VK_SUCCESS == result);
-
-        VkCommandBufferAllocateInfo allocateInfo;
-        allocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
-        allocateInfo.pNext = nullptr;
-        allocateInfo.commandBufferCount = 1;
-        allocateInfo.commandPool = fCommandPool;
-        allocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
-        result = fAllocateCommandBuffers(fDevice, &allocateInfo, &fCommandBuffer);
-        SkASSERT(VK_SUCCESS == result);
-
-        VkCommandBufferBeginInfo beginInfo;
-        beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
-        beginInfo.pNext = nullptr;
-        beginInfo.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT;
-        beginInfo.pInheritanceInfo = nullptr;
-        result = fBeginCommandBuffer(fCommandBuffer, &beginInfo);
-        SkASSERT(VK_SUCCESS == result);
-        result = fEndCommandBuffer(fCommandBuffer);
-        SkASSERT(VK_SUCCESS == result);
-
-    }
-
-    ~VkFenceSync() override {
-        SkASSERT(!fUnfinishedSyncs);
-        // If the above assertion is true then the command buffer should not be in flight.
-        fFreeCommandBuffers(fDevice, fCommandPool, 1, &fCommandBuffer);
-        fDestroyCommandPool(fDevice, fCommandPool, nullptr);
-    }
-
-    sk_gpu_test::PlatformFence SK_WARN_UNUSED_RESULT insertFence() const override {
-        VkResult result;
-
-        VkFence fence;
-        VkFenceCreateInfo info;
-        info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
-        info.pNext = nullptr;
-        info.flags = 0;
-        result = fCreateFence(fDevice, &info, nullptr, &fence);
-        SkASSERT(VK_SUCCESS == result);
-
-        VkSubmitInfo submitInfo;
-        submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
-        submitInfo.pNext = nullptr;
-        submitInfo.waitSemaphoreCount = 0;
-        submitInfo.pWaitSemaphores = nullptr;
-        submitInfo.pWaitDstStageMask = nullptr;
-        submitInfo.commandBufferCount = 1;
-        submitInfo.pCommandBuffers = &fCommandBuffer;
-        submitInfo.signalSemaphoreCount = 0;
-        submitInfo.pSignalSemaphores = nullptr;
-        result = fQueueSubmit(fQueue, 1, &submitInfo, fence);
-        SkASSERT(VK_SUCCESS == result);
-
-        SkDEBUGCODE(++fUnfinishedSyncs;)
-        return (sk_gpu_test::PlatformFence)fence;
-    }
-
-    bool waitFence(sk_gpu_test::PlatformFence opaqueFence) const override {
-        VkFence fence = (VkFence)opaqueFence;
-        static constexpr uint64_t kForever = ~((uint64_t)0);
-        auto result = fWaitForFences(fDevice, 1, &fence, true, kForever);
-        return result != VK_TIMEOUT;
-    }
-
-    void deleteFence(sk_gpu_test::PlatformFence opaqueFence) const override {
-        VkFence fence = (VkFence)opaqueFence;
-        fDestroyFence(fDevice, fence, nullptr);
-        SkDEBUGCODE(--fUnfinishedSyncs;)
-    }
-
-private:
-    VkDevice                    fDevice;
-    VkQueue                     fQueue;
-    VkCommandPool               fCommandPool;
-    VkCommandBuffer             fCommandBuffer;
-
-    PFN_vkCreateCommandPool fCreateCommandPool = nullptr;
-    PFN_vkDestroyCommandPool fDestroyCommandPool = nullptr;
-    PFN_vkAllocateCommandBuffers fAllocateCommandBuffers = nullptr;
-    PFN_vkFreeCommandBuffers fFreeCommandBuffers = nullptr;
-    PFN_vkBeginCommandBuffer fBeginCommandBuffer = nullptr;
-    PFN_vkEndCommandBuffer fEndCommandBuffer = nullptr;
-    PFN_vkCreateFence fCreateFence = nullptr;
-    PFN_vkDestroyFence fDestroyFence = nullptr;
-    PFN_vkWaitForFences fWaitForFences = nullptr;
-    PFN_vkQueueSubmit fQueueSubmit = nullptr;
-
-    SkDEBUGCODE(mutable int     fUnfinishedSyncs;)
-    typedef sk_gpu_test::FenceSync INHERITED;
-};
-
-static_assert(sizeof(VkFence) <= sizeof(sk_gpu_test::PlatformFence));
-
-// TODO: Implement swap buffers and finish
 class VkTestContextImpl : public sk_gpu_test::VkTestContext {
 public:
     static VkTestContext* Create(VkTestContext* sharedContext) {
@@ -196,9 +71,6 @@
 
     void testAbandon() override {}
 
-    // There is really nothing to here since we don't own any unqueued command buffers here.
-    void submit() override {}
-
     void finish() override {}
 
     sk_sp<GrContext> makeGrContext(const GrContextOptions& options) override {
@@ -245,14 +117,12 @@
                       PFN_vkDestroyDebugReportCallbackEXT destroyCallback)
             : VkTestContext(backendContext, extensions, features, ownsContext, debugCallback,
                             destroyCallback) {
-        fFenceSync.reset(new VkFenceSync(fVk.fGetProc, fVk.fDevice, fVk.fQueue,
-                                         fVk.fGraphicsQueueIndex));
+        fFenceSupport = true;
     }
 
     void onPlatformMakeNotCurrent() const override {}
     void onPlatformMakeCurrent() const override {}
     std::function<void()> onPlatformGetAutoContextRestore() const override  { return nullptr; }
-    void onPlatformSwapBuffers() const override {}
 
     typedef sk_gpu_test::VkTestContext INHERITED;
 };