commit | 027c10207a45a9b754047136ea5403b764d9a751 | [log] [tgz] |
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author | senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Mon Jan 14 21:53:45 2013 +0000 |
committer | senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Mon Jan 14 21:53:45 2013 +0000 |
tree | 67ba42539f290a95bf4857edf146e2b51ebac227 | |
parent | a3bdc1a6cd1ce9630df43a28fffef17a12c41f32 [diff] |
Fix a problem in the matrix convolution image filter exposed by https://code.google.com/p/skia/source/detail?r=7152: when offsetting texture coordinates in a GrEffect, take the origin of the source bitmap origin into account, and flip Y coordinates when we need to. NOTE: this will cause the matrixconvolution GM's to need to be rebaselined (again!). Review URL: https://codereview.appspot.com/7086054 git-svn-id: http://skia.googlecode.com/svn/trunk@7168 2bbb7eff-a529-9590-31e7-b0007b416f81