Remove gpu shader optimatization for solid white or trans black colors
Running test on the added bench which draws a grid of all white paths, all blue paths, or alternating checkered white/blue paths.
With optimization in (ms):
White Blue Checkered
Linux ~80 ~80 ~160
N7 ~800 ~1100 ~1500
Moto-e ~830 ~1100 ~2500
Without optimization in (ms):
White Blue Checkered
Linux ~80 ~80 ~80
N7 ~1100 ~1100 ~1100
Moto-e ~1100 ~1100 ~1500
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/5f78d2251a440443c9eaa321dad058d7a32bfef7
R=bsalomon@google.com
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/375823005
diff --git a/src/gpu/gl/GrGLProgramDesc.cpp b/src/gpu/gl/GrGLProgramDesc.cpp
index 27a1fab..e1a3191 100644
--- a/src/gpu/gl/GrGLProgramDesc.cpp
+++ b/src/gpu/gl/GrGLProgramDesc.cpp
@@ -66,6 +66,7 @@
bool skipColor = SkToBool(blendOpts & (GrDrawState::kEmitTransBlack_BlendOptFlag |
GrDrawState::kEmitCoverage_BlendOptFlag));
+
int firstEffectiveColorStage = 0;
bool inputColorIsUsed = true;
if (!skipColor) {
@@ -99,11 +100,6 @@
bool requiresLocalCoordAttrib = !(skipCoverage && skipColor) &&
drawState.hasLocalCoordAttribute();
- bool colorIsTransBlack = SkToBool(blendOpts & GrDrawState::kEmitTransBlack_BlendOptFlag);
- bool colorIsSolidWhite = (blendOpts & GrDrawState::kEmitCoverage_BlendOptFlag) ||
- (!requiresColorAttrib && 0xffffffff == drawState.getColor()) ||
- (!inputColorIsUsed);
-
bool readsDst = false;
bool readFragPosition = false;
// We use vertexshader-less shader programs only when drawing paths.
@@ -192,11 +188,7 @@
#endif
bool defaultToUniformInputs = GR_GL_NO_CONSTANT_ATTRIBUTES || gpu->caps()->pathRenderingSupport();
- if (colorIsTransBlack) {
- header->fColorInput = kTransBlack_ColorInput;
- } else if (colorIsSolidWhite) {
- header->fColorInput = kSolidWhite_ColorInput;
- } else if (defaultToUniformInputs && !requiresColorAttrib) {
+ if (defaultToUniformInputs && !requiresColorAttrib && inputColorIsUsed) {
header->fColorInput = kUniform_ColorInput;
} else {
header->fColorInput = kAttribute_ColorInput;
@@ -205,11 +197,9 @@
bool covIsSolidWhite = !requiresCoverageAttrib && 0xffffffff == drawState.getCoverageColor();
- if (skipCoverage) {
- header->fCoverageInput = kTransBlack_ColorInput;
- } else if (covIsSolidWhite || !inputCoverageIsUsed) {
+ if ((covIsSolidWhite || !inputCoverageIsUsed) && !skipCoverage) {
header->fCoverageInput = kSolidWhite_ColorInput;
- } else if (defaultToUniformInputs && !requiresCoverageAttrib) {
+ } else if (defaultToUniformInputs && !requiresCoverageAttrib && inputCoverageIsUsed) {
header->fCoverageInput = kUniform_ColorInput;
} else {
header->fCoverageInput = kAttribute_ColorInput;