Add support to dump font cache texture for debug purposes
R=robertphillips@google.com, bsalomon@google.com
Author: jvanverth@google.com
Review URL: https://codereview.chromium.org/25736002
git-svn-id: http://skia.googlecode.com/svn/trunk@11579 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrAtlas.cpp b/src/gpu/GrAtlas.cpp
index 70fe3e0..9784e83 100644
--- a/src/gpu/GrAtlas.cpp
+++ b/src/gpu/GrAtlas.cpp
@@ -179,7 +179,13 @@
if (NULL == fTexture) {
// TODO: Update this to use the cache rather than directly creating a texture.
GrTextureDesc desc;
+#ifdef SK_DEVELOPER
+ // RenderTarget so we can read the pixels to dump them
+ desc.fFlags = kDynamicUpdate_GrTextureFlagBit|kRenderTarget_GrTextureFlagBit
+ |kNoStencil_GrTextureFlagBit;
+#else
desc.fFlags = kDynamicUpdate_GrTextureFlagBit;
+#endif
desc.fWidth = GR_ATLAS_TEXTURE_WIDTH;
desc.fHeight = GR_ATLAS_TEXTURE_HEIGHT;
desc.fConfig = fPixelConfig;
@@ -205,6 +211,7 @@
}
bool GrAtlasMgr::removeUnusedPlots(GrAtlas* atlas) {
+
// GrPlot** is used so that the head element can be easily
// modified when the first element is deleted
GrPlot** plotRef = &atlas->fPlots;