Bring back SkImage::makeTextureImage
Ensures that an image is GPU backed on the passed-in GrContxt. The new
version requires a destination color space (intended usage of the image),
so we can make a proper decision about decoded format.
This reverts commit d263413a2a92cafe3fd3b051c67d00206c9a0e4d.
BUG=skia:
Change-Id: Ibccddbafc301779559592045ed5a5fa9264e7432
Reviewed-on: https://skia-review.googlesource.com/8116
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
diff --git a/tests/DeviceTest.cpp b/tests/DeviceTest.cpp
index dd1a9f2..55c9421 100644
--- a/tests/DeviceTest.cpp
+++ b/tests/DeviceTest.cpp
@@ -106,8 +106,8 @@
SkASSERT(SkIRect::MakeWH(kWidth, kHeight) == special->subset());
// Create a gpu-backed special image from a gpu-backed SkImage
- sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, bm.info()));
- image = surface->makeImageSnapshot();
+ SkColorSpace* legacyColorSpace = nullptr;
+ image = image->makeTextureImage(context, legacyColorSpace);
special = DeviceTestingAccess::MakeSpecial(gpuDev.get(), image.get());
SkASSERT(special->isTextureBacked());
SkASSERT(kWidth == special->width());