Revert "Make SkGpuDevice hold a GrRecordingContext"
This reverts commit c8b721b08619f5b515b5dc066999205fa6aa56c9.
Reason for revert: Looks like it's causing build failures around
MakeRenderTargetContext on the roll.
Original change's description:
> Make SkGpuDevice hold a GrRecordingContext
>
> This makes the code reflect what is actually going on. During DDL
> recording the SkGpuDevice only holds a recording context.
>
> This can't land until the following Chrome-side CL lands:
>
> https://chromium-review.googlesource.com/c/chromium/src/+/2277964 (Add GrContext.h include to skia renderer for upcoming Skia roll)
>
> Change-Id: I69cfa744226c315c25f68fc509b7b59ec38bbf31
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299867
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Adlai Holler <adlai@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com
Change-Id: I6a362daf7c40e36ed9f068c5b2d477c16a3f778e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300853
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
diff --git a/src/gpu/SkGpuDevice_drawTexture.cpp b/src/gpu/SkGpuDevice_drawTexture.cpp
index 6dee700..3f5a645 100644
--- a/src/gpu/SkGpuDevice_drawTexture.cpp
+++ b/src/gpu/SkGpuDevice_drawTexture.cpp
@@ -8,8 +8,6 @@
#include "src/gpu/SkGpuDevice.h"
#include "include/core/SkYUVAIndex.h"
-#include "include/gpu/GrDirectContext.h"
-#include "include/gpu/GrRecordingContext.h"
#include "src/core/SkDraw.h"
#include "src/core/SkMaskFilterBase.h"
#include "src/gpu/GrBitmapTextureMaker.h"
@@ -17,7 +15,6 @@
#include "src/gpu/GrCaps.h"
#include "src/gpu/GrColorSpaceXform.h"
#include "src/gpu/GrImageTextureMaker.h"
-#include "src/gpu/GrRecordingContextPriv.h"
#include "src/gpu/GrRenderTargetContext.h"
#include "src/gpu/GrStyle.h"
#include "src/gpu/GrTextureAdjuster.h"
@@ -156,7 +153,7 @@
}
// tileSize and clippedSubset are valid if true is returned
-static bool should_tile_image_id(GrRecordingContext* context,
+static bool should_tile_image_id(GrContext* context,
SkISize rtSize,
const GrClip* clip,
uint32_t imageID,
@@ -188,15 +185,14 @@
// and theoretically, the resource cache's limits could be being changed on another thread, so
// even having access to just the limit wouldn't be a reliable test during recording here.
// Instead, we will just upload the entire image to be on the safe side and not tile.
- auto direct = context->asDirectContext();
- if (!direct) {
+ if (!context->asDirectContext()) {
return false;
}
// assumption here is that sw bitmap size is a good proxy for its size as
// a texture
size_t bmpSize = area * sizeof(SkPMColor); // assume 32bit pixels
- size_t cacheSize = direct->getResourceCacheLimit();
+ size_t cacheSize = context->getResourceCacheLimit();
if (bmpSize < cacheSize / 2) {
return false;
}
@@ -385,7 +381,7 @@
}
// Assumes srcRect and dstRect have already been optimized to fit the proxy.
-static void draw_texture_producer(GrRecordingContext* context,
+static void draw_texture_producer(GrContext* context,
GrRenderTargetContext* rtc,
const GrClip* clip,
const SkMatrixProvider& matrixProvider,
@@ -514,7 +510,7 @@
}
}
-void draw_tiled_bitmap(GrRecordingContext* context,
+void draw_tiled_bitmap(GrContext* context,
GrRenderTargetContext* rtc,
const GrClip* clip,
const SkBitmap& bitmap,